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Stunticons vs. Autobot cars

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Stunticons vs. Autobot cars

Postby God Thundercracker » Fri Sep 11, 2009 1:15 pm

Motto: "I don't love being tough, I'm tough because I love."
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Motormaster, Breakdown, Wildrider, Dead End and Dragstrip vs. Prowl, Sideswipe, Sunstreaker, Mirage and Jazz. The Stunticons are not allowed to form Menasor.
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Re: Stunticons vs. Autobot cars

Postby Predaprince » Sun Sep 13, 2009 4:33 pm

Motto: ""Destruction is the fate of all sentient beings.""
Weapon: Sonic Rifle
Wow... nice line up of bots. Before clicking on the thread, I thought that there would be no way for bots to win if Optimus isn't in the line up, but now you have me thinking about it.

The bots certainly could take down the four Stunticon cars one-on-one, but the problem is that none of them stand a chance alone against Motormaster and he isn't going to sit around and let them defeat the other Stunticons before taking care of them. I guess Sideswipe and Sunstreaker could fly around and keep Motormaster busy while the other three bots take down the other Stunticons and then finish Motormaster off.

This was a really good bot line up.

It will be very tricky, but with teamwork and good solid Prowl planning in advance, I say the bots will take it.
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Re: Stunticons vs. Autobot cars

Postby snavej » Sat Sep 16, 2023 11:31 am

Motto: "Follow your instincts and your common sense."
Mirage can take out Motormaster: headshot to the eye, sniper rifle. He might also be able to take out other Stunticons but they would take cover or start racing around. The rest would be hit by a barrage of missiles and gunfire.

The Autobots have more combat experience, intelligence and skill. They should keep their distance where possible because Breakdown has a special ability of causing breakdowns, Wildrider is really wild, Drag Strip has a gravito gun and Dead End is plain depressing.

I think that the Autobots can win this if their ambush goes well.

The alternative is that Motormaster survives and leads his team on the offensive. In this case, Mirage would be useful again by making a big illusion and luring the Stunticons into a trap. For example, they could all be fooled into driving off a cliff or into a big river. They'd be stuck for a minute and possibly hurt. The Autobots could practice their sharpshooting.

Whatever happens, hit-and-run is best. With skilful strategy, the Autobots would win. In fact, I bet they do. However, this can all be undone by Motormaster attacking, Breakdown causing malfunctions, Drag Strip making Autobots heavy or Wildrider shooting all the Autobots wildly, as he likes to do.
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