>
>
>

NEW Character Applications

Want to register to play the SEIBERTRON.com RPG? Post your character applications here or if you have already signed up, please feel free to ask questions in this forum.

Moderator: RPG Support Staff

Re: New NEW Character Applications

Postby Troile » Mon Oct 03, 2011 10:51 am

Blitzwing

Allegiance: Decepticons
Function: Commando
Alt. mode: M1A2 Abrams as a tank and F-15E Strike Eagle as a jet fighter
Weapons: Gyro-blaster rifle, electron scimitar, heat seeking missiles, explosive shells
Height: 33ft / 10.07m
Quote:"Destroy first, think later."


Strength: 08
Intelligence: 05
Dexterity: 08
Speed: 09
Endurance: 09
Courage: 07
Firepower: 08
Accuracy: 08
Melee: 08
Tech Skill: 05
Charisma: 05
Rank: 06

Profile: Even before he was retooled into a triplechanger, Blitzwing enjoyed a reputation as one of the most notorious killers in Megatron's burgeoning army. A veteran soldier of many campaigns, he was quickly assigned for commando duty, something he cherished in. Responsible of many atrocities towards Autobots and neutrals, like being part of the commando unit that destroyed Bluestreak's home city - Blitzwing quickly became one of the most hated and feared Decepticons. As a Triple Changer, Blitzwing's ability to rapidly transform from tank mode to jet fighter mode makes him one of the most lethally effective Decepticon warriors. Not only are foes confused by his talent, but rarely are they prepared to fight him in a second form after fighting him in the first one. And Blitzwing certainly relishes changing form. His favorite tactic is to dive at a target - living or otherwise - as a jet, change at the last moment to a tank, and then smash into the target just as he lands. This hardly ever fails to defeat a foe or amuse Blitzwing. He likes to think of himself as having a sense of humor, although the things that make him laugh are typically cruel and harmful to others. Loud-mouthed, belligerent and brash, Blitzwing has a cruel sense of humor especially toward his enemies, but generally gets along well with his fellow Decepticons, and even has his contemplative moments.

Abilities: As a jet fighter, Blitzwing can easily exceed the speed, maneuverability and range of an original human built F-15E Strike Eagle. He carries heat-seeking concussion missiles and machinegun. As a tank, he can traverse most terrain, however rugged, and can achieve a speed of 80 mph. His track-mounted cannon fires an explosive shell 10.5 miles that can level a 5-story brick building with ease. In addition he is also equipped with independently targetable machinegun. In robot mode he uses an electron scimitar which can short-circuit almost any electrical device with a touch of its blade, and a gyro-blaster rifle, which can be either used to disrupt the sense of balance of anyone it hits for 30 minutes or as regular heavy laser rifle. Blitzwing is incredibly strong and resistant to damage. He is also well trained in melee combat and is a capable shooter, especially in tank mode where he finds aiming more stable. Blitzwing is better shielded against electrical warfare than most transformers with addition of being equipped with camouflage circuitry that allows him to blend into his surroundings as long as he moves extremely slowly.

Weaknesses: Blitzwing is one of the first triple changers created by Shockwave. Unfortunately this means he suffers from some design glitches. The worst being that on a rare occasion Blitzwing can get his circuits scrambled, which results in him getting stuck in mid-transformation between forms. While undoubtedly powerful and durable, Blitzwing has made many enemies during his long career as a commando which is certain to give him trouble eventually. This has made Blitzwing somewhat paranoid, thus keeping his sensors on the edge all the time, particularly making his optical sensors vulnerable against light based attacks.

Sample:

The name Blitzwing struck fear into the hearts of his various enemies. Blitzwing was one of the most experienced and deadly Decepticons to ever be formally constructed. To compliment his abilities he developed an arrogant, brunt, and crude side that disturbed even various members of the Decepticons. In order to maintain his combat prowess Blitzwing frequently challenged the technology of the United States military. Under orders from his superiors he was ordered to assault the naval base located in Yokosuka, Japan. Blitzwing raced across the horizon in the form of an F-15E Strike Eagle which was capable of outperforming the highest standard of human technology. Blitzwing maneuvered down towards the crest of the ocean below him causing ripples along the surface water that scattered in every direction. As he approached the outer defenses of the naval base he was signaled to identify himself. A sonic boom was produced as he passed the control tower and shook the entire building in an arrogant and demeaning fashion. Blitzwing performed a perfect 360 degree vertical hoop which was impossible to perform for any standard fighter in military history.

As a result the naval base launched a squadron of F/A-18E Hornets to neutralize the threat. Blitzwing first challenged the speed of these combat fighters as he masqueraded an escape. He maneuvered left to right dodging incoming fire form antiaircraft guns. It didn’t take long for Blitzwing to lose his interest in the significant difference in technology. He transformed during flight and unsheathed his electron scimitar. Be raised the weapon over his head before performing a vertical dash that allowed him to put momentum and force into the blow that was to come. The F/A-18E Hornets was sliced into two distinct aspects before it performed a nose dive towards the planet. As it descended various pieces could be seen breaking off and eventually scattering across the surface of the ocean beneath the aerial combatants. Blitzwing then reached over his shoulder to grasp the handle of his gyro-blaster rifle. He drew the weapon faster than the eye could follow and fired several well aimed shots while in vertical descent. Each blast destroyed the two remaining opponents as the squadron of fighters had been destroyed. Blitzwing was now falling at vertical velocity as he nosed dived towards the naval base. Upon entering weapons range he transformed into his F-15E Strike Eagle combat form and launched a hire scatter of heat seeking missiles towards the naval base, targeting the bases communication arrays. The missiles impacted with various towers strategically positioned around the base. The explosions were channeled in the forms of smoke clouds and red flames that sprouted from the carnage below. During his flight travel Blitzwing flew close to the ground and displayed his triple-changing ability as he transformed into an M1A2 Abrams commonly seen in armored divisions of the military. The mobile tank fired explosion rounds from his track mounted cannon at aircraft that were grounded. He then targeted various naval vessels that were currently docked.

Once Blitzwing was satisfied with his carnage and mayhem he transformed to his robot form dual wielding his heavy blaster rifle in one hand and in the other his electron scimitar. As he scanned the carnage and mayhem he let out in a cynical voice. “All hail Megatron.” Before he transformed into his fighter form and departed the battle field.
Troile
Mini-Con
Posts: 6
Joined: Mon Mar 30, 2009 7:23 am

Re: New NEW Character Applications

Postby Ember » Mon Oct 03, 2011 6:16 pm

Motto: "I'm not psycho...I just like psychotic things."
Troile wrote:Blitzwing

Allegiance: Decepticons
Function: Commando
Alt. mode: M1A2 Abrams as a tank and F-15E Strike Eagle as a jet fighter
Weapons: Gyro-blaster rifle, electron scimitar, heat seeking missiles, explosive shells
Height: 33ft / 10.07m
Quote:"Destroy first, think later."


Strength: 08
Intelligence: 05
Dexterity: 08
Speed: 09
Endurance: 09
Courage: 07
Firepower: 08
Accuracy: 08
Melee: 08
Tech Skill: 05
Charisma: 05
Rank: 06

Profile: Even before he was retooled into a triplechanger, Blitzwing enjoyed a reputation as one of the most notorious killers in Megatron's burgeoning army. A veteran soldier of many campaigns, he was quickly assigned for commando duty, something he cherished in. Responsible of many atrocities towards Autobots and neutrals, like being part of the commando unit that destroyed Bluestreak's home city - Blitzwing quickly became one of the most hated and feared Decepticons. As a Triple Changer, Blitzwing's ability to rapidly transform from tank mode to jet fighter mode makes him one of the most lethally effective Decepticon warriors. Not only are foes confused by his talent, but rarely are they prepared to fight him in a second form after fighting him in the first one. And Blitzwing certainly relishes changing form. His favorite tactic is to dive at a target - living or otherwise - as a jet, change at the last moment to a tank, and then smash into the target just as he lands. This hardly ever fails to defeat a foe or amuse Blitzwing. He likes to think of himself as having a sense of humor, although the things that make him laugh are typically cruel and harmful to others. Loud-mouthed, belligerent and brash, Blitzwing has a cruel sense of humor especially toward his enemies, but generally gets along well with his fellow Decepticons, and even has his contemplative moments.

Abilities: As a jet fighter, Blitzwing can easily exceed the speed, maneuverability and range of an original human built F-15E Strike Eagle. He carries heat-seeking concussion missiles and machinegun. As a tank, he can traverse most terrain, however rugged, and can achieve a speed of 80 mph. His track-mounted cannon fires an explosive shell 10.5 miles that can level a 5-story brick building with ease. In addition he is also equipped with independently targetable machinegun. In robot mode he uses an electron scimitar which can short-circuit almost any electrical device with a touch of its blade, and a gyro-blaster rifle, which can be either used to disrupt the sense of balance of anyone it hits for 30 minutes or as regular heavy laser rifle. Blitzwing is incredibly strong and resistant to damage. He is also well trained in melee combat and is a capable shooter, especially in tank mode where he finds aiming more stable. Blitzwing is better shielded against electrical warfare than most transformers with addition of being equipped with camouflage circuitry that allows him to blend into his surroundings as long as he moves extremely slowly.

Weaknesses: Blitzwing is one of the first triple changers created by Shockwave. Unfortunately this means he suffers from some design glitches. The worst being that on a rare occasion Blitzwing can get his circuits scrambled, which results in him getting stuck in mid-transformation between forms. While undoubtedly powerful and durable, Blitzwing has made many enemies during his long career as a commando which is certain to give him trouble eventually. This has made Blitzwing somewhat paranoid, thus keeping his sensors on the edge all the time, particularly making his optical sensors vulnerable against light based attacks.

Sample:

The name Blitzwing struck fear into the hearts of his various enemies. Blitzwing was one of the most experienced and deadly Decepticons to ever be formally constructed. To compliment his abilities he developed an arrogant, brunt, and crude side that disturbed even various members of the Decepticons. In order to maintain his combat prowess Blitzwing frequently challenged the technology of the United States military. Under orders from his superiors he was ordered to assault the naval base located in Yokosuka, Japan. Blitzwing raced across the horizon in the form of an F-15E Strike Eagle which was capable of outperforming the highest standard of human technology. Blitzwing maneuvered down towards the crest of the ocean below him causing ripples along the surface water that scattered in every direction. As he approached the outer defenses of the naval base he was signaled to identify himself. A sonic boom was produced as he passed the control tower and shook the entire building in an arrogant and demeaning fashion. Blitzwing performed a perfect 360 degree vertical hoop which was impossible to perform for any standard fighter in military history.

As a result the naval base launched a squadron of F/A-18E Hornets to neutralize the threat. Blitzwing first challenged the speed of these combat fighters as he masqueraded an escape. He maneuvered left to right dodging incoming fire form antiaircraft guns. It didn’t take long for Blitzwing to lose his interest in the significant difference in technology. He transformed during flight and unsheathed his electron scimitar. Be raised the weapon over his head before performing a vertical dash that allowed him to put momentum and force into the blow that was to come. The F/A-18E Hornets was sliced into two distinct aspects before it performed a nose dive towards the planet. As it descended various pieces could be seen breaking off and eventually scattering across the surface of the ocean beneath the aerial combatants. Blitzwing then reached over his shoulder to grasp the handle of his gyro-blaster rifle. He drew the weapon faster than the eye could follow and fired several well aimed shots while in vertical descent. Each blast destroyed the two remaining opponents as the squadron of fighters had been destroyed. Blitzwing was now falling at vertical velocity as he nosed dived towards the naval base. Upon entering weapons range he transformed into his F-15E Strike Eagle combat form and launched a hire scatter of heat seeking missiles towards the naval base, targeting the bases communication arrays. The missiles impacted with various towers strategically positioned around the base. The explosions were channeled in the forms of smoke clouds and red flames that sprouted from the carnage below. During his flight travel Blitzwing flew close to the ground and displayed his triple-changing ability as he transformed into an M1A2 Abrams commonly seen in armored divisions of the military. The mobile tank fired explosion rounds from his track mounted cannon at aircraft that were grounded. He then targeted various naval vessels that were currently docked.

Once Blitzwing was satisfied with his carnage and mayhem he transformed to his robot form dual wielding his heavy blaster rifle in one hand and in the other his electron scimitar. As he scanned the carnage and mayhem he let out in a cynical voice. “All hail Megatron.” Before he transformed into his fighter form and departed the battle field.


