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Mod Tips for First Timer

Post all your customized Transformers here. Whether it's a small mod or a true kitbash, we'd love to see it!

Mod Tips for First Timer

Postby D-Maximal_Primal » Sun Jun 17, 2018 8:29 pm

Motto: "There are no impossibilities in the multiverse, just small minds unable to comprehend the possibilities"
Weapon: Armor Axe
Hey guys,

so I picked up a Beast Hunter Ultimate Optimus Prime that came without his missiles, sword, shield, shoulder pads, electronics, handle, and his dragon mechanism on the pack won't rotate via the gimmick anymore without me physically moving it, and that was after repairs were attempted.

But I've decided that I want to try to customize him. He got lots of holes in alt mode and lots of possibilities to be turned into many different things or characters.

So I would like to request some tips on modding. First and foremost, any particular types of plastic recommended or other materials to add on? Secondly, how would I attach those new pieces? and thirdly, best types of paint to use?

Thanks!
I'm looking for parts, Help Me Out Please!
Wanna talk? Or Rollerblade? Click below and head on over to the D-Max Den!!Image
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D-Maximal_Primal
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Alt Mode: Transmetal Spinosaurus
Strength: 5
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Speed: 7
Endurance: 7
Rank: 8
Courage: 10
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Skill: 8

Re: Mod Tips for First Timer

Postby kurthy » Sat Aug 18, 2018 8:26 am

Motto: "Illumination through acceleration!"
Weapon: Metal Tearing Serrated Circular Blade
D-Maximal_Primal wrote:Hey guys,

so I picked up a Beast Hunter Ultimate Optimus Prime that came without his missiles, sword, shield, shoulder pads, electronics, handle, and his dragon mechanism on the pack won't rotate via the gimmick anymore without me physically moving it, and that was after repairs were attempted.

But I've decided that I want to try to customize him. He got lots of holes in alt mode and lots of possibilities to be turned into many different things or characters.

So I would like to request some tips on modding. First and foremost, any particular types of plastic recommended or other materials to add on? Secondly, how would I attach those new pieces? and thirdly, best types of paint to use?

Thanks!


D Max, how are the customs going?
kurthy
Pretender
Posts: 729
News Credits: 13
Joined: Thu Aug 06, 2015 8:51 pm
Location: Iowa City, IA
Alt Mode: John Deere 6M Series Tractor
Strength: 1
Intelligence: N/A
Endurance: 4
Firepower: 1
Skill: ???

Re: Mod Tips for First Timer

Postby D-Maximal_Primal » Sun Aug 19, 2018 4:53 pm

Motto: "There are no impossibilities in the multiverse, just small minds unable to comprehend the possibilities"
Weapon: Armor Axe
kurthy wrote:
D-Maximal_Primal wrote:Hey guys,

so I picked up a Beast Hunter Ultimate Optimus Prime that came without his missiles, sword, shield, shoulder pads, electronics, handle, and his dragon mechanism on the pack won't rotate via the gimmick anymore without me physically moving it, and that was after repairs were attempted.

But I've decided that I want to try to customize him. He got lots of holes in alt mode and lots of possibilities to be turned into many different things or characters.

So I would like to request some tips on modding. First and foremost, any particular types of plastic recommended or other materials to add on? Secondly, how would I attach those new pieces? and thirdly, best types of paint to use?

Thanks!


D Max, how are the customs going?

The custom itself was finally started, it has new alt mode panels that form movie Blackout style features on the back, and the shoulders and the head have been worked on. The chest, forearms, and lower legs are next, then weapons. I plan to add detailing with the plastic leftover, and I'm still not quite sure the head is done yet
I'm looking for parts, Help Me Out Please!
Wanna talk? Or Rollerblade? Click below and head on over to the D-Max Den!!Image
User avatar
D-Maximal_Primal
Site Moderator
Posts: 25117
News Credits: 1642
Joined: Thu Feb 19, 2015 6:53 pm
Location: Western Pennsylvania
Buy from D-Maximal_Primal on eBay
Alt Mode: Transmetal Spinosaurus
Strength: 5
Intelligence: 9
Speed: 7
Endurance: 7
Rank: 8
Courage: 10
Firepower: 8
Skill: 8


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