Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by AutobotMR2 Tue Sep 11, 2012 2:41 pm
-

AutobotMR2 - Vehicon
- Posts: 389
- Joined: Sun Mar 21, 2010 5:26 pm
- Location: Nederland, TX
- Strength: 7
- Intelligence: 8
- Speed: 10
- Endurance: 7
- Rank: 5
- Courage: 8
- Firepower: 8
- Skill: 9
Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by King Kuuga Tue Sep 11, 2012 2:50 pm
Fires_Of_Inferno wrote:"G4TV has posted a preview clip of Grimlock, Swoop, Slug, and Snarl in action."
![]()
![]()
![]()
"Slag" has been retired as a name and an expletive because it's a derogatory term in British English equivalent to "slut". So the Dinobot is now known as Slug, and the turn-to expletive is now "scrap".

-

King Kuuga - Gestalt
- Posts: 2953
- Joined: Wed Apr 18, 2012 1:50 pm
- Strength: 7
- Intelligence: 10
- Speed: 7
- Endurance: 5
- Rank: 5
- Courage: 6
- Firepower: 9
- Skill: 8
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by gothsaurus Tue Sep 11, 2012 3:02 pm
Grimlock, Slug, Snarf, Sprig and Swiffer battle agains the evil Insecticon plague — Snapple, Krackle, and Bumpclock! Now on sale at a toy store near you!
-

gothsaurus - Gestalt
- Posts: 2486
- Joined: Fri Sep 22, 2006 9:30 am
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by a Cobra Viper Tue Sep 11, 2012 3:48 pm
gothsaurus wrote:Yeah, I know they have to rename things because of copyright reasons, and to be politically correct... but I'm gonna keep calling them what I grew up with. I just can't get used to the new names....
Grimlock, Slug, Snarf, Sprig and Swiffer battle agains the evil Insecticon plague — Snapple, Krackle, and Bumpclock! Now on sale at a toy store near you!
![]()
![]()
Oh, that's great. I don't give a rat's @$$ why they changed it. I just know it's wrong. Go tell Britain to change their stupid slang term instead. It doesn't make any sense anyways.
LONG LIVE SLAG!
- a Cobra Viper
- Micromaster
- Posts: 72
- Joined: Sat Jan 15, 2011 3:24 pm
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by MagnaBlade Tue Sep 11, 2012 6:26 pm
-

MagnaBlade - Minibot
- Posts: 155
- Joined: Wed Oct 31, 2007 12:20 pm
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by Mindmaster Tue Sep 11, 2012 7:13 pm
AutobotMR2 wrote:Well look at that, $10 for an unlock code.....this is really starting to piss me off. I'm still gonna buy it, but it still doesn't change the fact that this content is already on the disc, and we are just paying to use it.....![]()
![]()
If you're talking Xbox, mine downloaded code-free instantaneously this morning.
Va'al wrote:I keep track of everyone. Backwards.
There are atandarfs to maintain.
LOST Cybertronian wrote:Hey, If Mindmaster survived then you should do just fine.
-

Mindmaster - Guardian Of Seibertron
- Posts: 6567
- Joined: Thu Jul 30, 2009 5:00 pm
- Location: Fort Bliss, TX
- Alt Mode: Cybertronian Jet
- Strength: 8
- Intelligence: Infinity
- Speed: 8
- Endurance: 7
- Rank: 10
- Courage: 8
- Firepower: 6
- Skill: 9
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by Ultra Markus Tue Sep 11, 2012 7:39 pm
that really bites
-

Ultra Markus - Gestalt
- Posts: 2291
- Joined: Mon Apr 12, 2004 6:48 pm
- Alt Mode: the biggest baddest thing ever
- Strength: 10
- Intelligence: 10
- Speed: 7
- Endurance: 10
- Rank: 9
- Courage: 10
- Firepower: 10
- Skill: 10
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by Ironhide/Starscream Tue Sep 11, 2012 8:00 pm
Ironhide: "Punk Ass Decepticon""
-

Ironhide/Starscream - Minibot
- Posts: 108
- Joined: Sun Jun 17, 2012 6:07 pm
- Location: Cybertron
- Strength: 10+
- Intelligence: 7
- Speed: 6
- Endurance: 9
- Rank: 6
- Courage: 10+
- Firepower: 10+
- Skill: 3
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by Depthcharge27 Tue Sep 11, 2012 8:46 pm
- Depthcharge27
- Mini-Con
- Posts: 11
- Joined: Sat Oct 18, 2008 7:09 pm
- Strength: 10+
- Intelligence: 8
- Speed: 3
- Endurance: 8
- Rank: 7
- Courage: 10
- Firepower: 6
- Skill: 10+
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by Mindmaster Tue Sep 11, 2012 8:51 pm
Ultra Markus wrote:what no sludge(brontosaurus)
that really bites
In defense of HMS, I felt it was justified. There are five Dinobots, but four classes. Grimlock, Swoop, and Slag/Slug are more iconic, leaving them with a choice; Snarl or Sludge. Since Snarl better fits the Destroyer class, Sludge was dropped from the multiplayer chassis list.
Va'al wrote:I keep track of everyone. Backwards.
There are atandarfs to maintain.
LOST Cybertronian wrote:Hey, If Mindmaster survived then you should do just fine.
-

