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Auto Bot wrote:These newer toys are much more playable than the old ones.
DevastaTTor wrote:Auto Bot wrote:These newer toys are much more playable than the old ones.
Sorry, but that's opinion, not fact. It all depends on your imagination and your expectations.
EDIT: Articulation makes a toy easy to pose, not more playable.
DevastaTTor wrote:Auto Bot wrote:These newer toys are much more playable than the old ones.
Sorry, but that's opinion, not fact. It all depends on your imagination and your expectations.
EDIT: Articulation makes a toy easy to pose, not more playable.
Auto Bot wrote:Maybe the next time i see a fantastic artwork or kitbash, i'd better say...
I think wow!
:lol: :lol: :lol:
Auto Bot wrote:Nobody is speaking of gospel here.
This is forum. Not encyclopedia.
Are you ok?
schizophrenica wrote:I agree with the person that says that as we get older our imagination sort of leaves us a bit.. I enjoyed playing with the g1 toys immensely. I remember that even after i broke half of snarl's tail he was still so much fun to play with. I'd imagine that he had his tail torn off in battle and make up scenes in my head. The toys nowadays I buy more for display purposes, like it or not I've grown up now and I don't take prime in one hand and megs in the other and bash em together like I used to.
I'm sure if you gave a kid now a g1 toy he'd laugh his head off, but I definitely had more fun playing with the g1 toys because my brain at the time was a childs brain, and the memories stick until now.
Does any of this makes sense? It does for me ..
Sledge wrote:I don't agree that imagination fades as you get older. Maybe yours has, but the popularity of sites such as Fanfiction.net and The Lexicon shows there's a lot of adults with a lot of imagination left. When I can get my arse in gear and actually complete a fic, I can share it with the world, instead of it being gone as soon as I put the toys away.
Redimus wrote:
Now G1, well, later waves were pretty playable, but the early stuff (much like the movie toys) were not. Easy to break, far too many small bits to lose (with no where sencible to put em in one or other mode)
Redimus wrote:Personaly i beleive the tf toys were never mor playable than they were around BW/BM/RiD period and laterly Cyb/Classics period. Why?
In these two periods youve had toys that have (generally) good convincing alt modes, and very flexible robot modes (which in my mind equals more posibilities in play). Also they (especilly the Classics/Cyb toys) have a lot of bits that can be removed with out breakage. As i kid, i loved toys you could safly take bits off of. It ment they were damaged (then they got magically fixed in seconds, such is imagination).
Where the BW/BM/RiD tfs lose out on the playability scales is the ease of transfomration, some ere rather difficult.
Now G1, well, later waves were pretty playable, but the early stuff (much like the movie toys) were not. Easy to break, far too many small bits to lose (with no where sencible to put em in one or other mode) and pretty limited to what thye could do (stand up/lie down dead).
Apart from the lose pieces syndrome, the movie toys are the same, they are not in any stretch of the imagnination particularly playable.
kirbenvost wrote:Yeah, I'm gonna agree on the durability=playability thing. Seems to me the movie figures look very easily breakable, and don't seem like they'd hold up well for kids.
DevastaTTor wrote:kirbenvost wrote:Yeah, I'm gonna agree on the durability=playability thing. Seems to me the movie figures look very easily breakable, and don't seem like they'd hold up well for kids.
Once has to ask the question, is an overly articulated, more detailed figure the most playable? As I posted last week, that makes it more open to different poses but does that make it actually more playable? First gen Star Wars fans like me didn't have any problems getting hours and hours of play our of the early figures. Same with G1 Tformers.
For adult and older collectors, complex, articulated figures are probably better. For kids, the real target audience, does all of that matter as much? Hell, kids are happy playing with the box.
Sledge wrote:How is it different, though? You're using your imagination to create the whole thing. In fact, I'd say the reason I prefer writing about TFs to playing with them is because I can do more. I can create starships, use characters I don't own, do anything at all. Writing stretches my imagination because I can play with the characters anywhere, and have them do anything. I'm not even constrained by only being able to hold two figures at a time.
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