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Cobotron's Collect-o-tron

Share photos of your Transformers collection here in this dedicated forum to showcase our collections.

Re: Cobotron's Collect-o-tron

Postby Cobotron » Sat Nov 21, 2015 11:23 pm

Motto: "Free your mind, and your ass will follow!"
Weapon: Sword
william-james88 wrote:Cobotron, this listing is cheaper than the other we found. Let ms know how much it costs to ship to your neck of the woods.
They are in California. they cheapest shipping is $15.65. Which in my book isn't cheap. But it's $20.80 to ship two of them. :P
Enter the COLLECT-O-TRON
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Burn wrote:
Agamemnon wrote:Let's get back to talking about Burn's mammoth snout flopping... :-s

Well I am Australian. It's kinda what we're known for.
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Re: Cobotron's Collect-o-tron

Postby no-one » Sat Nov 21, 2015 11:24 pm

Cobotron wrote:
carytheone wrote: I searched for him and I really like his none chrome version. I'll keep an eye out for one and hit the searches.
NOOOOOOOOOOOOO! I think the non chrome version is the Hasbro. Unless the chromed out one is exclusive to that two pack will posted.
I like the horns on his helmut. Has Japanese writing, but then again, I have next to no idea what I'm looking at.

http://www.transformerland.com/store/it ... er/229440/

As as the two pack - got me, but found this:

http://www.amazon.com/Transformers-Micr ... ers+kicker

Seems exclusive.

Also found this:

http://www.amazon.com/TRANSFORMERS-ENER ... ers+kicker

All too pricey for my blood. Cool looking guy though.


You don't have to go far. Let me help.
*img snip*
thats Micro Boy Blue Gun in the back. those are the Microman LED Poweres figures.

*snipy snip snip*
They are manning the Microstation.
Ha, already found 'em. I'm pretty handy on the interwebz.

Nope, but you are welcome to crash here. :P
Thanks, but my head is spinning after all the aimless searching I've done. It's a lot to absorb all at once. I'd like to get my hands on just one single dude that's wallet friendly. I did see those same biomachine guys on amazon for a price I liked a lot better. I think I'll sleep on it and hit the searches again tomorrow.

william-james88 wrote:I dont know if you know about Sonokong
I have not. I can't tell if they are a retailer/distributor or a manufacturer of license toys. When it comes to toys out of the states, I'm pretty clueless with the exception of a few companies that make licensed video game toys. But that's a whole other thread, conversation and arguably a lifetime ago.
Last edited by no-one on Sat Nov 21, 2015 11:29 pm, edited 1 time in total.
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Re: Cobotron's Collect-o-tron

Postby Cobotron » Sat Nov 21, 2015 11:26 pm

Motto: "Free your mind, and your ass will follow!"
Weapon: Sword
G'night buddy. May you have the tiniest micro dreams. :D
Enter the COLLECT-O-TRON
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Burn wrote:
Agamemnon wrote:Let's get back to talking about Burn's mammoth snout flopping... :-s

Well I am Australian. It's kinda what we're known for.
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Re: Cobotron's Collect-o-tron

Postby william-james88 » Sat Nov 21, 2015 11:44 pm

Motto: "'till All Are One"
Cobotron wrote:
william-james88 wrote:Cobotron, this listing is cheaper than the other we found. Let ms know how much it costs to ship to your neck of the woods.
They are in California. they cheapest shipping is $15.65. Which in my book isn't cheap. But it's $20.80 to ship two of them. :P


:-? Thats getting interesting. That would be greatly beneficial to both you and me to split this. You know what else is interesting? He's also cheaper than on e-bay... :-? :-? :-? :D I think we will work it out ;) (aka, done deal ;)^ )

And speaking of interesting, what do you make of this?

http://www.bigbadtoystore.com/bbts/product.aspx?product=TAK10966&mode=retail

Something tells me this is a bloody good deal.

