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NEW Character Applications

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Re: New NEW Character Applications

Postby Insidious » Fri Nov 05, 2010 10:38 am

Motto: "Clarity of thought before rashness of action."
Weapon: Oxidating Laser
Name: Rampage
Allegiance: Decepticon
Sub Group: Predacon
Function: Gunner
Alternate Mode: Tiger
Weapons: Lightning Rifle, Thermo Sword
Height: 31ft / 9.5m
Motto: “Those who conquer act; those who are conquered think.”

Strength: 8
Intelligence: 3
Dexterity: 9
Speed: 5
Endurance: 6
Courage: 9
Firepower: 8
Accuracy: 8
Melee: 8
Tech Skill: 4
Charisma: 6
Rank: 5

Profile:
Taking the time to plan something out only gives you enemies a chance to move against you, so Rampage has fully embraced a lifestyle of pure action. He seeks immediate gratification and lashes out violently when he doesn’t get it. Rampage doesn’t waste a lot of time talking, because it takes to much effort and reminds him to much of thinking. His comrades are annoyed by his immature outbursts, but Rampage’s exceptional fury and valor in battle have won him their admiration. Strangely the only thing that has been found to bring Rampage to a standstill thus far is Earth’s television programming. Specifically any vapid, inane form of entertainment that might appeal to the lowest common denominator sparks his interest. While watching reality shows or videos, he’s been known to be calm and agreeable for hours.

Abilities:
Rampage is incredibly strong and agile, granting him to the use of powerful legs while he is in his Tiger mode. He is capable of great leaps and jumps while in his alternate mode, he can jump straight up to a maximum of 300 feet, and he can leap to a distance of 500 feet while in his alternate form. Additionally he can perform powerful kicks with his legs as well that are capable of crushing a reinforced concrete wall. He also has a double barreled port in each leg that can fire up to 300 rounds per .12 breems. In his robot mode he is armed with a super heated thermo sword that can cut through most metals and a lightning rifle. The rifle can fire 60,000 volt blasts of electricity.

Weaknesses:
Rampage isn’t the smartest Decepticon around and as a result of his mentality he is prone to snap decisions that can often end poorly for him due to his lack of critical thought about his possible actions. Also his legs and leg joints can’t keep up with the constant punishment that he puts them through and this can lead to Rampage’s legs malfunctioning at inopportune moments, and they require frequent maintenance.

Sample Post:

There it was again. Cybertron could be enjoyable, with all the random things it provided for the Predacon to attack, but it also kept him somewhat on edge. Rampage had almost instinctually transformed and assaulted the thing that had crash landed not all that far from their position. That he hadn’t done so was a testament to at least the little bit of additional patience that he had picked up over the ages from his association with Razorclaw. It was only when the mech transformed that Rampage’s senses geared back a few notches.

"I detected a Dinobot not far from your current positions," the Decepticon said. Rampage did not know who he was and didn't care to learn, either.

"Well well, 'bout slaggin' time. Been looking forward to puttin' these claws to some fresh use."

Interesting development. Rampage knew that Grimlock and his brutish team could be pretty unstable, but they weren’t used to functioning as a unit, like the Predacons had learned to do. Maybe this could work out to their benefit. Even so, there was some weird chatter coming through on the public grids, especially in their vicinity. The Predacon warlord couldn’t help but wonder what all the fuss was about.

“You hearin’ this, ‘Claw?” he asked, looking over at the Predacon commander. Surely his advanced systems were picking up even clearer signals than Rampage himself could pick up. "Think we might get us a fight, soon."
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Re: New NEW Character Applications

Postby Cryhavok » Fri Nov 05, 2010 10:46 am

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
Insidious wrote:Name: Rampage
Allegiance: Decepticon
Sub Group: Predacon
Function: Gunner
Alternate Mode: Tiger
Weapons: Lightning Rifle, Thermo Sword
Height: 31ft / 9.5m
Motto: “Those who conquer act; those who are conquered think.”

Strength: 8
Intelligence: 3
Dexterity: 9
Speed: 5
Endurance: 6
Courage: 9
Firepower: 8
Accuracy: 8
Melee: 8
Tech Skill: 4
Charisma: 6
Rank: 5

Profile:
Taking the time to plan something out only gives you enemies a chance to move against you, so Rampage has fully embraced a lifestyle of pure action. He seeks immediate gratification and lashes out violently when he doesn’t get it. Rampage doesn’t waste a lot of time talking, because it takes to much effort and reminds him to much of thinking. His comrades are annoyed by his immature outbursts, but Rampage’s exceptional fury and valor in battle have won him their admiration. Strangely the only thing that has been found to bring Rampage to a standstill thus far is Earth’s television programming. Specifically any vapid, inane form of entertainment that might appeal to the lowest common denominator sparks his interest. While watching reality shows or videos, he’s been known to be calm and agreeable for hours.

Abilities:
Rampage is incredibly strong and agile, granting him to the use of powerful legs while he is in his Tiger mode. He is capable of great leaps and jumps while in his alternate mode, he can jump straight up to a maximum of 300 feet, and he can leap to a distance of 500 feet while in his alternate form. Additionally he can perform powerful kicks with his legs as well that are capable of crushing a reinforced concrete wall. He also has a double barreled port in each leg that can fire up to 300 rounds per .12 breems. In his robot mode he is armed with a super heated thermo sword that can cut through most metals and a lightning rifle. The rifle can fire 60,000 volt blasts of electricity.

Weaknesses:
Rampage isn’t the smartest Decepticon around and as a result of his mentality he is prone to snap decisions that can often end poorly for him due to his lack of critical thought about his possible actions. Also his legs and leg joints can’t keep up with the constant punishment that he puts them through and this can lead to Rampage’s legs malfunctioning at inopportune moments, and they require frequent maintenance.

Sample Post:

There it was again. Cybertron could be enjoyable, with all the random things it provided for the Predacon to attack, but it also kept him somewhat on edge. Rampage had almost instinctually transformed and assaulted the thing that had crash landed not all that far from their position. That he hadn’t done so was a testament to at least the little bit of additional patience that he had picked up over the ages from his association with Razorclaw. It was only when the mech transformed that Rampage’s senses geared back a few notches.

