Transformers and More @ The Seibertron Store






Details subject to change. See listing for latest price and availability.
Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Mkall wrote:Awww... and here we were wanting to make it longer...
You guys sure like to spoil our evil plans
Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Burn wrote:Such a thing though would become far too popular and everyone would be using it.
Thought this was about making the game full of variety and to get away from the current crop of clones.
Caelus wrote:Burn wrote:Such a thing though would become far too popular and everyone would be using it.
Thought this was about making the game full of variety and to get away from the current crop of clones.
Three possibilities:
1) The minicon will be destroyed if you are stasis-locked, meaning it only helps repair the wounded.
2) The minicon must be equipped before the mission, meaning you go into it without one of the other enhancements.
3) Like all the minicons it will be incredibly rare and difficult to obtain.
Tammuz wrote:can't we just assign bots with repair to fix our own troops?!
something like if you assign one of your medics to fix a wounded team member both become unavailable for standard Cr time/intell mins
Tammuz wrote:bugger me!
Burn wrote:Tammuz wrote:bugger me!
Only if JP dresses you up.
Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Jesus Prime wrote:DO WANT.
Me, Grimlock! wrote:Jesus Prime wrote:DO WANT.
Down, boy. The idea doesn't come in alcoholic form.
Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
I really, really, want this.Hmm, not sure how good an idea having a tactic that effects things out side of missions is.
Tammuz wrote:can't we just assign bots with repair to fix our own troops?!
something like if you assign one of your medics to fix a wounded team member both become unavailable for standard Cr time/intell mins
or you could even have an arena like deal where medics can be put to fix anybody's wounded(faction limited), maybe call it repair bay?
medics would be put in, and wait for a set amount of time(probably endurance based),
patients wuld arrive from combat and all waiting medics would have a chance to repair them (probably based on how much repair they individually have)
repair time would be standard Cr time/intell
after fixing a certain amount of patients they'd go offline (probably repair or endurance based)
medics would get xp for the damage they fix
Knives wrote:Tammuz wrote:can't we just assign bots with repair to fix our own troops?!
something like if you assign one of your medics to fix a wounded team member both become unavailable for standard Cr time/intell mins
or you could even have an arena like deal where medics can be put to fix anybody's wounded(faction limited), maybe call it repair bay?
medics would be put in, and wait for a set amount of time(probably endurance based),
patients wuld arrive from combat and all waiting medics would have a chance to repair them (probably based on how much repair they individually have)
repair time would be standard Cr time/intell
after fixing a certain amount of patients they'd go offline (probably repair or endurance based)
medics would get xp for the damage they fix
I really love the repair bay idea. Having transformers progress for doing important things outside of combat would go a long way towards improving the game in my oppinion. Why stop at repairing though? Why not have transport or manufacturing non-combat missions that would be based on alt mode and maybe even abillities an individual transformer can learn unrelated to their alt.? Of course I am not suggesting some sort of free xp/energon affair. Make the time and resources(xp for stat/tactics required, etc.) such that it is an alternative to combat but not more profitable. Feel free to pick apart and critique at your leisure.
Omega Sentinel wrote:Man that's the truth. I hate that OS guy.
Psychout wrote:I think Tammuz's idea was the best one.
This way the repair characters can be configured as medic specialists if desired instead of the current method which generally leads to a bunch of rammers armed only with a welding torch and a pack of plasters.
Seriously, id love to see that added.
Return to Heavy Metal War Forum
Registered users: Bing [Bot], Bumblevivisector, Crosswise93, Glyph, Google [Bot], Google Adsense [Bot], Google Feedfetcher, MSN [Bot], Omegatron., Riot Riverman, Ultra Magnus, YaCy [Bot], Yahoo [Bot], Ziusundra