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Slingfire654 wrote:Name: Kup
Allegiance: Autobot
Function: Warrior
Alt. mode: Futuristic pick up truck
Weapons: Old-style Musket Laser
Height: 28ft / 8.54m
Quote: “The past is the greatest teacher.”
STRENGTH: 9
INTELLIGENCE: 7
DEXTERITY: 4
SPEED: 6
ENDURANCE: 9
COURAGE: 9
FIREPOWER: 6
ACCURACY: 8
MELEE: 8
TECH SKILL: 5
CHARISMA: 7
RANK: ?
Profile: Kup’s got at least two stories for every single adventure he’s had; and when you’ve been functioning as long as Kup, that adds up to a lot of stories. Although he’s one of the oldest Autobots still functioning, Kup isn’t ready for retirement from the front lines just yet. Most Autobots suspect he never will be, since that would rob him of his chance to lecture them about what to do in every situation. Although Kup is a fearless and eager warrior, it seems that his greatest pleasure comes from giving unsolicited advice to others based on his own long experience. He often pretends to be a lot more cynical than he really is, but he’s the most loyal friend an Autobot could have. He sometimes complains about his old age and its effects on his body, though he’s just as powerful and fit as ever.
Abilities: Subject is immensely strong and resistant to fatigue and damage. He possesses above average intelligence and is a huge storehouse of historical facts and anecdotes. Subject is a good tactician and leader at the squad level. In vehicle mode, his top speed is 100 mph which he can sustain for 800 miles. In robot mode, he wields a musket-style rifle that launches bursts of hydrochloric acid.
Weaknesses: Age has slowed Subject’s speed considerably.
Sample Post:Decepticon Destruction
Autobot City
2009 A.D. ...
"It was 2006 B.C., our ship had just been crippled beyond repair," said Kup to the Dinobots, "It was a couple thousand years(, or more,) since they had disbanded the Elite Guard, and I was exploring an abandoned factory on Cybertron-" Suddenly an explosion cut his story short, blasting scrap all over him and his teammates. "Aw, sizzling circuits!," yelled Kup, angry about the interruption, "Wait here," he commanded the Dinobots. Crashing out of the foxhole, musket-laser a-blazing, Kup blasted wildly; running past left-over wreckage, blasting decepticons, crashing through rubble, he made his way to Galvatron himself.
"Foolish Autobot," screamed the Decepticon leader in an insane rampage, "I'll destroy you like your idiotic friends!" Suddenly out bursted the Dinobots, ready for battle against the most powerful Decepticons of all. "I knew you wouldn't listen to me!" yelled Kup happily as the Dinobots tore through the Decepticons making their way towards him.As Galvatron blasted at them hoping to defeat the gargantuan Autobot dinosaurs. What Galvatron didn't expect was Kup's surprise attack... From underneath!
As Galvatron retreated, badly damaged, he hatched a new plan... Destroy the matrix! Luckily Grimlock and Kup captured him(, with help from the other dinobots). Unfortunatly he escaped two days later. Kup was granted another medal and the Dinobots got the end of the story, Kup continued his work as an Autobot for many years, that is, until he retired years later. Sadly the war continued,
Til all are one...
metalspark wrote:Name:Swoop
Function:Bombardier
Alliance:Autobot
Quote:"Fear can hit targets
unreachable by bullets."
Alt.Mode:Pteranodon
Weapon/s:2X Wing mounted missile launchers,Thermal Sword
Height:24 feet
Strength:6
Intelligence:6
Courage:7
Dexterity:7
Speed:8
Endurance:9
Firepower:7
Accuracy:6
Melee:8
Rank:5
Tech Skills:5
Bio:
Swoop is the most affable of the Dinobots and often acts as their liaison to the other Autobots.Even though he's able to get along
with them better than the rest of the Dinobots,he still agrees with
his comrades belief that Optimus Prime is an ineffective leader.
Some Autobots are put off by his fearsome dinosaur mode and his loyalty to his team,both of which disguise's his out-of-place kindness and good natured personality.This secretly makes swoop sad, but this sorrow is outweighed by his dedication to the Dinobot squad and their goals. Swoop has managed to turn his grotesque form into an advantage on the battlefield, where he has become an expert at using his diving attacks and disconcerting battle cries to confuse and scatter his terrified decepticon targets.
Abilities:
Swoop may have above average strength but he is still the weakest Dinobot.In pteranadon mode ho can fly at speeds of 250 miles per hour
for 700 miles at a time.He is a top-notch flyer and his maneuverability is awesome.He has two wing mounted missile launchers
with air-to-air and air-to-ground capabilities. Each missile has a blast force equivalent of 5000lbs.of TNT,and they are accurate at ranges up to 8miles away.He can also use them in robot mode, as well as a thermal sword that heats up to 4000 centigrade and is capable of slicing through most decepticon armour plating.Swoop is highly fuel-efficient.
Weakness:
Swoops wings are quite thin and weakly armored making them susceptible to artillery fire.
Sample Post:
"Me swoop say we going in wrong direction" said swoop as they patrolled the autobot base "me grimlock say you totally wrong we going right way" as he bashed swoop aside "me slag say we all go this way" roared slag as has walked back to base to relieve himself of grimlock and swoop."Swoop say you grimlock bad leader","well me grimlock say you not very nice" as the got ready to have a brawl,"me sludge say shut the frag up" as he tried to stop the fight but instead getting kicked in the skidplate by grimlock.
"You grimlock not nice" shouted swoop in anger as he ripped up a tree to whack grimlock with.Grimlock retaliated by slashing swoop with an old rusty car hood "me grimlock king".(Prowl comes out of the base) "grimlock swoop slag have you been fighting again"scolded prowl "yes prowl me and grimlock have been fighting" said swoop feeling ashamed.
Slingfire654 wrote:Okay, I checked the roster list so let's try Pipes.
