Fall of Cybertron DLC: Multiplayer Havoc and Dinobot Destructor Pack
Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by a Cobra Viper Fri Aug 24, 2012 11:57 am
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by megatronUZ_prime Tue Aug 28, 2012 11:18 am
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by Iron Prime Tue Aug 28, 2012 11:33 am
sto_vo_kor_2000 wrote:You are honorable enough to join the house of STO![]()
Let us pick up arms and join the battle
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by a Cobra Viper Wed Aug 29, 2012 11:53 am
Iron Prime wrote:Swoop was one of the pre-order bonuses - in Australia I think?
Yep. This is what makes me hopeful that the Dinobots will all be available in MP. Swoop is available in MP.
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by El Duque Tue Sep 04, 2012 1:36 pm
We had looked into putting the Dinobots in multiplayer very early on when we knew they would be in the main game," he said. "We had to make the call halfway through the project that they would not be in the competitive multiplayer.
"They have a different animation system, their rigs are different, and we didn't know how we would fit them into the carefully balanced set of archetypes (cars, trucks, tanks, and planes)," he explained. "They didn't fit any of those classes, and we couldn't make a fifth class and have it be just the Dinobots.











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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by BeastProwl Tue Sep 04, 2012 1:55 pm

Check out my Art Thread! It actually gets updated from time to time!
http://www.seibertron.com/energonpub/beastprowl-s-art-thread-t102641s50.php
Also taking commissions! Inquire via PM if interested
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by r3devi7 Tue Sep 04, 2012 1:56 pm
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by Depthcharge27 Tue Sep 04, 2012 2:00 pm
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by Sabrblade Tue Sep 04, 2012 2:07 pm
Well, Swoop was a pre-order bonus for Australia.Depthcharge27 wrote:I swear that I have already seen a few dinobots running around on multiplayer.. has anyone else seen that?
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by Bubbah Tue Sep 04, 2012 2:16 pm
Sabrblade wrote:Well, Swoop was a pre-order bonus for Australia.Depthcharge27 wrote:I swear that I have already seen a few dinobots running around on multiplayer.. has anyone else seen that?
Yup, plus the heads are all unlockable by reaching level 25 with it's respective class (I've actually got Jazz's alt mode with Snarl's head ... looks hilarious, I love it!)
I can't wait for this DLC and to see how they balanced the alt modes correctly. Because, for instance, if Grimlock is as slow as he is in game, he's going to get torn to shreds! However if he's as fast as the other Titans, that's gonna look hilarious watching these guys run around ... it should be interesting to see how it's done. (Swoop is the easiest to bring into multiplayer).
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by MINDVVIPE Tue Sep 04, 2012 2:32 pm

THE POWERS OF DARKNESS ARE A MORE POWERFUL WEAPON THAN ALL THE TOYS YOUR SCIENCE CAN MUSTER
Die, Autobots!
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by Mekatron Tue Sep 04, 2012 3:08 pm
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by MINDVVIPE Tue Sep 04, 2012 3:19 pm
Mekatron wrote:Stupid Dinobots... do they REALLY think this is a "disguise"??
According to the game, their alt. modes aren't designed to disguise them. They are just meant to be tough and spikey and built to sustain lots of damage.

THE POWERS OF DARKNESS ARE A MORE POWERFUL WEAPON THAN ALL THE TOYS YOUR SCIENCE CAN MUSTER
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by Mekatron Tue Sep 04, 2012 3:23 pm
MINDVVIPE wrote:Mekatron wrote:Stupid Dinobots... do they REALLY think this is a "disguise"??
According to the game, their alt. modes aren't designed to disguise them. They are just meant to be tough and spikey and built to sustain lots of damage.
C'mon... just a joke... as much as I love 'em, the Dinobot's robotic dinosaur alt-mode has always been beyond logic.
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by MINDVVIPE Tue Sep 04, 2012 3:29 pm
Mekatron wrote:MINDVVIPE wrote:Mekatron wrote:Stupid Dinobots... do they REALLY think this is a "disguise"??
According to the game, their alt. modes aren't designed to disguise them. They are just meant to be tough and spikey and built to sustain lots of damage.
C'mon... just a joke... as much as I love 'em, the Dinobot's robotic dinosaur alt-mode has always been beyond logic.
But they were made by Shockwave, how could they be illogical? Perhaps you lack the intelligence to understand his design purpose.

