METROPLEX (be prepared !!!)
[quote="anemis"]i,ve started working on the feets systems....
LOL, feets. I see your keyboard is still broken!
Amazing work though! You should probably win some awards for this one. The only things that bother me are the really thin hips. The original Metroplex didn't have much in the way of hips either so I guess it's not so bad.
I'm glad you've picked this one back up!
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[quote="Devastator"][quote="anemis"]i,ve started working on the feets systems....
LOL, feets. I see your keyboard is still broken!
Amazing work though! You should probably win some awards for this one. The only things that bother me are the really thin hips. The original Metroplex didn't have much in the way of hips either so I guess it's not so bad.
I'm glad you've picked this one back up!
the hips will change allot because what you see at this point is pretty much the basic structure of metroplex for joints systems....the finishing layer will be much different then this .....
i,ve never completly stopped working on metroplex... just that some changes take time.... the joint systems took 3-4 weeks to make...
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Re: METROPLEX (be prepared !!!)
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While I'd heard of kitbashing and other custom transformers stuff, I never really looked into it until the merger. Since then, I've seen some great stuff, but this is something else entirely.
I've seen a lot of custom charaters and terrain for some war games I play and I have to say, even unfinished as he is, this project takes the cake (and the pie, too).
In city mode, he looks better than professional war game terrain made for photoshoots by large companies. People that specialize in simply making terrain and are paid to do don't match this level of exellence.
Once you add to that the fact that the entire thing transforms into a gianormous robot and you've reached a level I've never seen. Once this project is compleat, if I where you, I'd start assembling a portfolio and looking for a job in the modeling industry. I'm serious, you could easily go pro. (On the other tentacle, perhaps you really love your current job.)
This has got to be the greatest peice of fan art, for any franchise, in any media, ever! The only thing I've seen that even comes close was a set of full size, wearable, armor based on a character in Warmachine. (It was Colman Striker's Warcaster Armor, for those that know the game).
I really hope to see this compleated and will be watching this thread for updates. Hopefully you can get this accepted at whichever Botcon falls after the compleation. I always thought that really large transformers that wheren't to scale where silly. (Although I understand the pratical marketing reasons for them). It's nice to see someone step up and do one of these characters proper justice. If the con organizers don't see fit to allow it in, they really do have no clue.
Finally, just a few suggestions. Perhaps you've already considered this, but I think the question of eye color could be solved by having both. If you made the eyes light up using side lit plexi, you could alternate red and blue LEDs and then have a switch to change the color. (You could even light up both for purple. No basis for that, but the slight changes to the wiring required would add yet another feature. If you used a three position switch with the order blue -> purple -> red, then you could slide the switch all the way and his eyes would do a cool transition.)
Have you considered motorizing the visor, like you plan to do with the bridges? Obviously, one could go overboard with putting motors all over the place and doom the project, but I think the visor might be worthy of such attention. It would also give him an automated feature in bot mode, as well as the one already planed for alt mode.
Finally, a bit of advice for any inhabitants of autobot city. Clearly Metroplex is shifting a lot of mass into subspace when he transforms. Please do not leave any enegon lying around. We'd all hate to have an accident.
Best of luck and keep up the good work.
I've seen a lot of custom charaters and terrain for some war games I play and I have to say, even unfinished as he is, this project takes the cake (and the pie, too).
In city mode, he looks better than professional war game terrain made for photoshoots by large companies. People that specialize in simply making terrain and are paid to do don't match this level of exellence.
Once you add to that the fact that the entire thing transforms into a gianormous robot and you've reached a level I've never seen. Once this project is compleat, if I where you, I'd start assembling a portfolio and looking for a job in the modeling industry. I'm serious, you could easily go pro. (On the other tentacle, perhaps you really love your current job.)
This has got to be the greatest peice of fan art, for any franchise, in any media, ever! The only thing I've seen that even comes close was a set of full size, wearable, armor based on a character in Warmachine. (It was Colman Striker's Warcaster Armor, for those that know the game).