But like I said the only thing that kind of irks me is that I would only have Izam to play around with. Let me know if Toyarena has good deals on micromen who would fit with endeavor, Impact Man and Powermaster Prime (to ride).
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Re: Cobotron's Collect-o-tron

Postby william-james88 » Sun Nov 22, 2015 1:03 am

Motto: "'till All Are One"
carytheone wrote:
Nope, but you are welcome to crash here. :P
Thanks, but my head is spinning after all the aimless searching I've done. It's a lot to absorb all at once. I'd like to get my hands on just one single dude that's wallet friendly. I did see those same biomachine guys on amazon for a price I liked a lot better. I think I'll sleep on it and hit the searches again tomorrow.


Good, tomorrow you will wake up and see that I have linked the perfect guy for you to buy.

http://www.amazon.com/Microman-ultra-ma ... B001J690K0

Price is right and along with a modern microman (the version Cobotron recomends), you get a re-release of a transforming figure he interacts with (which is a predecessor to the castte TFs). Unlike the biomachine, this is all you need to experience the toy to the max.

And sonokong is just a company that distributed Takara toys in Korea. Just like Hasbro distributed the Zoids in the US. Or more like Atlas and how they bring JRPGs to America. All they do is put the toy in new korean packaging. The good thing is that many are still around, so you have an easy and cheaper option to get minty fresh japan tfs and micromen (and beyblade, which is their big thing right now).
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Re: Cobotron's Collect-o-tron

Postby william-james88 » Sun Nov 22, 2015 1:08 am

Motto: "'till All Are One"
Question for Cobotron:

What is the circle at the top of the vehicle for?

Image

Oh and it looks like someone just gave me number 3 for my list:

things-your-transformers-can-do-that-you-never-realised-p1743552.php#p1743552

Number 4 will be Swoop since he's toon accurate.

And 5 is Soundwave indeed:

Image

The list will instead be titles: Top 5 times the G1 toys were better in the Diaclone/Micromaster line.
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Re: Cobotron's Collect-o-tron

Postby no-one » Sun Nov 22, 2015 1:17 am

william-james88 wrote:Good, tomorrow you will wake up and see that I have linked the perfect guy for you to buy.

http://www.amazon.com/Microman-ultra-ma ... B001J690K0

Price is right and along with a modern microman (the version Cobotron recomends), you get a re-release of a transforming figure he interacts with (which is a predecessor to the castte TFs). Unlike the biomachine, this is all you need to experience the toy to the max.

And sonokong is just a company that distributed Takara toys in Korea. Just like Hasbro distributed the Zoids in the US. Or more like Atlas and how they bring JRPGs to America. All they do is put the toy in new korean packaging. The good thing is that many are still around, so you have an easy and cheaper option to get minty fresh japan tfs and micromen (and beyblade, which is their big thing right now).
Cool thanks for the info and suggestion. I'll look into it in the AM.

JRPGs, now your talking my language. It's funny you mention that; I'm actually playing Bravely Default right at this very moment.
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Re: Cobotron's Collect-o-tron

Postby william-james88 » Sun Nov 22, 2015 1:21 am

Motto: "'till All Are One"
carytheone wrote:
JRPGs, now your talking my language. It's funny you mention that; I'm actually playing Bravely Default right at this very moment.


Is it good? I have heard mixed things. My buddy who is a big persona fan didnt like it since he found it too much by the numbers. I just finished the Ace Attourney trilogy and I am about to start Majora's mask (but it looks so daunting). And is Monster Hunter on 3 DS as great as people say?
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Re: Cobotron's Collect-o-tron

Postby no-one » Sun Nov 22, 2015 1:44 am

william-james88 wrote:
carytheone wrote:
JRPGs, now your talking my language. It's funny you mention that; I'm actually playing Bravely Default right at this very moment.


Is it good? I have heard mixed things. My buddy who is a big persona fan didnt like it since he found it too much by the numbers. I just finished the Ace Attourney trilogy and I am about to start Majora's mask (but it looks so daunting). And is Monster Hunter on 3 DS as great as people say?
You know I have a thread for them vidjo gamez, but I don't think cobz minds is shooting the breeze here.