Name: Pipes
Allegiance: Autobot
Function: Warrior
Alt. Mode: Freightliner COE Semi-truck Cab
Weapons: Laser Pistol
Special Abilities: Corrosive Gas Exhaust
Height: 18ft / 5.5m
Quote: “One being’s junk is another’s art.”
STRENGTH: 9
INTELLIGENCE: 6
DEXTERITY: 5
SPEED: 4
ENDURANCE: 8
COURAGE: 8
FIREPOWER: 5
ACCURACY: 5
MELEE: 5
TECH SKILL: 6
CHARISMA: 7
RANK: 5
Profile: Originally a simple merchant on Cybertron, Pipes took on the role of soldier following the dawn of the War. An excellent fighter – tough, brave, and innately very strong – otherwise worthy of little note, except for his eccentric hobby. The Autobot has strange fascination with discard technology and gadgetry, starting as his early days in the bazaars on Cybertron. Since coming to Earth, Pipes has become enamored of the humans’ primitive and ingenious technology. He is so enthralled by Earth technology that he has taken to collecting these artifacts, storing them within a secluded corner of the Ark-19, a miniature museum to America’s consumer culture. He will gladly talk for endless hours about each of item in his prized collection, much to the exasperation of his compatriots. Of course he makes a point to not allow his hobby to interfere with his responsibilities to the Autobot cause – at least not usually.
Pipes’ avatar is that of a middle-aged male human of a particularly large body-type and thick grey mustache and beard. He is dressed in a pair of navy-blue overalls, a dusty, plaid shirt and light blue baseball cap worn backwards.
Abilities: In vehicle mode, Pipes can travel 100 mph, has a range of 400 miles and can haul up to 60 tons. He is among the strongest of Autobots and has a wealth of endurance. His most notable ability, which he has trouble controlling, is to emit clouds of corrosive gases from his exhaust pipes. This is possible in both modes, but is more useful in robot mode, when he has more control. If he stays at it for at least ten minutes, these noxious gases will eat through a 2” slab of ordinary steel.
Weaknesses: Pipes is fairly tough; but even a mere scratch to his corrosion-resistant armor leaves him vulnerable to the destructive effects of his own exhaust gases. Often, in the heat of battle, Pipes is unaware of such blemishes and, consequently, sometimes succumbs to his own weapon.
Sample Post: Clogged Pipes
"... And this is my favorite," continued Pipes, listing his collected technology, "the Photoneutronic-Force Sheild Generator serial number Cl0gg3dP1p3s, or as I like to call it, the Clogged pipes!" "The Clogged Pipes?," Inquired Bumblebee, "Why'd you call it that?" "That is an excellent question," explained Pipes, "I called it that because it's serial number, if spelled out, looks like "clogged pipes"; funny how these things work out, isn't it?" "Yeah," replied Bumblebee, "well I've gotta go." As Bumblebee left, Pipes wondered to himself what his device could do for the Autobots, "I bet my device could protect us from the Decepticons!" Soon enough it was installed by him on the out side of the base. Meanwhile...
"This plan is perfect," gloated Megatron, "thanks to you, Laserbeak, we have found the device to defeat the Autobots once and for all! They won't stand a chance if we protect ourselves with "clogged pipes!" We can defeat them all!" Later... "All right now all I have to do is activate it," anticipated Pipes, "soon the base will be Decepticon proof!" Suddenly, a large explosin caused him to drop the activation remote, "OH-NO!!!," he yelled as the device was grabbed by Laserbeak, "the Decepticons have "clogged pipes"!!!" "Well then," said Bumblebee, "looks like it's time to be plumbers!" Soon...
Pipes snuck through the large conference room looking for the "clogged pipees." "Hello Autobot," said Megatron, calmly, "I've been waiting to test this device on somebody!" "Well it won't be me," replied Pipes, waiting for something. "You will not be given it back," continued Megatron. "I don't need it," retorted the Minibot. Suddenly the remote came flying through the air, to Pipes! "Thanks Bumblebee, now for you, Megatron!" "WHAT, NO, this cannot be!!!" screamed an enraged Megatron as his force field deactivated. "Now," yelled Pipes, as the Autobots prepared to defeat the Decepticon Leader, unfortunatly his troops attacked, sparing him the defeat, and Pipes was awarded greatly... with a new, Decepticon-proof, device for his collection, and congradulations were given for his braveness...
Although, he prefered the device.
devastatorfan#1 wrote:how do I put in a custom character or can i?
Optimist Prime wrote:I'm pretty happy with this one.![]()
Jazz
Allegiance: Autobot
Function: Special Operations Director
Alt. Mode: Porsche 935
Weapons: Shoulder-mounted flame thrower, photon rifle
Height: 28ft / 8.9m
Quote: “Do it with style, or don’t bother doing it!”
STRENGTH: 5
INTELLIGENCE: 9
DEXTERITY: 8
SPEED: 7
ENDURANCE: 7
COURAGE: 9
FIREPOWER: 5
ACCURACY: 9
MELEE: 8
TECH SKILL: 9
CHARISMA: 9
RANK: 8
Profile: Jazz would be cruising down Bourbon Street in New Orleans or be double-parked outside a cellar club in Greenwich Village soaking up the local sounds if he weren't in the middle of a war. He's a confirmed Earthen culture junkie- he can talk fluently about ballet or break-dancing (although he prefers the latter), and he's always on the lookout for more stuff to turn on to. His knowledge of Earthen ways and his easy adaptability to Earthen environments make him the indispensable right-hand man of his commander, Optimus Prime. He's often given the most dangerous assignments, and, with characteristic coolness, usually pulls them off using something out of his seemingly bottomless bag of tricks. He'd rather dazzle you with style than accomplish a mission the easy way.