I really hope to see this compleated and will be watching this thread for updates. Hopefully you can get this accepted at whichever Botcon falls after the compleation. I always thought that really large transformers that wheren't to scale where silly. (Although I understand the pratical marketing reasons for them). It's nice to see someone step up and do one of these characters proper justice. If the con organizers don't see fit to allow it in, they really do have no clue.
Finally, just a few suggestions. Perhaps you've already considered this, but I think the question of eye color could be solved by having both. If you made the eyes light up using side lit plexi, you could alternate red and blue LEDs and then have a switch to change the color. (You could even light up both for purple. No basis for that, but the slight changes to the wiring required would add yet another feature. If you used a three position switch with the order blue -> purple -> red, then you could slide the switch all the way and his eyes would do a cool transition.)
Have you considered motorizing the visor, like you plan to do with the bridges? Obviously, one could go overboard with putting motors all over the place and doom the project, but I think the visor might be worthy of such attention. It would also give him an automated feature in bot mode, as well as the one already planed for alt mode.
Finally, a bit of advice for any inhabitants of autobot city. Clearly Metroplex is shifting a lot of mass into subspace when he transforms. Please do not leave any enegon lying around. We'd all hate to have an accident.
Best of luck and keep up the good work.
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Re: METROPLEX (be prepared !!!)
He looks happy. 
Reminds me of the faint smile of Classics Bumblebee.
Reminds me of the faint smile of Classics Bumblebee.
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Re: METROPLEX (be prepared !!!)
[quote="Karatorian"]While I'd heard of kitbashing and other custom transformers stuff, I never really looked into it until the merger. Since then, I've seen some great stuff, but this is something else entirely.
I've seen a lot of custom charaters and terrain for some war games I play and I have to say, even unfinished as he is, this project takes the cake (and the pie, too).
In city mode, he looks better than professional war game terrain made for photoshoots by large companies. People that specialize in simply making terrain and are paid to do don't match this level of exellence.
Once you add to that the fact that the entire thing transforms into a gianormous robot and you've reached a level I've never seen. Once this project is compleat, if I where you, I'd start assembling a portfolio and looking for a job in the modeling industry. I'm serious, you could easily go pro. (On the other tentacle, perhaps you really love your current job.)
This has got to be the greatest peice of fan art, for any franchise, in any media, ever! The only thing I've seen that even comes close was a set of full size, wearable, armor based on a character in Warmachine. (It was Colman Striker's Warcaster Armor, for those that know the game).
I really hope to see this compleated and will be watching this thread for updates. Hopefully you can get this accepted at whichever Botcon falls after the compleation. I always thought that really large transformers that wheren't to scale where silly. (Although I understand the pratical marketing reasons for them). It's nice to see someone step up and do one of these characters proper justice. If the con organizers don't see fit to allow it in, they really do have no clue.
Finally, just a few suggestions. Perhaps you've already considered this, but I think the question of eye color could be solved by having both. If you made the eyes light up using side lit plexi, you could alternate red and blue LEDs and then have a switch to change the color. (You could even light up both for purple. No basis for that, but the slight changes to the wiring required would add yet another feature. If you used a three position switch with the order blue -> purple -> red, then you could slide the switch all the way and his eyes would do a cool transition.)
Have you considered motorizing the visor, like you plan to do with the bridges? Obviously, one could go overboard with putting motors all over the place and doom the project, but I think the visor might be worthy of such attention. It would also give him an automated feature in bot mode, as well as the one already planed for alt mode.
Finally, a bit of advice for any inhabitants of autobot city. Clearly Metroplex is shifting a lot of mass into subspace when he transforms. Please do not leave any enegon lying around. We'd all hate to have an accident.
Best of luck and keep up the good work.
I've seen a lot of custom charaters and terrain for some war games I play and I have to say, even unfinished as he is, this project takes the cake (and the pie, too).
In city mode, he looks better than professional war game terrain made for photoshoots by large companies. People that specialize in simply making terrain and are paid to do don't match this level of exellence.
Once you add to that the fact that the entire thing transforms into a gianormous robot and you've reached a level I've never seen. Once this project is compleat, if I where you, I'd start assembling a portfolio and looking for a job in the modeling industry. I'm serious, you could easily go pro. (On the other tentacle, perhaps you really love your current job.)
