HELP! MY CLASSIC GRIMLOCK IS MESSED UP!
HELP! MY CLASSIC GRIMLOCK IS MESSED UP!
Posted by Dispensor Sat Sep 08, 2007 7:38 pm
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Posted by publicvisage Sat Sep 08, 2007 8:42 pm
[edit] If you mean that the flaps on the head won't connect to the shoulders...thats actually a flaw in the figure itself.
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Posted by Bed Bugs Sat Sep 08, 2007 8:44 pm
Here is Grimlock's head correctly transformed

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Posted by Dispensor Sat Sep 08, 2007 8:46 pm
Fender Bender wrote:Dude, his "collar" that has the flaps on it also twists on the neck axis. Turn that, and the head should be able to turn freely too.
I know that. What I'm saying is that the HINGES ARE BLOCKING THE HEAD MOVEMENT.
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Posted by Bed Bugs Sat Sep 08, 2007 8:48 pm
Dispensor wrote:Fender Bender wrote:Dude, his "collar" that has the flaps on it also twists on the neck axis. Turn that, and the head should be able to turn freely too.
I know that. What I'm saying is that the HINGES ARE BLOCKING THE HEAD MOVEMENT.
Post pics please. This could be a mold defect.

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Posted by Dispensor Sat Sep 08, 2007 8:48 pm
Fender Bender wrote:Dispensor wrote:Fender Bender wrote:Dude, his "collar" that has the flaps on it also twists on the neck axis. Turn that, and the head should be able to turn freely too.
I know that. What I'm saying is that the HINGES ARE BLOCKING THE HEAD MOVEMENT.
Post pics please. This could be a mold defect.
My mom is in Greece with the camera... I'll see if I can use my phone or my dad's.
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Posted by Dispensor Sat Sep 08, 2007 9:01 pm
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Posted by Dispensor Sat Sep 08, 2007 9:08 pm
Evil FurryCon wrote:Shoop the problem spots on the gallery grimlocks?
In short, A is blocking the movement of the head, the specific section labeled as B. I can't get mine's head into this position.
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Posted by Dispensor Sat Sep 08, 2007 10:18 pm
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Posted by Overcracker Sat Sep 08, 2007 10:28 pm
Obviously disconnect the tail before you do so.
The big black tab, should be able to fold down against his back.
I'm trying to locate mine to give you more accurate directions, but he's in a box, when i find him, i will.
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Posted by zodconvoy Sat Sep 08, 2007 10:31 pm
Calm down. After reviewing my own figure it sounds like it was assembled a little to hastily at the factory. the head is intended only to face forward. The good news is I just solved your problem for you the easy way...
REVERSE ENGINEERING!!!
>A-hem<
Look on the back of the head. See the screw that holds in the lightpiping for the eyes? Take a small screwdriver and unscrew it. I used a 1.2m/m flathead, standard in any small driver set. The lightpiping just falls out, no problem. This releaves the pressure holdind the black plastic in shape. It can now be turned safely with minimal to slight force. Face it forward and reassemble for Classics Grimlock goodness!
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Posted by zodconvoy Sat Sep 08, 2007 10:35 pm
Dispensor wrote:I already tried that, Zodconvoy, and it didn't work. I'll try again.
Well before posting , I unscrewed mine and totally turned it around a complete 360 turn. Just hold the shoulders and remember this:
You can't make it any worse.
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Posted by Dispensor Sat Sep 08, 2007 10:37 pm
zodconvoy wrote:Dispensor wrote:I already tried that, Zodconvoy, and it didn't work. I'll try again.
Well before posting , I unscrewed mine and totally turned it around a complete 360 turn. Just hold the shoulders and remember this:
You can't make it any worse.
Speak for yourself, this one's feet just fell off.
Kidding. I'll try again and again...
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Posted by zodconvoy Sat Sep 08, 2007 10:41 pm
Dispensor wrote:zodconvoy wrote:Dispensor wrote:I already tried that, Zodconvoy, and it didn't work. I'll try again.
Well before posting , I unscrewed mine and totally turned it around a complete 360 turn. Just hold the shoulders and remember this:
You can't make it any worse.
Speak for yourself, this one's feet just fell off.
Kidding. I'll try again and again...
Yeah the right leg fell off mine when I was doing it too so don't feel bad. Good luck! He's worth the extra work!
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Posted by Dispensor Sat Sep 08, 2007 10:43 pm
zodconvoy wrote:Dispensor wrote:zodconvoy wrote:Dispensor wrote:I already tried that, Zodconvoy, and it didn't work. I'll try again.
Well before posting , I unscrewed mine and totally turned it around a complete 360 turn. Just hold the shoulders and remember this:
You can't make it any worse.
Speak for yourself, this one's feet just fell off.
Kidding. I'll try again and again...
Yeah the right leg fell off mine when I was doing it too so don't feel bad. Good luck! He's worth the extra work!
I sure hope so.
Also, the right leg can't move completely inward, so he's always kind of leaning non one side.
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Posted by Dispensor Sat Sep 08, 2007 10:51 pm
lanzajr26 wrote:This thread makes me glad I passed on Grimlock.
Yeah, I should have gotten Cliffjumper.
So anyway, unscrewing the visor piece doesn't really help because it's not what's blocking the head movement. I'm going to need to get a really thin screwdriver to get behind that hinge blocking one of the torso screws so I can just take apart the whole thing.
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Posted by Overcracker Sat Sep 08, 2007 10:58 pm
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Posted by Dispensor Sat Sep 08, 2007 11:00 pm
Overcracker wrote:One question, if you rotate the black piece that holds the head, all the way around, does the head move?
No, until it gets caught by the shoulder panel hinges.
EDIT: Actually, it does, but it doesn't always follow.
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