Abilities: In robot mode, Jazz can use his solar-powered photon rifle with deadly accuracy up to a distance of .9 miles from target, and he can shoot it from virtually any physical position he may be in with equal effectiveness. He can also use a combination of his overhead flame-thrower (maximum range of 250 feet) full-spectrum front grill beacon and 180 dB stereo speakers to create a spectacular, disorienting light and sound show. He has been known to glide for more than 3000 feet using his rearmounted ailerons. His biggest asset is the versatility and cleverness he possesses in using the resources at his disposal.
Weaknesses: Although Jazz's firepower and strength are weak relative to that of some of the other Autobots, he more than compensates with his daring and skill. He's prone to be distracted from his primary assignment by Earthen behavior patterns that he finds interesting. This sometimes leads to disastrous consequences.
Sample Post:
Jazz consulted the topographical map that Hound had provided for this mission. He was amazed, as always, with the level of detail Hound put into these maps, and as ever was thankful for such accurate maps when he was heading into hostile territory. The Decepticons seemed to be awfully fond of conducting their affairs in the most remote locations. At least it kept the humans out of harm’s way. Crouched as he was behind a boulder, Jazz stowed his map and consulted his chronograph. It wouldn’t be long now and the Autobot strike team would be in position. Feeling a surge of energon, Jazz relished these moments when he was alone before a mission like this. It almost made him giddy. Most of the other Autobots probably didn’t even realize how much he needed this excitement.
Hearing the faint audible signal from his chronograph meant that radio silence was now in effect, and soon he would be behind enemy lines. Jazz picked up his photon rifle and rose to his feet. All right, time to boogie. He carefully peeked around and made sure he wasn’t seen and made his way to the dried up riverbed next to him. From here he would be able to move into a flanking position behind the Decepticons. The Autobot strike team would act as a distraction while Jazz made his way into the Decepticon camp to steal the new weapon, whatever it was. It was a simple plan, but simple plans often meant there was little to screw up. Jazz had great faith in his comrades, but after modifying hundreds of mission plans on the fly in the past he knew what to expect in these circumstances.
Already, Jazz could hear the sounds of the erupting battle, which was just the cover he needed. Diving headlong into the air, he smoothly transformed into the sleek Porsche racecar form he’d adopted on earth and accelerated to his assigned waypoint. Traveling in excess of 100 mph, he made good time to the rear of the Decepticon camp. Frag yeah! This is the way to travel.
Transforming and readying his photon rifle, Jazz prepared to breach the riverbank and enter the Decepticon camp. Hopefully a few stealthy maneuvers would be all that was necessary to accomplish his task. He made his way through the camp moving slowly and ducking behind the makeshift buildings the Decepticons had constructed. It seemed the camp was deserted with all the Decepticons currently fighting the Autobot advance. Jazz poked his head into each building as he passed, giving it a quick visual scan for anything interesting, more out of curiosity than necessity.
Just then, Jazz heard a shout from behind him. Slag! He dove headlong narrowly avoiding a grenade blast from his unseen assailant. Coming down into a somersault he rolled and twisted to his feet, bringing his photon rifle to bear on his foe. He squeezed the trigger and rolled to the right behind another storage shed before he could even identify his quarry. Readying his flamethrower, he waited for his adversary to come around the corner into his waiting trap. But, Jazz waited in vain. No one came after him. Carefully looking around the corner, Jazz saw the smoldering torso of his foe. Wasting no time identifying the Decepticon, Jazz was on the move again, now with a greater sense of urgency.
Jazz soon found the weapon test range to find the weapon being guarded by three Decepticons that were unknown to him. A cursory glance showed that they were heavily armed. Nothing I can do now but get in and out there quick as I can. Jazz stood up and transformed, accelerating straight for the three Decepticons. At first the three seemed surprised to have an Autobot charging them head on. As they brought their weapons bear on Jazz he hit his high beams and bombarded them with a 180db shockwave that at least kept him safe long enough for him to wheel between them. Quickly transforming, Jazz grabbed the weapon as he flew by and continued his momentum running for safety behind one of the makeshift buildings. By the time he made it halfway to safety the Decepticons had recovered from their disorienting experience. Grenades and laser blasts erupted around him. Jazz did his best to juke and jive to his hiding spot.
Luckily for Jazz, he seemed to be more adept at evasion than they were at sharp shooting. Examining the damage he’d sustained, he smiled to see that they had only managed to lightly sear his armor plating. Not one to hang around for long, Jazz made his way to meet up with the Autobot strike team. He stowed the weapon and transformed and headed away from the Decepticon camp before they had a chance to catch up with him. Better hurry. Wheeljack’s probably blowing a gasket waiting to examine this thing.
Optimist Prime wrote:This is my old Brawn application
Brawn
Allegiance: Autobot
Function: Demolitions
Alt. mode: Green Land Rover Defender
Weapons: Laser Pistol
Height: 15 ft / 4.5m
Quote: "Might over microchips."
STRENGTH: 9
INTELLIGENCE: 3
DEXTERITY: 7
SPEED: 4
ENDURANCE: 9
COURAGE: 10
FIREPOWER: 3
ACCURACY: 5
MELEE: 7
TECH SKILL: 2
CHARISMA: 6
RANK: ?
Profile: Brawn is the most macho of the Autobots and yearns for a hostile environment for him to thrive in. He delights in challenges and when he faces one he becomes fully alive. He is strong, rugged and very agile, which is why he is frequently teamed with Bumblebee when the Autobots are in a mountainous environment, but it is his enjoyment of the challenge that makes him valuable to his leader, Optimus Prime. He won't be discouraged and that helps the morale of the rest. He is hardy and enjoys a good joke, if it is not too subtle. His main fault is that he tends to be contemptuous of those not as tough as he. Brawn tends to judge others by their actions rather than their intentions. He is wary of those who don’t speak their mind or aren’t up front with him, which is at the root of his dislike of the Decepticons.
