by Rat Convoy » Mon Oct 06, 2008 3:24 pm
We were doing well before the reset. A combination of all missions being increased from 4v4 to 6v6 and the hardcore Decepticon players being on pretty much 24/7 did us in right from the start. There was pretty much no tally that didn't have us losing at least 5 missions.
It didn't help that there was multiple times when a single player would jump into a mission when there was no backup to be had; we gave away a lot of our score that way, unfortunately. Though I imagine there probably wasn't much we could do about it.
Maybe in the next tournament I'll suggest they go back to only counting missions if they're at least half-full, there's plenty of older tournaments where that was the guideline. It would give the little factions like us a bit more breathing room in guessing whether to commit our bots to a tourney mission or not.
We were doing well before the reset. A combination of all missions being increased from 4v4 to 6v6 and the hardcore Decepticon players being on pretty much 24/7 did us in right from the start. There was pretty much no tally that didn't have us losing at least 5 missions.
It didn't help that there was multiple times when a single player would jump into a mission when there was no backup to be had; we gave away a lot of our score that way, unfortunately. Though I imagine there probably wasn't much we could do about it.
Maybe in the next tournament I'll suggest they go back to only counting missions if they're at least half-full, there's plenty of older tournaments where that was the guideline. It would give the little factions like us a bit more breathing room in guessing whether to commit our bots to a tourney mission or not.