JackStraw wrote:
Someone mentioned gi joe. Maybe they have gone up a little more, actually maybe even a lot more relative to TFs, (anyone remember when a gi joe figure cost under $2). Anyway, not much about them feels cheaper now, in fact they have brought detail and paint apps to a new level in my opinion. Same with Star Wars, and all three are Hasbro. I collect some of all three lines, as well as random other stuff and there's hasnt been a time I can rememeber where I bought something from any line other than Transformers where I got that "Oh they're really cheeping out on these things" feeling.
There must be some hidden costs associated with the engineering that goes into making a Transformer.
well sure. Star Wars is likely the easiest one to sculpt for, since, in general the designs are meant to work on the one figure. There has been a bit of mixing and matching molds when it comes to Troopers and Jedi robes, but there are still a lot of unique molds in the line. GI Joe has always been a line where parts from one figure tend to end up being reused for at least one or two others, either in conjunction with newly sculpted pieces, or other repurposed parts from other figures, but most of the time it's not so bad. At any one time there's a relatively uniform layout of a Joe figure. I'd suspect there are base dimensions given to sculptors and certain limits on how much some bit can be changed. The addition in the 25th Anniversary line of separate web-gear/ammo-belts/etc for figures has made it even easier for them to use the same basic molds but vary them greatly with paint and accessories.
With Transformers, it's very difficult to get 2 completely different figures out of one toy, and mixing and matching parts between molds is virtually impossible. (maybe, on some, heads could be swapped out) A bit of very skillful engineering at the early planning stages could theoretically give us slightly different alt and robot modes (as seen in Tracks/Wheeljack) but, whilst there are a lot of differences between the two, one is clearly a retool of the other and it's not something that could work for many designs. You can take 3 Star Wars toys apart, and probably cobble at least one or two decent figures out of the parts. 3 disassembled Joes would probably yield 3 brand new okay looking frankenjoes, but take 3 random Deluxe class TFs, pop off their arms and legs and try to put those parts back together with anything other than the ones they're designed to do and it's going to look silly, at best...before you try and transform them.
Also, within reason, there's no set construction of a Transformer. Sure, there are familiar things that crop up from time to time (alt-mode on my back, shell-formers, car-hood chests, etc) but the number of parts and method of construction vary wildly between individual bots. Lets not forget that in Transformers, the designers are not just making a cool looking robot, or an accurate representation of a car or jet, but both of those things, out of one set of parts. I'd probably be able to walk into Hasbro's offices tomorrow and knock out a wave of GI Joes using even 60% of recycled parts with the rest new sculpts, and I'd not be surprised to learn that they could be completed and on shelves in less time than it takes to design some Transformers, let alone have them built.
assembling a Neo-G1/TF:TM cast. Please PM if you have (or know of) the following at a reasonable price: Classics or Henkei Astrotrain, Sunstreaker, Sideswipe, or 3rd Party iGear Ratchet and Ironhide.
Also looking for Universe Repugnus and Overbite, Frostbite and Longhorn and any Webdiver toys.