"I detected a Dinobot not far from your current positions," the Decepticon said. Rampage did not know who he was and didn't care to learn, either.

"Well well, 'bout slaggin' time. Been looking forward to puttin' these claws to some fresh use."

Interesting development. Rampage knew that Grimlock and his brutish team could be pretty unstable, but they weren’t used to functioning as a unit, like the Predacons had learned to do. Maybe this could work out to their benefit. Even so, there was some weird chatter coming through on the public grids, especially in their vicinity. The Predacon warlord couldn’t help but wonder what all the fuss was about.

“You hearin’ this, ‘Claw?” he asked, looking over at the Predacon commander. Surely his advanced systems were picking up even clearer signals than Rampage himself could pick up. "Think we might get us a fight, soon."


Approved, have fun. ;)
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Strength: 10+
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Endurance: 10+
Rank: 9
Courage: 9
Firepower: 10+
Skill: 10

Re: New NEW Character Applications

Postby Smokescreen85 » Sun Nov 07, 2010 4:57 pm

Motto: ""A look can be deceiving; a touch can be lethal.""
Weapon: Twin Shoulder-Mounted Rocket Launchers
This character is for the Nebulos storyline.

Name: Snaptrap
Allegiance: Decepticon
Sub-group: Seacons
Function: Seacon Commander
Alt. mode: Shell-Armored Amphibious Beast
Weapons: Rapid-Fire Sonic Shell Cannons, Atom Smasher Cannon, Incendiary Sword
Height: 33ft / 10.07m
Motto: "Broken Autobots never mend."

Strength: 09
Intelligence: 07
Dexterity: 06
Speed: 02
Endurance: 09
Courage: 08
Firepower: 09
Accuracy: 08
Melee: 09
Tech Skill: 07
Charisma: 08
Rank: ?

Profile: Snaptrap was nicknamed "The Butcher of the Bogs" after he singlehandedly scrapped an entire regiment of Autobots in the Toxic Sludge Swamps of Cybertron. He's a one robot wrecking crew who creates havoc and chaos wherever he goes. Both admirers and enemies agree that Snaptrap is as cold-hearted and cruel as any machine ever manufactured, Megatron included. Snaptrap's battle tactics are a brutal confirmation of this observation. With lethal efficiency, he methodically advances against the enemy, swaying his head right and left, picking off anyone he sees. He's unconcerned about counterattacks since he's virtually invulnerable to weapons-fire. Those merely wounded by his first assault earn his extra attention as he moves to close range so that his next attack will leave no survivors. He continues this strategy until either he's sent his foes running or he's left their twisted, charred bodies to rust on the battlefield. Snaptrap most notably appreciates the honor in a sword fight. Don’t let his use of ranged weapons fool you as Snaptrap is one of the most lethal swordsmen in the universe. As Seacon Commander, he leads a specialized team that doesn’t do their job just for the glory. Rarely do the Seacons receive accolades for the missions they quietly complete behinds the scenes. Instead, Snaptrap leads the Seacons into missions other Decepticons are either too ill-equipped or scared to do.

Abilities: In beast mode, Snaptrap is nearly impervious to weapons-fire. Durabyllium-steel alloy armor shields his body. He carries two audio module-shattering, rapid-fire, retractable Sonic Shell Cannons, eight turret-mounted photon beam ports and a turret-mounted, semi-automatic Atom Smasher Cannon, which he can also use in robot mode. In both modes he is slow. His maximum speed is 20 mph on land, 30 mph in beast mode at sea. In robot mode he also uses an Incendiary Sword.

Weaknesses: The armor plates on Snaptrap's underside in beast mode are relatively thin. Designed to facilitate his ability to float and maneuver in the water, they also leave him vulnerable to attacks from below. Luckily for Snaptrap, few of his enemies, and even fewer of his so-called friends, are aware of this weakness.

Sample Post:

Toxic Sludge Swamps of Cybertron

Snaptrap stood silently amongst the scattered wrecked corpses that were once an entire Autobot regiment. The bodies surrounded him, floating in the sludge of Cybertron’s most notorious and desolate swamp. It hadn’t been much of a fight really. The Autobots were simply no match for a mech as powerful and methodical as Snaptrap. He had assumed his amphibious beast mode and used his rapid-fire sonic shell cannons mounted on his back to take each ‘bot down one, sometimes two or three at a time. Sure, the enemy fought back as best they could, firing their laser guns at Snaptrap. But the blasts simply bounced off the Seacon’s tough shell-like armored plating. If they had only known about the weakness on his underside, maybe the Autobots would’ve stood a chance. Although, even if they had known, it would’ve done them no good as the beast’s belly was partially submerged within the sludge, hiding the weak area from sight.

Snaptrap showed no emotion as he now stood there in his robot mode, glaring around at the deactivated remains of his fallen foes. He looked for any signs of life still left within the sea of carnage and soon heard a faint groan. The Seacon snapped his head around to the right and immediately walked towards the direction the sound had come from, keeping his optics focused downward. He soon came upon the source as another moan rose from one of the Autobots. The mangled mech’s optics still flickered with light as he looked up at Snaptrap. The Autobot had been torn in half, but was somehow still functioning. Snaptrap brought his incendiary sword to bear and swiftly chopped the enemy’s cranial unit right off his twitching torso. Make no mistake, however, he didn’t end the Autobot’s suffering out of some ridiculous sense of mercy. No, he did it so there would be no survivors left behind and thus be a perfect slaughter.

Snaptrap reached down and picked up the severed head before it sunk into the toxic sludge. Then, once he had reached the edge of the swamp, the Seacon impaled the head on the end of a metal stick, which he left standing in the ground. It was a way to demoralize and invoke terror into the Autobots that would soon come to salvage their fallen comrades.

