Bungie wrote:What are people's thoughts?
What would it take to convince gaming developers to take the gamble and develop a genuine transformers game? Developers have created many fun TMNT games so why has no one ever created a genuine transformers game for the entire fans of transformers and non transformers gamers to enjoy.
It is 2008 now and still no decent transformers game!Why? Please tell me why?
But you forget, there is a difference between "Fun" and "Good." The TMNT games, aside from the new movie game, have had the exact style of video game for at least 15 years. Ever since TMNT 2: The Arcade Game on the NES and, arcade, Ninja Turtle games haven't changed, giving us the exact same game since 1989. Meaning, fans of Ninja Turtles, while we love them and love the games, have been playing the exact same thing since 1989(when Konami released the Arcade game.)
When the did take a different route with the new TMNT movie game, while it was a nice change, they failed miserably at a few key aspects, namely CO-OP, in a game based on teamwork, you can't team up with a buddy and go through. Not to mention they essentially took Prince of Persia, and dumbed it down a lot.
Now, Transformers suffers from this same problem. Some people loved the movie game, for whatever inconceivable reason. But through the years we have only gotten one true Transformers game, and I'm fairly certain people will agree when I say it's the Transformers Armada game.
The movie game failed partly due to the fact that Traveller's Tales and not Atari made the game. Traveller's Tales whipped up gems like Crash Bandicoot and Lego Star Wars. So with the movie game, they did something completely different, a beatem-up/driver in a sandbox environment.
It also failed partly, I would assume, because they had a strict deadline in which to release the game in time with the movie. The game may have been a bit better if it had a few extra months in the oven before it was released.
But for a sequel game, since Traveller's Tales already has the legwork done, all the game would need is tweaking in large parts to make the game actually fun instead of "drive here, no, here, no, here, wait back there" and give us more to a game than "OMG destructible environments!" that force us to use the environment to beat opponents. Palm Tree is not > Advanced Alien Weaponry.
So yeah, so long as they keep the sandbox the same, tweek the driving missions to not suck, totally revamp the combat to something worthwhile, and make playing the game more interesting than it was. They should be good for a sequel game.
This is, of course, with how much the first one sucked, if they even get to do the second one.