Intelligence....
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Intelligence....
I'm beginning to wonder if the factors and abilites that have been hinted at with the Intelligence stats have actually and more recently been implemented into the game.
My biggest reason for this guess, hypothesis, or whatever you wanna call it has been due to the performance of my space shuttle character, Minicron. In order to unlock Strafe, I had to add a point of Intelligence. And I can safely say that no matter what happens, whether in an outnumbered mission or even strength, Minicron usually pulls in some spectacular scores.
Is there another feature that Intelligence holds besides the italicized text that appears on the Stat Upgrade page? Is there some hidden concept with Intelligence that allows the user to decide who to attack first due to their Rank statistics or possibly who is/isn't wearing Armor? Does anyone else have some similar performances from other characters using (or in this case, forced to use) Intelligence?
Curiouser, and curiouser....
Word.
My biggest reason for this guess, hypothesis, or whatever you wanna call it has been due to the performance of my space shuttle character, Minicron. In order to unlock Strafe, I had to add a point of Intelligence. And I can safely say that no matter what happens, whether in an outnumbered mission or even strength, Minicron usually pulls in some spectacular scores.
Is there another feature that Intelligence holds besides the italicized text that appears on the Stat Upgrade page? Is there some hidden concept with Intelligence that allows the user to decide who to attack first due to their Rank statistics or possibly who is/isn't wearing Armor? Does anyone else have some similar performances from other characters using (or in this case, forced to use) Intelligence?
Curiouser, and curiouser....
Word.
My Dementia!
A true dictatorship is like a pit of vipers. It can only sustain itself for so long. At that point in time, it then is replaced by another, more lethal serpent.
A true dictatorship is like a pit of vipers. It can only sustain itself for so long. At that point in time, it then is replaced by another, more lethal serpent.
- QuietStorm
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- ShockwaveUK
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And Whisper and I get flamed for believing intelligence works ... HA! Shove that up your nose you nay-sayers!
- Burn
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Maybe it wouldn't hurt to see if Scavendrill would do well as a repairer


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Archanubis - City Commander
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You mean I'll actually have to give my Ineptibots intelligence points?
That's... sacreligious.
That's... sacreligious.

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Me, Grimlock! - Godmaster
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Make smart, fight better.
LOL!
Seriously though...I have seen the same thing...I think those without any intellegence will find themselves getting intellegence on my team. In fact I just looked at Star Sights numbers (one of the more intellegent members with 2 intel.) and lets say...he is quite high up in scores.
LOL!
Seriously though...I have seen the same thing...I think those without any intellegence will find themselves getting intellegence on my team. In fact I just looked at Star Sights numbers (one of the more intellegent members with 2 intel.) and lets say...he is quite high up in scores.

Big trouble in a small package.
- King Slick
- Minibot
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- Strength: 9
- Intelligence: 9
- Speed: 6
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- Rank: 10
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- Weapon: Twin Photon Blasters
I currently have 4 of my bots with 3 int, 3 are repairers and the other a tank, and they compete pretty evenly.. now, to give the non-int users int and see if they pull ahead more, that might be worth checking out..


TF Collection: It has come time to start looking to sell instead of buy, I'll be posting details in the b/s/t forum.
- Hoistimus
- Minibot
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- Strength: 9
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- Speed: 5
- Endurance: 8
- Rank: 8
- Courage: 8
- Firepower: 7
- Skill: 10
- Weapon: Twin Photon Blasters
Tammuz wrote:i don't think it works. not at all. just cuase all 3 of my top level bots have it doesn't mean any thing.
10 xps seperates your bots from each other, Tamm.. yeash.

TF Collection: It has come time to start looking to sell instead of buy, I'll be posting details in the b/s/t forum.
- Hoistimus
- Minibot
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- Strength: 9
- Intelligence: 6
- Speed: 5
- Endurance: 8
- Rank: 8
- Courage: 8
- Firepower: 7
- Skill: 10
Hoistimus wrote:Tammuz wrote:i don't think it works. not at all. just cuase all 3 of my top level bots have it doesn't mean any thing.
10 xps seperates your bots from each other, Tamm.. yeash.
like i said, doesn't mean anything...

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Tammuz - Faction Commander
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Gave one of my bots 1 pt in intelligence and so far the results have suprised me (he's L3 btw)
Mission 1: 1,164xp and ended with 34$ health, autobots won.
http://seibertron.com/heavymetalwar/vie ... _id=333341
Mission 2: 1,500xp and ended with 51% health, autobots won.
http://seibertron.com/heavymetalwar/vie ... _id=333634
Mission 3: 1,664xp and ended with 35% health, autobots won.
http://seibertron.com/heavymetalwar/vie ... _id=333697
Mission 4: 1,468xp and ended with 100& health, autobots won.
http://seibertron.com/heavymetalwar/vie ... _id=333784
In all the times above he was either 1st or 2nd for scoring on every mission. Will do some more testing.
Mission 1: 1,164xp and ended with 34$ health, autobots won.
http://seibertron.com/heavymetalwar/vie ... _id=333341
Mission 2: 1,500xp and ended with 51% health, autobots won.
http://seibertron.com/heavymetalwar/vie ... _id=333634
Mission 3: 1,664xp and ended with 35% health, autobots won.
http://seibertron.com/heavymetalwar/vie ... _id=333697
Mission 4: 1,468xp and ended with 100& health, autobots won.
http://seibertron.com/heavymetalwar/vie ... _id=333784
In all the times above he was either 1st or 2nd for scoring on every mission. Will do some more testing.
- Conjurous
- Minibot
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i think int works, 1 day testing it has given me some clues, like this
http://www.seibertron.com/heavymetalwar ... _id=334199
http://www.seibertron.com/heavymetalwar ... _id=334199

Vergil

- Tifereth
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