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Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
1337W422102 wrote:F.E.A.R. 3's been announced: http://kotaku.com/5512578/new-developer ... -in-fear-3
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
1337W422102 wrote:Damn it, you're going to make me start F.E.A.R.ing again! I guess I might just get the new Combat client while working on these papers... And install it, and play it, and blow a weekend.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
Jeep! wrote:Why do I imagine Dead Metal sounding exactly like Arnie?
Intah-wib-buls?
Blurrz wrote:10/10
Leave it to Dead Metal to have the word 'Pronz' in his signature.
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
1337W422102 wrote:Couple the huge mobs with an unfriendly non-intuitive combo system that neither of use could master and it was really, really hard.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Shadowman wrote:1337W422102 wrote:Couple the huge mobs with an unfriendly non-intuitive combo system that neither of use could master and it was really, really hard.
I found it really, really easy to master. The only real setback to chaining multiple special attacks together is that either I get attacked from behind by one of the dude's buddies, or the guy dies before I can finish the combo.
Jeep! wrote:Why do I imagine Dead Metal sounding exactly like Arnie?
Intah-wib-buls?
Blurrz wrote:10/10
Leave it to Dead Metal to have the word 'Pronz' in his signature.
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
Psycho Warrior wrote:for this reason, that is why I like to be around Locust. fun stuff happens.
The Happy Locust wrote:Just Cause 2
Running more faction missions instead of pushing the plot forward. This game is definitely not for OCD types. The sheer amount of stuff to do is mind-boggling. You could realistically spend more time on this sandbox than on an RPG like Dragon AGe. Definitely not a bad thing though.
1337W422102 wrote:The Happy Locust wrote:Just Cause 2
Running more faction missions instead of pushing the plot forward. This game is definitely not for OCD types. The sheer amount of stuff to do is mind-boggling. You could realistically spend more time on this sandbox than on an RPG like Dragon AGe. Definitely not a bad thing though.
Thanks for reminding me! I had forgotten I got the demo.
Wigglez wrote:Just remember. The sword is an extension of your arm. Use it as if you're going to karate chop someone with your really long sharp ass hand.
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