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People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
disruptor96: I forgot how insane you were.
klimkcoC wrote:So once you have a 5 str. its more effective to stop using weapons?
Tammuz wrote:4 upgrades and under weapons do more damage, 5-19 brawling does more damage 20-30 weapons do more damage
so yeah pretty much once you can get 5 STR ditch the weapons, there are a few factors, like if you're strafer, the FRP may be better, and the fact you can put 30 upgrades into weapons against brawlings 10, but that's later in the game...
People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
disruptor96: I forgot how insane you were.
People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
disruptor96: I forgot how insane you were.
People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
disruptor96: I forgot how insane you were.
Absolute Zero wrote:Well, obviously since he's a autobot, he's never faced a majority of his missions outnumbered.
Tammuz wrote:the point is, balance or matched or whatever, we want a game where you aren't forced to do something just to survive
Psychout wrote:Absolute Zero wrote:Psychout wrote:I think he means that there is more potential XP in a 6v6 than a 4v4 so the bots and cons would theoretically develop faster.
At least, thats how I understood his comment.
Well, obviously since he's a autobot, he's never faced a majority of his missions outnumbered. There may be less potential XP in a 4v4 then 6v6, however, there's more potential XP in a 4v4 then a 6v2, 6v3, or 6v4.
But thats not in debate. 4v4 would be equally matched missions for you guys, but its not balanced as the G!'s still having 6v6 means the potential xp for bots and cons is higher so they would gain faster.
Therefore, matched and balanced are different.
As a solution, do you think altering the weapons to 'fit' the curve and stay better than brawling between 5-19 would work?Tammuz wrote:4 upgrades and under weapons do more damage, 5-19 brawling does more damage 20-30 weapons do more damage
Wingspan wrote:Absolute Zero wrote:Well, obviously since he's a autobot, he's never faced a majority of his missions outnumbered.
I'm an Autobot?!? Back on topic, my other points were understood and Tammuz covered it best.
Absolute Zero wrote:Wingspan wrote:Absolute Zero wrote:Well, obviously since he's a autobot, he's never faced a majority of his missions outnumbered.
I'm an Autobot?!?
Sorry, your name quite literally says Autobot. I guess that'll teach me for reading.
Caelus wrote:Absolute Zero wrote:Wingspan wrote:I'm an Autobot?!?
Sorry, your name quite literally says Autobot. I guess that'll teach me for reading.
It does?
Psychout wrote:AZ, Im not arguing that you need them, thats painfully obvious already.As a solution, do you think altering the weapons to 'fit' the curve and stay better than brawling between 5-19 would work?Tammuz wrote:4 upgrades and under weapons do more damage, 5-19 brawling does more damage 20-30 weapons do more damage
Your facts are not in question Tammuz.Tammuz wrote:Psychout wrote:AZ, Im not arguing that you need them, thats painfully obvious already.As a solution, do you think altering the weapons to 'fit' the curve and stay better than brawling between 5-19 would work?Tammuz wrote:4 upgrades and under weapons do more damage, 5-19 brawling does more damage 20-30 weapons do more damage
no. well yes, it would balance, but because brawling's exponential you're looking at median damage of 88 for a 10/10 weapon. the problem is that it isn't weapons that are broken, it's brawling, and it's not a good path to start down by fixing the game to by breaking stuff. and with tactics nerfed since the restart having weapons and brawling overpowered would really compound them as useless upgrades.
Psychout wrote:AZ, either you like the look of your own type or you haven't actually read what's been written, as you are arguing a moot point. No one is disagreeing with you.
fxdAbsolute Zero wrote:Caelus posted pictures of Gen1 Wingspan to correct me, and I linked to his profile under his name.
Absolute Zero wrote:Sorry, your name quite literally says Autobot. I guess that'll teach me for reading.
Absolute Zero wrote:Psychout had to read deeper into your points, which tammuz covered. And I still say... dun dun dun... you're wrong.
I'm working on it.Wingspan wrote:if the general consensus from beast players would be to request an adjustment to mission size for their factions how feasible is it to get that done?
Psychout wrote:As a solution, do you think altering the weapons to 'fit' the curve and stay better than brawling between 5-19 would work?Tammuz wrote:4 upgrades and under weapons do more damage, 5-19 brawling does more damage 20-30 weapons do more damage
Which is not gonna happen. You know this, and you also know it is completely beyond my control.Tammuz wrote:bottom line; brawling needs to me nerfed, tactics need to be fixed.
which is cheaper, a weapon or a fist, which costs nothing to buy?
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