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We all know action masters suck but what is about them that sucks?

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We all know action masters suck but what is about them that sucks?

Postby shortround » Tue Aug 21, 2007 8:10 am

For me personal I think it was the site of prowl riding a motorcycle that pretty much told me that this was going to be a crappy line of toys. Heck they don't even transform either the only thing that did transform in most cases was the vehicle or whatever else that came with them. So what do think made the action master a waste of shelf space.
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Postby Gutsman Heavy » Tue Aug 21, 2007 8:44 am

I'd have to say the whole "no transforming" thing
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Postby Creature SH » Tue Aug 21, 2007 8:50 am

Obviously lack of transformation. And the added articulation wasn't extensive enough to make up for that.
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Postby GetterDragun » Tue Aug 21, 2007 9:07 am

This subject requires an answer from Captain Obvious.
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Postby ThunderThruster » Tue Aug 21, 2007 10:49 am

Weapon: Twin Shoulder-Mounted Rocket Launchers
Gutsman Heavy wrote:I'd have to say the whole "no transforming" thing


i'll agree to that!
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Postby Unicron Singularity » Tue Aug 21, 2007 12:27 pm

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How can they be "Transformers" if they can't even transform? ;P

thats why Action Masters can go suck horse :P
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Postby Windsweeper » Tue Aug 21, 2007 2:45 pm

Personally I liked them. AM Prime was closer in scale to Motormaster than the original. The Actionmasters looked nice when posed with the likes of Gestalts and Firecons. Prime and Megatron had great vehicles.

Also there were some cool new characters among them like Kick-off, Treadshot and Axer.

Would love to see Energon Divebomb repainted as Banzai-tron and Cruellock as Tyrannitron. Even remold Clssaics Megatron head and give us Treadshot. Or RM Road Rocket as Rad.
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Postby lanzajr26 » Tue Aug 21, 2007 2:47 pm

GetterDragun wrote:This subject requires an answer from Captain Obvious.


Indeed, only he can save the day.
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