This has got to be the greatest peice of fan art, for any franchise, in any media, ever! The only thing I've seen that even comes close was a set of full size, wearable, armor based on a character in Warmachine. (It was Colman Striker's Warcaster Armor, for those that know the game).
I really hope to see this compleated and will be watching this thread for updates. Hopefully you can get this accepted at whichever Botcon falls after the compleation. I always thought that really large transformers that wheren't to scale where silly. (Although I understand the pratical marketing reasons for them). It's nice to see someone step up and do one of these characters proper justice. If the con organizers don't see fit to allow it in, they really do have no clue.
Finally, just a few suggestions. Perhaps you've already considered this, but I think the question of eye color could be solved by having both. If you made the eyes light up using side lit plexi, you could alternate red and blue LEDs and then have a switch to change the color. (You could even light up both for purple. No basis for that, but the slight changes to the wiring required would add yet another feature. If you used a three position switch with the order blue -> purple -> red, then you could slide the switch all the way and his eyes would do a cool transition.)
Have you considered motorizing the visor, like you plan to do with the bridges? Obviously, one could go overboard with putting motors all over the place and doom the project, but I think the visor might be worthy of such attention. It would also give him an automated feature in bot mode, as well as the one already planed for alt mode.
Finally, a bit of advice for any inhabitants of autobot city. Clearly Metroplex is shifting a lot of mass into subspace when he transforms. Please do not leave any enegon lying around. We'd all hate to have an accident.
Best of luck and keep up the good work.
wow thanks for all your comments !!
i work really hard on this and is moving along nicely.... problem with it is that i,ve designed about what .. 60% so there is still so much designing to do.... there will be so much stuff on it that i,ve got a hard time keeping up myself lol
so i have a pic of how long the robot mode has come... and metroplex has grown by about 3 inchs...
[url="http://img78.imageshack.us/my.php?image=img3550in6.jpg"]
[/url]
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Re: METROPLEX (be prepared !!!)
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Man, I can't tell you how glad I am to see an update on this monster! I got a little worried back in the summer 
The merger means that I can finally comment too!
All the lights in the towers still work?
It'll be a bugger if one of those go, huh
The merger means that I can finally comment too!
All the lights in the towers still work?
It'll be a bugger if one of those go, huh
[img]http://i40.photobucket.com/albums/e243/Moffman/chickens.jpg[/img][quote="Electron"]sledge your comments are like a fat chick raping a hot dog, its unpleasent to watch but in the end its gonna happen
[quote="Mr O"]I'm part Irish, part Scottish, very Welsh, mostly drunk, somewhat Transformers nerd and all bastard.
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Re: METROPLEX (be prepared !!!)
- Motto: "Don't do drugs, beer's cheaper anyway!"
That is the ****! (note were I come from that is a cool way of saying that is the best)
Damn, how big is he? as big as a freaking child?
The kids won't be playing with it, he will be playing with the kids!
This is awesome, I am also a fan of your Ultra Magnus Armor.
Keep this stuff up man!
PS.: nice costumes.

[quote="Jeep!"]Why do I imagine Dead Metal sounding exactly like Arnie?
Intah-wib-buls?
[quote="Blurrz"]10/10
Leave it to Dead Metal to have the word 'Pronz' in his signature.
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Dead Metal - God Of Transformers
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Re: METROPLEX (be prepared !!!)
It will be interesting to see the Autobots roll out from this giant city.
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Re: METROPLEX (be prepared !!!)
[size=85]I have to say I like visor much better than the two eyes.[/size]

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shortround - Gestalt
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Re: METROPLEX (be prepared !!!)
haha, cybertron primus should be twice the size, and (to keep scale) be occupied with legends class figures 
this is enormous, and awesome.
gigantic balljoints!
this is enormous, and awesome.
gigantic balljoints!
This not badass. It's so BAD, it's ASS!
***
[quote="munkimus prime"]That was the greatest thing I've seen since boobs.