He's approved. I want to be sure you know that both the 'Bots and the 'Cons are still utilizing the infiltration protocols. No one will be revealing themselves to any humans. You can familiarize yourself with the protocols and the back ground Here
User avatar
Ember
Gestalt
Posts: 2013
Joined: Wed Jul 28, 2004 4:43 pm

Re: New NEW Character Applications

Postby UltraSteel » Mon Oct 03, 2011 8:59 pm

Motto: "Just Win."
Weapon: Semi-Automatic Sonic Boomer Gun
JawBuster

Allegiance:Autobots
Function: Warrior
Alternate Modes: 2007 Chevrolet Camaro Concept (Orange w/Black Stripes)
Weapons:Reliable Machine Guns with light to moderate damage bullets
Special Abilities:Jawbuster’s main ability is the ability to create multiple holograms or large scale holograms, JawBuster also has a good amount of aggression in him, which makes him hungry for blood!
Height: 25ft/ 7.62m
Quote: “Hungry for blood.”


Strength: 7
Intelligence: 5
Dexterity: 4
Speed: 7
Endurance: 4
Courage: 7
Firepower: 6
Accuracy:5
Melee: 7
Tech Skill: 7
Charisma: 5
Rank:


Profile: JawBuster is probably an overrated soldier. His aggression sometimes gets the best of him, and sometimes controls him in decisions. As said, he loves to get in on the action. He would absoltuely hate to be in the dark of an important battle.

Abilities:JawBuster can turn into a Orange and Black 2007 Chevy Camaro Concept, while in his Camaro, he can drive up to 249 MPH and still be able to focus on anything. He also equips a machine gun with countless number of bullets, ranging mainly from light damage to moderate.

Weaknesses: JawBuster’s biggest weakness is his cockiness. When he starts being cocky, that’s when things start to go unexpected and wrong. He also lacks endurance and charisma a bit.

Sample Post: JawBuster shook his head, and hid. He had never been in such a scramble before. There he was, strutting down the street one day, like he was something. Then, all of a sudden, as if a total surprise, a team of Decepticons came raging through like wild animals from a Zoo. “What do I do know?” JawBuster asked himself. His cocky side of him was saying to slay all of the Decepticon Punks and teach them a lesson. But reality was what took over, or at least momentarily. There were FIVE Decpeticons, all bigger and stronger than JawBuster.

Before he knew it, he somehow found it suitable to take the Decepticons on his own. He knew this was his ego kicking in, like it always did. But this time, he performed, with extremem intelligence. Instead of going directly to the Cons and starting Cybertron War Destruction, he decided to spy on the Cons as a car with a Hologram on the street. He transformed back into his Orange and Black Chevy Camaro. When driving, JawBuster always had the tendency to kick up the speed into high gear. But since he was spying, he found ingenious to slow down to normal, human car speed. He started driving, slythering through lanes without ease. He came to a stoplight, waited patiently, took a few shortcuts. He had to speed up a little, since the Cons were getting ahead of Jaw by a near one-hundred yards.

The Decepticons were getting closer and closer to a dead-end. Then finally, something hit him, he could hear nothing but silence. Like the Decepticons just disappeared. He took a right turn off a hospital building, and found the Dead-end where the Decepticons were going, and found nothing. As if he was just following Decpeticons for nothing. He was more than frustrated with this fact, that he sped through everywhere on the block to find him. No one bot, was located. The streets of New York City, were Decepticon-less.
Image
(Formerly known as Groove)
User avatar
UltraSteel
Micromaster
Posts: 99
Joined: Sat Oct 01, 2011 10:19 pm
Location: Cybertron
Watch UltraSteel on YouTube
Strength: Infinity
Intelligence: Infinity
Speed: Infinity
Endurance: Infinity
Rank: Infinity
Courage: Infinity
Firepower: Infinity
Skill: Infinity

Re: New NEW Character Applications

Postby Troile » Tue Oct 04, 2011 3:23 pm

Blaster

Allegiance: Autobots
Function: Communications
Alt. Mode:Lasonic Old School Style High Performance Portable Music System with Ipod Slot Image
Weapons: Electro Scrambler Gun
Height: 33ft / 10.07m
Quote: "When the music is rockin, I'm rollin."


Strength: 8
Intelligence: 8
Dexterity: 7
Speed: 2
Endurance: 8
Courage: 9
Firepower: 7
Accuracy: 8
Melee: 8
Tech Skill: 8
Charisma: 10
Rank: 7

Profile: Blaster likes to turn it up loud. That goes for the way he does everything: fighting, talking, playing- living! If Blaster is involved, he makes his presence known. He is in the forefront of any situation. But aside from the things he normally does in the course of being an Autobot, he has a special passion: Rock 'n' Roll. His ability to monitor radio transmissions has exposed him to many Earthen musical styles, all of which he finds interesting. But it is rock music- good, hard and loud- that really sparks his circuits. He'd much rather be lost in the sound of a searing guitar solo than fight Decepticons. However, when called upon he will do what he must for the Autobot cause, albeit reluctantly at times. As Blaster likes to point out, "I hate changing channels in mid-song."

Abilities: Blaster can assume the form of an ipod dock modeled after an old 80's style "boom box." He can send and receive radio signals on all frequencies, and can detect signals with power outputs as weak as a millionth of a watt. His ability to transmit radio signals up to 4000 miles makes him the communications center for the Autobots. In robot form he carries an electro-scrambler gun, which emits powerful waves of electromagnetic energy that disrupt the operations of all but the most heavily shielded electrical devices. In theory, the gun should interfere with the minute electrical impulses of the human nervous system, but Blaster has never used the gun on a human.

Blaster's holo-matter avatar is a (pardon the pun) dead-ringer for "Dimebag" Darrell Abbott. A mid-40's white male, with long, dark, curly hair, a beard, and many tattoos. Blaster simply couldn't resist the homage to a rocker that died before his time.

Weaknesses: Blaster's most obvious weakness is for rock 'n' roll. He will walk unwittingly into a trap for the promise of hearing some new tunes. Radio static has the effect of hampering his operation and even, if strong enough, knocking him out completely.

Sample

The evening in question was calm and serene with no indications of any noise disturbance in the near future. Only one source of annoyance was present. Someone had left there portable music system on a bench down the block that must have been preset for a random assortment of downloaded tracks. As the music continues to terrorize those that pass the bench of music vibration, a remix dub version of Ludacris is released. “I got my twin Electro Scrambler Guns cocked back, me and the Autobots, so drop that. We rollin on energon, with the top back. Now where’d you get that platinum grill with a Decepticon in it? Tell me who’s your energon man and how you refill so good? You’s a superstar Prime, why you still up in the hood? That’s eighty-thousand-energon cubes gone, where the [Explicit deleted] did you spend it?” The music continued to cause mild disturbances in the general area of noise allocation.

The music then changed to that of an afternoon radio show with your host, none other than Blaster himself. “Good afternoon, good afternoon, we have a number of groovy prices in place for contestants today. Eject, Rewind, come on down!” Blaster said as his deck opened and he launched two cassetobots from his torso. Eject and Rewind instantly transformed into their miniature forms as they prepared to battle l pursuit this evening. “First question of the evening ladies, so keep your panties on, here we go!” Blaster repeated. “What NFL player holds the record for most receiving touchdowns in NFL history?” Blaster said. Eject quickly raised his hand. “Jerry Rice!” Blaster was silent for a moment. “Is that your final answer?” Eject nodded. “Jerry Rice it is! Look out ladies, Eject is a handsome robotic statue standing at two meters in height.” Blaster said while Eject crossed his arms. While Blaster tuned in to incoming transmissions Eject and Rewind began to wrestle as two siblings would. “Careful now! No make daddy Blaster mad. I don’t want to have to transport you two to see Mr. Fix-It. (Ratchet).
Troile
Mini-Con
Posts: 6
Joined: Mon Mar 30, 2009 7:23 am

Re: New NEW Character Applications

Postby Necessary Evil » Wed Oct 05, 2011 7:42 am

Motto: "Always looking for a new motto."
Weapon: Chomping Rotor Blades
Name: Dead End
Allegiance: Decepticon
Sub-group: Stunticons
Function: Warrior
Alt. mode: Porsche 997
Weapons: Compressed Air Rifle, Trunk-Mounted Double-Barreled Compressed Air Cannon
Special Abilities: Dead End emanates a radar signal that allows him to detect the movements of any vehicle or robot within a 200-mile radius as well as map surrounding terrain.
Height: 26 ft / 7.93 m
Quote: "We are all just food for rust."


Strength: 07
Intelligence: 06
Dexterity: 08
Speed: 07
Endurance: 07
Courage: 09
Firepower: 05
Accuracy: 07
Melee: 07
Tech Skill: 06
Charisma: 03
Rank: 05

Profile: The most encouraging thing Dead End is capable of saying before combat, is that he hopes he doesn't suffer too much when his inevitable death comes. Pessimism is a way of life for Dead End, whose reliably dour mood has become a source of humour among his fellow Stunticons, particularly the mean-spirited Motormaster. He'll tease Dead End about his incessant moping and bizarrely intense maintenance and beautification routines, which only serves to further crush Dead End's broken spirit. Dead End likes to keep himself looking and feeling perfect so that when the end does arrive, he'll leave an attractive corpse to let everyone know what they'll be missing. He finds conflict pointless since everyone will wind up dead eventually, but he becomes a surprisingly fearless and ferocious fighter when stirred to combat. That's the only time his outlook improves because it focuses Dead End on his desire to live: he may be convinced he'll become inoperative eventually, but he doesn't want to do it anytime soon.

Abilities: Subject possesses significantly above-average strength and above-average intelligence. Once roused to fight, he's a highly effective warrior. As a vehicle, he can reach a top speed of 220 mph. His internal radar system allows him to track the movements of vehicles and robots within a 200-mile radius; he can use the information to map terrain, enemy positions, and troop movements. He can use this knowledge to lead enemy combatants into traps before they can figure out the lay of the land. Subject can deploy a double-barreled compressed air cannon as a vehicle; in robot mode, he uses a handheld compressed air rifle. Even the smaller rifle is capable of delivering 40,000 psi of pressure.

Weaknesses: Subject is extremely difficult to motivate into fighting, often requiring a direct verbal or physical assault (from the Autobots or even Motormaster) before he answers the call to arms.

Sample Post:

Road 54

If Dead End considered their last mission to be a fiasco, then their current one, already revealing hints of negligence, was certain to produce the same result. And why shouldn't it? With mechs incapable of learning from their previous mistakes—virtually every single Stunticon within the team—the Autobots would make an appearance in record time, preventing their plans from reaching completion. That, or Motormaster would finally succumb to his fury and prematurely erase the existences of Dead End and his team-mates.

He couldn't help but ponder if the former lead to the latter. After a few moments he supposed everything lead to the latter. Including his dawdling if he did not progress with the necessary speed to the frontier refinery. Having procured enough filth on his chassis to render him indistinguishable from the dirt road on which he was travelling, large cracks and dents were the last things he desired to have materialise on his form.

From 166 Dead End quickly reached Road 54. Whatever comfort Road 54 was to provide him with due to its absence of dirt and mud dispersed in an instant. Up ahead were Breakdown and Drag Strip, the first Stunticons to greet the asphalt with their presence and destruction was evident in their wake. Well, that didn't take long.

And here he was, under the presumption that Wildrider would have been the one to inaugurate the first scene of devastation on Road 54. Even Dead End wasn't immune to the mild shock the surprise induced.

He maintained a certain amount of distance between himself and the two Stunticons as to let them continue their spree of destruction. He wanted nothing to do with it, mainly because the possibility of being ensnared and damaged in one of their reckless attacks felt all too real to Dead End. Not too mention humiliating.

He opened a comm-channel to both Breakdown and Drag Strip. And although his tone was deficient in concern, he asked anyway. >>”Where is Wildrider? I would have thought he'd already be with us.”<<

If Wildrider wasn't with them causing mischief, then he must have been elsewhere causing it. Particularly if those little scoundrels Rumble and Frenzy had any say in the matter.
Necessary Evil
City Commander
Posts: 3640
Joined: Thu Apr 26, 2007 8:48 pm
Location: Hiding in a tree
Strength: 9
Intelligence: 6
Speed: 4
Endurance: 6
Rank: 9
Courage: 10
Firepower: 9
Skill: 8

Re: New NEW Character Applications

Postby Ember » Wed Oct 05, 2011 3:05 pm

Motto: "I'm not psycho...I just like psychotic things."
Groove wrote:JawBuster

Allegiance:Autobots
Function: Warrior
Alternate Modes: 2007 Chevrolet Camaro Concept (Orange w/Black Stripes)
Weapons:Reliable Machine Guns with light to moderate damage bullets
Special Abilities:Jawbuster’s main ability is the ability to create multiple holograms or large scale holograms, JawBuster also has a good amount of aggression in him, which makes him hungry for blood!
Height: 25ft/ 7.62m
Quote: “Hungry for blood.”


Strength: 7
Intelligence: 5
Dexterity: 4
Speed: 7
Endurance: 4
Courage: 7
Firepower: 6
Accuracy:5
Melee: 7
Tech Skill: 7
Charisma: 5
Rank:


Profile: JawBuster is probably an overrated soldier. His aggression sometimes gets the best of him, and sometimes controls him in decisions. As said, he loves to get in on the action. He would absoltuely hate to be in the dark of an important battle.