Mindmaster - Guardian Of Seibertron
- Posts: 6567
- Joined: Thu Jul 30, 2009 5:00 pm
- Location: Fort Bliss, TX
- Alt Mode: Cybertronian Jet
- Strength: 8
- Intelligence: Infinity
- Speed: 8
- Endurance: 7
- Rank: 10
- Courage: 8
- Firepower: 6
- Skill: 9
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by kwanzaabot Tue Sep 11, 2012 9:02 pm
Ultra Markus wrote:what no sludge(brontosaurus)
that really bites
Apatosaurus.
"Brontosaurus" never existed. Its discoverer thought apatosaurus and brontosaurus were separate species, but it turned out that the bronto was a sub-species of apatosaurus.
It's bizarre people still say "brontosaurus", when it was renamed way back in something like 1903.
- kwanzaabot
- Mini-Con
- Posts: 30
- Joined: Wed Jan 18, 2012 9:22 pm
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by Ultra Markus Tue Sep 11, 2012 9:32 pm
kwanzaabot wrote:Ultra Markus wrote:what no sludge(brontosaurus)
that really bites
Apatosaurus.
"Brontosaurus" never existed. Its discoverer thought apatosaurus and brontosaurus were separate species, but it turned out that the bronto was a sub-species of apatosaurus.
It's bizarre people still say "brontosaurus", when it was renamed way back in something like 1903.
OK MR. Professor thanks for telling us how smart you are
I knew that "brontosaur" was not an actual dinosaur name
i used it because i wanted everyone to understand what
i was referring to
-

Ultra Markus - Gestalt
- Posts: 2291
- Joined: Mon Apr 12, 2004 6:48 pm
- Alt Mode: the biggest baddest thing ever
- Strength: 10
- Intelligence: 10
- Speed: 7
- Endurance: 10
- Rank: 9
- Courage: 10
- Firepower: 10
- Skill: 10
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by Ultra Markus Tue Sep 11, 2012 9:38 pm
Mindmaster wrote:Ultra Markus wrote:what no sludge(brontosaurus)
that really bites
In defense of HMS, I felt it was justified. There are five Dinobots, but four classes. Grimlock, Swoop, and Slag/Slug are more iconic, leaving them with a choice; Snarl or Sludge. Since Snarl better fits the Destroyer class, Sludge was dropped from the multiplayer chassis list.
cant they make more than one dinobot in the same class?
they have several autobots or decepticons in the same class
just saying
-

Ultra Markus - Gestalt
- Posts: 2291
- Joined: Mon Apr 12, 2004 6:48 pm
- Alt Mode: the biggest baddest thing ever
- Strength: 10
- Intelligence: 10
- Speed: 7
- Endurance: 10
- Rank: 9
- Courage: 10
- Firepower: 10
- Skill: 10
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by kwanzaabot Tue Sep 11, 2012 10:03 pm
Ultra Markus wrote:OK MR. Professor thanks for telling us how smart you are
I knew that "brontosaur" was not an actual dinosaur name
i used it because i wanted everyone to understand what
i was referring to
Let's see how you like it when people are ignorant of things you're interested in.
- kwanzaabot
- Mini-Con
- Posts: 30
- Joined: Wed Jan 18, 2012 9:22 pm
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by Blurrz Tue Sep 11, 2012 11:24 pm

-

Blurrz - God Of Transformers
- Posts: 11085
- Joined: Wed May 09, 2007 1:31 am
- Location: Canada
- Strength: 7
- Intelligence: 8
- Speed: 10
- Endurance: 6
- Rank: 7
- Courage: 8
- Firepower: 7
- Skill: 5
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by kwanzaabot Tue Sep 11, 2012 11:56 pm
Blurrz wrote:I've been treated by Bioware so nicely that it feels so weird to be buying MP DLC. Won't bite on any of this until they release new MP maps or smth.
Same here, except replace "Bioware" with "Bethesda".
The amount of free content Skyrim's had after release is just staggering (Space Core, mounted combat, hi-rez textures, new killcams), not to mention paid content like Dawnguard, to the point where paying $10 for content that's already on the disc (and therefore I've already paid for) just feels like highway robbery... which I guess it kinda sorta is.
- kwanzaabot
- Mini-Con
- Posts: 30
- Joined: Wed Jan 18, 2012 9:22 pm
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by lonrac Wed Sep 12, 2012 4:30 am
In the customisation menu there are the four dino's, locked, I'm prompted to the playstation store, and told that this item is not currently available?
WTS???? (What The Scrap)
okay- apologies by 17:00 GMT, they were available for purchase...
-

