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MYoung23 wrote:I thought this was the best issue of the entire AHM series.
tigertracks 24 wrote:The Pretender portion of KUP's recovery I need to read again. He has no shell, or he is the shell? AS in his mind is kept elsewhere? This was confusing for me, but it was nice to see Brainstorm helping with these revolutionary methods, and not just Jetfire.
Calvatron wrote:It doesn't make sense, because it's perceptor reacting. He's not thinking clearly, and hasn't dealt with what happened to him. so he makes a complete 180 thinking that it will prevent him from being hurt again rather than dealing with what happened and moving on.
Calvatron wrote:As for taking out monstructor, i thought it was him trying to show how helpful he can be to the war effort and how he would be the perfect sniper. considering the state he's in mentally, it makes sense that he would want to show up with a bang.
Omega Supreme wrote:A connective filament directly beneath the mid-torso armature. Striking it with enough force...will send it into spasm.
Convotron wrote:The thing with Monstructor's easy defeat is due to its "weak spot" is established in Spotlight: Optimus Prime.
Jeysie wrote:Convotron wrote:The thing with Monstructor's easy defeat is due to its "weak spot" is established in Spotlight: Optimus Prime.
Yes, I know, but....
1. So in all of that fighting, none of the Decepticons ever hit Monstructor in the chest?
2. Nobody told the Decepticons how to take down Monstructor even though they were helping prevent, you know, the destruction of the entire universe? And then the Decepticons never noticed and fixed that one weak spot even though they managed to reverse-engineer the process enough to both calm the six down into normal warriors (something even Jetfire & his crew couldn't do) and build Devastator?
I don't mind characters getting a little badass time, but not by way of handing the enemy the Idiot Ball.
Jeysie wrote:Convotron wrote:The thing with Monstructor's easy defeat is due to its "weak spot" is established in Spotlight: Optimus Prime.
Yes, I know, but....
1. So in all of that fighting, none of the Decepticons ever hit Monstructor in the chest?
2. Nobody told the Decepticons how to take down Monstructor even though they were helping prevent, you know, the destruction of the entire universe? And then the Decepticons never noticed and fixed that one weak spot even though they managed to reverse-engineer the process enough to both calm the six down into normal warriors (something even Jetfire & his crew couldn't do) and build Devastator?
I don't mind characters getting a little badass time, but not by way of handing the enemy the Idiot Ball.
tigertracks 24 wrote:In truth, if there were anybody who could hit an exact small size weak spot on an enemy target, I would imagine it would be the guy with the microscope lens that magnifies things to a jillion x the original size, and then uses it to feed data to his rifle scope.
Convotron wrote:2. Considering the general psychology of Decepticons, who's to say they didn't keep the weak spot there in case Monstructor gets out of hand at some point? Megatron put a de-activation code in Sixshot, for example.
Convotron wrote:The thing is, Monstructor's defeat is a detail of the subtext of the story, which deals with Perceptor's drastic turn of attitude and perspective.
Jeysie wrote:Convotron wrote:2. Considering the general psychology of Decepticons, who's to say they didn't keep the weak spot there in case Monstructor gets out of hand at some point? Megatron put a de-activation code in Sixshot, for example.
Because the Autobots didn't know about Sixshot's activation code. In contrast, if you're trying to engineer a WMD to take down your enemy, if you have to put in a backdoor weakness, you don't keep the thing your enemy already knows about.
Convotron wrote:Apparently the only ones who knew Sixshot's de-activation code was Megatron and Starscream. The point is that Decepticons don't trust Decepticons. The Decepticons also didn't engineer Monstructor, they studied it for its Gestalt tech. It's a wild dog that they have leashed. Why perfect the weakness if it isn't easy to hit in the first place?
Convotron wrote:Blaster was shocked. He's the one who said that Perceptor "defiled" himself by making such upgrades.