Abilities: Brawn is one of the strongest Autobots. He can lift up to 190,000 Ibs. and can knock down a small building with one punch. His endurance and resistance to artillery fire are among the highest of the Autobots. Lacking in the speed department, he is able to reach a top speed of 75 mph and is able to maintain his top speed up to his full range of 1000 miles. Never one to enjoy training in marksmanship, Brawn only arms himself with a laser pistol but relies mainly on his great strength to protect him.
Brawn’s avatar appears as a stocky built Caucasian male in his mid-40’s. His face is darkly tanned and well wrinkled as though he’d spent much time out doors. The burly fellow with sun-bleached hair sports a handlebar mustache and wears work jeans and an old flannel shirt. He seems the type that doesn’t mind getting their hands dirty.
Weaknesses: As the Autobot with perhaps the least sophisticated circuitry, most of his components focus on his strength; Brawn is very vulnerable to attack by electromagnetic and other types of waves. His eagerness to show off his strength often results in his using it improperly and without thinking. He's been known to destroy an entire building before realizing it's the wrong one.
Sample Post:
An Abandoned Warehouse
Surveying the job at hand, Brawn cracked his knuckles loosening the servo motors. “This looks like a big job. Perfect for me,” he said to no one in particular because he was all the way out here on his own. The task had fallen to him to bring down this old energon storage facility so that the other Autobots could recover the material to put towards the war effort. Not that Brawn minded being in combat alongside his friends, but it was nice to get back to some real work for a change. At least this building wouldn’t move when he got his strong hands on a girder or two.
Blasted spawn of Unicron! Brawn thought to himself. Those Deceptibums never stand and fight ‘bot to ‘con. Always running this way and that, and they have the gall to call us cowards. If I ever get my hands on them, I’ll show them what for. And, we can use them for spare parts instead of having to knock down old buildings.
Heading inside the warehouse, Brawn proceeded to survey recyclable materials that might be useful. Bending over, he picked up a 10 ft steel girder that had fallen in the doorway to wield as a bludgeon. With a mighty heave he swung the girder and ripped down a 30x30 ft section of the wall to reveal delicate fiber optic cable running floor to ceiling. He dropped the girder and grabbed hold of the loose cable. Pulling with all his might, the cable mountings broke free allowing him to pull massive amounts of the stuff out onto the floor. He coiled the cable and carried it outside with little difficulty despite the fact that the pile of cable was taller than him.
Brawn dutifully continued his meticulous, yet destructive, approach to manhandling any useful materials into the neat piles outside. Luckily, He wasn’t the one who had to haul all the stuff away. Happily smiling away, he prepared for his favorite part of the job – bringing the rest of the building down. He was glad that he was alone for this part; otherwise he might have to be careful. Running back inside, he started punching out all the support pillars. The building began to shake and sway. Laughing at himself, he ran through the building dodging debris as it fell from above. Many of his friends had assumed he wasn’t very agile because of his slow alt form. He relished the chance to have a good work out.
Looking about quickly, Brawn tried to spot his exit. To his left he spied a hole in the wall big enough for him to get out. Legs pumping he ran with all his might to escape the deafening roar of the collapsing building. Even though he was at a full sprint, he could not make it out before a section of flooring fell to cover his exit. His thoughts drifted to his friends. He wasn’t thinking about whether he would see them again. He was wondering what they would say when he told them how he escaped what might mean permanent stasis lock to many Autobots. He redoubled his effort running toward the wall, and at the last second he dropped his shoulder into the section of flooring blocking his escape. With a great yell he plunged through the layers of steel flooring emerging intact and safe on the other side.
Getting back to his feet, Brawn brushed off the rust dust and admired his new paint scratches. Turning back to the settling rubble of the warehouse, he admired his handiwork. “Not bad for half a Mega-Cycle’s work,” he confidently proclaimed. Opening a communications channel to Autobot headquarters, he informed the rest of the Autobots on the completion of his appointed task. Taking one last look at the twisted metal figure he said, “I’m coming back to base, and I have a great story to tell you.”
Blackjack21 wrote:Name: Dirge
Allegiance: Decepticons
Function: Warrior
Alt. mode: Modified F15 Eagle Fighter Jet
Weapons: Air-to-air missiles, Machineguns
Special Abilities: Fear-induction
Height: 31 ft / 9,46 m
Quote: "Fear is the element that unites all losers."
STRENGTH: 7
INTELLIGENCE: 8
DEXTERITY: 5
SPEED: 8
ENDURANCE: 6
COURAGE: 4
FIREPOWER: 8
ACCURACY: 5
MELEE: 5
TECH SKILL: 9
CHARISMA: 4
RANK: Assigned by RPG moderators.
(profile, abilities and weaknesses copied from G1 Universe profile)
Profile: The chilling rumble of Dirge's engines as they approach from a distance is merely a prelude to the petrifying fear they induce in whomever is unlucky enough to hear as they pass overhead. And fear is something with which Dirge is quite familiar. He knows its all-consuming power; he understands how it can defeat even the mightiest of armies. He handles it with the same exacting proficiency that a concert pianist handles his piano's keys. Even his fellow Decepticons are put off a bit by his mournful, silent manner. Ramjet sums up everyone's feelings: "He gives me the creeps."
Abilities: In jet mode, the sound from Dirge's engines has the uncanny effect of producing spine-tingling (circuit-tingling, in the cases of other robots) fear in nearly everyone who hears it. Apparently, the engines emit a combination of frequencies that has a disorienting, fear-provoking effect on the nervous systems of all those within earshot. He also carries two air-to-air missiles and two automatic machine guns.
Weaknesses: In order to perform well as a warrior, Dirge needs to feel that he's in control of a situation. When things get out of hand, Dirge is prone to suffer from the very weapon he himself wields so effectively- fear. Dirge's usefulness evaporates under these conditions.
Sample Post:
Fear.