lonrac - Fuzor
- Posts: 209
- Joined: Wed Jun 04, 2008 6:05 am
- Location: Co. Tipperary, Ireland
- Strength: 4
- Intelligence: 4
- Speed: 3
- Endurance: 2
- Courage: 2
- Firepower: 2
- Skill: 2
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by a Cobra Viper Wed Sep 12, 2012 11:44 am
lonrac wrote:Where are the Dinobots??
In the customisation menu there are the four dino's, locked, I'm prompted to the playstation store, and told that this item is not currently available?
WTS???? (What The Scrap)
I had no problem last night downloading the Dinobots DLC on the PS3. Try going through the store via the dashboard. Maybe there's something wonky with the connection between the game linking with the store.
- a Cobra Viper
- Micromaster
- Posts: 72
- Joined: Sat Jan 15, 2011 3:24 pm
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by a Cobra Viper Wed Sep 12, 2012 11:50 am
Mindmaster wrote:AutobotMR2 wrote:Well look at that, $10 for an unlock code.....this is really starting to piss me off. I'm still gonna buy it, but it still doesn't change the fact that this content is already on the disc, and we are just paying to use it.....![]()
![]()
If you're talking Xbox, mine downloaded code-free instantaneously this morning.
I think he means that what he downloaded only unlocked the content that already existed on the game disc. My download was only about 144KB or something really small like that. It was basically just downloading a verification to the game to unlock the DLC. The reason that this is infuriating is that we already bought the game disc and it's contents. HMS and Activision already included this DLC on the disc that we paid for, but you're only allowed to access it by paying more. That's like buying a car and not being able to go in reverse until you pay a little extra. The reverse mechanics are in the car already. Don't put it on the disc and people wouldn't have such a problem with it.
- a Cobra Viper
- Micromaster
- Posts: 72
- Joined: Sat Jan 15, 2011 3:24 pm
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by Iron Prime Wed Sep 12, 2012 1:20 pm
I think that is what happened here - I know my game has been 'updated' at least once. And a I read an article somewhere about them finishing some stuff up after going gold (including Dinobots I believe).
sto_vo_kor_2000 wrote:You are honorable enough to join the house of STO![]()
Let us pick up arms and join the battle
-

Iron Prime - Brainmaster
- Posts: 1491
- Joined: Thu Mar 25, 2004 11:23 am
- Location: Minnesota, U.S.A
- Strength: 7
- Intelligence: 9
- Speed: 7
- Endurance: 8
- Rank: 10
- Courage: 8
- Firepower: 5
- Skill: 10
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by Mindmaster Wed Sep 12, 2012 4:35 pm
gothsaurus wrote:I'm bummed by the price on these. Getting other DLC, you often get a full level or two to play PLUS the skins. Seems like $10 is high for just extra characters. Still, I do want to get them. Hoping they may get bundled in the future.
I wouldn't get my hopes up.
Best I can see is reduced prices, like they did the Halo 3 DLCs.
Va'al wrote:I keep track of everyone. Backwards.
There are atandarfs to maintain.
LOST Cybertronian wrote:Hey, If Mindmaster survived then you should do just fine.
-

Mindmaster - Guardian Of Seibertron
- Posts: 6567
- Joined: Thu Jul 30, 2009 5:00 pm
- Location: Fort Bliss, TX
- Alt Mode: Cybertronian Jet
- Strength: 8
- Intelligence: Infinity
- Speed: 8
- Endurance: 7
- Rank: 10
- Courage: 8
- Firepower: 6
- Skill: 9
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by gothsaurus Wed Sep 12, 2012 4:37 pm
-

gothsaurus - Gestalt
- Posts: 2486
- Joined: Fri Sep 22, 2006 9:30 am
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by MagnaBlade Wed Sep 12, 2012 6:59 pm
-

MagnaBlade - Minibot
- Posts: 155
- Joined: Wed Oct 31, 2007 12:20 pm
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by Stormrider Wed Sep 12, 2012 7:38 pm
kwanzaabot wrote:Blurrz wrote:I've been treated by Bioware so nicely that it feels so weird to be buying MP DLC. Won't bite on any of this until they release new MP maps or smth.
Same here, except replace "Bioware" with "Bethesda".
The amount of free content Skyrim's had after release is just staggering (Space Core, mounted combat, hi-rez textures, new killcams), not to mention paid content like Dawnguard, to the point where paying $10 for content that's already on the disc (and therefore I've already paid for) just feels like highway robbery... which I guess it kinda sorta is.
So do you folks see this as a growing trend?
- Stormrider
- Guardian Of Seibertron
- Posts: 6043
- Joined: Tue Mar 14, 2006 6:24 am
- Location: USA
Re: Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Posted by Sodan-1 Wed Sep 12, 2012 8:59 pm
I don't know why but I thought the Dinobot Destructor pack came with a special Dinobot Escalation level. Feels like they've missed a trick there. It could've come with a trophy/achievement, not for completeing the fifteenth wave but for having to restart a single wave. They could've called it "Leading this menagerie will be difficult..."
- Sodan-1
- Gestalt
- Posts: 2345
- Joined: Sat Apr 25, 2009 12:35 pm
- Location: Right where you'd least expect me to be.
Who is online
Registered users: 1984forever, Apple [Bot], Bing [Bot], ChatGPT [Bot], Google [Bot], Google Adsense [Bot], Google Feedfetcher, MSN [Bot], Omegatron., OpenAI [Bot], Riot Riverman, Silver Wind, SimianProphet, Yandex [Bot]