Abilities:JawBuster can turn into a Orange and Black 2007 Chevy Camaro Concept, while in his Camaro, he can drive up to 249 MPH and still be able to focus on anything. He also equips a machine gun with countless number of bullets, ranging mainly from light damage to moderate.

Weaknesses: JawBuster’s biggest weakness is his cockiness. When he starts being cocky, that’s when things start to go unexpected and wrong. He also lacks endurance and charisma a bit.

Sample Post: JawBuster shook his head, and hid. He had never been in such a scramble before. There he was, strutting down the street one day, like he was something. Then, all of a sudden, as if a total surprise, a team of Decepticons came raging through like wild animals from a Zoo. “What do I do know?” JawBuster asked himself. His cocky side of him was saying to slay all of the Decepticon Punks and teach them a lesson. But reality was what took over, or at least momentarily. There were FIVE Decpeticons, all bigger and stronger than JawBuster.

Before he knew it, he somehow found it suitable to take the Decepticons on his own. He knew this was his ego kicking in, like it always did. But this time, he performed, with extremem intelligence. Instead of going directly to the Cons and starting Cybertron War Destruction, he decided to spy on the Cons as a car with a Hologram on the street. He transformed back into his Orange and Black Chevy Camaro. When driving, JawBuster always had the tendency to kick up the speed into high gear. But since he was spying, he found ingenious to slow down to normal, human car speed. He started driving, slythering through lanes without ease. He came to a stoplight, waited patiently, took a few shortcuts. He had to speed up a little, since the Cons were getting ahead of Jaw by a near one-hundred yards.

The Decepticons were getting closer and closer to a dead-end. Then finally, something hit him, he could hear nothing but silence. Like the Decepticons just disappeared. He took a right turn off a hospital building, and found the Dead-end where the Decepticons were going, and found nothing. As if he was just following Decpeticons for nothing. He was more than frustrated with this fact, that he sped through everywhere on the block to find him. No one bot, was located. The streets of New York City, were Decepticon-less.


I'd really like to see more in his profile. Let me know how he thinks, performs his duties, and even if he has a past. I also want you to explain how his holograms work. Are they created with a holo-projector or can he generate them in another manner? I would also like to know more about his ammunition. What kind does he use? Plus, he won't be able to have "countless number of bullets."

Work on that and re-post him.
User avatar
Ember
Gestalt
Posts: 2013
Joined: Wed Jul 28, 2004 4:43 pm

Re: New NEW Character Applications

Postby Ember » Wed Oct 05, 2011 3:09 pm

Motto: "I'm not psycho...I just like psychotic things."
Troile wrote:Blaster

Allegiance: Autobots
Function: Communications
Alt. Mode:Lasonic Old School Style High Performance Portable Music System with Ipod Slot Image
Weapons: Electro Scrambler Gun
Height: 33ft / 10.07m
Quote: "When the music is rockin, I'm rollin."


Strength: 8
Intelligence: 8
Dexterity: 7
Speed: 2
Endurance: 8
Courage: 9
Firepower: 7
Accuracy: 8
Melee: 8
Tech Skill: 8
Charisma: 10
Rank: 7

Profile: Blaster likes to turn it up loud. That goes for the way he does everything: fighting, talking, playing- living! If Blaster is involved, he makes his presence known. He is in the forefront of any situation. But aside from the things he normally does in the course of being an Autobot, he has a special passion: Rock 'n' Roll. His ability to monitor radio transmissions has exposed him to many Earthen musical styles, all of which he finds interesting. But it is rock music- good, hard and loud- that really sparks his circuits. He'd much rather be lost in the sound of a searing guitar solo than fight Decepticons. However, when called upon he will do what he must for the Autobot cause, albeit reluctantly at times. As Blaster likes to point out, "I hate changing channels in mid-song."

Abilities: Blaster can assume the form of an ipod dock modeled after an old 80's style "boom box." He can send and receive radio signals on all frequencies, and can detect signals with power outputs as weak as a millionth of a watt. His ability to transmit radio signals up to 4000 miles makes him the communications center for the Autobots. In robot form he carries an electro-scrambler gun, which emits powerful waves of electromagnetic energy that disrupt the operations of all but the most heavily shielded electrical devices. In theory, the gun should interfere with the minute electrical impulses of the human nervous system, but Blaster has never used the gun on a human.

Blaster's holo-matter avatar is a (pardon the pun) dead-ringer for "Dimebag" Darrell Abbott. A mid-40's white male, with long, dark, curly hair, a beard, and many tattoos. Blaster simply couldn't resist the homage to a rocker that died before his time.

Weaknesses: Blaster's most obvious weakness is for rock 'n' roll. He will walk unwittingly into a trap for the promise of hearing some new tunes. Radio static has the effect of hampering his operation and even, if strong enough, knocking him out completely.

Sample

The evening in question was calm and serene with no indications of any noise disturbance in the near future. Only one source of annoyance was present. Someone had left there portable music system on a bench down the block that must have been preset for a random assortment of downloaded tracks. As the music continues to terrorize those that pass the bench of music vibration, a remix dub version of Ludacris is released. “I got my twin Electro Scrambler Guns cocked back, me and the Autobots, so drop that. We rollin on energon, with the top back. Now where’d you get that platinum grill with a Decepticon in it? Tell me who’s your energon man and how you refill so good? You’s a superstar Prime, why you still up in the hood? That’s eighty-thousand-energon cubes gone, where the [Explicit deleted] did you spend it?” The music continued to cause mild disturbances in the general area of noise allocation.

The music then changed to that of an afternoon radio show with your host, none other than Blaster himself. “Good afternoon, good afternoon, we have a number of groovy prices in place for contestants today. Eject, Rewind, come on down!” Blaster said as his deck opened and he launched two cassetobots from his torso. Eject and Rewind instantly transformed into their miniature forms as they prepared to battle l pursuit this evening. “First question of the evening ladies, so keep your panties on, here we go!” Blaster repeated. “What NFL player holds the record for most receiving touchdowns in NFL history?” Blaster said. Eject quickly raised his hand. “Jerry Rice!” Blaster was silent for a moment. “Is that your final answer?” Eject nodded. “Jerry Rice it is! Look out ladies, Eject is a handsome robotic statue standing at two meters in height.” Blaster said while Eject crossed his arms. While Blaster tuned in to incoming transmissions Eject and Rewind began to wrestle as two siblings would. “Careful now! No make daddy Blaster mad. I don’t want to have to transport you two to see Mr. Fix-It. (Ratchet).


Let's hold off on Blaster for now. I'd rather you focus on Blitzwing for now. If, after a while of playing, you're getting along with out any issues then we can re-examine the possibility of adding another character to your roster.
User avatar
Ember
Gestalt
Posts: 2013
Joined: Wed Jul 28, 2004 4:43 pm

Re: New NEW Character Applications

Postby Ember » Wed Oct 05, 2011 3:11 pm

Motto: "I'm not psycho...I just like psychotic things."
Plaything wrote:Name: Dead End
Allegiance: Decepticon
Sub-group: Stunticons
Function: Warrior
Alt. mode: Porsche 997
Weapons: Compressed Air Rifle, Trunk-Mounted Double-Barreled Compressed Air Cannon
Special Abilities: Dead End emanates a radar signal that allows him to detect the movements of any vehicle or robot within a 200-mile radius as well as map surrounding terrain.
Height: 26 ft / 7.93 m
Quote: "We are all just food for rust."


Strength: 07
Intelligence: 06
Dexterity: 08
Speed: 07
Endurance: 07
Courage: 09
Firepower: 05
Accuracy: 07
Melee: 07
Tech Skill: 06
Charisma: 03
Rank: 05

Profile: The most encouraging thing Dead End is capable of saying before combat, is that he hopes he doesn't suffer too much when his inevitable death comes. Pessimism is a way of life for Dead End, whose reliably dour mood has become a source of humour among his fellow Stunticons, particularly the mean-spirited Motormaster. He'll tease Dead End about his incessant moping and bizarrely intense maintenance and beautification routines, which only serves to further crush Dead End's broken spirit. Dead End likes to keep himself looking and feeling perfect so that when the end does arrive, he'll leave an attractive corpse to let everyone know what they'll be missing. He finds conflict pointless since everyone will wind up dead eventually, but he becomes a surprisingly fearless and ferocious fighter when stirred to combat. That's the only time his outlook improves because it focuses Dead End on his desire to live: he may be convinced he'll become inoperative eventually, but he doesn't want to do it anytime soon.

Abilities: Subject possesses significantly above-average strength and above-average intelligence. Once roused to fight, he's a highly effective warrior. As a vehicle, he can reach a top speed of 220 mph. His internal radar system allows him to track the movements of vehicles and robots within a 200-mile radius; he can use the information to map terrain, enemy positions, and troop movements. He can use this knowledge to lead enemy combatants into traps before they can figure out the lay of the land. Subject can deploy a double-barreled compressed air cannon as a vehicle; in robot mode, he uses a handheld compressed air rifle. Even the smaller rifle is capable of delivering 40,000 psi of pressure.

Weaknesses: Subject is extremely difficult to motivate into fighting, often requiring a direct verbal or physical assault (from the Autobots or even Motormaster) before he answers the call to arms.

Sample Post:

Road 54

If Dead End considered their last mission to be a fiasco, then their current one, already revealing hints of negligence, was certain to produce the same result. And why shouldn't it? With mechs incapable of learning from their previous mistakes—virtually every single Stunticon within the team—the Autobots would make an appearance in record time, preventing their plans from reaching completion. That, or Motormaster would finally succumb to his fury and prematurely erase the existences of Dead End and his team-mates.

He couldn't help but ponder if the former lead to the latter. After a few moments he supposed everything lead to the latter. Including his dawdling if he did not progress with the necessary speed to the frontier refinery. Having procured enough filth on his chassis to render him indistinguishable from the dirt road on which he was travelling, large cracks and dents were the last things he desired to have materialise on his form.

From 166 Dead End quickly reached Road 54. Whatever comfort Road 54 was to provide him with due to its absence of dirt and mud dispersed in an instant. Up ahead were Breakdown and Drag Strip, the first Stunticons to greet the asphalt with their presence and destruction was evident in their wake. Well, that didn't take long.

And here he was, under the presumption that Wildrider would have been the one to inaugurate the first scene of devastation on Road 54. Even Dead End wasn't immune to the mild shock the surprise induced.

He maintained a certain amount of distance between himself and the two Stunticons as to let them continue their spree of destruction. He wanted nothing to do with it, mainly because the possibility of being ensnared and damaged in one of their reckless attacks felt all too real to Dead End. Not too mention humiliating.

He opened a comm-channel to both Breakdown and Drag Strip. And although his tone was deficient in concern, he asked anyway. >>”Where is Wildrider? I would have thought he'd already be with us.”<<

If Wildrider wasn't with them causing mischief, then he must have been elsewhere causing it. Particularly if those little scoundrels Rumble and Frenzy had any say in the matter.


Approved. He's gonna be fun to provoke!
User avatar
Ember
Gestalt
Posts: 2013
Joined: Wed Jul 28, 2004 4:43 pm

Re: New NEW Character Applications

Postby Necessary Evil » Thu Oct 06, 2011 8:30 am

Motto: "Always looking for a new motto."
Weapon: Chomping Rotor Blades
Name: Grotusque
Allegiance: Autobot
Sub-group: Monsterbot
Function: Military Strategist
Alt. mode: Winged Sabertooth Creature
Weapons: Vaporator Rifle, Short-Range Flamethrower
Height: 33 ft / 10.05 m
Quote: “If it ain't fun to do, it ain't worth doing.”


Strength: 7
Intelligence: 9
Dexterity: 8
Speed: 4
Endurance: 6
Courage: 10
Firepower: 7
Accuracy: 8
Melee: 9
Tech Skill: 7
Charisma: 8
Rank: 8

Profile: Everything is funny to Grotusque, even his horrendous alternate form. He likes to tell his friends that catching a glimpse of his hideous reflection while in beast mode is the only thing that scares him. This, too, is a bit of a gag on his part—Grotusque is absolutely fearless. But the truth is that he does hate the way he looks, although he's come to accept it as part of the “big joke” that is life. Not even battle can dampen Grotusque's impudent sense of humour, which can get annoying to those who fight alongside him. But his friends are grateful that he's around in grim situations, when his hilarious (and often inappropriate) comments can break the tension and give everyone a laugh. Despite his insistence on good-natured pranks and fooling around no matter how bad things look, Grotusque is a first-class warrior and one of the best assets in the Autobot army.