It is one of the emotions that every living being, transformer or otherwise, experience. Along happiness, sadness, anger, disgust and hate, fear is something that influences someone's decisions. One thing for sure, fear is almost always a negative emotion, and no one liked being afraid.
Dirge, however, delighted in fear. The Cone-headed Seeker flew over the azure seas until the aircraft carrier came into view, his engines maximizing the fear-inducing frequencies he emitted. As he rose slowly into the air the humans underneath him, those pitiful meat-bags the Autobots held in high regard, ran for cover as he swooped down and unleashed his two missiles towards the aircraft carrier, tearing holes in the hull of the carrier.
The mission was simple. Blow up the Russian aircraft carrier, in order to increase the tension between Earth's countries. Dirge loved the humans' paranoia. They distrusted each other just because of their skin pigmentation or country of origin. In retrospect, the transformers being divided into Autobots and Decepticons doesn't seem so bad compared to the humans. As the human jets on-board the carrier took to the sky, Dirge turned tail and tried to evade the stream of missiles that streaked towards him. He might be an alien robot from outer space, but explosions still hurt. A lot.
Dirge decided to save his ammo for the destruction of the carrier. Instead, he used his fear-inducing frequencies to literally stab fear into the hearts of the humans. A F22 Raptor spun out of control and exploded against the hull of the carrier. Another lost control and fell into the ocean. Dirge's fear-aura was bringing out the humans' worst fears into life. In panic, a couple of the jets opened fire on each other, and on the aircraft carrier itself.
Dirge would've smiled had he been in robot mode. Instead, he climbed up and let loose a single missile onto the command deck, tearing the computers and any human unlucky enough to be manning the station apart. That should take care of any transmissions the humans try to send, Dirge thought.
Since there weren't going to be any witnesses anyway, Dirge transformed into robot mode, the sight terrifying the humans on board. As he landed, he opened fire with his machineguns, mowing down the human forces on-board the aircraft carrier. "Die, meatbags!" he shouted, the fear instilled by the drone of his engines disabling the humans' initiative, numbing their senses.
It took less than two hours to kill every single human on-board, and to plant the explosives that would sink the carrier. Dirge delighted in every petrified expression as he aimed a gun at a human, and he loved the terror etched into the humans' face when he stepped on them or he crushed the life out of them with his fists. As his rocket boots activated, he took to the sky and transformed into his F15 alternate mode, admiring his work as the carrier blew up in a ball of burning scarlet flame.
Ember wrote:Looks very good. Just a few stat changes. Up his Dexterity to 8, his Accuracy to 7, Melee to 6 and his Tech Skill needs to come down to 6. Other than those minor changes we can call him Approved. Start him at the Con base on Earth. Rank 5.
Smokescreen GT wrote:Long Haul
Allegiance: Decepticons
Sub-Group: Constructicons
Function: Transport
Alt. Mode: Off-road Dump Truck
Weapons: Dual Heat-Seeking Missile Launcher, Laser Pistol
Height: 26 ft / 7.92 m
Quote: "A battle front is only as good as its supply line."
Strength: 09
Intelligence: 05
Dexterity: 06
Speed: 02
Endurance: 09
Courage: 08
Firepower: 07
Accuracy: 05
Melee: 05
Tech Skill: 04
Charisma: 04
Rank: 04
Profile: Long Haul isn't too thrilled with his unglamorous role in the Decepticon cause, but he understands its importance. Along with his fellow Constructicons, his function is to help build whatever is necessary in order to continue the Decepticon onslaught. However, he'd much prefer the excitement and glory that comes with being a full-time warrior. But, he knows better than to tell anyone of his secret desire. Megatron allows no dissent among the Decepticon ranks.
Abilities: In dump truck mode, Long Haul can carry up to 90 tons for 1200 miles. He can also add on a dual heat-seeking missile launcher. In robot mode he carries a laser pistol.
Weaknesses: Long Haul is slow and sometimes his unhappiness reduces his effectiveness. He's sensitive to teasing about the mundane nature of his job and can often be goaded into fights in which he may be clearly overmatched.
Sample Post:
The green, off-road dump truck drove down the empty highway through the desert landscape, carrying the raw materials that were needed to build something very important. Long Haul wasn’t sure what exactly he and the rest of his Constructicon brothers were about to erect in the name of the Decepticon Empire. He was only told that it was some kind of energon processing station. Beyond that Long Haul was simply ordered to transport his cargo safely through the desert to the coordinates that were given to him by Scrapper. And that’s exactly what he was doing.
Long Haul disliked his job as a transport with a passion. He’d much rather be a warrior fighting on the front lines then simply lugging cargo from place to place. It was a rather mundane job, but he also knew that it was a necessary and important one. Someone had to transport the construction materials otherwise nothing could get built. When the green mech looked at his job in that regard, he realized that he was actually rather important. So, Long Haul kept his mouth shut and simply accepted his role in the Decepticon ranks for what it was. Besides, he wasn’t about to complain and risk drawing the wrath of Megatron down on him. That would be foolish to say the least.
Long Haul then made a right turn onto a dirt road and headed off away from the main highway, kicking up dust as he went. The dirt path led him into a small valley that was well concealed from prying optics. It was there that the other Constructicons were waiting for him. He pulled up to where the others stood and waited as they carefully unloaded the materials from his truck bed. Once that was complete, Long Haul transformed to robot mode and began following the others to the site of the eventual energon station. Scrapper, however, quickly stopped him in his tracks and told him to go back out and bring them more materials.
Long Haul sighed and nodded his head. “Yes, sir. I’ll get right on it.” He then reverted back to dump truck mode and headed out across the desert, his audio receptors just barely catching some of the Constructicons making fun of his humdrum duty as a transport. Long Haul couldn’t help but agree with them. But he did his job, anyway, and he did it well.