***
[quote="munkimus prime"]That was the greatest thing I've seen since boobs.
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Re: METROPLEX (be prepared !!!)

My Sale Thread
[quote="Sledge"]
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Re: METROPLEX (be prepared !!!)
I've been waiting to see this done for the longest. I wish hasbro had have done a bigger scale back In the day. Though I would have been cutting grass and running errands for my neighbors i would have definately bought one. This is great. Can't wait to see your finished pictures.
- massprime
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Re: METROPLEX (be prepared !!!)
I wonder how Fortress Maximus and Skyfire would measure up,if done at this scale. Fort Max was bigger as a toy but would a fortress be bigger than a city. It would be cool to see. And I've always wanted a Skyfire that could be to scale to drive the vehicles into.
This is still the coolest custom.
This is still the coolest custom.
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primezimm - Fuzor
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Re: METROPLEX (be prepared !!!)
You warned me to be prepared ... I said to myself "yeah, okay!"
I wasn't prepared. I'm in total awe, my goodness. I can't express my respect for this project on this forum so I won't even try.
Excellence is one word that comes to mind. This is on its own level, period. Wow!
I wasn't prepared. I'm in total awe, my goodness. I can't express my respect for this project on this forum so I won't even try.
Excellence is one word that comes to mind. This is on its own level, period. Wow!
[size=150]- AQS[/size]
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Re: METROPLEX (be prepared !!!)
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I can't wait to see this finished! The size is crazy and is how an Autobot City should be! It will be neat to see the G1 figs or others roll out of this Metroplex!
[img]http://i247.photobucket.com/albums/gg125/Samatron/STAR16050.jpg[/img]
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Re: METROPLEX (be prepared !!!)
hi guys !!!
it,s been a while but i have a big update on metroplex... first off i,ve made a almost complete overall of metroplex.. to give it more proportions and details.... he stands at 4.5 feet tall at this point... so here are the pics of the current state of metroplex !! enjoy !!







it,s been a while but i have a big update on metroplex... first off i,ve made a almost complete overall of metroplex.. to give it more proportions and details.... he stands at 4.5 feet tall at this point... so here are the pics of the current state of metroplex !! enjoy !!







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Re: METROPLEX (be prepared !!!)
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Good freaking lord. So glad you didn't leave us hanging. That is insane.
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Re: METROPLEX (be prepared !!!)
- Motto: "Scream....it only make it more fun"
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well now marky marky marky...i'm well to be honest im blown away. the sheer scale and blood sweat and tears (or beers) that has gone into this is well completely unreal.
Much doffing of the hat to you sir (i.e congrats on a job well done)
i do have a few questions though. once all the paint has been applied etc, are you going to pick out a lot of the detail? the reason i ask is because looking at the head before and after it is painted, there is a lot of detail on the helmet, if you will, that just vanishes into the black paint. i'm wondering if you would do something to bring out the details maybe? and the same with the helmet antennae?
perhaps a wash of a darker colour paint? i.e a deep red or almost black to give it some depth of shadow or to make the raised areas 'pop' a little more?
i'm not too sure what it is about the face that makes it seem 'flat' and 'lifeless' in terms of having been painted? i'ts just my thoughts that maybe painting panel lines on certain areas just to break up the majority of the flat areas? i.e using fine tipped black marker pen for this, as it would make it seem like his face is constructed of many panels and not one huge sheet?
I can understand that this is still W.I.P but just my thoughts on some of the areas so that it makes it have an extra layer of depth to it.
Keep pluggin away at it, and I;m looking forwards to seeing more work done!
Much doffing of the hat to you sir (i.e congrats on a job well done)
i do have a few questions though. once all the paint has been applied etc, are you going to pick out a lot of the detail? the reason i ask is because looking at the head before and after it is painted, there is a lot of detail on the helmet, if you will, that just vanishes into the black paint. i'm wondering if you would do something to bring out the details maybe? and the same with the helmet antennae?
perhaps a wash of a darker colour paint? i.e a deep red or almost black to give it some depth of shadow or to make the raised areas 'pop' a little more?
i'm not too sure what it is about the face that makes it seem 'flat' and 'lifeless' in terms of having been painted? i'ts just my thoughts that maybe painting panel lines on certain areas just to break up the majority of the flat areas? i.e using fine tipped black marker pen for this, as it would make it seem like his face is constructed of many panels and not one huge sheet?
