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I think this is a good idea in theory, but I betcha the majority of players don't want this.Flashwave wrote:We've been talking about faction controlled territories. What about prisons? Stasis Locked bots in important missions, for turf, for awards, etc, would have to run a mission with other prisoners, and other warriors to break out their comrades. Successful missions mean the prisoners are free to take part in any mission they wish. Failure to do so winds up with more prisoners.
Prisoners could still earn xp in escape missions. but couldn't raise tactics.
Redimus' Ego +1 wrote:And burn, just cuase you know you've made yourself the target of half of HMW by now..
Burn wrote:Redimus' Ego +1 wrote:And burn, just cuase you know you've made yourself the target of half of HMW by now..
Only half? bugger. I was aiming for at least 99%.
Burn wrote:Forgive the language when I say **** off with that crap.
Sorry, but I do NOT want MY bots sitting on the side lines waiting for someone else to set them free.
We play this game because WE, the players, control what WE want to do with OUR bots.
You introduce something like this and suddenly that control is taken out of OUR hands and placed in the hands of someone else.
Sorry, but the way I see it, if there's a player who isn't very liked and their bots are locked up, what's to say people don't leave them there because they're juveniles who take a game far too seriously?
Flashwave wrote:Strictyly in defending my own morale, we do control our characters. This is only a consequence.
And if you want to make it really safe, than knock it tto 1 prisoner per mission, and make it a limited chance that one was even taken. and a prison raid mission may free everyone.
And if the captured mech has ticked off everyone capab;e of rescuing him, something tells me they need to be locked up
Mogwai Prime wrote:The only change I would make is each player of the winning team is only allowed one prisoner. It would keep teams from losing too many bots to quickly and also would cap the number of bots taken prisoner to 50% or 25% of the entire mission.
Burn wrote:Forgive the language when I say **** off with that crap.
Sorry, but I do NOT want MY bots sitting on the side lines waiting for someone else to set them free.
We play this game because WE, the players, control what WE want to do with OUR bots.
You introduce something like this and suddenly that control is taken out of OUR hands and placed in the hands of someone else.
Sorry, but the way I see it, if there's a player who isn't very liked and their bots are locked up, what's to say people don't leave them there because they're juveniles who take a game far too seriously?
Supercollider wrote:Just think of all the newbies posting "What happened to my bots!". Scenes of devastation!
Nice idea in theory but I've got to admit I'm glad OS has put the brakes on it.
However it does get me thinking that if there are going to be one mission use minicons and the like then there might be the possiblity for something like a "prison break" type mission where you might get a bonus like "Decepticon/Autobot POW joins the fray" after your faction cause a specified amount of damage in the mission and that's represented by an additional (low level) bot on your side. Probably awkward to program but it's a thought that I just had that I like.
Steel Starscream wrote:Supercollider wrote:Just think of all the newbies posting "What happened to my bots!". Scenes of devastation!
Nice idea in theory but I've got to admit I'm glad OS has put the brakes on it.
However it does get me thinking that if there are going to be one mission use minicons and the like then there might be the possiblity for something like a "prison break" type mission where you might get a bonus like "Decepticon/Autobot POW joins the fray" after your faction cause a specified amount of damage in the mission and that's represented by an additional (low level) bot on your side. Probably awkward to program but it's a thought that I just had that I like.
What he said.....![]()
What?! It's exacly what i was thinkin only he posted it first!
Supercollider wrote:Steel Starscream wrote:Supercollider wrote:Just think of all the newbies posting "What happened to my bots!". Scenes of devastation!
Nice idea in theory but I've got to admit I'm glad OS has put the brakes on it.
However it does get me thinking that if there are going to be one mission use minicons and the like then there might be the possiblity for something like a "prison break" type mission where you might get a bonus like "Decepticon/Autobot POW joins the fray" after your faction cause a specified amount of damage in the mission and that's represented by an additional (low level) bot on your side. Probably awkward to program but it's a thought that I just had that I like.
What he said.....![]()
What?! It's exacly what i was thinkin only he posted it first!
that's 'cause my bots have been shrunk and are in your brain! (Microbots)
Steel Starscream wrote:Supercollider wrote:Steel Starscream wrote:Supercollider wrote:Just think of all the newbies posting "What happened to my bots!". Scenes of devastation!
Nice idea in theory but I've got to admit I'm glad OS has put the brakes on it.
However it does get me thinking that if there are going to be one mission use minicons and the like then there might be the possiblity for something like a "prison break" type mission where you might get a bonus like "Decepticon/Autobot POW joins the fray" after your faction cause a specified amount of damage in the mission and that's represented by an additional (low level) bot on your side. Probably awkward to program but it's a thought that I just had that I like.
What he said.....![]()
What?! It's exacly what i was thinkin only he posted it first!
that's 'cause my bots have been shrunk and are in your brain! (Microbots)
AAAAAAAAAHHHHHHHHHHHHHHHHHH
so thats why i keep on hearing the song 'Galvanize'
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