FuzzymusPrime wrote:Here's my third application, I beleive thats the limit for canon characters?
Scrapper
Allegiance: Decepticon
Sub-group: Constructicon
Function: Engineer
Al. mode: Wheel loader
Weapons: Laser Pistol
Height: 26ft / 7.93
Quote: “My work is a monument to – and of – my enemies.”
Strength: 8
Intelligence: 8
Dexterity: 6
Speed: 4
Endurance: 7
Courage: 5
Firepower: 3
Accuracy: 8
Melee: 6
Tech Skill: 10
Charisma: 8
Rank: (7 in profile)
Profile: Scrapper’s ability to conceive and execute feats of engineering wizardry is matched only by his intense, sincere modesty in the face of praise from his fellow Decepticons. The artistic Scrapper manages to entertain himself and his allies by indulging in his sadistic habit of incorporating defeated Autobots into his construction projects, which is one of the reasons he is the best-liked of the Constructicons. Despite Hook’s equally impressive (arguably superior) skills as an engineer, Megatron appointed the sociable, likeable Scrapper the leader of the Constructicons over the snobbish, aloof Hook precisely because he knows how to bring a team together. The Slagmaker considers Scrapper the most valuable member of the team, and one of the most valuable Decepticons under his command. Of course, modesty prevents Scrapper from agreeing.
Abilities: Scrapper’s natural talents for design and construction are equaled by few others Cybertronians, and when working with his team of Constructicons there is simply no better builder. In wheel loader mode, Scrapper can lift up to thirty tons and handle such loads with surprising delicacy. The sharpened edge of his shovel can slice through a foot-thick steel plate with minimal effort. When necessary, Scrapper can deploy a wing and additional engines that allow him to fly at velocities of about double his land speed. In robot mode, he is every bit as strong as in his loader mode, and carries a laser pistol.
Weaknesses: Scrapper is a clumsy, slow flier when using his wing unit in vehicle mode. His shovel is prone to stress fractures if overused. Though a formidable close-range fighter because of his brute strength and lethally sharp shovel, Scrapper’s firepower is miniscule compared to most combat-dedicated Transformers.
Sample Post:
Scrapper stood in the middle of the field, surrounded by the detritus of the smashed windvanes, looking at the captured Autobot with disgust in his optics.
"Are you satisfied with your vandalism, Autobot? Think you've proven your skill at knocking things over?"
The wounded Autobot flier looked over at the Constructicon leader with the same self-righteous contempt that he'd seen in the optics of dozens of similar hot-circuited warriors. "Well I *kaff* wouldn't be much of an Autobot if *kaff* I let you 'Cons build your superweapons any way you want."
Scrapper was tempted to scream at the ignorance on display. "Weapon?!!? This was a power installation! A natural, unobtrusive way to gather some substitute energon from the winds of this mudball without alerting the natives. Because of your predictable little display of laser fire, now we're going to have to break Infiltration and steal energy directly, which means any number of those six-legged organic ruststains are going to get killed. You know, the ones you Autobots are supposedly here to protect?"
The Autobot didn't respond to this.
"But...maybe I'm being hasty. I might be able to repair this installation...with a little help from you."
"I *kaff* amn't much of an engineer."
"That wasn't exactly what I meant."
The other Constructicons needed no other indication. Too late, the Autobot realised what Scrapper had meant, as the green mechanoids began to dismantle him. Scrapper was tempted to join them, but he had the more important task of figuring out where the Autobot's components were to end up. I guess those fancy wings of his will do for a new set of propellors...
Smokescreen GT wrote:Okay, here's my try at Razorclaw. I didn't change the profile, itself, since Ember did such a great job on it. I simply wrote up a sample post. Hope this is okay.
Razorclaw
Allegiance: Decepticon
Sub Group: Predacon
Function: Predacon Commander
Alt. mode: Lion
Weapons: Shoulder-mounted concussion cannons, explosive gas launcher, vibrating sonic sword.
Height: 35 ft /10.668m
Quote: “All good things succumb to those who wait.”
STRENGTH: 8
INTELLIGENCE: 9
DEXTERITY: 8
SPEED: 4
ENDURANCE: 9
COURAGE: 10
FIREPOWER: 7
ACCURACY: 8
MELEE: 9
TECH SKILL: 7
CHARISMA: 7
RANK: 8
Profile: Razorclaw is most dangerous when he’s seemingly motionless. Inactivity simply means that he’s sizing up the best moment to strike, focusing all his keen intellect on the prey around him and their respective weaknesses. When Razorclaw does finally strike his victim is usually a shattered, smoking memory in less than it takes for them to scream. Razorclaw doesn’t waste time, fuel, or words unless he is certain the action will achieve an immediate, desirable result. The fearless, business-like Predacon is known for his unwavering loyalty to the Decepticon cause, a peaceful solution to the Autobot/Decepticon conflict is an alien concept to him. For Razorclaw, the war will only end when he has personally extinguished the spark of the last surviving Autobot. The Predacons are a Tactical Assault Unit loyal to Megatron. They are the elite force Megatron himself calls when specific orders are given. They are considered to be one of the most feared teams among the Decepticon army.
Abilities: Razorclaw has great strength and even greater intelligence; he is both a skilled battlefield commander and long-term strategist. As a lion, he can leap 100 yards in a single bound at his top sprinting speed of 90mph, and his claws can carve titanium with a single swipe. The claws are so effective that he can even climb vertical walls with them. In both modes he has shoulder-mounted concussion cannons and an additional launcher which fires capsules filled with explosive gas. As a robot, he can wield a vibrating sonic sword that destroys the molecular bonds of any metal it cuts, enhancing its cutting ability.
Weaknesses: Sitting motionless for a long amount of time can result in Razorclaw’s joints seizing up. He sometimes ignores seemingly obvious opportunities while waiting for the “perfect” chance to appear.