Deep breath, ok:

If you like old school final fantasy games with a butt load of grinding random battles then, it's the best. I finally figured out how to combine different job class abilities and I've been grinding job levels for weeks. I like grinding games.

I have no idea what you like other than Ace Attourney and your considering Majoras Mask. Based on just that, you may not like it.

I've been trying to get into Persona 4 on the vita, but I hit a brick wall. Other than that I was really enjoying the whacky high school stuff and pokemon like enemy collecting.

Majora has never appealed to me and Iove Zelda games. Finished a link between worlds earlier this year. I don't like games with time limits (and I know there is a way around that in majora).

I've never been able to get into the Hunter style games and I've given several a chance but never an actually Hunter game. Played a few demos and they seemed alright.

I own Soul Sacrifice and Freedom Wars on the vita. SS didn't do it for me and I haven't given FW a proper chance yet.

With that said the Hunter games have always appealed to me and if I ran across the current 3ds version on a good sale I'd snatch it right up.

Video games are my main passion and I'd say I've been a hardcore gamer for over 25 years. Anytime you wanna talk games hit me up.
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Re: Cobotron's Collect-o-tron

Postby Cobotron » Sun Nov 22, 2015 2:06 am

Motto: "Free your mind, and your ass will follow!"
Weapon: Sword
william-james88 wrote:What is the circle at the top of the vehicle for?

They are tension ports. They are a non-magnetic way to utilize the the metal ball connectors attached to various other components. Like, the crane arm, or various la-zor canons. :-B

Dudes, what are JRPGs?

Did you say Majora's Mask? Awe buddy, that game is amazing.
Enter the COLLECT-O-TRON
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Burn wrote:
Agamemnon wrote:Let's get back to talking about Burn's mammoth snout flopping... :-s

Well I am Australian. It's kinda what we're known for.
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Re: Cobotron's Collect-o-tron

Postby no-one » Sun Nov 22, 2015 2:34 am

Japanese RPGs. It's a pretty broad blanket term used to describe Japanese RPGs. I'll just drop a link here.

https://en.m.wikipedia.org/wiki/History ... ideo_games

Edit: fixed link - posted pen and paper by mistake - odd that was the first link.
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Re: Cobotron's Collect-o-tron

Postby Genocide G2.0 » Sun Nov 22, 2015 4:36 am

Motto: "There is no style i can't MASTER! . I constantly evolve ."
Weapon: Close Range Oxidating Pulse Cannons
Oh my :x ya know i love that sh*t , cobblepot :-D

As soon as i saw you had had new microman stuff you made me want some new stuff :-P

I was gonna get that Chromebiner a while back i just couldnt find a couple of pieces , looks fantastic mate .
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Re: Cobotron's Collect-o-tron

Postby Cobotron » Sun Nov 22, 2015 1:33 pm

Motto: "Free your mind, and your ass will follow!"
Weapon: Sword
Oi! I woke up this morning with a Micro hangover. :SICK:

:lol:

Geno - I hoped you would stop through this weekend. I figured you would like those Biomachine guys. They are my favorite of that style figure. How is Roberto? You didn't unload him with all your MPs, did you?
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Burn wrote:
Agamemnon wrote:Let's get back to talking about Burn's mammoth snout flopping... :-s

Well I am Australian. It's kinda what we're known for.
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The Chrome Scavenger

Postby Genocide G2.0 » Sun Nov 22, 2015 6:56 pm

Motto: "There is no style i can't MASTER! . I constantly evolve ."
Weapon: Close Range Oxidating Pulse Cannons
Cobotron wrote:Oi! I woke up this morning with a Micro hangover. :SICK:

:lol:

Geno - I hoped you would stop through this weekend. I figured you would like those Biomachine guys. They are my favorite of that style figure. How is Roberto? You didn't unload him with all your MPs, did you?