Abilities: Subject is one of the most skilled military planners among the Transformers. He had above-average strength and incredible intelligence. He transforms into a creature mode that can leap distances of up to 3 miles at a time and has indestructible fangs made from metal mined at the core of Cybertron. The wings allow him to fly at 45 mph in both modes, although he is fairly awkward in flight. He also possesses a short-range flamethrower in his mouth in this mode. In robot mode, he is armed with a vaporator rifle that converts fuel and Energon to gas form, leaving affected targets inoperative.

Weaknesses: Subject is especially uncoordinated in his creature mode and while flying in either mode.

Sample Post:

Mount Melanos – Workshop

This wasn't the first time Repugnus had segregated himself from the Monsterbot unit in order to operate in a solitary manner. Or the second. Or the third. Or even the fourth. Grotusque reflected on the issue for a moment, concluding it was the ninth occasion. No, wait, the tenth.

That sounded about right.

So his team-mate had attained double figure status when it came to the disappearing act. While Grotusque viewed it as an inconvenience he had to admit it was an impressive accomplishment. He ought to congratulate Repugnus on it. Give him a good pat on the back, at least.

With the scene before him largely presenting the Autobot Beta Site, Grotusque released a sigh of relief. When Repugnus had arrived at the decision to vanish—of course at the most inappropriate moment—he had left Grotusque the wonderful task of dealing with a squad of Decepticons. He wasn't aware of this fact; the Decepticons emerged from the thick vegetation as soon as he made his departure.

As it went when a lone Autobot encountered a squad of Decepticons, an ugly battle unfolded. For the Decepticons, not Grotusque. The poor fools didn't exactly know what was happening. And neither did Grotusque; a breem or two later he realised there were none left to oppose. The whole experience warranted a shrug from him, and he commenced his journey to where he believed Repugnus would end up.

He stood before the workshop's entrance, hoping the Autobot he was seeking was occupying the shop inside. Grotusque prodded a small, triangular shaped button and the chime emitted its sound. This was it.

“Oh, sweetspark! I'm home!”
Necessary Evil
City Commander
Posts: 3640
Joined: Thu Apr 26, 2007 8:48 pm
Location: Hiding in a tree
Strength: 9
Intelligence: 6
Speed: 4
Endurance: 6
Rank: 9
Courage: 10
Firepower: 9
Skill: 8

Re: New NEW Character Applications

Postby Ember » Thu Oct 06, 2011 6:26 pm

Motto: "I'm not psycho...I just like psychotic things."
Plaything wrote:Name: Grotusque
Allegiance: Autobot
Sub-group: Monsterbot
Function: Military Strategist
Alt. mode: Winged Sabertooth Creature
Weapons: Vaporator Rifle, Short-Range Flamethrower
Height: 33 ft / 10.05 m
Quote: “If it ain't fun to do, it ain't worth doing.”


Strength: 7
Intelligence: 9
Dexterity: 8
Speed: 4
Endurance: 6
Courage: 10
Firepower: 7
Accuracy: 8
Melee: 9
Tech Skill: 7
Charisma: 8
Rank: 8

Profile: Everything is funny to Grotusque, even his horrendous alternate form. He likes to tell his friends that catching a glimpse of his hideous reflection while in beast mode is the only thing that scares him. This, too, is a bit of a gag on his part—Grotusque is absolutely fearless. But the truth is that he does hate the way he looks, although he's come to accept it as part of the “big joke” that is life. Not even battle can dampen Grotusque's impudent sense of humour, which can get annoying to those who fight alongside him. But his friends are grateful that he's around in grim situations, when his hilarious (and often inappropriate) comments can break the tension and give everyone a laugh. Despite his insistence on good-natured pranks and fooling around no matter how bad things look, Grotusque is a first-class warrior and one of the best assets in the Autobot army.

Abilities: Subject is one of the most skilled military planners among the Transformers. He had above-average strength and incredible intelligence. He transforms into a creature mode that can leap distances of up to 3 miles at a time and has indestructible fangs made from metal mined at the core of Cybertron. The wings allow him to fly at 45 mph in both modes, although he is fairly awkward in flight. He also possesses a short-range flamethrower in his mouth in this mode. In robot mode, he is armed with a vaporator rifle that converts fuel and Energon to gas form, leaving affected targets inoperative.

Weaknesses: Subject is especially uncoordinated in his creature mode and while flying in either mode.

Sample Post:

Mount Melanos – Workshop

This wasn't the first time Repugnus had segregated himself from the Monsterbot unit in order to operate in a solitary manner. Or the second. Or the third. Or even the fourth. Grotusque reflected on the issue for a moment, concluding it was the ninth occasion. No, wait, the tenth.

That sounded about right.

So his team-mate had attained double figure status when it came to the disappearing act. While Grotusque viewed it as an inconvenience he had to admit it was an impressive accomplishment. He ought to congratulate Repugnus on it. Give him a good pat on the back, at least.

With the scene before him largely presenting the Autobot Beta Site, Grotusque released a sigh of relief. When Repugnus had arrived at the decision to vanish—of course at the most inappropriate moment—he had left Grotusque the wonderful task of dealing with a squad of Decepticons. He wasn't aware of this fact; the Decepticons emerged from the thick vegetation as soon as he made his departure.

As it went when a lone Autobot encountered a squad of Decepticons, an ugly battle unfolded. For the Decepticons, not Grotusque. The poor fools didn't exactly know what was happening. And neither did Grotusque; a breem or two later he realised there were none left to oppose. The whole experience warranted a shrug from him, and he commenced his journey to where he believed Repugnus would end up.

He stood before the workshop's entrance, hoping the Autobot he was seeking was occupying the shop inside. Grotusque prodded a small, triangular shaped button and the chime emitted its sound. This was it.

“Oh, sweetspark! I'm home!”


Approved.
User avatar
Ember
Gestalt
Posts: 2013
Joined: Wed Jul 28, 2004 4:43 pm

Re: New NEW Character Applications

Postby SirSoundwaveIV » Fri Oct 07, 2011 9:31 am

Motto: "Wreck And Rock"
Weapon: Double-Barrelled Air-Compressor Cannon
Name:Blaster
Allegiance: Autobots
Function: Communications
Alt. Mode: Lasonic Old School Style High Performance Portable Music System with Ipod Slot
Weapons: Electro Scrambler Gun
Height: 33ft / 10.07m
Quote: "When the music is rockin, I'm rollin."


Strength: 8
Intelligence: 8
Dexterity: 7
Speed: 2
Endurance: 8
Courage: 9
Firepower: 7
Accuracy: 8
Melee: 8
Tech Skill: 8
Charisma: 10
Rank: 7

Profile: Blaster likes to turn it up loud. That goes for the way he does everything: fighting, talking, playing- living! If Blaster is involved, he makes his presence known. He is in the forefront of any situation. But aside from the things he normally does in the course of being an Autobot, he has a special passion: Rock 'n' Roll. His ability to monitor radio transmissions has exposed him to many Earthen musical styles, all of which he finds interesting. But it is rock music- good, hard and loud- that really sparks his circuits. He'd much rather be lost in the sound of a searing guitar solo than fight Decepticons. However, when called upon he will do what he must for the Autobot cause, albeit reluctantly at times. As Blaster likes to point out, "I hate changing channels in mid-song."

Abilities: Blaster can assume the form of an ipod dock modeled after an old 80's style "boom box." He can send and receive radio signals on all frequencies, and can detect signals with power outputs as weak as a millionth of a watt. His ability to transmit radio signals up to 4000 miles makes him the communications center for the Autobots. In robot form he carries an electro-scrambler gun, which emits powerful waves of electromagnetic energy that disrupt the operations of all but the most heavily shielded electrical devices. In theory, the gun should interfere with the minute electrical impulses of the human nervous system, but Blaster has never used the gun on a human.

Blaster's holo-matter avatar is a (pardon the pun) dead-ringer for "Dimebag" Darrell Abbott. A mid-40's white male, with long, dark, curly hair, a beard, and many tattoos. Blaster simply couldn't resist the homage to a rocker that died before his time.

Weaknesses: Blaster's most obvious weakness is for rock 'n' roll. He will walk unwittingly into a trap for the promise of hearing some new tunes. Radio static has the effect of hampering his operation and even, if strong enough, knocking him out completely.

RP Sample

--Aboard an Autobot Communication Station--

Blaster's feet tapped on top of the monitor's dashboard. It was a fairly quiet day at his station- in terms of reports, not in terms of volume. His rock and roll echoed clear across the station. It was an annoyance for others, but it was a melody from Primus himself in Blaster's audio receptors. Rewind and Eject worked at two smaller monitors, busily sorting out old transmissions from the previous days. There was no doubt in Blaster's mind the former was trying to glean any little piece of information he could from the recordings-hopefully he wouldn't burn himself out. Steeljaw and Ramhorn both resided in his chest compartment.

This relative calm was soon broken. An alert blared over the radio, even drowning out his own music. With a sigh, he cut the tunes. The message was clear- the Technobots' had abandoned ship thanks to a Decepticon assault, and ended up on a nearby world. The location of the ship soon propped up on the monitor, close to another planet. Probably the one they ended up on, Blaster figured. The computer quickly got to work, calculating a rough trajectory of the ship's descent and their escape pods descent. Meanwhile, Blaster sent a message to the rest of the small ship, informing them of a new mission. The only thing he got back was silence. He sighed once more. It looked like the rest of the small crew was busy.

I hate to break my tunes like this, but I can't just leave them out there... Blaster thought to himself. Moving his feet off of the dash and onto the floor, the communications officer stood upright.

"Rewind, Eject, you two ready to rock? We've got some Technobots to find!" The two cassettes complied, immediately transforming into their ipod alternate forms and sliding snugly into Blaster's chest. Making for the door, Blaster headed to a small pod bay on the ship. The pod was small- Blaster doubted he would even have enough space to have his cassettes out of his chest. But, it was pilotable; he was going to need that in order to slip by the Decepticon ship prowling through that section of space.

Time to rock and roll out Blaster thought to himself as the bay doors opened.

(I hope this is good enough :grin: )
SirSoundwaveIV
Minibot
Posts: 179
Joined: Fri Aug 05, 2011 2:47 pm
Strength: 5
Intelligence: 8
Speed: 4
Endurance: 8
Rank: 6
Courage: 10+
Firepower: 9
Skill: 7

Re: New NEW Character Applications

Postby Cravex » Sat Oct 08, 2011 8:48 pm

Motto: ""I am my business""
Weapon: Crossbow
Name: Brainstorm
Allegiance: Autobots.
Function: Biomechanical Engineer
Alt. mode: Cybertronic fighter jet
Weapons: A pair of high-energy photon pulse cannons
Special Abilities: Can think of anything in any circumstance
Height: 26ft/7.92 meters tall
Quote: “The strongest tyrant cannot crush freedom of thought.”

STRENGTH: 5
INTELLIGENCE: 8
DEXTERITY: 6
SPEED: 9
ENDURANCE: 6
COURAGE: 9
FIREPOWER: 7
ACCURACY: 6
MELEE: 5
TECH SKILL: 8
CHARISMA: 5
RANK:

Profile: Always looking for ways to better the Cybertronian way of life, which at the current moment means finding ways to give him and his fellow Autobots the edge. A firm believer in that all problems can be resolved if they’re allowed to be developed free of outside constraints. A never ending fountain of ideas, Brainstorm regularly has new ideas working themselves out in the back of his processor while he’s working on a current project or in a battle. Those ideas form a background noise different from that other mechs normally deal with but instead of worrying about his impending demise or a shaky confidence, Brainstorm will be working out a complicated equation. Each idea that crosses his mind takes precedence over his previous one no matter the importance.

Never one to seek a break when he’s working, Brainstorm has often been taken to the Autobot medics for an overheated cranial unit. While not common, he has gotten to know the medics personally during his visits. At one point Ratchet threatened to have him placd on waste removal unless he slowed his pace. Of course he agreed to Ratchet’s demands but he never had any intention of following through. The idea may have gotten lost in the labyrinth of other ideas that make up his daily life.

Always the thinker, Brainstorm develops ideas for both the destruction and luxury of his fellow Transformers. While every Autobot dreams of peace, he does so for different reasons. At some point he knows the war will end and he’ll be able to concentrate fully on aiding his fellow mechs.

Abilities: In jet mode, maximum speed: 5200 mph. Range: 8000 miles.


Weaknesses: Brainstorm tends to become so wrapped up in his thoughts and projects he can forget to replenish his energon at times but more likely, his meta processor overheats and shorts out sections of his cerebro-circuitry.

Sample Post: The clicking of the computer terminal filled the small room that served as Brainstorm’s private work space. The test was in its hundredth run in order to prove his latest theory on individual cloaks. If successful it’d grant the bot using it an ability to hide from sight as well as sensors. The only problem thus far was the inter-dimensional boundaries stability. If he could solve that small issue then he’d have a device ready to turn the tide of the war.