Snaptrap then left the area and returned to base. He would later become known as the “Butcher of the Bogs” and be feared even more so throughout not only the enemy ranks, but amongst the Decepticons, as well.
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Strength: 4
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Endurance: 6
Rank: 6
Courage: 8
Firepower: 7
Skill: 9

Re: New NEW Character Applications

Postby Cryhavok » Mon Nov 08, 2010 3:45 pm

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
SmokescreenGT wrote:This character is for the Nebulos storyline.

Name: Snaptrap
Allegiance: Decepticon
Sub-group: Seacons
Function: Seacon Commander
Alt. mode: Shell-Armored Amphibious Beast
Weapons: Rapid-Fire Sonic Shell Cannons, Atom Smasher Cannon, Incendiary Sword
Height: 33ft / 10.07m
Motto: "Broken Autobots never mend."

Strength: 09
Intelligence: 07
Dexterity: 06
Speed: 02
Endurance: 09
Courage: 08
Firepower: 09
Accuracy: 08
Melee: 09
Tech Skill: 07
Charisma: 08
Rank: ?

Profile: Snaptrap was nicknamed "The Butcher of the Bogs" after he singlehandedly scrapped an entire regiment of Autobots in the Toxic Sludge Swamps of Cybertron. He's a one robot wrecking crew who creates havoc and chaos wherever he goes. Both admirers and enemies agree that Snaptrap is as cold-hearted and cruel as any machine ever manufactured, Megatron included. Snaptrap's battle tactics are a brutal confirmation of this observation. With lethal efficiency, he methodically advances against the enemy, swaying his head right and left, picking off anyone he sees. He's unconcerned about counterattacks since he's virtually invulnerable to weapons-fire. Those merely wounded by his first assault earn his extra attention as he moves to close range so that his next attack will leave no survivors. He continues this strategy until either he's sent his foes running or he's left their twisted, charred bodies to rust on the battlefield. Snaptrap most notably appreciates the honor in a sword fight. Don’t let his use of ranged weapons fool you as Snaptrap is one of the most lethal swordsmen in the universe. As Seacon Commander, he leads a specialized team that doesn’t do their job just for the glory. Rarely do the Seacons receive accolades for the missions they quietly complete behinds the scenes. Instead, Snaptrap leads the Seacons into missions other Decepticons are either too ill-equipped or scared to do.

Abilities: In beast mode, Snaptrap is nearly impervious to weapons-fire. Durabyllium-steel alloy armor shields his body. He carries two audio module-shattering, rapid-fire, retractable Sonic Shell Cannons, eight turret-mounted photon beam ports and a turret-mounted, semi-automatic Atom Smasher Cannon, which he can also use in robot mode. In both modes he is slow. His maximum speed is 20 mph on land, 30 mph in beast mode at sea. In robot mode he also uses an Incendiary Sword.

Weaknesses: The armor plates on Snaptrap's underside in beast mode are relatively thin. Designed to facilitate his ability to float and maneuver in the water, they also leave him vulnerable to attacks from below. Luckily for Snaptrap, few of his enemies, and even fewer of his so-called friends, are aware of this weakness.

Sample Post:

Toxic Sludge Swamps of Cybertron

Snaptrap stood silently amongst the scattered wrecked corpses that were once an entire Autobot regiment. The bodies surrounded him, floating in the sludge of Cybertron’s most notorious and desolate swamp. It hadn’t been much of a fight really. The Autobots were simply no match for a mech as powerful and methodical as Snaptrap. He had assumed his amphibious beast mode and used his rapid-fire sonic shell cannons mounted on his back to take each ‘bot down one, sometimes two or three at a time. Sure, the enemy fought back as best they could, firing their laser guns at Snaptrap. But the blasts simply bounced off the Seacon’s tough shell-like armored plating. If they had only known about the weakness on his underside, maybe the Autobots would’ve stood a chance. Although, even if they had known, it would’ve done them no good as the beast’s belly was partially submerged within the sludge, hiding the weak area from sight.

Snaptrap showed no emotion as he now stood there in his robot mode, glaring around at the deactivated remains of his fallen foes. He looked for any signs of life still left within the sea of carnage and soon heard a faint groan. The Seacon snapped his head around to the right and immediately walked towards the direction the sound had come from, keeping his optics focused downward. He soon came upon the source as another moan rose from one of the Autobots. The mangled mech’s optics still flickered with light as he looked up at Snaptrap. The Autobot had been torn in half, but was somehow still functioning. Snaptrap brought his incendiary sword to bear and swiftly chopped the enemy’s cranial unit right off his twitching torso. Make no mistake, however, he didn’t end the Autobot’s suffering out of some ridiculous sense of mercy. No, he did it so there would be no survivors left behind and thus be a perfect slaughter.

Snaptrap reached down and picked up the severed head before it sunk into the toxic sludge. Then, once he had reached the edge of the swamp, the Seacon impaled the head on the end of a metal stick, which he left standing in the ground. It was a way to demoralize and invoke terror into the Autobots that would soon come to salvage their fallen comrades.

Snaptrap then left the area and returned to base. He would later become known as the “Butcher of the Bogs” and be feared even more so throughout not only the enemy ranks, but amongst the Decepticons, as well.


Approved, rank 7.
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Endurance: 10+
Rank: 9
Courage: 9
Firepower: 10+
Skill: 10

Re: New NEW Character Applications

Postby FuzzymusPrime » Mon Nov 08, 2010 10:16 pm

Intended for the Nebulos Storyline

Name: Skullgrin
Allegiance: Decepticon
Function: Siege Warrior
Alt. mode: Cybertronian Assault Tank
Weapons: 'Slagmaker' Laser Carbine, Double Shrapnel Cannons
Height: 28ft / 8.5m
Motto: "Those who stand against me shall soon fall before me!"