Oh i more than like them mate , something i need to own sometime 8-)

Roberto is Alive!! with the shine of chrome in his tiny eyes .

I need to get them out and give you guys some photo blitz's to dig through , time is something i don't have much of these days but i have two days off this week so ill see what i can do .
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Re: Cobotron's Collect-o-tron

Postby william-james88 » Sun Nov 22, 2015 8:01 pm

Motto: "'till All Are One"
I just caught wind of this guy:

Image

Um, how should I put it... while you know your shelf pics make me totally jealous, that acroyer combiner and those titan magne force guys like gun body and razor master stir no envy in my heart :lol:
They seem all over the place and I dont get their functionality. That acroyer titan espeially, I cant tell where he begins and ends. But I wont let me lack of knowledge stop me from finding them awesome, so when you have a sec, can you illuminate me on what you liked about the ones I mentioned?

Also, how can one utilise the chest magnet found on the Magna Power Robotmen?
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Re: Cobotron's Collect-o-tron

Postby william-james88 » Sun Nov 22, 2015 9:32 pm

Motto: "'till All Are One"
I looked into it a bit more and I now get why those 3 magne power tool/gun guys look weird. Their body is meant to upgrade the main Robotmem.

Image

You know, this is looking a lot like Hasbro's recent idea of Hero Mashers.

Then again, they have been digging into a very old well lately:

Image

Image

Image

Image

these are from just a few years ago :lol:

I also made the mistake of looking into the line that preceded Microman and lets just say I am having nightmares tonight, guaranteed:

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Re: Cobotron's Collect-o-tron

Postby Cobotron » Sun Nov 22, 2015 10:50 pm

Motto: "Free your mind, and your ass will follow!"
Weapon: Sword
OK. Giant Acroyear is AWESOME! I don't care what you say. :lol:

He IS all over the place, but what I find most interesting about him is he pays homage to the OG toys better than anyone else. Infact one of his uncombined alt modes is exactly like an old 70's Acroyear toy. Come to think of it, two are. Plus the Magne Power and LED Power reboot lines are severely lacking in bad guys. He is the only Acroyear vehicle/giant robo those guys got.
Also, if you look close at his swords, they double as rip chords. the round pieces that make up his shoulders in combined mode are GYROSCOPES! You can attach all kinds of weapons and things to them, and the Acroyer figures can ride atop them. Pull that chord and you can send a spinning death top into battle to lay waste to Microman. :michaelbay:

The shiny ball in the Robotman toys chest is not magnetic. It is chromed. It is just a neat design choice that plays on the whole magnet connection theme.

And yes, Henshin Cyborgs were freaky deaky. But you can see how the evolved out of G.I. Joes right?
There whole schtick was they were cybernetic robot toys that you could dress as the favorite superheros of the time. You could by a bare cyborg and then buy individual costumes for them. So for example you could dress your Henshin figure as Kamen Rider. when takara started the Microman reboots in 98, they also did a Henshin cyborg reboot. I have one. I will have to snap some pics.

But also you could see how Microman evolved from those guys right? One thing I have always wondered is, Microman were the very first 3 and 3/4 inch action figures, so how much did that influence the size of the 80's G.I. Joes? It's wierd how intertwined Hasbro and Takara have always been.
I once heard that at the initial meeting between George Lucas and Kenner, they had a bunch of 12 inch Joes and a bunch of Micronauts on the table. When Lucas saw the Micronauts he instantly said, we have to do this scale. Supposedly he loved all the vehicles and figures and their play-ability. Don't know if that is true, but I love to think it is.
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Burn wrote:
Agamemnon wrote:Let's get back to talking about Burn's mammoth snout flopping... :-s

Well I am Australian. It's kinda what we're known for.
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Re: Cobotron's Collect-o-tron

Postby william-james88 » Tue Nov 24, 2015 10:44 am

Motto: "'till All Are One"
So yeah, got some cool stuff yesterday and I figure I would make a review so that you could get a notion of the thoughts on someone who is experiencing microman for the first time. I will review each microman series (got stuff from 3 seperate ones) with pros and cons.