Convotron wrote:To me, Pereceptor's sudden change after nearly being killed makes sense when you compound the way that Prowl is making cold and calculated decisions, taking emotion out of the equation. Perceptor nearly dies and says "Enough is enough, being an easy going field nerd isn't going to cut it.".
Convotron wrote:I don't argue that this could have been much more well written but this turn for the character is far more dramatic than having Pereceptor deciding to become a sniper on his own terms.
Convotron wrote:
1. It's not just the chest, it's a specific spot.
2. Considering the general psychology of Decepticons, who's to say they didn't keep the weak spot there in case Monstructor gets out of hand at some point? Megatron put a de-activation code in Sixshot, for example.
Jeysie wrote:You're missing my point again. Sixshot's weakness was a good choice of backdoor precisely because no one but Megatron and Starscream knew about it. They could rely on it without the risk of the Autobots being able to turn him off with ease. In contrast, not fixing a weakness that is accessible to the Autobots is just asking for trouble no matter how supposedly difficult it is to hit. Murphy's Law and all that.
Jeysie wrote:I meant the part where Springer looks like he's disgusted by seeing Perceptor's exposed bits. You'd think as a Wrecker he'd have seen far worse than that by now (and likely caused by his own hands, at that).
Jeysie wrote:Well, except that again this isn't the first time he's had to deal with that sort of situation, and I'd think that getting shot by a fellow Autobot would have made the SL: Blaster incident even more disturbing, yet he didn't go all unhinged from that.
Jeysie wrote:I just think it's dull, especially since the fact that it makes no sense for the character pulls me too far out of the mood to be impressed by the drama of it. Personally I'd rather have far less cliche drama and far more interesting food-for-thought and philosophizing. Kind of like the Prowl story in the same issue, for instance!
ponycorn wrote:Good point. This is also not new for gestalts. Recall the three specific spots on Bruticus' back that Starscream built in as a safety. With that in mind, the bit with Monstructor makes much more sense.
ponycorn wrote:With regards for Perceptor as a sniper, this is also not too much of a new thing, also with G1 cartoon roots.
Convotron wrote:To play Devil's Advocate, if a Decepticon fixed Monstructor, what would stop him from using a control mechanism to keep Monstructor under his sole control so he could make a power play for command?
Convotron wrote:Chalk it up to the continuity issues in AHM, which is the main criticism I have of the series. I've enjoyed most of it, though.
Convotron wrote:I definitely like IDW Prowl's characterization as it skirts very closely to crossing moral lines. He has the best intent but you know what they say about the road to hell...
Jeysie wrote:Yeah, I really love the way Prowl's been portrayed here. All too often writers focus on the "prick" side of him without also showing that his opinions, while unpopular, are frequently right nonetheless. Makes the character end up being just a foil to glorify the mavericks.
So this little story that both shows why Prowl's earned his way to being a high-ranking Autobot and gives a little dig at the writers' bad tendency to be biased a little too much towards the lone hero types, is a welcome thing.
hellkitty wrote:I have to admit that while I'm glad to see Prowl getting some character, I have mixed feelings about his character. Yes, he psychologically hangs together beautifully, and everything he says and does makes an absolute and chilling sense so cheers to Nick Roche, but...aren't these supposed to be the *good guys*?! This sort of hearts/minds manipulation, especially so, so very consciously done, really complicates the moral spectrum of the normally squeaky-clean Autobots. I'm not against it--in fact, I YAWN at the 'perfectly pure and good' Autobots as they're normally depicted, but I just wonder why this is showing up...now in the series? Before, when we've had these sorts of moral issues, if memory serves it's been kind of one-off--oh look, he's still angsty about having been tortured by the humans, etc, and we're supposed to feel that he's damaged, but not the Autobots' general moral integrity.
HK, still chewing on it.
Skids wrote:Liked the art too, for both stories; I didn't get a chance to comment on AHM #13, but I wasn't really feeling the way Figueroa's been inspired by the Junk-formers too much; his work for the Armada/Energon comics was far better.
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