Zordon wrote:could i put my 2 pence in and ask if possible change the 1 member per team per mission rule to 2 members a team just for the maximals, just for the last few weeks/months then im sure we could easily get fuller missions.
Unfortunately, that something we
cant do for this version of the game due to the way its programmed, but it has been mentioned as a feature of V2 as Gestalts cant be included without it. Also, unless I've totally misunderstood what OS has said, there will also be 'drones' that should help to remove the outnumbering disadvantage to some degree.
How they are implemented though, i wouldn't like to say.
Also, mixed faction missions (i.e. Max & Cons v Preds & Bots) are
definitely in HMW2
The rest of it is good stuff though, keep the ideas coming.
I want a good cross section of what you think across as much of the faction as possible, before I have the deal with the spam ill get when I ask the Preds.

[quote="Zordon"]could i put my 2 pence in and ask if possible change the 1 member per team per mission rule to 2 members a team just for the maximals, just for the last few weeks/months then im sure we could easily get fuller missions.[/quote]
Unfortunately, that something we [i]cant [/i]do for this version of the game due to the way its programmed, but it has been mentioned as a feature of V2 as Gestalts cant be included without it. Also, unless I've totally misunderstood what OS has said, there will also be 'drones' that should help to remove the outnumbering disadvantage to some degree. [i]How [/i]they are implemented though, i wouldn't like to say.
Also, mixed faction missions (i.e. Max & Cons v Preds & Bots) are [i]definitely [/i]in HMW2
The rest of it is good stuff though, keep the ideas coming.
I want a good cross section of what you think across as much of the faction as possible, before I have the deal with the spam ill get when I ask the Preds. :lol: