Anybody else looking forward to sequel and have any thoughts/hopes about/for it they'd like to share?
Myself, I just played the demo and did some reading, and while it's mostly still a good feeling, a few little things still bug me.
The one big plus though is the improved combat. I cannot get over how much better the two handed warrior is in this game, with much faster and fluid combat than the age it took DA:O characters to swing the two handed sword. The new super fast combat is a great improvement over the clunky movements of the old heroes. For this reason I'm glad I didn't go for a human warrior in the first game, so I'll be getting a much better experience with my planned two-handed Templar.
My ternion of negatives though. First off is the new designs for the Darkspawn, particularly the Hurlocks. The original Origins Darkspawn look threatening and psychotic. Their flesh looked rotten and their expressions seemed to be permanently stitched into a sinister grin.

And then there's the new Darkspawn...

They hobble about the battlefield like their legs have been broken and badly reset, with their lily white skin, massive jaws, and stupid spikey armour and cowls. A horde of enemies that are so painfully identical, it can't feel like anything less than lazy copy pasting.
At least the old Darkspawn's colours were muted, so if they were wearing the same armour they weren't in such stark contrast to the world around them that they stood out a mile from the frigging background like the new ones do.
There is of course, the same issue of the player character's race restricted to Human only. I dislike this but I've had time to make my peace with it, and I do at least have the comfort of full customization.
Regardless, I can't help but feel sad for my grey warden characters, particularly Tekka and Arkanis, who I invested a lot of time in building. I would have been a lot happier if we could retain our Origins characters in Kirkwall, and at the end of the ten year gameplay period the final act of our characters would be to either succumb to the taint and head to the deep roads to die, or to undergo some ritual to extend our lifespans unnaturally which would provide the same choice premise as Morrigan's dark ritual.
(It CAN be done because Avernus did it in the Warden's Keep DLC!!)
"But how would we import our characters who died? Or went through the eluvian with Morrigan?" Simple answer: Don't. If you want your old character to be dead, then by all means, make a new one with a new background, but I would have liked to have had the option to continue the adventures of Tekka and Arkanis. Neither of them died, and neither of them went through the Eluvian with Morrigan. Hell, Tekka stabbed Morrigan for not handing over the powers of the old god child, I want to see where THAT goes.
Finally, friggin Gwen from Torchwood is the voice of Merrill. Merrill is friggin ruined for me now. Awful awful awful thick Welsh accent ahoy. Thanks very much, you turds, for deciding to change all the accents in the new game. 'ppreciate that.
But yes, accent aside, I wanted a romanceable female Elf in the first game, and unfortunately didn't get one. But now I finally get one, and she has a god awful thick Welsh accent, one of the accents I hate most in the whole world. NOT ONLY that, even if Merrill did retain her original accent from the first game, Tekka is no longer around to romance her!!
I purposefully avoided a romance in Tekka's playthrough FOR THE SOLE REASON of waiting for a female elf in the next game! More fool me, I guess, I shouldn't have got that idea in my head and got my hopes up.
And... That's all I have to say about that.
Don't get the wrong idea though, I'm still reedonkuloosly over excited for the game's release, and will enjoy every single second of it! (I hope!) Just disappointed that some of the things I was really hoping for didn't come to pass.
I now hope... That somehow, someway, our warden characters can have little cameos in the game. Like Hawke and his company will be walking through the city, and the Warden will be walking by in the other direction. That would be friggin' awesome. X3 Well, it would be for me anyway, at least it wouldn't feel like they're gone any more.
And hey... Maybe there'll be some DLC that will let you play a quest or two with your imported warden...! Aha... Listen to me, setting myself up for disappointment again.
Well... All that remains to be seen. Let's see how things go over the next two years of Dragon Age 2's life span!