Such technological advancements would be welcomed, but the methods used to advance the idea into a reality were less than desirable to his superiors, hence the need to do such experiments within the confines of his private space. If he were discovered by the Ultra Magnus, Prowl, or any of the other goody-two-shoes… let’s just say he didn’t want to think of the possibilities. While he didn’t think it’d be too much of an issue he’d rather not chance it.

Brainstorm ignored the clicking computer as it echoed in his receptors while he worked on a side project. He wanted to change the phase variance on an energon recharge node. If he could increase its output then it’d cut one’s time replenishing energon in half. After all, wasn’t it in everyone’s interest to eliminate the excessive consumption? He thought so. This would be the simplest way to end the gluttony of some of his fellow Autobots.

Lost in his endeavor he didn’t hear the computer stop it’s countdown and began its testing phase until a light flashed from it. He turned at the burst of brightness to find his computer was gone. Frowning he reached over to the area the terminal was sitting in and passed through the space. His simulation was a success of sorts, he now had his hundredth error to correct. He now needed another computer terminal for his hundredth and one test. At some point he needed to figure out how to bring the terminals back from whatever dimension they went to. At least he hadn’t attempted it on a living being, but questions would soon be asked for the missing terminals. His idea seemed so simple when it first occurred to him.
User avatar
Cravex
Combiner
Posts: 482
Joined: Thu Nov 27, 2003 1:42 am
Strength: 9
Intelligence: 7
Speed: 6
Endurance: 6
Rank: N/A
Courage: 10+
Firepower: 7
Skill: 7

Re: New NEW Character Applications

Postby Cryhavok » Mon Oct 10, 2011 12:33 pm

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
SirSoundwaveIV wrote:Name:Blaster
Allegiance: Autobots
Function: Communications
Alt. Mode: Lasonic Old School Style High Performance Portable Music System with Ipod Slot
Weapons: Electro Scrambler Gun
Height: 33ft / 10.07m
Quote: "When the music is rockin, I'm rollin."


Strength: 8
Intelligence: 8
Dexterity: 7
Speed: 2
Endurance: 8
Courage: 9
Firepower: 7
Accuracy: 8
Melee: 8
Tech Skill: 8
Charisma: 10
Rank: 7

Profile: Blaster likes to turn it up loud. That goes for the way he does everything: fighting, talking, playing- living! If Blaster is involved, he makes his presence known. He is in the forefront of any situation. But aside from the things he normally does in the course of being an Autobot, he has a special passion: Rock 'n' Roll. His ability to monitor radio transmissions has exposed him to many Earthen musical styles, all of which he finds interesting. But it is rock music- good, hard and loud- that really sparks his circuits. He'd much rather be lost in the sound of a searing guitar solo than fight Decepticons. However, when called upon he will do what he must for the Autobot cause, albeit reluctantly at times. As Blaster likes to point out, "I hate changing channels in mid-song."

Abilities: Blaster can assume the form of an ipod dock modeled after an old 80's style "boom box." He can send and receive radio signals on all frequencies, and can detect signals with power outputs as weak as a millionth of a watt. His ability to transmit radio signals up to 4000 miles makes him the communications center for the Autobots. In robot form he carries an electro-scrambler gun, which emits powerful waves of electromagnetic energy that disrupt the operations of all but the most heavily shielded electrical devices. In theory, the gun should interfere with the minute electrical impulses of the human nervous system, but Blaster has never used the gun on a human.

Blaster's holo-matter avatar is a (pardon the pun) dead-ringer for "Dimebag" Darrell Abbott. A mid-40's white male, with long, dark, curly hair, a beard, and many tattoos. Blaster simply couldn't resist the homage to a rocker that died before his time.

Weaknesses: Blaster's most obvious weakness is for rock 'n' roll. He will walk unwittingly into a trap for the promise of hearing some new tunes. Radio static has the effect of hampering his operation and even, if strong enough, knocking him out completely.

RP Sample

--Aboard an Autobot Communication Station--

Blaster's feet tapped on top of the monitor's dashboard. It was a fairly quiet day at his station- in terms of reports, not in terms of volume. His rock and roll echoed clear across the station. It was an annoyance for others, but it was a melody from Primus himself in Blaster's audio receptors. Rewind and Eject worked at two smaller monitors, busily sorting out old transmissions from the previous days. There was no doubt in Blaster's mind the former was trying to glean any little piece of information he could from the recordings-hopefully he wouldn't burn himself out. Steeljaw and Ramhorn both resided in his chest compartment.

This relative calm was soon broken. An alert blared over the radio, even drowning out his own music. With a sigh, he cut the tunes. The message was clear- the Technobots' had abandoned ship thanks to a Decepticon assault, and ended up on a nearby world. The location of the ship soon propped up on the monitor, close to another planet. Probably the one they ended up on, Blaster figured. The computer quickly got to work, calculating a rough trajectory of the ship's descent and their escape pods descent. Meanwhile, Blaster sent a message to the rest of the small ship, informing them of a new mission. The only thing he got back was silence. He sighed once more. It looked like the rest of the small crew was busy.

I hate to break my tunes like this, but I can't just leave them out there... Blaster thought to himself. Moving his feet off of the dash and onto the floor, the communications officer stood upright.

"Rewind, Eject, you two ready to rock? We've got some Technobots to find!" The two cassettes complied, immediately transforming into their ipod alternate forms and sliding snugly into Blaster's chest. Making for the door, Blaster headed to a small pod bay on the ship. The pod was small- Blaster doubted he would even have enough space to have his cassettes out of his chest. But, it was pilotable; he was going to need that in order to slip by the Decepticon ship prowling through that section of space.

Time to rock and roll out Blaster thought to himself as the bay doors opened.

(I hope this is good enough :grin: )


Looks solid enough, however Blaster is assigned to Earth and thus your sample cannot be used in the game as your first post. Familiarize yourself with the setting and you are good to go. Blaster was last used here.
User avatar
Cryhavok
RPG Admin
Posts: 1643
Joined: Tue Sep 25, 2001 5:49 am
Strength: 10+
Intelligence: 10
Speed: 5
Endurance: 10+
Rank: 9
Courage: 9
Firepower: 10+
Skill: 10

Re: New NEW Character Applications

Postby SirSoundwaveIV » Mon Oct 10, 2011 12:37 pm

Motto: "Wreck And Rock"
Weapon: Double-Barrelled Air-Compressor Cannon
Ah, alright, cool. I shall read up on it then before postin.

/awaaaaaay
SirSoundwaveIV
Minibot
Posts: 179
Joined: Fri Aug 05, 2011 2:47 pm
Strength: 5
Intelligence: 8
Speed: 4
Endurance: 8
Rank: 6
Courage: 10+
Firepower: 9
Skill: 7

Re: New NEW Character Applications

Postby Cryhavok » Mon Oct 10, 2011 12:40 pm

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
Cravex wrote:Name: Brainstorm
Allegiance: Autobots.
Function: Biomechanical Engineer
Alt. mode: Cybertronic fighter jet
Weapons: A pair of high-energy photon pulse cannons
Special Abilities: Can think of anything in any circumstance
Height: 26ft/7.92 meters tall
Quote: “The strongest tyrant cannot crush freedom of thought.”

STRENGTH: 5
INTELLIGENCE: 8
DEXTERITY: 6
SPEED: 9
ENDURANCE: 6
COURAGE: 9
FIREPOWER: 7
ACCURACY: 6
MELEE: 5
TECH SKILL: 8
CHARISMA: 5
RANK:

Profile: Always looking for ways to better the Cybertronian way of life, which at the current moment means finding ways to give him and his fellow Autobots the edge. A firm believer in that all problems can be resolved if they’re allowed to be developed free of outside constraints. A never ending fountain of ideas, Brainstorm regularly has new ideas working themselves out in the back of his processor while he’s working on a current project or in a battle. Those ideas form a background noise different from that other mechs normally deal with but instead of worrying about his impending demise or a shaky confidence, Brainstorm will be working out a complicated equation. Each idea that crosses his mind takes precedence over his previous one no matter the importance.

Never one to seek a break when he’s working, Brainstorm has often been taken to the Autobot medics for an overheated cranial unit. While not common, he has gotten to know the medics personally during his visits. At one point Ratchet threatened to have him placd on waste removal unless he slowed his pace. Of course he agreed to Ratchet’s demands but he never had any intention of following through. The idea may have gotten lost in the labyrinth of other ideas that make up his daily life.

Always the thinker, Brainstorm develops ideas for both the destruction and luxury of his fellow Transformers. While every Autobot dreams of peace, he does so for different reasons. At some point he knows the war will end and he’ll be able to concentrate fully on aiding his fellow mechs.

Abilities: In jet mode, maximum speed: 5200 mph. Range: 8000 miles.


Weaknesses: Brainstorm tends to become so wrapped up in his thoughts and projects he can forget to replenish his energon at times but more likely, his meta processor overheats and shorts out sections of his cerebro-circuitry.

Sample Post: The clicking of the computer terminal filled the small room that served as Brainstorm’s private work space. The test was in its hundredth run in order to prove his latest theory on individual cloaks. If successful it’d grant the bot using it an ability to hide from sight as well as sensors. The only problem thus far was the inter-dimensional boundaries stability. If he could solve that small issue then he’d have a device ready to turn the tide of the war.

Such technological advancements would be welcomed, but the methods used to advance the idea into a reality were less than desirable to his superiors, hence the need to do such experiments within the confines of his private space. If he were discovered by the Ultra Magnus, Prowl, or any of the other goody-two-shoes… let’s just say he didn’t want to think of the possibilities. While he didn’t think it’d be too much of an issue he’d rather not chance it.

Brainstorm ignored the clicking computer as it echoed in his receptors while he worked on a side project. He wanted to change the phase variance on an energon recharge node. If he could increase its output then it’d cut one’s time replenishing energon in half. After all, wasn’t it in everyone’s interest to eliminate the excessive consumption? He thought so. This would be the simplest way to end the gluttony of some of his fellow Autobots.

Lost in his endeavor he didn’t hear the computer stop it’s countdown and began its testing phase until a light flashed from it. He turned at the burst of brightness to find his computer was gone. Frowning he reached over to the area the terminal was sitting in and passed through the space. His simulation was a success of sorts, he now had his hundredth error to correct. He now needed another computer terminal for his hundredth and one test. At some point he needed to figure out how to bring the terminals back from whatever dimension they went to. At least he hadn’t attempted it on a living being, but questions would soon be asked for the missing terminals. His idea seemed so simple when it first occurred to him.


Some number changing...

Height: 31 ft / 9,46 m meters tall

STRENGTH: 5
INTELLIGENCE: 8
DEXTERITY: 7
SPEED: 10
ENDURANCE: 6
COURAGE: 9
FIREPOWER: 7
ACCURACY: 7
MELEE: 5
TECH SKILL: 9
CHARISMA: 5
RANK: 7

Also, flesh out the abilities section a bit and you're a good to go. :)
User avatar
Cryhavok
RPG Admin
Posts: 1643
Joined: Tue Sep 25, 2001 5:49 am
Strength: 10+
Intelligence: 10
Speed: 5
Endurance: 10+
Rank: 9
Courage: 9
Firepower: 10+
Skill: 10

Re: New NEW Character Applications

Postby Cravex » Tue Oct 11, 2011 8:24 pm

Motto: ""I am my business""
Weapon: Crossbow
Requested changes have been made. :)

Name: Brainstorm
Allegiance: Autobots.
Function: Biomechanical Engineer
Alt. mode: Cybertronic fighter jet
Weapons: A pair of high-energy photon pulse cannons
Special Abilities: Can think of anything in any circumstance
Height: 31 ft/9.46 meters tall
Quote: “The strongest tyrant cannot crush freedom of thought.”

STRENGTH: 5
INTELLIGENCE: 8
DEXTERITY: 7
SPEED: 10
ENDURANCE: 6
COURAGE: 9
FIREPOWER: 7
ACCURACY: 7
MELEE: 5
TECH SKILL: 9
CHARISMA: 5
RANK: 7

Profile: Always looking for ways to better the Cybertronian way of life, which at the current moment means finding ways to give him and his fellow Autobots the edge. A firm believer in that all problems can be resolved if they’re allowed to be developed free of outside constraints. A never ending fountain of ideas, Brainstorm regularly has new ideas working themselves out in the back of his processor while he’s working on a current project or in a battle. Those ideas form a background noise different from that other mechs normally deal with but instead of worrying about his impending demise or a shaky confidence, Brainstorm will be working out a complicated equation. Each idea that crosses his mind takes precedence over his previous one no matter the importance.

Never one to seek a break when he’s working, Brainstorm has often been taken to the Autobot medics for an overheated cranial unit. While not common, he has gotten to know the medics personally during his visits. At one point Ratchet threatened to have him placd on waste removal unless he slowed his pace. Of course he agreed to Ratchet’s demands but he never had any intention of following through. The idea may have gotten lost in the labyrinth of other ideas that make up his daily life.