Strength: 05
Intelligence: 09
Dexterity: 06
Speed: 04
Endurance: 08
Courage: 08
Firepower: 07
Accuracy: 08
Melee: 07
Tech Skill: 05
Charisma: 07
Rank: ?
(These are the stats without a Pretender Shell, obviously)

Profile:
On the surface, Skullgrin is a exemplary Decepticon soldier, intelligent, brave, and unburdened by emotion in the middle of battle. He takes his job as an assault soldier and demolitions expert seriously, and always acts with cold detachment to complete the mission. Out of battle, he shows a little more of his Decepticon side, showing an incredible vanity and soaking up attention, good or bad, but still remaining cold, clinical, and smart.
But inside, Skullgrin is rather conflicted. Yes, he's a calculating killing machine, but part of him wants to be more. Part of him wants to be *a monster*, a brutal, uncontrollable engine of destruction who won't stop attacking until everything is destroyed. To talk in nothing but grunts and snarls, and charge into battle heedless of death, with no control or restraint. Naturally, the cool, collected Siege Warrior keeps this side of him suppressed and well hidden, but he does wonder, if there could be a way to let this monster out...

Abilities:
Skullgrin is heavily armed with a pair of heavy laser carbines, called Slagmakers, able to melt through all but the thickest and most durable of armor. In vehicle mode he also possesses twin cannon which fire shrapnel rounds. His skills are focused on Siege-breaking, and he's trained in both heavy assault and the use of explosives, hence his deployment in Scorponoks forces to help take heavily defended planets. His intellect helps him to multitask in combat, and keeps him from being outmanuvered.

Weaknesses:
Skullgrin is extremely vain, and loves attention, even from his enemies, causing him to take the spotlight even when he shouldn't. Very occassionally, he will let his monstrous side take over for a while, even though his current body isn't suited for it.

Sample Post

[CRUSH THEM!! DRIVE NAILS INTO THEIR SPARK CORES!! FEAST ON THEIR LUBRICANTS!! BURN THE REMAINS!!!]

Or I could just shoot them. Skullgrin advanced in good order, shrapnel cannons pumping round after round into the Autobot ranks, causing them to scatter as the deadly storm of metal blew around their barricades. The defenders weren't dead, just scattered, but it didn't matter: The plan was to break through the defenses, actual kills wouldn't be important once the fortress fell.

[HUNT THEM DOWN! WATCH THEM SQUEAL IN TERROR AT MY COMING!! GLORIOUS DEVESTATION!!]

Oh, there'll be devestation all right, but it'll be useful devestation, not just bestial posturing. The tank crashes in through the gates and transforms, as Skullgrin opens up with his lasers on the remaining defenders. Hugging cover, he advances, taking snap shots at anyone shooting towards him to keep their heads down. Behind him, other Decepticons with less tactical acumen are being gunned down, but the thought of them doesn't even enter Skullgrins processor. After all, more glory for him...

[Worthless whelps who pick at my aft armor! LET THEM BURN!!]

Quite. The Central Core of the Autobot fortress lies ahead, as the purple and grey warrior blasts holes in the remaining defenders, and sets his charges. Now to effect my escape. I could return the way I came...

[Slay the Autobots! SLAY SLAY SLAY!!!]

....Or I could play it smart. Transforming again, the siege tank focuses its lasers on the far wall and melts its way through, making its own exit from the fortress and into the rock behind. Once out and into the local cave system, Skullgrin detonates the charges, and the Autobot fortress ignites, taking with it its defenders, and several Decepticons too dim to heed Skullgrins warning.

[THE EARTH TREMBLES AT MY PASSING!! THE SKY BURNS UNDER MY GAZE!! THOSE WHO STAND BEFORE ME SHALL SOON FALL BEFORE ME!!]

Heh. Indeed.
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Re: New NEW Character Applications

Postby Cryhavok » Tue Nov 09, 2010 12:19 pm

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
FuzzymusPrime wrote:Intended for the Nebulos Storyline

Name: Skullgrin
Allegiance: Decepticon
Function: Siege Warrior
Alt. mode: Cybertronian Assault Tank
Weapons: 'Slagmaker' Laser Carbine, Double Shrapnel Cannons
Height: 28ft / 8.5m
Motto: "Those who stand against me shall soon fall before me!"

Strength: 05
Intelligence: 09
Dexterity: 06
Speed: 04
Endurance: 08
Courage: 08
Firepower: 07
Accuracy: 08
Melee: 07
Tech Skill: 05
Charisma: 07
Rank: ?
(These are the stats without a Pretender Shell, obviously)

Profile:
On the surface, Skullgrin is a exemplary Decepticon soldier, intelligent, brave, and unburdened by emotion in the middle of battle. He takes his job as an assault soldier and demolitions expert seriously, and always acts with cold detachment to complete the mission. Out of battle, he shows a little more of his Decepticon side, showing an incredible vanity and soaking up attention, good or bad, but still remaining cold, clinical, and smart.
But inside, Skullgrin is rather conflicted. Yes, he's a calculating killing machine, but part of him wants to be more. Part of him wants to be *a monster*, a brutal, uncontrollable engine of destruction who won't stop attacking until everything is destroyed. To talk in nothing but grunts and snarls, and charge into battle heedless of death, with no control or restraint. Naturally, the cool, collected Siege Warrior keeps this side of him suppressed and well hidden, but he does wonder, if there could be a way to let this monster out...

Abilities:
Skullgrin is heavily armed with a pair of heavy laser carbines, called Slagmakers, able to melt through all but the thickest and most durable of armor. In vehicle mode he also possesses twin cannon which fire shrapnel rounds. His skills are focused on Siege-breaking, and he's trained in both heavy assault and the use of explosives, hence his deployment in Scorponoks forces to help take heavily defended planets. His intellect helps him to multitask in combat, and keeps him from being outmanuvered.

Weaknesses:
Skullgrin is extremely vain, and loves attention, even from his enemies, causing him to take the spotlight even when he shouldn't. Very occassionally, he will let his monstrous side take over for a while, even though his current body isn't suited for it.

Sample Post

[CRUSH THEM!! DRIVE NAILS INTO THEIR SPARK CORES!! FEAST ON THEIR LUBRICANTS!! BURN THE REMAINS!!!]

Or I could just shoot them. Skullgrin advanced in good order, shrapnel cannons pumping round after round into the Autobot ranks, causing them to scatter as the deadly storm of metal blew around their barricades. The defenders weren't dead, just scattered, but it didn't matter: The plan was to break through the defenses, actual kills wouldn't be important once the fortress fell.

