Missions
Missions
Posted by DeltaOmega Mon Nov 10, 2008 6:03 pm
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Re: Missions
Posted by Absolute Zero Mon Nov 10, 2008 6:37 pm
DeltaOmega wrote:Is any one mission better then another? I would think that a mission with more players would be worth more points...
All of the missions are worth the same for a win, 100xp. It's how much damage you do to the enemies in there that add to it. The best missions for you depend on your faction and how many upgrades. Autobots can pretty much join any mission cause they're gaurenteed 100xp and full backup. Cons should be in good shape too. But, while more enemies can mean more XP for you, it can also mean a loss if you're jumping into missions with under a minute left and your side is heavily outnumbered. Cause then you can get KOed without a chance to really score some hits and XP.
So, each mission is the same. No mission is better then another, completing the mission gets you the same 100xp bonus as any other mission.
More enemies can mean more points, or less points and a faster death. It's kind of a gamble.
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Re: Missions
Posted by Psychout Tue Nov 11, 2008 4:06 am
DeltaOmega wrote:Is any one mission better then another? I would think that a mission with more players would be worth more points...
In a nutsack, yes.
Yet another of the many, many, reasons the arena is a waste of time for the bots and cons.
Not for the 'bots and 'cons, as everyone is the same levels bracket, there is almost always enough back up to avoid being outnumbered now.AZ wrote:it can also mean a loss if you're jumping into missions with under a minute left and your side is heavily outnumbered.
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Re: Missions
Posted by Burn Tue Nov 11, 2008 5:59 am
Psychout wrote:there is almost always enough back up to avoid being outnumbered now.
So you'll be getting your arse out of bed 2-3 hours earlier then?
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Re: Missions
Posted by Psychout Tue Nov 11, 2008 6:15 am
Why'd ya think I said 'almost'?
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Re: Missions
Posted by Burn Tue Nov 11, 2008 6:30 am
Still be nice to know where this influx of Autobots came from, I seriously doubt they're Australian.
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Re: Missions
Posted by Psychout Tue Nov 11, 2008 6:37 am
I think you also get the insomniac Yanks when you're on as they tend to go to bed as I get up. (Scared of me, ill bet...)
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Re: Missions
Posted by Burn Tue Nov 11, 2008 6:40 am
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Re: Missions
Posted by Psychout Tue Nov 11, 2008 7:13 am
I was a 'bot I wouldn't be able to sleep at night either knowing I was responsible for keeping Cybertron in a dark age of war, not allowing it to evolve to its true potential as the centre of the galaxy and starving everyone on it just for the sake of 'their' idea of freedom...
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Re: Missions
Posted by crazyfists Tue Nov 11, 2008 11:51 am
Absolute Zero wrote:DeltaOmega wrote:Is any one mission better then another? I would think that a mission with more players would be worth more points...
All of the missions are worth the same for a win, 100xp. It's how much damage you do to the enemies in there that add to it. The best missions for you depend on your faction and how many upgrades. Autobots can pretty much join any mission cause they're gaurenteed 100xp and full backup. Cons should be in good shape too. But, while more enemies can mean more XP for you, it can also mean a loss if you're jumping into missions with under a minute left and your side is heavily outnumbered. Cause then you can get KOed without a chance to really score some hits and XP.
So, each mission is the same. No mission is better then another, completing the mission gets you the same 100xp bonus as any other mission.
More enemies can mean more points, or less points and a faster death. It's kind of a gamble.
I would also like to add that besides doing damage, avoid and repair can earn you EXP. Repair isn't so great on lower levels because of the requirements (courage, int, repair, speed, etc) and the amount of EXP is based on how much you repair and the level of the bot you repair. Avoid gives a flat EXP pay out per avoid of 50 EXP. Ram and strafe do not, they give out EXP based on damage.
Hypothetically, the larger the mission is (more players on each side), the longer the mission will be and thus giving you a greater chance to earn more EXP not just because a mission will last longer with having more than a few bots on each side but also the more bots there are the greater the chance of getting more EXP based on damage.
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Re: Missions
Posted by Wingspan Tue Nov 11, 2008 11:52 am
Psychout wrote:I was a 'bot I wouldn't be able to sleep at night either knowing I was responsible for keeping Cybertron in a dark age of war, not allowing it to evolve to its true potential as the centre of the galaxy and starving everyone on it just for the sake of 'their' idea of freedom...
Roughly translated: I can't accept responsibility so I'll blame "THE MAN". You think the Bots are so much to blame? Then eliminate them once and for all and quit-yer-wanking.
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Re: Missions
Posted by Psychout Tue Nov 11, 2008 12:23 pm
That's the simplest way of putting it, certainly at this level of the game.crazyfists wrote:the more bots there are the greater the chance of getting more EXP based on damage.
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Re: Missions
Posted by Burn Tue Nov 11, 2008 3:59 pm
Psychout wrote:Way to miss the point completely there, Wingspan.![]()
Oh I dunno, he raises a valid point there about you quitting your wanking.
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Re: Missions
Posted by Psychout Tue Nov 11, 2008 5:03 pm
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