Always the thinker, Brainstorm develops ideas for both the destruction and luxury of his fellow Transformers. While every Autobot dreams of peace, he does so for different reasons. At some point he knows the war will end and he’ll be able to concentrate fully on aiding his fellow mechs.


Abilities: When in jet mode Brainstorm can reach a maximum speed of 5200 mph. Along with his great speed he also enjoys and extended range of 8000 miles. Aside from his physical abilities, Brainstorm lives up to his name by producing idea after idea on as many ranging topics as his imagination can create. Never one ot be short on ideas, he tends to aggravate his superiors with his lack of focus.


Weaknesses: Brainstorm tends to become so wrapped up in his thoughts and projects he can forget to replenish his energon at times but more likely, his meta processor overheats and shorts out sections of his cerebro-circuitry.

Sample Post: The clicking of the computer terminal filled the small room that served as Brainstorm’s private work space. The test was in its hundredth run in order to prove his latest theory on individual cloaks. If successful it’d grant the bot using it an ability to hide from sight as well as sensors. The only problem thus far was the inter-dimensional boundaries stability. If he could solve that small issue then he’d have a device ready to turn the tide of the war.

Such technological advancements would be welcomed, but the methods used to advance the idea into a reality were less than desirable to his superiors, hence the need to do such experiments within the confines of his private space. If he were discovered by the Ultra Magnus, Prowl, or any of the other goody-two-shoes… let’s just say he didn’t want to think of the possibilities. While he didn’t think it’d be too much of an issue he’d rather not chance it.

Brainstorm ignored the clicking computer as it echoed in his receptors while he worked on a side project. He wanted to change the phase variance on an energon recharge node. If he could increase its output then it’d cut one’s time replenishing energon in half. After all, wasn’t it in everyone’s interest to eliminate the excessive consumption? He thought so. This would be the simplest way to end the gluttony of some of his fellow Autobots.

Lost in his endeavor he didn’t hear the computer stop it’s countdown and began its testing phase until a light flashed from it. He turned at the burst of brightness to find his computer was gone. Frowning he reached over to the area the terminal was sitting in and passed through the space. His simulation was a success of sorts, he now had his hundredth error to correct. He now needed another computer terminal for his hundredth and one test. At some point he needed to figure out how to bring the terminals back from whatever dimension they went to. At least he hadn’t attempted it on a living being, but questions would soon be asked for the missing terminals. His idea seemed so simple when it first occurred to him.
User avatar
Cravex
Combiner
Posts: 482
Joined: Thu Nov 27, 2003 1:42 am
Strength: 9
Intelligence: 7
Speed: 6
Endurance: 6
Rank: N/A
Courage: 10+
Firepower: 7
Skill: 7

Re: New NEW Character Applications

Postby Orangebolt » Tue Oct 11, 2011 8:33 pm

Name: Tracks

Allegiance: Autobot

Function: Warrior

Alt. mode: Chevrolet C5 Z06
Weapons:Dual Shoulder Heat Seeking Missile Launchers and a Black Beam Gun

Special Abilities: Hover Car Mode

Height: 28ft 8.53m

Quote: 'looking good is what life's all about'

STRENGTH:6
INTELLIGENCE:6
DEXTERITY: 5
SPEED: 7
ENDURANCE: 8
COURAGE: 6
FIREPOWER: 8
ACCURACY: 6
MELEE: 5
TECH SKILL: 8
CHARISMA:5
RANK:

Profile: Tracks is a little bit of a narcissist, according to his Autobot buddies, and it's hard for him to stay lighthearted under such criticism. He attributes it to jealousy, since most Autobots don't have a sleek sports car mode like his. He does his best to fight but he would rather cruise around the streets of the city.

Abilities: Tracks has a hover car mode. 280mph and 290 miles. His black beam gun can envolop the victim in darkness, his rocket launchers pack a nasty punch.
Weaknesses: Working with other Autobots


Sample Post: Tracks was enjoying the day as much as any other Autobot when he heard a noise. "Is that jazz music I hear?" Tracks asked Blaster. "You betcha, why?" Blaster replies questioningly. "No reason." Deep inside he knew why he asked, he wanted to find that nightclub.

"Optimus Prime, I would like to investigate a jazz nightclub in the city, I think there is some Decepticon activity there." Tracks lied.
"Very well, but take Bumblebee and Jazz with you." Optimus granted.
"No! Its too dangerous!" Tracks blurted out a little too suspiciously. "Sorry sir, i don't know what got into me."
"Just get going."
Orangebolt
Mini-Con
Posts: 1
Joined: Tue Oct 11, 2011 7:00 pm
Watch Orangebolt on YouTube
Strength: 10
Intelligence: 10+
Speed: 10+
Endurance: 6
Rank: 4
Courage: 8
Firepower: 3
Skill: 9

Re: New NEW Character Applications

Postby brotherthat » Thu Oct 13, 2011 12:48 pm

Motto: "Chaos is the only remedy for insanity"
Weapon: Electro Scrambler Gun
Twitch

Allegiance: Autobot
Sub-group: none
Function: Hacker/Sniper
Alternate Modes: Cybertronian Civilian transport refitted with communications and radar gear
Weapons: Anti material Rifle and concealed shot gun built into right arm
Special Abilities: near complete understanding of non living computer programming. Advanced radar, Energon tracking system, improved audio sensors
Height: 25ft/ 7.62m
Quote: "Why does this always happen to me!.”


Strength: 3
Intelligence: 7
Dexterity: 6
Speed: 4
Endurance: 4
Courage: 5
Firepower:8
Accuracy: 7
Melee: 3
Tech Skill: 8
Charisma: 6
Rank:


Profile: Twitch hates his job. He had signed up to be a sniper not an intelligence agent twisting his way through old abandoned Deception instillations looking for scraps of codes, passwords, bits of old logistical information. But while he loathes his role in the Auto bots it does not stop him from being good at it. Many combat officers have benefited from his recovery of Deception secrets that had been carelessly left behind in the wake of the war. Twitch gets little satisfaction from this and still carries his custom built anti material rifle in the hopes he might get a chance to use it one day. But perhaps the real reason he hates his job is the fact that he never knows if the bases he uncovers are truly abandoned.

Abilities: Twitch is a expert marksman with his anti material rifle. The solid slugs the gun fires can penetrate most cover and the barrel mounts a scope with sophisticated energon tracking programs. Twitch before the war was an electronics programmer for non sentient computers and thus knows how to operate most electric devises. Twitch’s increasing paranoia has resulted in him upgrading his radar system as well as his audio receptors.

Weaknesses: Twitch does not like to fight close up preferring to stay at a distance. IF an opponent is too close for him to feel comfortable fighting he will try to hide rather than fight using his shot gun only when nessisary. The anti material rifle takes time to be assembled from its component parts that he stores on his back. His time spent alone in Old deception bases has led to twitch to become increasingly paranoid that counter intelligence agents like sound wave are closing in on him. This manifests itself in physical tics and twitches and when twitch is truly scared, he will rush his work and make mistakes.

Sample post: Twitch did not know what to do down in the spark forsaken pit he had been calling home for the past Mega Cycle. The deception base had been empty and devoid of traps so it had been fairly easy to set up shop, rummage for some energon substitutes that had been left behind, and hack into the bases data records that some carless con had forgone to wipe. That had been before Ravage showed up. Twitch did not kid himself that Ravage not detected his presence yet. The question was how to deal with the situation. Even if he was able to overpower him Twitch would still have to deal with sound wave, who would almost surely be near his favoured pet. Still being trapped in a data center with only one way in or out had its advantages.
Twitch unfolded his anti material rifle and aimed it through the crack in the door at the spot where he was sure that ravage was waiting for him. ``huh?” he whispered when looking down his rifles scope. “No energon signature” He thought to himself. Doubtless the cons had found a way to mask their energy readings. Twitch pulled the trigger. A loud clang erupted when the specialise round hit its target. A scream of pain failed to ring out. In confusion twitch deliberately poked his head out the door. “I’m a slaggin fool” He chided himself as he looked upon the smoking remains of one of the deceptions weapons crates. “Well it could have been Ravage” He said to himself as he folded back up his rifle.
Last edited by brotherthat on Thu Oct 13, 2011 3:58 pm, edited 1 time in total.
brotherthat
Mini-Con
Posts: 5
Joined: Tue Aug 16, 2011 9:41 pm
Strength: 1
Intelligence: 6
Speed: 2
Endurance: 2
Rank: 1
Courage: 5
Firepower: 2
Skill: 6

Re: New NEW Character Applications

Postby Cryhavok » Thu Oct 13, 2011 3:31 pm

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
Cravex wrote:Requested changes have been made. :)

Name: Brainstorm
Allegiance: Autobots.
Function: Biomechanical Engineer
Alt. mode: Cybertronic fighter jet
Weapons: A pair of high-energy photon pulse cannons
Special Abilities: Can think of anything in any circumstance
Height: 31 ft/9.46 meters tall
Quote: “The strongest tyrant cannot crush freedom of thought.”

STRENGTH: 5
INTELLIGENCE: 8
DEXTERITY: 7
SPEED: 10
ENDURANCE: 6
COURAGE: 9
FIREPOWER: 7
ACCURACY: 7
MELEE: 5
TECH SKILL: 9
CHARISMA: 5
RANK: 7

Profile: Always looking for ways to better the Cybertronian way of life, which at the current moment means finding ways to give him and his fellow Autobots the edge. A firm believer in that all problems can be resolved if they’re allowed to be developed free of outside constraints. A never ending fountain of ideas, Brainstorm regularly has new ideas working themselves out in the back of his processor while he’s working on a current project or in a battle. Those ideas form a background noise different from that other mechs normally deal with but instead of worrying about his impending demise or a shaky confidence, Brainstorm will be working out a complicated equation. Each idea that crosses his mind takes precedence over his previous one no matter the importance.

Never one to seek a break when he’s working, Brainstorm has often been taken to the Autobot medics for an overheated cranial unit. While not common, he has gotten to know the medics personally during his visits. At one point Ratchet threatened to have him placd on waste removal unless he slowed his pace. Of course he agreed to Ratchet’s demands but he never had any intention of following through. The idea may have gotten lost in the labyrinth of other ideas that make up his daily life.

Always the thinker, Brainstorm develops ideas for both the destruction and luxury of his fellow Transformers. While every Autobot dreams of peace, he does so for different reasons. At some point he knows the war will end and he’ll be able to concentrate fully on aiding his fellow mechs.


Abilities: When in jet mode Brainstorm can reach a maximum speed of 5200 mph. Along with his great speed he also enjoys and extended range of 8000 miles. Aside from his physical abilities, Brainstorm lives up to his name by producing idea after idea on as many ranging topics as his imagination can create. Never one ot be short on ideas, he tends to aggravate his superiors with his lack of focus.


Weaknesses: Brainstorm tends to become so wrapped up in his thoughts and projects he can forget to replenish his energon at times but more likely, his meta processor overheats and shorts out sections of his cerebro-circuitry.

Sample Post: The clicking of the computer terminal filled the small room that served as Brainstorm’s private work space. The test was in its hundredth run in order to prove his latest theory on individual cloaks. If successful it’d grant the bot using it an ability to hide from sight as well as sensors. The only problem thus far was the inter-dimensional boundaries stability. If he could solve that small issue then he’d have a device ready to turn the tide of the war.

Such technological advancements would be welcomed, but the methods used to advance the idea into a reality were less than desirable to his superiors, hence the need to do such experiments within the confines of his private space. If he were discovered by the Ultra Magnus, Prowl, or any of the other goody-two-shoes… let’s just say he didn’t want to think of the possibilities. While he didn’t think it’d be too much of an issue he’d rather not chance it.

Brainstorm ignored the clicking computer as it echoed in his receptors while he worked on a side project. He wanted to change the phase variance on an energon recharge node. If he could increase its output then it’d cut one’s time replenishing energon in half. After all, wasn’t it in everyone’s interest to eliminate the excessive consumption? He thought so. This would be the simplest way to end the gluttony of some of his fellow Autobots.

Lost in his endeavor he didn’t hear the computer stop it’s countdown and began its testing phase until a light flashed from it. He turned at the burst of brightness to find his computer was gone. Frowning he reached over to the area the terminal was sitting in and passed through the space. His simulation was a success of sorts, he now had his hundredth error to correct. He now needed another computer terminal for his hundredth and one test. At some point he needed to figure out how to bring the terminals back from whatever dimension they went to. At least he hadn’t attempted it on a living being, but questions would soon be asked for the missing terminals. His idea seemed so simple when it first occurred to him.