Image


2000 Lazer Microman series: LED Izam

Pros: I love the look of this figure, of all the microman I purchased, this is the one who looks the best. The chosen deco is smart, the mix of clear and not clear plastic works and the chromed head has a nice robotic helmet design which makes it look like she has a metallic helmet rather than her head is actual chrome. The LED works fine (Cobotron, remember to remove those batteried on your newly aquired guys though they have already been there for over a decade). I also like how she reminds me of a more traditional action figure rather than a drawing manaquin, with nice durability, she has a nice heft for her size. She also doesnt fall apart like the later micromen.

Cons: For a line where articulation is the claim to fame (or so it seemed to me), she is missing the most important joint when it comes to "poseable figures": the thing swivel. Which means you can have all the articulation in the world, but the legs always face front and you can never get a relaxed or normal looking action pose with the legs a spread a bit. Like in this pic below, she is turning to the side but her legs are stuck facing in the same direction, looking like an egyptian hieroglyphic.

Image

Image

That is why I have written before that the Generations Legends Gears/Swerve mold doesnt do it for me.
Also, while the backpack adds the LED light, it defeats the purpose of her having magnetic feet since she becomes too heavy to have her stick to the fridge with her feet.
Also, while you tried so hard Cobo, no one could have gotten me ready for how tiny this figure is. Were she as big as the other micromen, and sporting thigh swivel, I could have been a convert.

I have to go but I will review the rest later.
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Re: Cobotron's Collect-o-tron

Postby galvatron00 » Tue Nov 24, 2015 10:59 am

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So many Japanese figures!!!
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Re: Cobotron's Collect-o-tron

Postby Cobotron » Tue Nov 24, 2015 2:40 pm

Motto: "Free your mind, and your ass will follow!"
Weapon: Sword
Will,
I'm glad we can agree that aesthetically Izam looks cool. The LEDs are my favorite design.
I will defend them, but please know I'm not being defensive. ;)

I don't know that articulation IS their claim to fame. That title definitely goes to the later lines like Biomachine and the Master Force lines, as that is their main draw. I will say though, that for 1999 these were some of the most articulated figures out there, and for their size they really packed in some joints. This was also a time when translucent plastics were all the rage, and LEDs had really just made their way into toys. So yes the back/battery packs are cumbersome, no doubt,but they were actually pretty innovative for the time.

I would imagine it would be hard to gleen all the awesomeness of the Magne force and LED lines by one figure alone. What I enjoy most about the two lines is the overall "big picture". These lines were packed with play value. They had all the play sets, vehicles, and giant robos, and they could all interact through several different gimmicks.
My introduction to the LEDs was via Micro Boy Blue. A Game Boy like hand held gaming device that could transform into a vehicle and a mecha robot. This toy held all the retro awesomeness in one package. Harking back to Microchange, and several other aspects of the old toys. Micro Boy came with an LED Edison action figure included, and had a cool extra gimmick. The back pack also housed an infrared emitter that when aimed at Micro Boy in device mode, would unlock him causing several panels to flip open automatically.
So the real fun of these two reboot lines really lies in the interactivity and modularity across the entire line. They employed 5mm p&p, and several different magnetic gimmicks to unite all the toys for endless play possibilities. Which again mirrors the theme of the original toys.

