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Batman: Arkham Asylum

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Batman: Arkham Asylum

Postby 009* » Sun Apr 19, 2009 6:42 pm

Weapon: Double-Barreled, Armor-Piercing Particle Beam Cann...
Is anyone looking forward to this game?
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Re: Batman: Arkham Asylum

Postby Shadowman » Sun Apr 19, 2009 9:43 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Its release date is June 23rd. My birthday. Batman: Arkham Asylum is coming out on my birthday. I mean, I was already hyped, but this is a sign from the Gaming Gods.
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Re: Batman: Arkham Asylum

Postby Senor Hugo » Mon Apr 20, 2009 8:18 pm

I really hope this breaks the curse of Batman and Video games.

Meaning, there has never been a good Batman video game.

Ever.

But this looks @#$%ing amazing
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Re: Batman: Arkham Asylum

Postby Psychout » Tue Apr 21, 2009 5:29 am

Motto: "This post clearly was meant to offend, and if you are affected by it in any way please close your browser and discuss it with someone who knows not to take the internet seriously."
Weapon: Black Magic
It had better be good.

Im currently torn between TF2:ROFL, Wolverine and Arkham Asylam for which time vacuum wil be allowed to destroy my summer first, and this is looking to be it so far..
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Re: Batman: Arkham Asylum

Postby Dragonslayer » Tue Apr 21, 2009 1:28 pm

Motto: "Howdy, dammit!"
Weapon: Photon Blaster
I've already preordered my copy, so I'm just playing the waiting game. Gotta say, this looks effing awesome 8)
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Re: Batman: Arkham Asylum

Postby It Is Him » Sat Apr 25, 2009 5:05 pm

Senor Hugo wrote:I really hope this breaks the curse of Batman and Video games.

Meaning, there has never been a good Batman video game.

Ever.

But this looks @#$%ing amazing


Not a fan of Batman for the NES?
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Re: Batman: Arkham Asylum

Postby sniper_samurai » Sat May 02, 2009 1:38 pm

Yeah just orderd the collectors edition myself(16" batarrang FTW). Pity its been delayed though.
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Re: Batman: Arkham Asylum

Postby Paper_Magi » Sat May 09, 2009 10:07 am

My local gamestop has a demo preview of it, and while most the actual fighting is reactionary button smashing, it does take a little bit of actual skill, and it's amazingly fun to watch batman facekick someone, backflip, catch a dudes pipe and crack his knee with it before suckerpunching his face. Very VERY amusing. Looking foreward to it personally.
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Re: Batman: Arkham Asylum

Postby The Happy Locust » Sun May 10, 2009 7:55 pm

Motto: "A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools- Douglas Adams"
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Paper_Magi wrote:My local gamestop has a demo preview of it, and while most the actual fighting is reactionary button smashing, it does take a little bit of actual skill, and it's amazingly fun to watch batman facekick someone, backflip, catch a dudes pipe and crack his knee with it before suckerpunching his face. Very VERY amusing. Looking foreward to it personally.


The demo was fun, but seemed little more than a beat-em-up. Hopefully they touch up a bunch of the visual glitches as I saw Batman kick air above a villain's head quite a few times during the closeup shots.
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Re: Batman: Arkham Asylum

Postby Paper_Magi » Wed May 13, 2009 12:19 am

True, true. Theres also supposed to be parts of the game that involve finding clues, piecing together puzzles, and whatnot.. But the combat seems to be pretty straight foreward beat em up. Maybe that'll be different for the boss battles. Cause we all know batman uses gadgets to take out the big badguys.
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Re: Batman: Arkham Asylum

Postby Evil_the_Nub » Thu May 14, 2009 4:04 am

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I read an article about it and it said combat would involve hiding in rafters and observing the situation before jumping in. Like if there was a baddy with a machine gun you'd need to take him out first and disappear before the other baddies knew what happened. You actually fight like Batman, I hope they keep it that way.
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Re: Batman: Arkham Asylum

Postby Dragonslayer » Thu May 14, 2009 11:50 am

Motto: "Howdy, dammit!"
Weapon: Photon Blaster
Evil_the_Nub wrote:I read an article about it and it said combat would involve hiding in rafters and observing the situation before jumping in. Like if there was a baddy with a machine gun you'd need to take him out first and disappear before the other baddies knew what happened. You actually fight like Batman, I hope they keep it that way.

Yeah that's the Predator mode where you try to eliminate all enemies without being discovered. There's also a mode where you just brawl with wave after wave of enemies. So you get both sides of the situation, as it were.
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