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MP-XX MEGATRON 91% COMPLETE !!! update oct 27

Post all your customized Transformers here. Whether it's a small mod or a true kitbash, we'd love to see it!

Postby TM anemis » Thu Nov 24, 2005 2:57 pm

UPDATE !!! well i,ve made allot of effort to correct the face and i think i made nice improvements .... still has a bit of work to do on it but it,s coming allong great !!! also i,ve started to work on the arm canon.... i even did allot of detailing inside the cannon... still have work to do but i hope that it will be what we all wish it would be ... a real masterpiece megatron.... any toughts ?
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Postby piranacon » Thu Nov 24, 2005 3:13 pm

hows the transformation going, and did you alter those bionicles, i cant see how normal bionicles could hold all that weight at the knees, unless you leave the styrene hollow but then the custom woudl be too weak, new head loosk much better though
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Postby TM anemis » Thu Nov 24, 2005 3:18 pm

the bionicles parts are only temporary... since the arms will pick up weight i,ll have to modify some aspects... but it will barely show.... as for the transformation, everything works well but right now i,m concentration on the robot form....
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Postby fezool » Thu Nov 24, 2005 4:04 pm

The head is looking a lot better with the trimmed down helmet. I still feel the guards on either side of his face are a bit too thick though.
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Postby Ramrider » Thu Nov 24, 2005 4:06 pm

Looks awesome so far, and that headsculpt looks so much better. The only thing I'd suggest is adding a little material to the brow area (literally just a bit at the top of the eyes/bridge of the nose), so that you can resculpt the eyes slightly to make them look more menacing; as it is he looks slightly vacant.
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Postby OdeeanRDeathshead » Thu Nov 24, 2005 9:43 pm

that last shot is looking a lot like megatron. I think you have all the ellements of the face done ok but at slightly different scales. The eyes lack menace because they are slightly too wide when compared to the length of the face. The gaurds also look a little thick. With a design as good as this seems to be (ie megatron in both modes) its worth fixing or doing the head again to get the character right.

If you make more of these like some of your other work, are you going to use 20th op parts in those?
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Postby TM anemis » Fri Nov 25, 2005 12:56 am

If you make more of these like some of your other work, are you going to use 20th op parts in those?


god i hope not !!! it ripped my heart appart just to trash one of my primes !!! this is just for prototyping... hopefully the nest ones will not need anymore prime trashing.....

as for the face i have updated it (again) and i hope everyone will be happy with it !!! here are the pics ...

the rest of my pics can be seen on my website : http://www.marksprojects.com
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Postby RavageX-9 » Fri Nov 25, 2005 6:36 am

ehhh. the angles on the new head look really strange. the forehead part of the helmet looks like it's bending up in the middle front too much. I hope you're not trying to modify a head that's been build with styrene panels and making it smaller. if so, I'd just start over and make a smaller version of the same thing, or just stick with the original and make the face larger or something...
master of the arbitrary and figurative
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Postby TM doomtron » Fri Nov 25, 2005 8:02 am

looking good.go decepticons!
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Postby Darth Zax » Fri Nov 25, 2005 9:49 am

excellent
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Postby TM Mazinkaiser » Fri Nov 25, 2005 2:15 pm

Awesome job.

You will make the spark chamber of the Megatron's chest???
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Postby TFmaster » Fri Nov 25, 2005 2:56 pm

To be hounest I think you rushed the head. It looks bad to me.

I think you just wanted to hurry and do the head so it can help you imagine the overall look of how the finnished product would be to directionalize yourself for where you go from here.

It's a crutch. Not a bad attempt but I really do feel you could do better on the head. The rest looks perfect.

Still waiting to see updated shots of the gun mode...

TFM
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Postby Veritechnoid » Fri Nov 25, 2005 6:17 pm

TFmaster wrote:To be hounest I think you rushed the head. It looks bad to me.

I think you just wanted to hurry and do the head so it can help you imagine the overall look of how the finnished product would be to directionalize yourself for where you go from here.

It's a crutch. Not a bad attempt but I really do feel you could do better on the head. The rest looks perfect.

Still waiting to see updated shots of the gun mode...

TFM


Blowhard. I think that the head looks perfect, just like the body.
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Postby TwV » Fri Nov 25, 2005 7:09 pm

I actually have to agree with TFM here.
It seems like you've rushed it, Mark, even though it came out decent.
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Postby TFmaster » Sat Nov 26, 2005 1:09 am

Masterblaster wrote:
TFmaster wrote:To be hounest I think you rushed the head. It looks bad to me.

I think you just wanted to hurry and do the head so it can help you imagine the overall look of how the finnished product would be to directionalize yourself for where you go from here.

It's a crutch. Not a bad attempt but I really do feel you could do better on the head. The rest looks perfect.

Still waiting to see updated shots of the gun mode...

TFM


Blowhard. I think that the head looks perfect, just like the body.


How is it being a Blowhard by recognizing the atmmpts I've done in the prossess of trying to help visualize where the end result would be.

He did do great on everything and the head's not bad but I can still see him not being happy with it in the end and changing it.

First attempts are best for helping learn a prossess when you finalize it on your next prototype.

I do the same thing and I still continue to do it to this day and plan to continue that prossess. But 9 times out of ten I'll change the finalized peice and this head feels like one of those times.

Knowing Mark, not only can the head be better but in his case it WILL be better.

TFM
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Postby OdeeanRDeathshead » Sat Nov 26, 2005 9:03 am

anyway, there is not shame in making a dozen heads. As long as it looks right in the end. I also think it would be better to start the head over, but maybee leave it until later. I wouldn't want you looze momentum on the body.
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Postby piranacon » Sat Nov 26, 2005 9:15 am

to lighten up the thread a little i too am stuck on the head of my MP megatrons, i got some styrene during the week and started on them

http://i11.photobucket.com/albums/a199/ ... CF1744.jpg

;}
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Postby Pun-3X » Sat Nov 26, 2005 4:04 pm

I think the head is progressing. The face is much better on this last one. You probably need to bring the thickness of the helmet down a bit--that would probably fix quite a lot. It also means there's some playroom with this one versus starting over.
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MP-XX MEGATRON BECOMING A REALITY !!!

Postby Dark_Fool » Sat Nov 26, 2005 5:36 pm

I love it Piranacon!!
"...and then I rode off.... on the grass!"
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Postby TM anemis » Mon Nov 28, 2005 12:07 am

well ... here goes the latest update !!! hope the head is to everyone,s satisfaction( not completly done yet)....also on my website you can see more pics of both gunmode and robot mode... also i have a pic of me holding the gun so this will give you an idea of how big it is !!!... allot of changes are comming

http://www.marksprojects.com
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Postby MetalSamamon » Mon Nov 28, 2005 12:11 am

Quick question: Are you going to do a trigger, and if so, how?
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Postby TM anemis » Mon Nov 28, 2005 12:14 am

yes there will defenitly be a trigger and also the "o" piece surrounding it... as for how , i have a pretty good idea... no detachable parts ....all will be integrated.....
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Postby MetalSamamon » Mon Nov 28, 2005 12:18 am

anemis wrote:yes there will defenitly be a trigger and also the "o" piece surrounding it... as for how , i have a pretty good idea... no detachable parts ....all will be integrated.....


That will be awesome to see... :D
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Postby Pepie » Mon Nov 28, 2005 3:06 am

excuse me I just pooped my pants :shock:

Wicked...
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Postby Skullgrin140 » Mon Nov 28, 2005 4:44 am

The Gunmode looks really Awsome!
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