Sample Post:
Razorclaw sat silently in the shadows of a nearby cave as he watched his prey approach his position from the southwest. It was a small, earthen vehicle of unknown design to him and being driven by one of the planet’s indigenous inhabitants. It appeared to be an unimportant target, but there was more to this vehicle than meets the optic. Razorclaw’s sensors detected that the human in the driver’s seat was, in fact, not a human at all. It had no organic signature and was therefore determined by the Predacon Commander to be a holomatter avatar. This also meant that the vehicle in question was actually an Autobot in disguise, probably a scout of some kind sent out to look for Decepticon activity. Had the Autobot discovered the hidden base located a few miles away? Razorclaw wasn’t about to take any chances.
The mechanical lion let out a low growl as the Autobot drove by the cave and continued onward. The enemy would never know what hit him. Razorclaw quickly emerged from the cave and leapt at the faux earthen car, slamming into its right side and causing it to overturn. The Autobot then transformed to robot mode and opened fire on the Predacon Commander. With his shoulder-mounted concussion cannons at the ready, Razorclaw returned fire on his prey, striking him several times in the chest plate and upper arms. The Autobot spun around and fell to the ground. The small mech tried to crawl away as Razorclaw slowly approached from behind, stalking his prey with a gleam of delight in his optics.
“There’s no escape, Autobot!” Razorclaw roared, as he leapt onto the Autobot’s back and tore into him with his sharp claws. His prey let out a horrendous shriek of pain as the Predacon Commander ripped him open, exposing the circuitry underneath. Energon flowed onto the desert floor as the Autobot finally became silent, entering into deep stasis lock.
Razorclaw then transformed to robot mode and stood over his fallen prey. He knelt down and retrieved a small recording device that contained images of the hidden Decepticon base. Razorclaw’s instincts had been correct. Thankfully, the rest of the Autobots would never see this scout’s data recording. The Predacon leader stood and dropped the device to the ground. He then crushed it under his foot before drawing out his sonic sword. With one swift slice, the Autobot was decapitated and his spark extinguished forever.
Razorclaw then transformed back to lion mode and headed off across the desert towards the hidden base where the rest of the Predacons would be waiting for him.
Stone Reborn wrote:Getaway
Allegiance: Autobot.
Function: Shock Trooper.
Alt Mode: A White Ford Mustang.
Weapons: A Double Barreled, Plasma Shell Shotgun.
Height: 28ft, 8.54m.
Quote: "Run Hot, But Always Keep Your Cool".
Strength: 4.
Intelligence: 8.
Dexterity: 8.
Speed: 6.
Endurance: 10.
Courage: 10.
Firepower: 6.
Accuracy: 8.
Melee: 8.
Tech Skill: 5.
Charisma: 7.
Rank: 7.
Profile:
Getaway doesn't know how to quit. A Bot of action, with nerves of steel, Getaway is a Front Line Trooper through and through. Quick thinking and decisive, Getaway has lived through the worst scenarios the eternal war can provide, and has done so with a level of grit, and sheer determination, that few others can achieve.
After countless years of war, Getaway has seemingly developed an exceptionally high threshold for stress, thriving in situations that others would consider suicidal, and excelling in the most volatile of hot zones. In contrast, the often nicknamed "Powermaster", responds poorly in more idle times, the Mech consistently resisting any and all opportunities for promotion, due to fears of becoming a Deskbot.
Despite almost always being on the move, Getaway is not rash, nor impulsive, in his actions, almost everything he does being the result of careful consideration. Even when a plan of action requires near constant adjustment, the shock trooper always knows what he's doing, and searching for any angles to take advantage of.
At least, that's what he will tell you.
Abilities
Getaway is a master military strategist. In vehicle mode his 600 horsepower racing engine allows him to reach speeds of 540 miles per hour. He is equipped with bullet-proof windows and shell-resistant battle armor. His range is 1200 miles. An on-board computerized navigational system allows him to plot a long-range course in advance, so that he can give his attention to other matters as he travels. He is armed with a double-barreled plasma-shell shotgun.
Human Avatar:
A middle aged, steely eyed street racer. Equipped with a leather jacket and denim jeans, boasting wide shoulders and a barrel chest, Getaways Human Avatar cuts an imposing figure. Despite his square jaw and five o'clock shadow, the hologram retains a sense of levity, which makes him appear more approachable than his otherwise wide and stocky frame would suggest.
Weaknesses:
Considering his heavy armor, Getaway is surprisingly lacking in physical strength.
Sample Post
Cybertron: Many Years Ago
The heavy shotgun kicked like thunder as Getaway of the Autobot Resistance Force rained down a hail of fiery lead upon his enemies. The muzzle flashed like lightning, the weapon itself a berserker beast, barking out its fury with every round it unleashed, guzzling up the ammunition within the barrel as though there was no tomorrow. Getaway squeezed the trigger and did not pause, a constant flow of lethal fire descending down from his position, his sapphire optics picking out the advancing enemy with precise intent, strafing down the endless hoard as they appeared.
With a sudden jolt and clumsy click, one that rammed the shotgun against his shoulder, the barrel ran dry and Getaway ducked behind the crumbling wall that was his cover. The unleashed fury of a dozen rifles still rang out all around him, the men of his command laying down a sweeping barrage of their own, filling the air with scattered casings that rattled across the broken ground, burning shrapnel ejected from the rifles.
Getaway could barely hear the chatter in his audios, the distant cries from some other battlefield being funneled down through a transmitter. He didn’t care for the specifics of the communications of those who outranked him, not as he slammed several rounds into the chamber of his Shotgun; he’d been in this situation enough to know the truth. His unit was pinned down, on the verge of being lost, and no-one was coming to save them, they were on their own.
Command be Damned!!
He silently declared as he burst back up from behind his cover, ignoring the fuselage of chaos that surrounded him, and unleashed a fresh and hungry roar from his angry weapon. It thundered into instant life, kicking in his hands with every fire and frenzied burst, unleashing hot death with its primal scream.