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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by Mekatron Tue Sep 04, 2012 3:34 pm
MINDVVIPE wrote:Mekatron wrote:MINDVVIPE wrote:Mekatron wrote:Stupid Dinobots... do they REALLY think this is a "disguise"??
According to the game, their alt. modes aren't designed to disguise them. They are just meant to be tough and spikey and built to sustain lots of damage.
C'mon... just a joke... as much as I love 'em, the Dinobot's robotic dinosaur alt-mode has always been beyond logic.
But they were made by Shockwave, how could they be illogical? Perhaps you lack the intelligence to understand his design purpose.
Give me a break... the dude's "purple" and has one eye (isn't there a children's song about that?)... total Froot Loop.
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by MINDVVIPE Tue Sep 04, 2012 3:35 pm
Mekatron wrote:MINDVVIPE wrote:Mekatron wrote:MINDVVIPE wrote:Mekatron wrote:Stupid Dinobots... do they REALLY think this is a "disguise"??
According to the game, their alt. modes aren't designed to disguise them. They are just meant to be tough and spikey and built to sustain lots of damage.
C'mon... just a joke... as much as I love 'em, the Dinobot's robotic dinosaur alt-mode has always been beyond logic.
But they were made by Shockwave, how could they be illogical? Perhaps you lack the intelligence to understand his design purpose.
Give me a break... the dude's "purple" and has one eye (isn't there a children's song about that?)... total Froot Loop.

THE POWERS OF DARKNESS ARE A MORE POWERFUL WEAPON THAN ALL THE TOYS YOUR SCIENCE CAN MUSTER
Die, Autobots!
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by a Cobra Viper Tue Sep 04, 2012 4:47 pm
Come on already with that price.
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by MasterSoundBlaster Tue Sep 04, 2012 5:54 pm
Burn wrote:Please don't clog this thread up with garbage. Either post a real picture of yourself, or tell Va'al how pretty he is.
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by MINDVVIPE Tue Sep 04, 2012 5:57 pm
MasterSoundBlaster wrote:Okay this looks awesome. Finally glad we get all fully playble,gun shooting Dinobots!!
I think it'd be cool if they added the shield and sword weapon combo, just to allow more variety here and there. Its fun picking up enemies and stabbing them, and all the other cool crap in dino mode too.

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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by Gorechyld Tue Sep 04, 2012 6:18 pm
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by MINDVVIPE Tue Sep 04, 2012 6:23 pm
Gorechyld wrote:This'll be awesome if Highmoon gets off their ass and fixes multiplayer on PC. Otherwise, meh, I already vowed never to pay for DLC from this company until they atone for their crimes with WFC and completely abandoning their fan bases pleas for patches, glitch fixes, balancing, ect.
Multiplayer on PC seems okay for me. What problems are you having? There is still the occasional mess up in matchmaking, and host migration is tedious and often breaks, returning you to the multiplayer menu.

THE POWERS OF DARKNESS ARE A MORE POWERFUL WEAPON THAN ALL THE TOYS YOUR SCIENCE CAN MUSTER
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by kwanzaabot Tue Sep 04, 2012 6:54 pm
Hellooooo Beast Wars Megatron!
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by Iron Prime Tue Sep 04, 2012 7:09 pm
kwanzaabot wrote:Can't wait for the Dinobots DLC.
Hellooooo Beast Wars Megatron!
Yeeeeeessss!
sto_vo_kor_2000 wrote:You are honorable enough to join the house of STO![]()
Let us pick up arms and join the battle
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Re: Fall of Cybertron DLC: Multiplayer Ultra Magnus, Perceptor, Wheeljack, Blast Off, and more!
Posted by Stormrider Tue Sep 04, 2012 7:45 pm
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