I can understand that this is still W.I.P but just my thoughts on some of the areas so that it makes it have an extra layer of depth to it.
Keep pluggin away at it, and I;m looking forwards to seeing more work done!
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Re: METROPLEX (be prepared !!!)
[quote="Kaiser Convoy"]well now marky marky marky...i'm well to be honest im blown away. the sheer scale and blood sweat and tears (or beers) that has gone into this is well completely unreal.
Much doffing of the hat to you sir (i.e congrats on a job well done)
i do have a few questions though. once all the paint has been applied etc, are you going to pick out a lot of the detail? the reason i ask is because looking at the head before and after it is painted, there is a lot of detail on the helmet, if you will, that just vanishes into the black paint. i'm wondering if you would do something to bring out the details maybe? and the same with the helmet antennae?
perhaps a wash of a darker colour paint? i.e a deep red or almost black to give it some depth of shadow or to make the raised areas 'pop' a little more?
i'm not too sure what it is about the face that makes it seem 'flat' and 'lifeless' in terms of having been painted? i'ts just my thoughts that maybe painting panel lines on certain areas just to break up the majority of the flat areas? i.e using fine tipped black marker pen for this, as it would make it seem like his face is constructed of many panels and not one huge sheet?
I can understand that this is still W.I.P but just my thoughts on some of the areas so that it makes it have an extra layer of depth to it.
Keep pluggin away at it, and I;m looking forwards to seeing more work done!
Much doffing of the hat to you sir (i.e congrats on a job well done)
i do have a few questions though. once all the paint has been applied etc, are you going to pick out a lot of the detail? the reason i ask is because looking at the head before and after it is painted, there is a lot of detail on the helmet, if you will, that just vanishes into the black paint. i'm wondering if you would do something to bring out the details maybe? and the same with the helmet antennae?
perhaps a wash of a darker colour paint? i.e a deep red or almost black to give it some depth of shadow or to make the raised areas 'pop' a little more?
i'm not too sure what it is about the face that makes it seem 'flat' and 'lifeless' in terms of having been painted? i'ts just my thoughts that maybe painting panel lines on certain areas just to break up the majority of the flat areas? i.e using fine tipped black marker pen for this, as it would make it seem like his face is constructed of many panels and not one huge sheet?
I can understand that this is still W.I.P but just my thoughts on some of the areas so that it makes it have an extra layer of depth to it.
Keep pluggin away at it, and I;m looking forwards to seeing more work done!
hey thanks for the comments !!!
as for details dont worry it,s still way in it,s infancy... the face will also have details incorporated
the reason why part of it is painted is that i need to see if the proportion is accurate.. white is a really poor color to evaluate the size...
but i always welcome any comment !
kitbash artist http://www.marksprojects.com
- TM anemis
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Re: METROPLEX (be prepared !!!)
I guess you wont be selling this one then? The postage costs would be huge. I love the size comparison shot you put up. Simply amazing.
Watch the first of my youtube series, Friends Transform.
[youtube]fLfrGsDTEUA[/youtube]
[youtube]fLfrGsDTEUA[/youtube]
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Trikeboy - Brainmaster
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Re: METROPLEX (be prepared !!!)
[quote="Trikeboy"]I guess you wont be selling this one then? The postage costs would be huge. I love the size comparison shot you put up. Simply amazing.
i might sell it if the price is right lol... as for shipping, i guess it would cost allot...
kitbash artist http://www.marksprojects.com
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Re: METROPLEX (be prepared !!!)
- Motto: "Nobody has to look for trouble."
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[quote="TM anemis"]i might sell it if the price is right lol... as for shipping, i guess it would cost allot...
What, you're saying it couldn't walk to its new owner? Pfff, whatever...
*joking, would worship this Metroplex as a deity*
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