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1. The Driller consists of 70,051 parts. By contrast, Optimus Prime, the head Autobot, has just 10,108 parts. Due to the complexity of the Driller, and the fact that he lays waste to a skyscraper, only a few artists working with ILM's most powerful desktop machines were able to load the shots where the machine takes on the building. And they sometimes waited nearly an hour for the files to load.
2. Massive computing power was needed so that the Driller could destroy the skyscraper: Rendering is the process of calculating the information in a CG file for final video output -- essentially by turning numbers into images. It took a staggering 288 hours per frame to render the Driller along with the photoreal CG building that includes all those reflections in its glass.
3. Stereo 3D added to the complexity. At the time of the live-action shoot, choices were made about the interocular distance, which is the distance between the centers of the lenses of the two cameras. “We take the same information,” Farrar said. “We copy that exactly.” ILM rendered a left eye, then a right eye image. The VFX team viewed the shot in 3D, then refined and repeated as needed.
4. For a last push on the final weekend of work, ILM’s entire render farm was used for Transformers 3. ILM calculates that that added up to more than 200,000 rendering hours per day -- or the equivalent of 22.8 years of render time in a 24-hour period.
5. A final injection of “Secret Sauce” was used to improve the theatrical experience. Because some 3D movies look dark or soft when projected, Farrar said, “We did make sure things are as bright as possible; Michael (Bay) called up theater owners to make sure they keep the lamps bright in the theaters.” Plus, he added, “We also added a kind of secret sauce to make everything a little sharper, because we know that through the steps, no matter what, when you get to the final screening things tend to go less sharp.”
-Kanrabat- wrote:YEah, too many Transformers are in a serious need of a good rim job.
Blast Cannon wrote:This thread is brilliant. Duragrip you are a gloriously weird sexual deviant and I love it.
-Kanrabat- wrote:TF-fan kev777 wrote:First-Aid wrote:Okay, did anyone else notice that we all get a wonderful shot of Starscreams crotch anytime he sits in that throne? That's unnerving. Couldn't they have put n extra flap in there? It's....weird.
Its kind of like Basic Instinct, but not in a good way...
Goddammit, now I can't unsee it.
First-Aid wrote:Having just seen the movie for the 3rd time (in 3D all times), I have to say that ILM did an exceptional job. I have always hated 3D...even back to the original red/cyan 3D that was popular for a brief time in the mid 1980's. However, this movie- whether or not you like it- has Oscar-caliber 3D effects. I have never seen the like. I want to extend my sincerest and most heartfelt congratulations and thanks to the good folks at ILM for all of their work to make this a top-notch product. They are truly the best in the business by a generous margin. Well done, lads! Well done indeed!
Cyber_Tek wrote:I want to know what workstations they used. I'm sure no one will cough that info up, but I'd LOVE to know what the hardware, OS, and Apps were used to accomplish this.
NatsumeRyu wrote:I know they used Maya for the first two films, so I assume they used it for DoTM as well.
NatsumeRyu wrote:And as a general rule, 3D apps don't like Macs, so you can pretty much rule that out. When the discs are released with special features, we can scout the videos for any shots of their computer screens and recognize some stuff from there.
YRQRM0 wrote:That's amazing. It takes my computer 22 hours to render a 1 minute video just because I add some film grain effects...I can only imagine how fast those computers are.
Cyber_Tek wrote:That's what I'm talkin about. A RENDER FARM!!! Thank Goodness I don't need that kind of processing power to record, mix, and master my music...
Cyber_Tek wrote:Yes in fact I am a Pro Tools user. Recently upgraded to MP 9. The 4GB of Ram, Core 2 Duo 2.3GHz and multiple HDD's render my tunes smooth and quickly. I don't do a lot of layers since the music is straight up head banger metal. I typically do two rhythm guitar tracks, one bass track, perhaps a dual lead, a guitar solo, and the drum machine programming. It I mix and master it myself and get the job done quickly and efficiently. Only thing missing is ARCEE on the microphone to sing for me.
It took a staggering 288 hours per frame to render the Driller along with the photoreal CG building that includes all those reflections in its glass.
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