A wall exploded not so far away, a fireball from the Pitt itself, as a mortar found its target and obliterated everything within its path. Debris scattered up into the air, raining down a storm of steel, oil and precious energon on anyone near by. If there had been a scream, Getaway had not heard it, not above detonation of explosives and the roar of angered rifles, but the result was just the same, blue eyed Smackdown was now dead and gone.
Getaway cursed and spun behind his cover as his shoulder was torn open, a superheated blast from the storm that was being hurled towards them, ripping through his dense armor and biting deep into his servos. With clenched teeth; he grimaced as the Fembot who was their medic was immediately by his side, welding the wound shut with a crude tool and a lack of any sympathy or care.
She was gone within an instant, her head kept low as she ran the line of soldiers, patching each one up in a timely manner and pointing them back towards the enemy. There was no-one here to help her as a random round separated half her cranium from her shoulders. The latest casualty to be killed in this endless conflict, he wasn’t even sure that he knew her name...
“Getaway!”
There was panic in the tone of the runner, the youngest in his unit and barely more than just a protoform, the soldier known as Slapdash stumbling over to his position. He was clumsy with his weapon, almost dropping it entirely as he slid down to his commanders side, the endless hail of enemy fire and the constant storm of falling debris plummeting down around them.
“Keep yer cool boy, before you bust a gasket”
Getaway ordered calmly, his armored hide both scorched and burned, his optics as bright and clear as ever, piercing the chaos around him with crystal clarity.
“We have incoming Sir…”
Slapdash stammered for a moment, the hailstorm of bullets that was already raining down upon their position suggesting that the incoming had been upon them for some time.
“Heavy Infantry…”
he corrected
“…Sentinels!!”
Getaway allowed himself a quite curse, his features hard and grim, his men were tired and outnumbered, and the worst was yet to come.
“Frak it...”
he muttered beneath his breadth, a moment passing before he launched back up from behind his cover, the furious roar of his angry Shotgun once again joining those of his battle brothers.
They could not defend their position, they could not fall back, there was but one way and that was towards the enemy. He wasn't about to be fragged at the bottom of some Pitt Forsaken hole, and he wasn't about to let his men die for nothing.
“CRASH AND BURN AUTOBOTS!!"
Getaway roared so that all those along the line could hear him, following in his example as he leaped into the air, vaulting the barricades and transformed. With a roar of his mighty engine he launched for wards, braving the hail of incoming fire and tearing towards the advancing lines of the Deceptions.
The enemy could have the bunker, it wasn't worth squat, and they would need something for their efforts after the Auto bot Battalion smashed through their lines like a freight train, leaving the Deceptions behind to rejoin the main, Auto bot column.
"I WANNA SEE ME SOME FENDER BENDERS!!"
He roared anew, his speeding bulk smashing into a Decepticon and splitting him two...
Nemesis Rodimus wrote:For my second character, I'm going for a Decepticon.
Name: Brawl
Allegiance: Decepticon
Function: Ground Assault
Alt. Mode: M1 Abrams
Weapons: Tank turret, laser cannon
Special Abilities: Super powerful armor
Height: 50 ft
Quote: “I was built to be wild!”
STRENGTH: 7.5
INTELLIGENCE: 2
DEXTERITY: 3
SPEED: 4
ENDURANCE: 9
COURAGE: 9
FIREPOWER: 8
ACCURACY: 7
MELEE: 4
TECH SKILL: 2
CHARISMA: 4
RANK:
Profile: Noisy, irritates all nearby. Hair-trigger temper, blusteringly belligerent... a terrifyingly effective warrior. Enormously strong, resistant to most conventional artillery. As tank, goes 45mph, range 600 miles. Turret mounted gun shoots 200lbs TNT-equivalent shells, twin sonic cannon shoots powerful, ear-splitting 300-decibel bursts of concentrated sound energy in stereo. In robot Mode, has 10-Megawatt electron gun. Combines with fellow Combaticons to form "Bruticus". Brawl is built for one thing, and on thing alone – destruction. His programming has been gripped for as long as he can remember by a rage so deep and so hot that he feels little else. The only thing that allows him a few moments of happiness is the fury of combat. There is nothing so sweet to him as the thunderous noise of his shells bursting against the armor of a faltering Autobot.
Abilities: Brawl may be slow, but he's tough. He has the most weapons of any of the Combaticons, and is powerful enough to give Ironhide a run for his money. Brawl is insanely big, and he can smash most things without a second thought.
Weaknesses: Brawl is extremely dumb. He tends to charge into battle without thinking, leaving him open for attack. He is also hot-tempered, and if an Autobot sets of his temper, it would send him into an uncontrollable rage, allowing the Autobots to get in a few good shots to finish him off.
Sample post: Brawl walked through the corridors of the Decepticon base, and passed Reflecor. The three-part Decepticon was one of the smallest, and Brawl hated small things. Reflector's components were talking to each other, laughing and joking.
"YOU LAUGHING AT ME?!" Brawl boomed.
Reflector hurried down the hall. Brawl sighed. Why did no one like him? He was nice...usually. He wasn't over-eager to fight...when he was in a good moode.
"Ah, who am I kidding?" he muttered. "I'm a big fat joke!"
Transforming into tank mode, he rumbled out of the base, leaving a trail of mutters and groans in his wake. Onslaught tried to run after him, but it was too late. Brawl rumbled off.
"Stupid 'Cons, always laughin' at me! Hate this!"
Ironhide, who was watching nearby, raced after him and transformed.
"What's wrong, big Decepticon?" he said. "No Autobots to smash?"
Brawl roared and blasted Ironhide. The Autobot slid to the ground. Brawl drove by. Oh, yeah. That's how he handled things. He was Brawl. He was the best.
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