It is also important to know that for me, there is a lot of nostalgia involved as grew up playing with my brothers Micronauts. SO I guess I have a soft spot for these guys.
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Burn wrote:
Agamemnon wrote:Let's get back to talking about Burn's mammoth snout flopping... :-s

Well I am Australian. It's kinda what we're known for.
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Re: Cobotron's Collect-o-tron

Postby william-james88 » Wed Nov 25, 2015 1:12 am

Motto: "'till All Are One"
Well, Cobotron, Izam does come back in my reviews at the tail end since she gets more appreciated in comparison. And you are not defensive at all, you are showing me what are the best aspects of this toyline so that I can appreciate it to the max and I am very thankful. As a truce, here is an e-mail I got recently from the biggest authority in Transformers knowledge in my area:

The design fro Arthur originally was a concept that would evolve over time and what came Kicker 3 years later for Superlink/Energon. Microman never had an anime up to that point and a very limited loose manga to tell a story so all it’s designs if you look carefully are routed in Armada/Energon characters. I would show you, but one of the best Microman websites is dead now and it’s near IMPOSSIBLE to find a nice photo of the team with their battle masks on.


I will move on to the next part which is the Magneforce Series from 2004 with the figure Icurus who I give way more $hit to.

Now this is Icurus to whose who do not know. And the big deal is this:
Each Magne Force figure has strong magnetic joints with nice tight standard joints. The armors fit well to the figure with little or no problem.
so the big deal is that he is magnetic, that is his gimick. Now tell me when you look at him, where are the magnets?

Image

I was certain looking at this guy that his magnets were those spheres, like bucky balls. But instead, these are just metal ball bearings, the magnets are all on the torso and it is what the balljoint limbs connect to. Which means my idea of having a gruesome display of limbs on the fridge did not pan out. Now I know that it still comes out to the same thing for this figure, but for me it reduces the magnets I have from a bunch to one. He does have magnets on his feet for him to scale he fridge but after 10 years in package the covering of those magnets disintegrated and now he has exposed metalfilings which leave a trace wherever he steps, and totally dirties up his shoes. So he is losing his fillings gradually and leaving a mess when he walks.

Also, and this is completely my fault, but since his deal was that he has magnets, I thought the armour would be magnetic. There are lots of parts and they dont always fit perfectly so having a magnetic connection would make the adding of armour a bit more fun. But no, it just pegs in. But that made me wonder, if the big deal is that he has magnets but nothing in the figure itself capitalizes on that, why are magnets preffered over regular ball joints? Because the magnets make him extra fiddly to pose. I try to pose him on his metal base (which I feel he needs to stay stable) but the magnetic pull from his feet make it so that when I try to pose him, his limbs give way and get removed. And thats another thing, of all the micromen, this guy's hands always undo themselves. See, to add the armour (which you need to instal the weapons on his arms since his arms dont naturally have a port for the weapons), you need to remove his hands and then place them back. Like Lego. But unlike Lego, his hand isnt tight so with the armour on (which is needed to have the weapon the right way), it keeps disconnecting. The whole point of this guy is that unlike Izam, he can pose in a whole bunch of ways. But his hands keep falling off and the rest of his limbs do as well since the ball joints are magnets that come undone. He<s just not easy to play with and have fun with but...

He looks great. Believe it or not, my main hesitation with this guy was how he looked. While others in this series had cooler coloured or translucent armour, this guy just had grey armour. However what no picture could do justice too is his chrome, which I adore. He has what I didnt know I like best in the world: tinted chrome atop silvery chrome. It is such an amazing effect (Your new Optimus has that too right cobo? Ah, so jealous! ;) ). And the grey atop the clear blue works really well, like he is hiding away his exposed body which would expose an energy source.

Oh and Cobotron, what are these things?

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He does get to mix and match accessories with other figures though, so I can give Icurus his wings!

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Ok now moving on to Bio-Machine. The size is right and the chrome is beautiful and they use all ball joints (no magnets) and can use all the weapons of the previous guys listed (Izam and Icurus for instance). But the idea of placing the armour on them doesnt work that well. Firstly, the armour for the legs dont stay on and it gets very annoying. Also, the colour of the armour isnt great. Its smokey clear plastic which means when you put it over the beautiful tinted chrome chests you lose the shiny and instead get a dull shadowy version of whatever colour the chrome was tinted. And their heads are my least favourite of the rest. Its just human heads in chrome with the worst hairstyles you have ever seen:

