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Rolling Treasure Hunt of Iacon Snap version

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Re: Rolling Treasure Hunt of Iacon Snap version

Post by SNAPCASE » Sat Jul 31, 2010 9:40 am

incentives part is over now so:

1st Anshin

2nd Rage

3rd ProwlJazz

Re: Rolling Treasure Hunt of Iacon Snap version

Post by _Anshin_ » Wed Jul 28, 2010 6:33 pm

Thanks Snapcase.
I have already thought up a new Treasure Hunt and I hope you guys will like it.

Re: Rolling Treasure Hunt of Iacon Snap version

Post by SNAPCASE » Wed Jul 28, 2010 9:12 am


teh good

_Anshin_ wrote:?. 02:49 Warblade transforms into a Strong Land Animal and rams Dark Rodimus.

Not sure if we are counting Arena matches for Missions, so I will remove it if we are not. Will not close out this fight until I have had a review of the ? submission

no arena doesn't count but these two do

_Anshin_ wrote: Use ram as the last move in a mission, 3 times:
Complete

With that Anshin wins this round of The Rolling Treasure Hunt of Iacon

and takes 1st place in the incentives but has i said i'll be running that part for 1 week so the rest of you bots have to friday midnight to post your kills

Re: Rolling Treasure Hunt of Iacon Snap version

Post by SNAPCASE » Mon Jul 26, 2010 1:52 pm

_Anshin_ wrote: Get a member of your team killed in 1 min or less in a mission:Complete


Use ram as the last move in a mission, 3 times:

both good and with that Anshin takes the lead

Re: Rolling Treasure Hunt of Iacon Snap version

Post by SNAPCASE » Mon Jul 26, 2010 8:54 am

Neo Crusader wrote:2. get a member of your team killed in 1 min or less in a mission Complete
1:00 - Cosmic Scorn strafes Neo Crusader

thats good


all good also


both good

_Anshin_ wrote: Last one standing, be the only bot with any health left in a mission (3 on 3 minimum):Complete

also good

The {Rage Bot} wrote:2. get a member of your team killed in 1 min or less in a mission
01:03 Skullcruncher kicks Kicks. Does this count?

no for the officially rolling treasure hunt, for that has to be just has the objective says "get a member of your team killed in 1 min or less in a mission" but for the incentives part i am willing to let it go because it is a hard one to get, only Neo has got it so far, so you still have to be on the hunt for that one if you want to win

Re: Rolling Treasure Hunt of Iacon Snap version

Post by _Anshin_ » Sun Jul 25, 2010 8:47 pm

Place Holder
Objectives:

Last one standing, be the only bot with any health left in a mission (3 on 3 minimum):Complete


Get a member of your team killed in 1 min or less in a mission:Complete


Use ram as the last move in a mission, 3 times:
Complete

Re: Rolling Treasure Hunt of Iacon Snap version

Post by The {Rage Bot} » Sun Jul 25, 2010 1:36 pm

I claim this spot in the name of Rage

Objectives:

1. last one standing, be the only bot with any health left in a mission (3 on 3 minimum).Complete
07:33 Stubbs kicks Bloodshed.
2. get a member of your team killed in 1 min or less in a mission Complete?
01:03 Skullcruncher kicks Kicks. Does this count?
If not I will find another one.
3. use ram as the last move in a mission, 3 timesComplete
03:52 Swooshinator transforms into a Medium Vehicle and rams Cyclonus.
02:33 Swooshinator transforms into a Medium Vehicle and rams Kapoonis.
00:42 Junkers transforms into a Predator and rams Grand Cannon.

Re: Rolling Treasure Hunt of Iacon Snap version

Post by ProwlJazz » Sun Jul 25, 2010 1:47 am

Let`s a go!

Objective:

1. Last one standing, be the only bot with any health left in a mission (3 on 3 minimum).

2. Get a member of your team killed in 1 min or less in a mission

3. Use ram as the last move in a mission, 3 times
104:53 - Longarm transforms into a Medium Vehicle and rams Garrote.
202:37 - Autobot Jazz transforms into a Medium Vehicle and rams Hysteria.
300:53 - Optimus Prime transforms into a Heavy Vehicle and rams Leg Lock

Re: Rolling Treasure Hunt of Iacon Snap version

Post by SNAPCASE » Sat Jul 24, 2010 9:13 am

Neo Crusader wrote:Quick question about 2. Are you allowing iron-botting or do you have to enter the mission with 100% health?

yes, you do have to be 100% going in to the mission, thanks for the catch should of clarified that

Re: Rolling Treasure Hunt of Iacon Snap version

Post by Neo Crusader » Sat Jul 24, 2010 5:58 am

Placeholder
Nice objectives man, should be a good challenge.
Quick question about 2. Are you allowing iron-botting or do you have to enter the mission with 100% health?

Objectives:

1. last one standing, be the only bot with any health left in a mission (3 on 3 minimum).

2. get a member of your team killed in 1 min or less in a mission Complete
1:00 - Cosmic Scorn strafes Neo Crusader

3. use ram as the last move in a mission, 3 times
03:40 Omegalomaniac transforms into a Heavy Vehicle and rams Slipstream. Slipstream has gone into stasis lock!

Rolling Treasure Hunt of Iacon Snap version

Post by SNAPCASE » Thu Jul 22, 2010 9:49 pm

So lets continue down the yellow brick road

Starts 12:01 est. July 24, 2010

Objectives:

1. last one standing, be the only bot with any health left in a mission (3 on 3 minimum).

2. get a member of your team killed in 1 min or less in a mission

3. use ram as the last move in a mission, 3 times

No double posting of kills please

And preferred format of posting is:
02:55 - Terror Strike transforms into a Predator and rams Parasite.


Just for the kick in the nuts, some incentives, this part I’ll run for 1 week, after which I’ll hand out the prizes:
1st prize €100,000
2nd prize €50,000
3rd prize €25,000

*This thing is open now to any bot you wants to play*

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