[HUNT THEM DOWN! WATCH THEM SQUEAL IN TERROR AT MY COMING!! GLORIOUS DEVESTATION!!]

Oh, there'll be devestation all right, but it'll be useful devestation, not just bestial posturing. The tank crashes in through the gates and transforms, as Skullgrin opens up with his lasers on the remaining defenders. Hugging cover, he advances, taking snap shots at anyone shooting towards him to keep their heads down. Behind him, other Decepticons with less tactical acumen are being gunned down, but the thought of them doesn't even enter Skullgrins processor. After all, more glory for him...

[Worthless whelps who pick at my aft armor! LET THEM BURN!!]

Quite. The Central Core of the Autobot fortress lies ahead, as the purple and grey warrior blasts holes in the remaining defenders, and sets his charges. Now to effect my escape. I could return the way I came...

[Slay the Autobots! SLAY SLAY SLAY!!!]

....Or I could play it smart. Transforming again, the siege tank focuses its lasers on the far wall and melts its way through, making its own exit from the fortress and into the rock behind. Once out and into the local cave system, Skullgrin detonates the charges, and the Autobot fortress ignites, taking with it its defenders, and several Decepticons too dim to heed Skullgrins warning.

[THE EARTH TREMBLES AT MY PASSING!! THE SKY BURNS UNDER MY GAZE!! THOSE WHO STAND BEFORE ME SHALL SOON FALL BEFORE ME!!]

Heh. Indeed.


Just go with the original tech specs, the extra specs used here that you have put up are fine. Nice sample btw. ;)
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Re: New NEW Character Applications

Postby FuzzymusPrime » Tue Nov 09, 2010 2:29 pm

Just go with the original tech specs, the extra specs used here that you have put up are fine. Nice sample btw. ;)


Alright then.

Name: Skullgrin
Allegiance: Decepticon
Function: Siege Warrior
Alt. mode: Cybertronian Assault Tank
Weapons: 'Slagmaker' Laser Carbine, Double Shrapnel Cannons
Height: 28ft / 8.5m
Motto: "Those who stand against me shall soon fall before me!"

Strength: 09
Intelligence: 09
Dexterity: 06
Speed: 04
Endurance: 09
Courage: 10
Firepower: 08
Accuracy: 07
Melee: 07
Tech Skill: 05
Charisma: 07
Rank: (06??)

Profile:
On the surface, Skullgrin is a exemplary Decepticon soldier, intelligent, brave, and unburdened by emotion in the middle of battle. He takes his job as an assault soldier and demolitions expert seriously, and always acts with cold detachment to complete the mission. Out of battle, he shows a little more of his Decepticon side, showing an incredible vanity and soaking up attention, good or bad, but still remaining cold, clinical, and smart.
But inside, Skullgrin is rather conflicted. Yes, he's a calculating killing machine, but part of him wants to be more. Part of him wants to be *a monster*, a brutal, uncontrollable engine of destruction who won't stop attacking until everything is destroyed. To talk in nothing but grunts and snarls, and charge into battle heedless of death, with no control or restraint. Naturally, the cool, collected Siege Warrior keeps this side of him suppressed and well hidden, but he does wonder, if there could be a way to let this monster out...

Abilities:
Skullgrin is heavily armed with a pair of heavy laser carbines, called Slagmakers, able to melt through all but the thickest and most durable of armor. In vehicle mode he also possesses twin cannon which fire shrapnel rounds. His skills are focused on Siege-breaking, and he's trained in both heavy assault and the use of explosives, hence his deployment in Scorponoks forces to help take heavily defended planets. His intellect helps him to multitask in combat, and keeps him from being outmanuvered.

Weaknesses:
Skullgrin is extremely vain, and loves attention, even from his enemies, causing him to take the spotlight even when he shouldn't. Very occassionally, he will let his monstrous side take over for a while, even though his current body isn't suited for it.
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Re: New NEW Character Applications

Postby MaP_Prime » Wed Nov 10, 2010 10:40 am

Intended for the Nebulous story.

Name: Roadbuster
Allegiance: Autobot
Function: Ground Assault Commander
Alt. Mode: Four Wheeled Combat Vehicle
Weapons: Laser-targeted cannon, explosive and smoke launchers, shrapnel rocket launcher, automatic rifle
Height: 37ft.
Motto: “Wars a dirty business, and I’m as dirty as they come.”

Strength: 8
Intelligence: 7
Dexterity: 5
Speed: 5
Endurance: 9
Courage: 10
Firepower: 8
Accuracy: 8
Melee: 5
Tech Skill: 7
Charisma: 7
Rank: 8

Profile:
The fact that Roadbuster has made himself into a walking weapons arsenal is a testament to his only true passion: combat. He’s bored out of his mind if he’s not in the middle of a heated firefight, so much so that he becomes uncharacteristically quiet and withdrawn if he hasn’t fought in a while. Roadbuster only feels alive when he’s heading to a battle, fighting on the battlefield or just stepping away from another victory. He starts to perk up immediately when planning for a mission and then truly starts to shine once the bullets and plasma blasts start flying. He’s fearless and unconventional fighter who won’t hesitate to launch a surprise attack on unsuspecting Decepticons, just to pass the time. Roadbuster’s intense determination and charismatic quips during battle inspire other Autobots; he’s always there to motivate the troops when they need it most. He’s such a natural leader and fighter that some Autobots are concerned about what he’ll do after the war is finally over. They wonder, secretly, if death in battle might be the only thing that saves Roadbuster from a melancholy lifetime of looking back at his glory days.

Weapons and Abilities:
Roadbuster has above-average intelligence, and great physical strength and endurance. He’s an excellent solider and field commander. In his vehicle mode, he can traverse the roughest terrain at speeds up to 65 mph, with range of 600 miles. He’s armed with a powerful laser-targeted cannon in this mode as well as a series of explosive and smoke canisters (all useable in his robot mode). As a robot, he has a shoulder-mounted shrapnel rocket launcher that is self-targeting and has a 360 degree attack range. He’s also armed with a rapid-fire automatic rifle that fires armor-piercing rounds.

Weaknesses:
Subject is physically very powerful, but he is prone to wearing down his weapons through overuse. His desire for combat sometimes causes him jump into a battle before thinking through the consequences.

Sample Post:
The sound of incoming Deceptcion artillery screaming through the air roused Roadbuster to jump up from where he was concealed in the trench line and begin to run as hard as he could to get to safety. The incoming rounds impacted not far from where he had just been and tore the area apart, the shockwave even managed to knock the large Autobot forward. Mud and dirt clung to his chest and face plate, but he didn’t stop to wipe it off, he just got back up and began running again, clutching his auto-rifle to his chest. The ‘Cons had hit this world like a sledgehammer, jumping to stage 5 without much warning and a small fleet entered the system and invaded. The small Autobot force that had been here trying to counter the ‘Cons infiltration team was outmatched, but that didn’t stop them from trying to halt the enemy as best they could. That’s what brought Roadbuster to this southern city.

This entire area was a heavy industry sector, and as can be expected the ‘Cons wanted it. So Roadbuster had taken a small team, dug a defense line and did their damnedest to hold it. Unfortunately they were outnumbered, seemed no matter how many ‘Cons they managed to frag there were two more right behind him. Normally Roadbuster would be enjoying himself, reveling in the thrill of a new battle against impossible odds, but the truth was he was still an Autobot, he hated seeing those he was trying to protect being blown apart around him and watching his team mates die. Though that only fueled the fire within him to keep driving and to fight as hard as he could.

With a grunt he dove into a new position, slammed a fresh magazine into his rifle and popped up from behind his cover. His weapon chattered mercilessly as he pointed it right at an advancing team of Decepticons. He emptied his clip and then dove down again, he didn’t bother to track to see how many he hit, he saw a few go down, but he wasn’t sure if that was from being shot or taking cover. It didn’t matter, he just wanted them to hold still.

“He ‘Cons!” He yelled out so they could here him. “I got a present for ya that will send you right back to Unicron’s left aft section!”

He sprung up from his cover again, this time swinging his heavy cannon and rocket launcher into range, the cannons laser dropping right over the center of the pack Decepticon formation. He unleashed the firepower from both weapons and watched as his rockets spun and dodged through the air and homed in front on their target, hitting half an astrosecond right after his cannon shell. The result explosions sent blasted and twisted pieces of Decepticon hurtling through the air. If any of them survived that they were in no condition to fight.

Roadbuster relaxed for a moment and took stock of the situation. The city was ablaze, thick clouds of oily smoke rose into the red sky, and fires were burning unchecked. Sounds of the surviving Autobots could be herd exchanging fire with other Decepticon teams deeper in the city. The situation seemed hopeless, but this is where Roadbuster thrived, he lived for times like these to snatch a victory from the closing jaws of defeat. Even though so many had died already he was determined to punish the ‘Cons and save those he could.

“Roadbuster to command. ‘Cons hit us with greater force then anticipated, most of my team is dead, those that survived are scattered and fighting to stay alive. Most of the city has been destroyed. I am going to attempt to rally what forces I can and try to retake the city, baring that I will aim for extraction. Will give a status update with in a few cycles.”

He killed the com line and reloaded his weapons. He transformed and sped into the ruined city and headed right for the nearest Autobot IFF signal.
"You're a princess from a society of immortal warriors. I'm a rich kid with issues. Lots of issues."
Batman to Wonder Woman, Justice League Unlimited Episode 6: The Little Piggy
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Re: New NEW Character Applications

Postby Cryhavok » Wed Nov 10, 2010 11:58 am

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
FuzzymusPrime wrote:
Just go with the original tech specs, the extra specs used here that you have put up are fine. Nice sample btw. ;)


Alright then.

Name: Skullgrin
Allegiance: Decepticon
Function: Siege Warrior
Alt. mode: Cybertronian Assault Tank
Weapons: 'Slagmaker' Laser Carbine, Double Shrapnel Cannons
Height: 28ft / 8.5m
Motto: "Those who stand against me shall soon fall before me!"

Strength: 09
Intelligence: 09
Dexterity: 06
Speed: 04
Endurance: 09
Courage: 10
Firepower: 08
Accuracy: 07
Melee: 07
Tech Skill: 05
Charisma: 07
Rank: (06??)

Profile:
On the surface, Skullgrin is a exemplary Decepticon soldier, intelligent, brave, and unburdened by emotion in the middle of battle. He takes his job as an assault soldier and demolitions expert seriously, and always acts with cold detachment to complete the mission. Out of battle, he shows a little more of his Decepticon side, showing an incredible vanity and soaking up attention, good or bad, but still remaining cold, clinical, and smart.
But inside, Skullgrin is rather conflicted. Yes, he's a calculating killing machine, but part of him wants to be more. Part of him wants to be *a monster*, a brutal, uncontrollable engine of destruction who won't stop attacking until everything is destroyed. To talk in nothing but grunts and snarls, and charge into battle heedless of death, with no control or restraint. Naturally, the cool, collected Siege Warrior keeps this side of him suppressed and well hidden, but he does wonder, if there could be a way to let this monster out...

Abilities:
Skullgrin is heavily armed with a pair of heavy laser carbines, called Slagmakers, able to melt through all but the thickest and most durable of armor. In vehicle mode he also possesses twin cannon which fire shrapnel rounds. His skills are focused on Siege-breaking, and he's trained in both heavy assault and the use of explosives, hence his deployment in Scorponoks forces to help take heavily defended planets. His intellect helps him to multitask in combat, and keeps him from being outmanuvered.

Weaknesses:
Skullgrin is extremely vain, and loves attention, even from his enemies, causing him to take the spotlight even when he shouldn't. Very occassionally, he will let his monstrous side take over for a while, even though his current body isn't suited for it.


