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End of "Key to Vector Sigma"

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End of "Key to Vector Sigma"

Postby Predaprince » Sun Jul 01, 2007 3:18 pm

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I just noticed this while going through episodes to choose the material to use in my upcoming tribute video and I'm shocked I never noticed earlier.

At the end of "Key to Vector Sigma", Silverbolt destroys the key and everything should be going back to normal instead of being metallic, but the animation shows the exact opposite. It shows the trees normal and then shows them becoming metallic. Talk about screw-ups.
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Postby Zombie Starscream » Sun Jul 01, 2007 6:59 pm

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Was this a G1 episode?
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Re: End of "Key to Vector Sigma"

Postby Godzilla » Sun Jul 01, 2007 7:23 pm

Predaprince wrote:I just noticed this while going through episodes to choose the material to use in my upcoming tribute video and I'm shocked I never noticed earlier.

At the end of "Key to Vector Sigma", Silverbolt destroys the key and everything should be going back to normal instead of being metallic, but the animation shows the exact opposite. It shows the trees normal and then shows them becoming metallic. Talk about screw-ups.
Yeah I know actually what your talkin about! G1 did have alot of animation errors and glitches!
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Postby Zombie Starscream » Sun Jul 01, 2007 8:28 pm

Motto: "Time to kick ass and chew bubblegum, and I'm all out of gum."
Weapon: Null-Ray Rifle
So it WAS a G1 episode. My bad :oops:
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Re: End of "Key to Vector Sigma"

Postby Predaprince » Sun Jul 01, 2007 10:38 pm

Motto: ""Destruction is the fate of all sentient beings.""
Weapon: Sonic Rifle
Godzilla wrote:
Predaprince wrote:I just noticed this while going through episodes to choose the material to use in my upcoming tribute video and I'm shocked I never noticed earlier.

At the end of "Key to Vector Sigma", Silverbolt destroys the key and everything should be going back to normal instead of being metallic, but the animation shows the exact opposite. It shows the trees normal and then shows them becoming metallic. Talk about screw-ups.
Yeah I know actually what your talkin about! G1 did have alot of animation errors and glitches!


It is understandable that the animation errors exist in G1 due to it being that the animation was done over in Asia by people who had no knowledge of the show or scripts, but this animation error even contradicts what was happening in the previous animation of the episode.
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Re: End of "Key to Vector Sigma"

Postby sto_vo_kor_2000 » Sun Jul 01, 2007 10:57 pm

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Predaprince wrote:
Godzilla wrote:
Predaprince wrote:I just noticed this while going through episodes to choose the material to use in my upcoming tribute video and I'm shocked I never noticed earlier.

At the end of "Key to Vector Sigma", Silverbolt destroys the key and everything should be going back to normal instead of being metallic, but the animation shows the exact opposite. It shows the trees normal and then shows them becoming metallic. Talk about screw-ups.
Yeah I know actually what your talkin about! G1 did have alot of animation errors and glitches!


It is understandable that the animation errors exist in G1 due to it being that the animation was done over in Asia by people who had no knowledge of the show or scripts, but this animation error even contradicts what was happening in the previous animation of the episode.


Thats because they ran the footege backwards :lol: :lol:
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Re: End of "Key to Vector Sigma"

Postby City Commander » Tue Jul 03, 2007 4:00 pm

Weapon: Air Rifle
sto_vo_kor_2000 wrote:
Predaprince wrote:
Godzilla wrote:
Predaprince wrote:I just noticed this while going through episodes to choose the material to use in my upcoming tribute video and I'm shocked I never noticed earlier.

At the end of "Key to Vector Sigma", Silverbolt destroys the key and everything should be going back to normal instead of being metallic, but the animation shows the exact opposite. It shows the trees normal and then shows them becoming metallic. Talk about screw-ups.
Yeah I know actually what your talkin about! G1 did have alot of animation errors and glitches!


It is understandable that the animation errors exist in G1 due to it being that the animation was done over in Asia by people who had no knowledge of the show or scripts, but this animation error even contradicts what was happening in the previous animation of the episode.


Thats because they ran the footege backwards :lol: :lol:


Things always get screwy when you time travel :P
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