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And while I like that they can pose better than Izam from the earlier line, they have so many joints that moving an arm will make the whole body move too. They feel more like Drawing Mannaquins than action figures you can play with (unlike Izam) and I preffer the bright colours on Izam too. This feels darker and more stale. However, you get A LOT of toy for your buck. Each come with a buo machine that I find very inventive. You combine them all to make one beautiful chromey robot like Cobotron put earlier, but what I am impressed by is how 2 of them make really great stand alone vehicles that dont seem to be made to combine. There is a really nice three wheeled vehicle and a cool underwater stingray like vehicle. And I like how with that stingray vehicle, the body/tail section is removed to turn into a sword and wings:

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The only problem is that since some parts are meant to be removed, they dont hang on too tight. However, as I am building the combine so far, everything seems to have been fit perfectly for this final form so I dont find him fiddly at all. I find the extra armour bits to put on the micromen far more fiddly.

in the end, I like Izam best, simply because she feels most like an action figure and her deco and headsculpt are perfect. Of course, I would preffer her taller to fit with the rest and I would like a thigh swivel, but to think that everything that came after her never looked as good and were never as fun to play with, even though they totally fix my two issues with her, is testament to how fun of a toy she is (she gets the honour of being by my bedside table). I dont know if I will get more, but if I do it will probably be from the earlier line simply because it feels more like a fun toy to play with.

Though all these toys are absolutely beautiful to look at, thats for sure.
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Re: Cobotron's Collect-o-tron

Postby donny1975 » Tue Dec 01, 2015 7:17 pm

Man it's gettin' deep in here...'ssup doodz!

Cobz hope the Turkey day was fan-bloody-tastic!, and that the fam is doing well. I got some new plastic crack to show case when I get the motivation and energy to pick up my my camera it's been a lil more than 2 weeks since my last toy pic...

Anyway hoping to jump back into the threads and play wit ya'llz in your fun lil games and shenanigans.
I am very suspicious of people who don't like dogs, but I totally trust a dog that doesn't like a person...
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Re: Cobotron's Collect-o-tron

Postby Cobotron » Wed Dec 02, 2015 4:02 pm

Motto: "Free your mind, and your ass will follow!"
Weapon: Sword
:KREMZEEK: DONNY! :KREMZEEK:

Turkey Day was great, thanks. Yours?
Hope you'll come over here and show us all your new robits now that things are slowing down.
Enter the COLLECT-O-TRON
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Burn wrote:
Agamemnon wrote:Let's get back to talking about Burn's mammoth snout flopping... :-s

Well I am Australian. It's kinda what we're known for.
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Firepower: 5
Skill: 10

Re: Cobotron's Collect-o-tron

Postby donny1975 » Wed Dec 02, 2015 5:23 pm

Cobotron wrote::KREMZEEK: DONNY! :KREMZEEK:

Turkey Day was great, thanks. Yours?
Hope you'll come over here and show us all your new robits now that things are slowing down.


Turkey day was awesome! Got to take mom out so she could visit with the family and such.

Gonna try and take some shots of the new family members and post them over the next few days.
I am very suspicious of people who don't like dogs, but I totally trust a dog that doesn't like a person...
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Re: Cobotron's Collect-o-tron

Postby Cobotron » Thu Dec 03, 2015 5:04 pm

Motto: "Free your mind, and your ass will follow!"
Weapon: Sword
Calling all interweb savoy robros. (looking at you Cary and Cram)

I'm working on some more Microman posts here. One thing I have noticed is the intranetz is severely lacking in Microinfo. Especially photos. How can I better get these photos I'm taking to show up in web image searches? Does it have to do with how you label the actual photos?

Thanks for any help duders. :D
Enter the COLLECT-O-TRON
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Burn wrote:
Agamemnon wrote:Let's get back to talking about Burn's mammoth snout flopping... :-s

Well I am Australian. It's kinda what we're known for.
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Speed: 7
Endurance: 8
Rank: 5
Courage: 9
Firepower: 5
Skill: 10

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