Approved. Have fun. ;)
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Skill: 10

Re: New NEW Character Applications

Postby Aetrius » Wed Nov 10, 2010 3:06 pm

Wodicus wrote:Intended for the Nebulous story.

Name: Roadbuster
Allegiance: Autobot
Function: Ground Assault Commander
Alt. Mode: Four Wheeled Combat Vehicle
Weapons: Laser-targeted cannon, explosive and smoke launchers, shrapnel rocket launcher, automatic rifle
Height: 37ft.
Motto: “Wars a dirty business, and I’m as dirty as they come.”

Strength: 8
Intelligence: 7
Dexterity: 5
Speed: 5
Endurance: 9
Courage: 10
Firepower: 8
Accuracy: 8
Melee: 5
Tech Skill: 7
Charisma: 7
Rank: 8

Profile:
The fact that Roadbuster has made himself into a walking weapons arsenal is a testament to his only true passion: combat. He’s bored out of his mind if he’s not in the middle of a heated firefight, so much so that he becomes uncharacteristically quiet and withdrawn if he hasn’t fought in a while. Roadbuster only feels alive when he’s heading to a battle, fighting on the battlefield or just stepping away from another victory. He starts to perk up immediately when planning for a mission and then truly starts to shine once the bullets and plasma blasts start flying. He’s fearless and unconventional fighter who won’t hesitate to launch a surprise attack on unsuspecting Decepticons, just to pass the time. Roadbuster’s intense determination and charismatic quips during battle inspire other Autobots; he’s always there to motivate the troops when they need it most. He’s such a natural leader and fighter that some Autobots are concerned about what he’ll do after the war is finally over. They wonder, secretly, if death in battle might be the only thing that saves Roadbuster from a melancholy lifetime of looking back at his glory days.

Weapons and Abilities:
Roadbuster has above-average intelligence, and great physical strength and endurance. He’s an excellent solider and field commander. In his vehicle mode, he can traverse the roughest terrain at speeds up to 65 mph, with range of 600 miles. He’s armed with a powerful laser-targeted cannon in this mode as well as a series of explosive and smoke canisters (all useable in his robot mode). As a robot, he has a shoulder-mounted shrapnel rocket launcher that is self-targeting and has a 360 degree attack range. He’s also armed with a rapid-fire automatic rifle that fires armor-piercing rounds.

Weaknesses:
Subject is physically very powerful, but he is prone to wearing down his weapons through overuse. His desire for combat sometimes causes him jump into a battle before thinking through the consequences.

Sample Post:
The sound of incoming Deceptcion artillery screaming through the air roused Roadbuster to jump up from where he was concealed in the trench line and begin to run as hard as he could to get to safety. The incoming rounds impacted not far from where he had just been and tore the area apart, the shockwave even managed to knock the large Autobot forward. Mud and dirt clung to his chest and face plate, but he didn’t stop to wipe it off, he just got back up and began running again, clutching his auto-rifle to his chest. The ‘Cons had hit this world like a sledgehammer, jumping to stage 5 without much warning and a small fleet entered the system and invaded. The small Autobot force that had been here trying to counter the ‘Cons infiltration team was outmatched, but that didn’t stop them from trying to halt the enemy as best they could. That’s what brought Roadbuster to this southern city.

This entire area was a heavy industry sector, and as can be expected the ‘Cons wanted it. So Roadbuster had taken a small team, dug a defense line and did their damnedest to hold it. Unfortunately they were outnumbered, seemed no matter how many ‘Cons they managed to frag there were two more right behind him. Normally Roadbuster would be enjoying himself, reveling in the thrill of a new battle against impossible odds, but the truth was he was still an Autobot, he hated seeing those he was trying to protect being blown apart around him and watching his team mates die. Though that only fueled the fire within him to keep driving and to fight as hard as he could.

With a grunt he dove into a new position, slammed a fresh magazine into his rifle and popped up from behind his cover. His weapon chattered mercilessly as he pointed it right at an advancing team of Decepticons. He emptied his clip and then dove down again, he didn’t bother to track to see how many he hit, he saw a few go down, but he wasn’t sure if that was from being shot or taking cover. It didn’t matter, he just wanted them to hold still.

“He ‘Cons!” He yelled out so they could here him. “I got a present for ya that will send you right back to Unicron’s left aft section!”

He sprung up from his cover again, this time swinging his heavy cannon and rocket launcher into range, the cannons laser dropping right over the center of the pack Decepticon formation. He unleashed the firepower from both weapons and watched as his rockets spun and dodged through the air and homed in front on their target, hitting half an astrosecond right after his cannon shell. The result explosions sent blasted and twisted pieces of Decepticon hurtling through the air. If any of them survived that they were in no condition to fight.

Roadbuster relaxed for a moment and took stock of the situation. The city was ablaze, thick clouds of oily smoke rose into the red sky, and fires were burning unchecked. Sounds of the surviving Autobots could be herd exchanging fire with other Decepticon teams deeper in the city. The situation seemed hopeless, but this is where Roadbuster thrived, he lived for times like these to snatch a victory from the closing jaws of defeat. Even though so many had died already he was determined to punish the ‘Cons and save those he could.

“Roadbuster to command. ‘Cons hit us with greater force then anticipated, most of my team is dead, those that survived are scattered and fighting to stay alive. Most of the city has been destroyed. I am going to attempt to rally what forces I can and try to retake the city, baring that I will aim for extraction. Will give a status update with in a few cycles.”

He killed the com line and reloaded his weapons. He transformed and sped into the ruined city and headed right for the nearest Autobot IFF signal.


I think you're underestimating Roadbuster a bit - lets do Dex: 7, Melee: 8, Tech: 6 and you're good to go.
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Skill: 10

Re: New NEW Character Applications

Postby MaP_Prime » Wed Nov 10, 2010 9:59 pm

Well when I was trying to figure out those extra stats I was trying to not make him to powerful. But hey, if you want him to be equally capable of shredding mechs part with guns and hands alike I'm not going to argue!

