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Loose head joint on CC Bumblebee?

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Loose head joint on CC Bumblebee?

Postby Obsidian_Prime » Sat Sep 01, 2007 9:00 pm

Weapon: Electron Scimitar Sword
Anyone else have this problem?
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Postby bran10 » Sat Sep 01, 2007 9:01 pm

I think it's like that. Mine is like that too. But still VERY poseable
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Postby Obsidian_Prime » Sat Sep 01, 2007 9:07 pm

Weapon: Electron Scimitar Sword
Mine is really loose when he turns his head towards the right.
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Postby ultra tron » Sat Sep 01, 2007 9:25 pm

Yeah, it kind of moves like a bobblehead doll.
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Postby tom brokaw » Sat Sep 01, 2007 9:29 pm

mine is really easy to move, but its not to the point where its loose. now if you want a loose joint in BB, whose 70s BB has a weak hip joint?
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Postby Obsidian_Prime » Sat Sep 01, 2007 9:46 pm

Weapon: Electron Scimitar Sword
tom brokaw wrote:mine is really easy to move, but its not to the point where its loose. now if you want a loose joint in BB, whose 70s BB has a weak hip joint?


Well, my friend bought a 74' Bumblebee today. While he transformed him back into carmode, a screw on the leg joint popped out and was bent as well. Also the pegs of the hood is faulty, too.
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Postby tom brokaw » Sat Sep 01, 2007 9:55 pm

Obsidian_Prime wrote:
tom brokaw wrote:mine is really easy to move, but its not to the point where its loose. now if you want a loose joint in BB, whose 70s BB has a weak hip joint?


Well, my friend bought a 74' Bumblebee today. While he transformed him back into carmode, a screw on the leg joint popped out and was bent as well. Also the pegs of the hood is faulty, too.

ouch, sorry to hear that.... well that figure always has problems, especially the hood problem which can totally screw up a 70s BB for good.
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Postby Obsidian_Prime » Sat Sep 01, 2007 10:00 pm

Weapon: Electron Scimitar Sword
tom brokaw wrote:
Obsidian_Prime wrote:
tom brokaw wrote:mine is really easy to move, but its not to the point where its loose. now if you want a loose joint in BB, whose 70s BB has a weak hip joint?


Well, my friend bought a 74' Bumblebee today. While he transformed him back into carmode, a screw on the leg joint popped out and was bent as well. Also the pegs of the hood is faulty, too.

ouch, sorry to hear that.... well that figure always has problems, especially the hood problem which can totally screw up a 70s BB for good.


Another unfortunate thing is that he paid 30 bucks for it at the Frank & Son collectible show.
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Postby bran10 » Sun Sep 02, 2007 1:50 am

tom brokaw wrote:mine is really easy to move, but its not to the point where its loose. now if you want a loose joint in BB, whose 70s BB has a weak hip joint?
Omg don't get me started, I barely move it and he bends over! well not alot, but if I wanna adjust his feet his hips like bend. Its just plain weak!
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Postby tom brokaw » Sun Sep 02, 2007 2:48 am

bran10 wrote:
tom brokaw wrote:mine is really easy to move, but its not to the point where its loose. now if you want a loose joint in BB, whose 70s BB has a weak hip joint?
Omg don't get me started, I barely move it and he bends over! well not alot, but if I wanna adjust his feet his hips like bend. Its just plain weak!

yup, i have to readjust his legs every time i move him because he wont stand straight :? .
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Postby Pontimax 01 » Sun Sep 02, 2007 2:50 am

tom brokaw wrote:mine is really easy to move, but its not to the point where its loose. now if you want a loose joint in BB, whose 70s BB has a weak hip joint?


My 76 BB's hips sway to any music I think. Not an impressive figure with his flaws.


original topic, all my Concept BB's heads are just great, even after removing them once or twice. They'll hold any pose I give them. Love'em.
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Postby tom brokaw » Sun Sep 02, 2007 3:03 am

Pontimax 01 wrote:
tom brokaw wrote:mine is really easy to move, but its not to the point where its loose. now if you want a loose joint in BB, whose 70s BB has a weak hip joint?


My 76 BB's hips sway to any music I think. Not an impressive figure with his flaws.


original topic, all my Concept BB's heads are just great, even after removing them once or twice. They'll hold any pose I give them. Love'em.

haha, 70s BB dances better than beatmix BB.
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Postby Obsidian_Prime » Sun Sep 02, 2007 3:49 am

Weapon: Electron Scimitar Sword
Any way to solve my dilemma?
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Postby bran10 » Sun Sep 02, 2007 3:58 am

doubt theres a way to fix it, I believe that its not on a ball joint right? Mines like that, but its sitting on my desk, I dont play with it much, so there's no problem for me.
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Postby Justicity » Sun Sep 02, 2007 4:40 am

I'll assume CC means Concept Camero, as opposed to Classics Camero, and then move onto the "74" Bumblebee doesn't exist. It's either a 76, 77 or a 78 Camero. Those were the only years to include the wrap around window before the body shape changed & BB has the old body shape & wrap around windows. Therefore he is NOT a 74.

But yes, I find that pretty much all of Concept is loose, his waist especially. To tighten the head you'd need to take it apart, & I don't know how, or how you could put it back together after, there's no screws.
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Postby Pontimax 01 » Sun Sep 02, 2007 4:41 am

Yeah, BB's head is on a ball joint. You could try clear nail polish or superglue to tighten up the joint. I had to do it to one of my Concept BB's shoulder joints because it was so loose his arm wouldn't stay up. It's better then it was, and can be posed, but it's not perfect.

His head just snaps right off, lift straight up. It can take quite a bit of force, but it'll come off.
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