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william-james88 wrote:aronjlove wrote:What's up with the scale? I don't remember Dinobot towering over Primal in the cartoon and I just recently re-watched the first two seasons.
He did, I am rewatching it now. The reason they seem the same height in some shots (like the first episode) is because Dinobot in alt mode is as tall as Primal (in either mode).
But in robot mode...
aronjlove wrote:Huh, you're right. I was completely oblivious to it but now that I know to look for it I can't not see it. In my defense, Dinobot does seem to spend more time in beast mode than not.
AllNewSuperRobot wrote:This has the distinction of being the first MP figure I didn't need the instructions to transform. I'm unsure if the simplicity of it is a good or bad thing, given it is more expensive/overpriced than the more complex contemporaries within the BW MP line.
An extra click 'in' with the backpack for example, would have made her a practically perfect show model. Her limbs, on the other hand, are as good as it gets. The articulation of her claws is quite impressive visually and her feet are a lot more stable than they appear.
HasTak's current ethos that Transformers generally only need to look good from the front is really becoming a worrying trend, when it reaches MP too. Alas some still throw money at anything they do, so it isn't likely to change.
william-james88 wrote:AllNewSuperRobot wrote:This has the distinction of being the first MP figure I didn't need the instructions to transform. I'm unsure if the simplicity of it is a good or bad thing, given it is more expensive/overpriced than the more complex contemporaries within the BW MP line.
I think it's a good thing. For a smaller figure, making it as complex as MP 36 might have lead to frustration. Simplicity can be as hard to engineer as complexity. You have to get to the mode with fewer steps so you have to figure out a way as a designer to make the most of the parts. there is a certain elegance to it, which is fitting for this character.
An extra click 'in' with the backpack for example, would have made her a practically perfect show model. Her limbs, on the other hand, are as good as it gets. The articulation of her claws is quite impressive visually and her feet are a lot more stable than they appear.
william-james88 wrote:I am also happy with how stable the figure is, especially when you'd think she'd be super top heavy with those extra 8 limbs. That's where the real engineering comes in. Fans tend to use engineering and design interchangeably, but in truth anything linked to transformation is from a designer. The toy engineer is more about the composition of the toy, what plastics are used, for it to come together as a designer intended. And when looking at it from that aspect, the engineering is really impressive. The toy's composition backs up the great articulation so that many fun poses can be achieved.
And we do get an extra click on the back, at least I felt we did. The back piece with the hourglass symbol does clip adjacent to the hole at the base of the back of the neck. It hooks there and you can feel a "click". I find her super solid in robot mode.
AllNewSuperRobot wrote:william-james88 wrote:AllNewSuperRobot wrote:This has the distinction of being the first MP figure I didn't need the instructions to transform. I'm unsure if the simplicity of it is a good or bad thing, given it is more expensive/overpriced than the more complex contemporaries within the BW MP line.
I think it's a good thing. For a smaller figure, making it as complex as MP 36 might have lead to frustration. Simplicity can be as hard to engineer as complexity. You have to get to the mode with fewer steps so you have to figure out a way as a designer to make the most of the parts. there is a certain elegance to it, which is fitting for this character.
As I said before this is Masterpiece, not CHUG. Complexity is The Standard, because all of the best engineering and design techniques should be at play to make Both Forms as close to flawless as possible.
MP 10, for instance is not a complex figure, definitely not as complex as ROTF Leader prime which was half the price and a wide release figure at standard retail. There are more MPs like that. Soundwave isn't complex either, neither is the first BB mold and Wheeljack is rather simple too.
SW's SilverHammer wrote:Eat my ass funpub.
Burn wrote:And this is for taking Nemesis Maximo seriously.
*high fives Silly in the face*
carytheone wrote:I can't be assed to do any better right now.
Nemesis Maximo wrote:MP 10, for instance is not a complex figure, definitely not as complex as ROTF Leader prime which was half the price and a wide release figure at standard retail. There are more MPs like that. Soundwave isn't complex either, neither is the first BB mold and Wheeljack is rather simple too.
Not to mention the Datsuns, MP-12 and his mold-mates, Shockwave, and the v2 Seekers. Hell, I’d go as far as to say that the “complexity scale” is roughly 50/50 in the MP line.
D-Maximal_Primal wrote:I truly appreciate how simple she is. She is complex enough, but not over complicated. Sometimes, overcomplicated is bad, see a lot of 3P figures.
SW's SilverHammer wrote:Eat my ass funpub.
Burn wrote:And this is for taking Nemesis Maximo seriously.
*high fives Silly in the face*
carytheone wrote:I can't be assed to do any better right now.
D-Maximal_Primal wrote:I truly appreciate how simple she is. She is complex enough, but not over complicated. Sometimes, overcomplicated is bad, see a lot of 3P figures. And her sculpting and paint work is fantastic. She is wonderfully done, and i think she looks good from all angles in robot mode. Spider mode is ok, but again, robot mode is wonderful.
She earned the MP rank
D-Maximal_Primal wrote:She is tight. .
SW's SilverHammer wrote:Eat my ass funpub.
Burn wrote:And this is for taking Nemesis Maximo seriously.
*high fives Silly in the face*
carytheone wrote:I can't be assed to do any better right now.
AllNewSuperRobot wrote:The sides of the bot mode have gaps you can see through. That aspect of the transformation is similar to the original toy. That toy didn’t have the same problem and that was made in 1996/7, a lot cheaper and a far simpler design.
Objectively, hold EG MP Primal, and Blackarachnia in each hand. Ask the ‘elephant in the room’ question: In terms of design (in both modes) engineering and Price Point. Is she worth more than him?
SW's SilverHammer wrote:Eat my ass funpub.
Burn wrote:And this is for taking Nemesis Maximo seriously.
*high fives Silly in the face*
carytheone wrote:I can't be assed to do any better right now.
Nemesis Maximo wrote:Blackarachnia is the smallest of the Predacons, and one of the smallest in the series. So yeah, there’s going to be some “corner cutting,” but what could conceivably have been done to change that?
Nemesis Maximo wrote:I understand that you don’t like the price tag, but to say she doesn’t fit in the masterpiece line is outlandish.
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