Minicon slots
Minicon slots
Posted by vectorprime95 Wed Jul 28, 2010 9:16 pm
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Re: Minicon slots
Posted by Burn Wed Jul 28, 2010 10:01 pm
It's a dead feature that wasn't removed from the game properly.
*cue the discussion about how the 'Bots had no minicons left and how minicons in general broke the game*
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Re: Minicon slots
Posted by Flashwave Wed Jul 28, 2010 10:31 pm
Burn wrote:Nothing.
It's a dead feature that wasn't removed from the game properly.
*cue the discussion about how the 'Bots had no minicons left and how minicons in general broke the game*
I've forgotten the technical stuff that all failed, but basically, minicon missions ended up being that you had 0-3, 4-7, and 7-11 brackets. You won, and your faction recieved so many mincicons.
Well, Minicons became as high a commodity as Null Rifles are to the low levels now. And were restocked as frequently. In order to win, you needed a lot of muscle. So the level threes and 2s decided that the zeros are worht nothing and should just go away. Logically, this is sound. However, considering for a moment this is an input>output web based GAME, this is a good way to start a flamewar. Or thirty. And as a result, more 0s got into the missions than should have to "prove theselves". And I suspect moreso on the Autobot side, but a little on both, things didn't go so hot in the old personel.
And of course, now you have minicon-empowered robots running around. In general, yes. The cons did better at winnign them. But battles were extremely lopsided with them in any direction. (Much like the battles in Armada SHOULD have been, if they shot more and talked less, and could avoid the plotholes...) One autobot could suddenly walk in and level three cons with the minicon, where before he shouldn't have had a living chance to WOUND one. And vice-versa.
So while regarded as a good idea, and an interesting little gimmick, we basically decided that in execution the "moron" who prgorammed that needed to be shot.
(That's sarcasm, along the same lines as "What Idiot dremt this up, oh me." excpet I wasn't the prgoramming and couldn't prgram myself out of a paperbag)
I get that about right?
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Re: Minicon slots
Posted by Loki God Of Mischief Thu Jul 29, 2010 12:54 am

It's best to assume every link I post is NSFW, and every post I make is just me taking the piss.
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Re: Minicon slots
Posted by Flashwave Thu Jul 29, 2010 3:24 pm
Loki God Of Mischief wrote:Flashwave, I like you. We should totally hang out. I'd buy the first round at the bar even.
I wouldn't, least for another three years. They have laws about minors and alcohol
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Re: Minicon slots
Posted by Redimus Thu Jul 29, 2010 4:42 pm

Duly Appointed Representative in Chief of the Decpeticon Coprophage Accord.
Second class scavenger.
Better RED than DEAD!
Better still RDD!
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Re: Minicon slots
Posted by Neo Crusader Thu Jul 29, 2010 5:21 pm
Redimus GTS wrote:See, where I come from, we're allowed to drink alcohol anywhere at 18 (and most people manage it before that anyway), and at home we're allowed to drink (when supervised by parents) as young as 3 years old!
Same goes for Australia
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Re: Minicon slots
Posted by Editor Thu Jul 29, 2010 5:25 pm
Neo Crusader wrote:Redimus GTS wrote:See, where I come from, we're allowed to drink alcohol anywhere at 18 (and most people manage it before that anyway), and at home we're allowed to drink (when supervised by parents) as young as 3 years old!
Same goes for Australia
It doesn't in Canada, but when you have British Parents........
Once I ran an Anime festival with over 6,000 attendees. Now... not so much.
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Re: Minicon slots
Posted by Psychout Thu Jul 29, 2010 5:35 pm
I guess its also pretty ironic that were talking about booze in a minicon thread, as the 'bots treated them like shandies at a kegger. After they were pulled from the game, they ran out of them a whole month before we did.
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Re: Minicon slots
Posted by Burn Thu Jul 29, 2010 6:10 pm
Psychout wrote:I guess its also pretty ironic that were talking about booze in a minicon thread, as the 'bots treated them like shandies at a kegger. After they were pulled from the game, they ran out of them a whole month before we did.
Psychout & Burn wrote:We have energon, give us dead minicons and we will give you this energon
Murderplex wrote:NOM NOM NOM
I blame those guys.
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Re: Minicon slots
Posted by Psychout Thu Jul 29, 2010 6:20 pm
Good times.
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Re: Minicon slots
Posted by Burn Thu Jul 29, 2010 10:17 pm
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Re: Minicon slots
Posted by Name_Violation Thu Jul 29, 2010 11:11 pm
Burn wrote:Or the "politically correct" term, "The Pre-N_V Days".
lol

Fun Toy Banned Because Of Three Stupid Dead Kids
People wrote:zombybunnie: N_V scares me...I no longer wish that my pants transformed
Burn:Anyone notice how much of a boring party pooper N_V is? He doesn't join in the fun, he's spent the last few years with dodgy builds feeding XP to the Autobots, and he sure as heck doesn't spam.
disruptor96: I forgot how insane you were.
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Re: Minicon slots
Posted by Tristar Mon Aug 02, 2010 6:49 pm

Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
Spectral Dragon wrote:I hereby declare HMW shall now be known as Heavy Metal Crack (that's HMC for short)!
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Re: Minicon slots
Posted by Flashwave Tue Aug 03, 2010 2:33 am
Tristar wrote:speaking of things that broke the game may I present one of those things to you:![]()
But they make fun pets. And really, you change the color, you change their frequency. You can get some really mellow Zeeks out of a nice turquoise. But I would advise avoiding the reds and oranges. Tec Spec also mastered the creation of a multi-colored 'zeek, It was more spastic than dangerous and didn't last real long before he blended. I think he ended up a lovely pearl color...
I'm sorry, what wer ewe talking about here?
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Re: Minicon slots
Posted by Tristar Tue Aug 03, 2010 6:12 pm

Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!
Spectral Dragon wrote:I hereby declare HMW shall now be known as Heavy Metal Crack (that's HMC for short)!
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Re: Minicon slots
Posted by Flashwave Wed Sep 01, 2010 12:49 pm
Tristar wrote:things that have broke the game I think. Oh here is is another one: The unknowns....who can know them? No one that's who!
Nah, the Unknowns are a species that lives beyond the HMW Dimension(s). When something fails in the game, a rift opens in the dimension, and they come racing in something like this:
http://www.lilformers.com/index.php/200 ... rmers-100/
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