Looks good, approved.
User avatar
Cryhavok
RPG Admin
Posts: 1643
Joined: Tue Sep 25, 2001 5:49 am
Strength: 10+
Intelligence: 10
Speed: 5
Endurance: 10+
Rank: 9
Courage: 9
Firepower: 10+
Skill: 10

Re: New NEW Character Applications

Postby Devastron » Thu Oct 13, 2011 8:33 pm

Weapon: Energo-Sword
Orangebolt wrote:Name: Tracks

Allegiance: Autobot

Function: Warrior

Alt. mode: Chevrolet C5 Z06
Weapons:Dual Shoulder Heat Seeking Missile Launchers and a Black Beam Gun

Special Abilities: Hover Car Mode

Height: 28ft 8.53m

Quote: 'looking good is what life's all about'

STRENGTH:6
INTELLIGENCE:6
DEXTERITY: 5
SPEED: 7
ENDURANCE: 8
COURAGE: 6
FIREPOWER: 8
ACCURACY: 6
MELEE: 5
TECH SKILL: 8
CHARISMA:5
RANK:

Profile: Tracks is a little bit of a narcissist, according to his Autobot buddies, and it's hard for him to stay lighthearted under such criticism. He attributes it to jealousy, since most Autobots don't have a sleek sports car mode like his. He does his best to fight but he would rather cruise around the streets of the city.

Abilities: Tracks has a hover car mode. 280mph and 290 miles. His black beam gun can envolop the victim in darkness, his rocket launchers pack a nasty punch.
Weaknesses: Working with other Autobots


Sample Post: Tracks was enjoying the day as much as any other Autobot when he heard a noise. "Is that jazz music I hear?" Tracks asked Blaster. "You betcha, why?" Blaster replies questioningly. "No reason." Deep inside he knew why he asked, he wanted to find that nightclub.

"Optimus Prime, I would like to investigate a jazz nightclub in the city, I think there is some Decepticon activity there." Tracks lied.
"Very well, but take Bumblebee and Jazz with you." Optimus granted.
"No! Its too dangerous!" Tracks blurted out a little too suspiciously. "Sorry sir, i don't know what got into me."
"Just get going."


This application and sample post are not up to the standards we have in the game. Please try looking at approved applications and in game posts to see what we are looking for.
User avatar
Devastron
Godmaster
Posts: 1779
Joined: Thu Jul 03, 2003 5:48 pm

Re: New NEW Character Applications

Postby Devastron » Thu Oct 13, 2011 8:38 pm

Weapon: Energo-Sword
brotherthat wrote:Twitch

Allegiance: Autobot
Sub-group: none
Function: Hacker/Sniper
Alternate Modes: Cybertronian Civilian transport refitted with communications and radar gear
Weapons: Anti material Rifle and concealed shot gun built into right arm
Special Abilities: near complete understanding of non living computer programming. Advanced radar, Energon tracking system, improved audio sensors
Height: 25ft/ 7.62m
Quote: "Why does this always happen to me!.”


Strength: 3
Intelligence: 7
Dexterity: 6
Speed: 4
Endurance: 4
Courage: 5
Firepower:8
Accuracy: 7
Melee: 3
Tech Skill: 8
Charisma: 6
Rank:


Profile: Twitch hates his job. He had signed up to be a sniper not an intelligence agent twisting his way through old abandoned Deception instillations looking for scraps of codes, passwords, bits of old logistical information. But while he loathes his role in the Auto bots it does not stop him from being good at it. Many combat officers have benefited from his recovery of Deception secrets that had been carelessly left behind in the wake of the war. Twitch gets little satisfaction from this and still carries his custom built anti material rifle in the hopes he might get a chance to use it one day. But perhaps the real reason he hates his job is the fact that he never knows if the bases he uncovers are truly abandoned.

Abilities: Twitch is a expert marksman with his anti material rifle. The solid slugs the gun fires can penetrate most cover and the barrel mounts a scope with sophisticated energon tracking programs. Twitch before the war was an electronics programmer for non sentient computers and thus knows how to operate most electric devises. Twitch’s increasing paranoia has resulted in him upgrading his radar system as well as his audio receptors.

Weaknesses: Twitch does not like to fight close up preferring to stay at a distance. IF an opponent is too close for him to feel comfortable fighting he will try to hide rather than fight using his shot gun only when nessisary. The anti material rifle takes time to be assembled from its component parts that he stores on his back. His time spent alone in Old deception bases has led to twitch to become increasingly paranoid that counter intelligence agents like sound wave are closing in on him. This manifests itself in physical tics and twitches and when twitch is truly scared, he will rush his work and make mistakes.

Sample post: Twitch did not know what to do down in the spark forsaken pit he had been calling home for the past Mega Cycle. The deception base had been empty and devoid of traps so it had been fairly easy to set up shop, rummage for some energon substitutes that had been left behind, and hack into the bases data records that some carless con had forgone to wipe. That had been before Ravage showed up. Twitch did not kid himself that Ravage not detected his presence yet. The question was how to deal with the situation. Even if he was able to overpower him Twitch would still have to deal with sound wave, who would almost surely be near his favoured pet. Still being trapped in a data center with only one way in or out had its advantages.
Twitch unfolded his anti material rifle and aimed it through the crack in the door at the spot where he was sure that ravage was waiting for him. ``huh?” he whispered when looking down his rifles scope. “No energon signature” He thought to himself. Doubtless the cons had found a way to mask their energy readings. Twitch pulled the trigger. A loud clang erupted when the specialise round hit its target. A scream of pain failed to ring out. In confusion twitch deliberately poked his head out the door. “I’m a slaggin fool” He chided himself as he looked upon the smoking remains of one of the deceptions weapons crates. “Well it could have been Ravage” He said to himself as he folded back up his rifle.


This is a good start, we just need to make a few tweaks to it. I would recommend dropping the sniper bit from his function. With an accuracy of 7 he isn't really qualified to be a sniper. He can still carry the rifle and have wanted to be a sniper, as I think that all still works very well with what you have. A run through a spell checker will help take care of a a few spelling issues.

I do wonder where you were planning to play this character. Earth is where most of the action is taking place, although Nebulous is a possibility. take a look at what is going on in both places and let me know what you think.
User avatar
Devastron
Godmaster
Posts: 1779
Joined: Thu Jul 03, 2003 5:48 pm

Re: New NEW Character Applications

Postby brotherthat » Fri Oct 14, 2011 12:16 am

Motto: "Chaos is the only remedy for insanity"
Weapon: Electro Scrambler Gun
Twitch

Allegiance: Autobot
Sub-group: unaffiliated
Function: Hacker
Alternate Modes: Cybertronian Civilian transport refitted with communications and radar gear
Weapons: Anti material Rifle and concealed shot gun built into right arm
Special Abilities: near complete understanding of non sentient computer programming. Advanced radar, Energon tracking system, improved audio sensors
Height: 25ft/ 7.62m
Quote: “Why does this always happen to me!"


Strength: 3
Intelligence: 7
Dexterity: 6
Speed: 4
Endurance: 4
Courage: 5
Firepower: 8
Accuracy: 7
Melee: 3
Tech Skill: 8
Charisma: 6
Rank:


Profile: Twitch hates his job. He had signed up to be a sniper not an intelligence agent twisting his way through old abandoned Deception instillations looking for scraps of code, passwords, bits of old logistical information. But while he loathes his role in the Auto bots it does not stop him from being good at it. Many combat officers have benefited from his recovery of Deception secrets that had been carelessly left behind in the wake of the war. Twitch gets little satisfaction from this and still carries his custom built anti material rifle in the hopes he might get a chance to use it one day. But perhaps the real reason he hates his job is the fact that he never knows if the bases he uncovers are truly abandoned.

Abilities: Twitch is a above average marksman with his anti material rifle. The solid slugs the gun fires can penetrate most cover and the barrel mounts a scope with sophisticated energon tracking programs. Twitch before the war was an electronics programmer for non sentient computers and thus knows how to operate most electric devises. Twitch’s increasing paranoia has resulted in him upgrading his radar system as well as his audio receptors.

Weaknesses:Twitch does not like to fight close up preferring to stay at a distance. If an opponent is too close for comfort he will try to hide rather than fight. When no other option is available Twitch will use his shot gun but in order to cover for his retreat rather than to attack. The anti material rifle takes time to be assembled from its component parts that he stores on his back. His time spent alone in Old deception bases has led to twitch to become increasingly paranoid that counter intelligence agents like sound wave are closing in on him. This manifests itself in physical tics and twitches. When Twitch is truly fear full, he will rush his work and make mistakes

Sample post: Twitch did not know what to do; down in the spark forsaken pit he had been calling home for the past Mega Cycle. The deception base had been empty and devoid of traps so it had been fairly easy to set up shop, rummage for some energon substitutes that had been left behind, and hack into the base's data records that some careless con had forgoten to wipe. That had been before Ravage showed up.

Twitch did not kid himself that Ravage had not detected his presence yet. The question was how to deal with the situation. Even if he was able to overpower him Twitch would still have to deal with Sound Wave, who would almost surely be near his favored pet. Still being trapped in a data center with only one way in or out had its advantages.

Making his decision Twitch unfolded his anti material rifle and aimed it through the crack in the door at the spot where he was sure that ravage was waiting for him. ``huh?” He whispered when looking down his rifles scope. “No energon signature” He thought to himself. Doubtless the cons had found a way to mask their energy readings. Twitch pulled the trigger. A loud clang erupted when the specialized round hit its target. A scream of pain failed to ring out. In confusion twitch deliberately poked his head out the door. “I’m a slaggin fool” He chided himself as he looked upon the smoking remains of one of the deceptions weapons crates. “Well it could have been Ravage” He said to himself as he folded back up his rifle.



ok i hope the changes i have made are adequate.

Thank you for pointing out the spelling it is the most troublesome problem i have.

As for placement i don't really mind but as this is my first time playing a forum based rpg and i would appreciate not just being thrown into the chaos from the get go if possible.

Thanks

p.s if i end up on earth do i need to scan a earth vehicle?
brotherthat
Mini-Con
Posts: 5
Joined: Tue Aug 16, 2011 9:41 pm
Strength: 1
Intelligence: 6
Speed: 2
Endurance: 2
Rank: 1
Courage: 5
Firepower: 2
Skill: 6

Re: New NEW Character Applications

Postby Thunderboomer » Fri Oct 14, 2011 11:29 pm

Hey there,

I've RPG'd before but it's been a few years (last big one was an Xmen Evolution RPG). I used a couple of Character named from RID and Universe/RTS just as stand ins for the story. This is in no way intended to be canon (unless approved) and is just the basic idea for the character's backstory. Thanks!


Name: Rotor
Allegiance: Autobot
Sub-group: Wreckers (Former)
Function: Special Operative
Alt. mode: Boeing AH-64 Apache
Weapons: Twin Swords, Dagger, Arm Mounted Machine Guns, Silenced Blaster Pistol
Special Abilities: None
Height: 29 ft/ 8.8 m
Quote: “Get in, get out, get the job done.”


Strength: 7

Intelligence: 8

Dexterity: 6

Speed: 5

Endurance: 7

Courage: 8

Firepower: 6

Accuracy: 5

Melee: 9

Tech Skill: 6

Charisma: 3

Rank: Determined by the staff.

Profile: At one time Rotor was a personable, charismatic, and well-liked 'bot. He served as sub-commander of the elite Wreckers unit under Impactor and was an able squad commander. Despite these accolades he was always seen as just one of the 'bots by his comrades. A disastrous mission into Kaon changed all that. His squad was massacred and Rotor barely escaped with his spark intact. He was never the same again. He resigned from his post as Sub-Commander and outright refused to accept anything but solo suicide missions. Bitter, Pessimistic, and Sharp-tongued; Rotor barely speaks to his comrades anymore. His self-exile is born not out of spite for his fellow Autobots, but to protect himself from further pain and guilt. He sees himself as responsible for the safety of his fellows and thus puts himself in harms way to protect them...not that they'd know it from talking to him.

Abilities: Rotor is regarded by his fellow Autobots as one of the best trained cybertronian martial artists among them. As comfortable with a sword as he is with his hands, Rotor's melee combat skills are the stuff of legend. Though very capable of utilizing firepower when the situation calls for it Rotor prefers to act silently; disarming and immobilizing his opponent rather than overwhelming them with sheer firepower. This makes him a capable saboteur; able to stealthily infiltrate a Decepticon outpost and leave before his presence is suspected let alone detected.

Weaknesses: Rotor's mental scars far outweigh his physical ones. The loss of his squad crippled confidence in his leadership abilities and racked him with guilt. As such he sees himself as completely expendable and accepts death without a thought. He deals with the anxiety he suffers from working with other by alienating himself from his fellow Autobots with both his actions and his words.

Sample Post:
An explosion rocks the ground. Rotor feels like he's been here before but shakes off the sensation of deja-vu without reservation. His squad has a job to do and the Wreckers have a reputation to maintain. He signals for the left flank to take cover while he and his point men lay down cover.
“Supression fire!” he hears himself yell to his men “I want Beta in that structure ASAP. The sooner we're in the sooner we go home.”
His troops obey without hesitation. Laser fire floods the space around him. He sees Decepticons return fire from their covers points. Each time they return fire, there seems to be less and less of them. He smiles and swells with a sense of pride. His squadron is the best of the best. Hand selected by Impactor and trained under him to act as one well oiled machine. Each bot an extension of the other, each one willing to lay down their lives for the other. A sharp noise snaps him back to reality. He notices a canister just as it bounces off the ground in front of him.
Concussion Grenade he thinks to himself. He has no time to react. Suddenly Wedge is on it. Like some sort of Cyber-Ball star he kicks the Grenade as it lands for a third bounce and it soars above Rotors head back towards it's launch point. He feels the blast before he hears it. He turns to see bits of shrapnel where a Decepticon unit had been laying fire into his men only Nano-kliks before.
“Alright, Sir?” Wedge addresses him over the fire.
Rotor takes an Astrosecond to register what just happened.
“Yeah Rook, just great” he manages to stutter out “Thanks to you”.
“Just doin' my job!” Wedge said through his characteristic smirk.
Wedge was by far the least experienced bot on the mission but both he and Impactor saw something in the young Autobot. With a little experience, he'd make a great Squad Commander. Pit, he could even be Prime material.
He'll take over for me one day Rotor smiled to himself.
Wedge's optic exploded and the back of his head casing burst forth bits of processor and energon splatter on the ground. He dropped still grinning.
“SNIPER!!” he hears one of his men yell, though the voice seems far away.
Suddenly the ground lit up with sniper fire. Not one sniper but many. He forced himself as flush as he could against the piece of foundation he'd been using for cover. The bolts stripped Wedge's chassis to barely recognizable within Nano-kliks.
Rotor looked around, his men were dropping like nebulon-flies. He turned to see Beta squad's progress towards their target and was horrified by what he saw. 3 massive Decepticons he recognized as Dropshot, Lugnut, and Heavy Load were taking his men apart piece by piece.
The Heavy Brigade he thought to himself. They knew we were coming, this was a trap all along!
He felt his rage build up and finally boil over. He shot up out of his cover and began fire madly in every direction, his machine guns working at maximum output. He began to register the sharp pain from the sniper bolts entering his body, but it felt like someone else was experiencing it. He then saw Lugnut lob a missile the size of a large Nebulon at him, seeing it hit the ground as he felt the sensation of being taken off of his feet.


Rotor inhaled sharply and shot upright on his stasis-platform.
He looked wildly around to find the battlefield had become his dimly-lit personal quarters. He exhaled carefully and shook his head, clutching his temple.
That dream again
This is why he hated stasis...
Thunderboomer
Mini-Con
Posts: 9
Joined: Wed May 09, 2007 6:34 pm

Re: New NEW Character Applications

Postby Devastron » Tue Oct 18, 2011 9:09 pm

Weapon: Energo-Sword
brotherthat wrote:Twitch

Allegiance: Autobot
Sub-group: unaffiliated
Function: Hacker
Alternate Modes: Cybertronian Civilian transport refitted with communications and radar gear
Weapons: Anti material Rifle and concealed shot gun built into right arm
Special Abilities: near complete understanding of non sentient computer programming. Advanced radar, Energon tracking system, improved audio sensors
Height: 25ft/ 7.62m
Quote: “Why does this always happen to me!"


Strength: 3
Intelligence: 7
Dexterity: 6
Speed: 4
Endurance: 4
Courage: 5
Firepower: 8
Accuracy: 7
Melee: 3
Tech Skill: 8
Charisma: 6
Rank:


Profile: Twitch hates his job. He had signed up to be a sniper not an intelligence agent twisting his way through old abandoned Deception instillations looking for scraps of code, passwords, bits of old logistical information. But while he loathes his role in the Auto bots it does not stop him from being good at it. Many combat officers have benefited from his recovery of Deception secrets that had been carelessly left behind in the wake of the war. Twitch gets little satisfaction from this and still carries his custom built anti material rifle in the hopes he might get a chance to use it one day. But perhaps the real reason he hates his job is the fact that he never knows if the bases he uncovers are truly abandoned.

Abilities: Twitch is a above average marksman with his anti material rifle. The solid slugs the gun fires can penetrate most cover and the barrel mounts a scope with sophisticated energon tracking programs. Twitch before the war was an electronics programmer for non sentient computers and thus knows how to operate most electric devises. Twitch’s increasing paranoia has resulted in him upgrading his radar system as well as his audio receptors.

Weaknesses:Twitch does not like to fight close up preferring to stay at a distance. If an opponent is too close for comfort he will try to hide rather than fight. When no other option is available Twitch will use his shot gun but in order to cover for his retreat rather than to attack. The anti material rifle takes time to be assembled from its component parts that he stores on his back. His time spent alone in Old deception bases has led to twitch to become increasingly paranoid that counter intelligence agents like sound wave are closing in on him. This manifests itself in physical tics and twitches. When Twitch is truly fear full, he will rush his work and make mistakes

Sample post: Twitch did not know what to do; down in the spark forsaken pit he had been calling home for the past Mega Cycle. The deception base had been empty and devoid of traps so it had been fairly easy to set up shop, rummage for some energon substitutes that had been left behind, and hack into the base's data records that some careless con had forgoten to wipe. That had been before Ravage showed up.

Twitch did not kid himself that Ravage had not detected his presence yet. The question was how to deal with the situation. Even if he was able to overpower him Twitch would still have to deal with Sound Wave, who would almost surely be near his favored pet. Still being trapped in a data center with only one way in or out had its advantages.

Making his decision Twitch unfolded his anti material rifle and aimed it through the crack in the door at the spot where he was sure that ravage was waiting for him. ``huh?” He whispered when looking down his rifles scope. “No energon signature” He thought to himself. Doubtless the cons had found a way to mask their energy readings. Twitch pulled the trigger. A loud clang erupted when the specialized round hit its target. A scream of pain failed to ring out. In confusion twitch deliberately poked his head out the door. “I’m a slaggin fool” He chided himself as he looked upon the smoking remains of one of the deceptions weapons crates. “Well it could have been Ravage” He said to himself as he folded back up his rifle.



ok i hope the changes i have made are adequate.

Thank you for pointing out the spelling it is the most troublesome problem i have.

As for placement i don't really mind but as this is my first time playing a forum based rpg and i would appreciate not just being thrown into the chaos from the get go if possible.

Thanks

p.s if i end up on earth do i need to scan a earth vehicle?


He's good to go and can be started on Earth. You will need to pick out an Earth mode prior to bringing him into the game. We can assume he chose it before arriving there. Just add it to the profile when you post it in the Custom Autobot profile forum. He can start on the Guardian in orbit over Earth.
User avatar
Devastron
Godmaster
Posts: 1779
Joined: Thu Jul 03, 2003 5:48 pm

Re: New NEW Character Applications

Postby Devastron » Tue Oct 18, 2011 9:33 pm

Weapon: Energo-Sword
Thunderboomer wrote:Hey there,

I've RPG'd before but it's been a few years (last big one was an Xmen Evolution RPG). I used a couple of Character named from RID and Universe/RTS just as stand ins for the story. This is in no way intended to be canon (unless approved) and is just the basic idea for the character's backstory. Thanks!


Name: Rotor
Allegiance: Autobot
Sub-group: Wreckers (Former)
Function: Special Operative
Alt. mode: Boeing AH-64 Apache
Weapons: Twin Swords, Dagger, Arm Mounted Machine Guns, Silenced Blaster Pistol
Special Abilities: None
Height: 29 ft/ 8.8 m
Quote: “Get in, get out, get the job done.”


Strength: 7

Intelligence: 8

Dexterity: 6

Speed: 5

Endurance: 7

Courage: 8

Firepower: 6

Accuracy: 5

Melee: 9

Tech Skill: 6

Charisma: 3

Rank: Determined by the staff.

Profile: At one time Rotor was a personable, charismatic, and well-liked 'bot. He served as sub-commander of the elite Wreckers unit under Impactor and was an able squad commander. Despite these accolades he was always seen as just one of the 'bots by his comrades. A disastrous mission into Kaon changed all that. His squad was massacred and Rotor barely escaped with his spark intact. He was never the same again. He resigned from his post as Sub-Commander and outright refused to accept anything but solo suicide missions. Bitter, Pessimistic, and Sharp-tongued; Rotor barely speaks to his comrades anymore. His self-exile is born not out of spite for his fellow Autobots, but to protect himself from further pain and guilt. He sees himself as responsible for the safety of his fellows and thus puts himself in harms way to protect them...not that they'd know it from talking to him.

Abilities: Rotor is regarded by his fellow Autobots as one of the best trained cybertronian martial artists among them. As comfortable with a sword as he is with his hands, Rotor's melee combat skills are the stuff of legend. Though very capable of utilizing firepower when the situation calls for it Rotor prefers to act silently; disarming and immobilizing his opponent rather than overwhelming them with sheer firepower. This makes him a capable saboteur; able to stealthily infiltrate a Decepticon outpost and leave before his presence is suspected let alone detected.

Weaknesses: Rotor's mental scars far outweigh his physical ones. The loss of his squad crippled confidence in his leadership abilities and racked him with guilt. As such he sees himself as completely expendable and accepts death without a thought. He deals with the anxiety he suffers from working with other by alienating himself from his fellow Autobots with both his actions and his words.

Sample Post:
An explosion rocks the ground. Rotor feels like he's been here before but shakes off the sensation of deja-vu without reservation. His squad has a job to do and the Wreckers have a reputation to maintain. He signals for the left flank to take cover while he and his point men lay down cover.
“Supression fire!” he hears himself yell to his men “I want Beta in that structure ASAP. The sooner we're in the sooner we go home.”
His troops obey without hesitation. Laser fire floods the space around him. He sees Decepticons return fire from their covers points. Each time they return fire, there seems to be less and less of them. He smiles and swells with a sense of pride. His squadron is the best of the best. Hand selected by Impactor and trained under him to act as one well oiled machine. Each bot an extension of the other, each one willing to lay down their lives for the other. A sharp noise snaps him back to reality. He notices a canister just as it bounces off the ground in front of him.
Concussion Grenade he thinks to himself. He has no time to react. Suddenly Wedge is on it. Like some sort of Cyber-Ball star he kicks the Grenade as it lands for a third bounce and it soars above Rotors head back towards it's launch point. He feels the blast before he hears it. He turns to see bits of shrapnel where a Decepticon unit had been laying fire into his men only Nano-kliks before.
“Alright, Sir?” Wedge addresses him over the fire.
Rotor takes an Astrosecond to register what just happened.
“Yeah Rook, just great” he manages to stutter out “Thanks to you”.
“Just doin' my job!” Wedge said through his characteristic smirk.
Wedge was by far the least experienced bot on the mission but both he and Impactor saw something in the young Autobot. With a little experience, he'd make a great Squad Commander. Pit, he could even be Prime material.
He'll take over for me one day Rotor smiled to himself.
Wedge's optic exploded and the back of his head casing burst forth bits of processor and energon splatter on the ground. He dropped still grinning.
“SNIPER!!” he hears one of his men yell, though the voice seems far away.
Suddenly the ground lit up with sniper fire. Not one sniper but many. He forced himself as flush as he could against the piece of foundation he'd been using for cover. The bolts stripped Wedge's chassis to barely recognizable within Nano-kliks.
Rotor looked around, his men were dropping like nebulon-flies. He turned to see Beta squad's progress towards their target and was horrified by what he saw. 3 massive Decepticons he recognized as Dropshot, Lugnut, and Heavy Load were taking his men apart piece by piece.
The Heavy Brigade he thought to himself. They knew we were coming, this was a trap all along!
He felt his rage build up and finally boil over. He shot up out of his cover and began fire madly in every direction, his machine guns working at maximum output. He began to register the sharp pain from the sniper bolts entering his body, but it felt like someone else was experiencing it. He then saw Lugnut lob a missile the size of a large Nebulon at him, seeing it hit the ground as he felt the sensation of being taken off of his feet.


Rotor inhaled sharply and shot upright on his stasis-platform.
He looked wildly around to find the battlefield had become his dimly-lit personal quarters. He exhaled carefully and shook his head, clutching his temple.
That dream again
This is why he hated stasis...


Just a couple of little things. We haven't really established the wreckers much in game so we'd prefer if you don't mention them in the history. Perhaps just say it was an elite and specially traded unit? Also, if you could put some line breaks in your sample post it would be appreciated. We typically skip lines between paragraphs to make them easier to read.
User avatar
Devastron
Godmaster
Posts: 1779
Joined: Thu Jul 03, 2003 5:48 pm

PreviousNext

Return to RPG - Registration & Discussion

Patreon
Charge Our Energon Reserves. Join the Seibertron Elite.
Support SEIBERTRON™