Name: Roadbuster
Allegiance: Autobot
Function: Ground Assault Commander
Alt. Mode: Four Wheeled Combat Vehicle
Weapons: Laser-targeted cannon, explosive and smoke launchers, shrapnel rocket launcher, automatic rifle
Height: 37ft.
Motto: “Wars a dirty business, and I’m as dirty as they come.”

Strength: 8
Intelligence: 7
Dexterity: 7
Speed: 5
Endurance: 9
Courage: 10
Firepower: 8
Accuracy: 8
Melee: 8
Tech Skill: 6
Charisma: 7
Rank: 8

Profile:
The fact that Roadbuster has made himself into a walking weapons arsenal is a testament to his only true passion: combat. He’s bored out of his mind if he’s not in the middle of a heated firefight, so much so that he becomes uncharacteristically quiet and withdrawn if he hasn’t fought in a while. Roadbuster only feels alive when he’s heading to a battle, fighting on the battlefield or just stepping away from another victory. He starts to perk up immediately when planning for a mission and then truly starts to shine once the bullets and plasma blasts start flying. He’s fearless and unconventional fighter who won’t hesitate to launch a surprise attack on unsuspecting Decepticons, just to pass the time. Roadbuster’s intense determination and charismatic quips during battle inspire other Autobots; he’s always there to motivate the troops when they need it most. He’s such a natural leader and fighter that some Autobots are concerned about what he’ll do after the war is finally over. They wonder, secretly, if death in battle might be the only thing that saves Roadbuster from a melancholy lifetime of looking back at his glory days.

Weapons and Abilities:
Roadbuster has above-average intelligence, and great physical strength and endurance. He’s an excellent solider and field commander. In his vehicle mode, he can traverse the roughest terrain at speeds up to 65 mph, with range of 600 miles. He’s armed with a powerful laser-targeted cannon in this mode as well as a series of explosive and smoke canisters (all useable in his robot mode). As a robot, he has a shoulder-mounted shrapnel rocket launcher that is self-targeting and has a 360 degree attack range. He’s also armed with a rapid-fire automatic rifle that fires armor-piercing rounds.

Weaknesses:
Subject is physically very powerful, but he is prone to wearing down his weapons through overuse. His desire for combat sometimes causes him jump into a battle before thinking through the consequences.

Sample Post:
The sound of incoming Deceptcion artillery screaming through the air roused Roadbuster to jump up from where he was concealed in the trench line and begin to run as hard as he could to get to safety. The incoming rounds impacted not far from where he had just been and tore the area apart, the shockwave even managed to knock the large Autobot forward. Mud and dirt clung to his chest and face plate, but he didn’t stop to wipe it off, he just got back up and began running again, clutching his auto-rifle to his chest. The ‘Cons had hit this world like a sledgehammer, jumping to stage 5 without much warning and a small fleet entered the system and invaded. The small Autobot force that had been here trying to counter the ‘Cons infiltration team was outmatched, but that didn’t stop them from trying to halt the enemy as best they could. That’s what brought Roadbuster to this southern city.

This entire area was a heavy industry sector, and as can be expected the ‘Cons wanted it. So Roadbuster had taken a small team, dug a defense line and did their damnedest to hold it. Unfortunately they were outnumbered, seemed no matter how many ‘Cons they managed to frag there were two more right behind him. Normally Roadbuster would be enjoying himself, reveling in the thrill of a new battle against impossible odds, but the truth was he was still an Autobot, he hated seeing those he was trying to protect being blown apart around him and watching his team mates die. Though that only fueled the fire within him to keep driving and to fight as hard as he could.

With a grunt he dove into a new position, slammed a fresh magazine into his rifle and popped up from behind his cover. His weapon chattered mercilessly as he pointed it right at an advancing team of Decepticons. He emptied his clip and then dove down again, he didn’t bother to track to see how many he hit, he saw a few go down, but he wasn’t sure if that was from being shot or taking cover. It didn’t matter, he just wanted them to hold still.

“He ‘Cons!” He yelled out so they could here him. “I got a present for ya that will send you right back to Unicron’s left aft section!”

He sprung up from his cover again, this time swinging his heavy cannon and rocket launcher into range, the cannons laser dropping right over the center of the pack Decepticon formation. He unleashed the firepower from both weapons and watched as his rockets spun and dodged through the air and homed in front on their target, hitting half an astrosecond right after his cannon shell. The result explosions sent blasted and twisted pieces of Decepticon hurtling through the air. If any of them survived that they were in no condition to fight.

Roadbuster relaxed for a moment and took stock of the situation. The city was ablaze, thick clouds of oily smoke rose into the red sky, and fires were burning unchecked. Sounds of the surviving Autobots could be herd exchanging fire with other Decepticon teams deeper in the city. The situation seemed hopeless, but this is where Roadbuster thrived, he lived for times like these to snatch a victory from the closing jaws of defeat. Even though so many had died already he was determined to punish the ‘Cons and save those he could.

“Roadbuster to command. ‘Cons hit us with greater force then anticipated, most of my team is dead, those that survived are scattered and fighting to stay alive. Most of the city has been destroyed. I am going to attempt to rally what forces I can and try to retake the city, baring that I will aim for extraction. Will give a status update with in a few cycles.”

He killed the com line and reloaded his weapons. He transformed and sped into the ruined city and headed right for the nearest Autobot IFF signal.
"You're a princess from a society of immortal warriors. I'm a rich kid with issues. Lots of issues."
Batman to Wonder Woman, Justice League Unlimited Episode 6: The Little Piggy
MaP_Prime
Headmaster Jr
Posts: 594
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Re: New NEW Character Applications

Postby Aetrius » Wed Nov 10, 2010 10:07 pm

Wodicus wrote:Well when I was trying to figure out those extra stats I was trying to not make him to powerful. But hey, if you want him to be equally capable of shredding mechs part with guns and hands alike I'm not going to argue!

Name: Roadbuster
Allegiance: Autobot
Function: Ground Assault Commander
Alt. Mode: Four Wheeled Combat Vehicle
Weapons: Laser-targeted cannon, explosive and smoke launchers, shrapnel rocket launcher, automatic rifle
Height: 37ft.
Motto: “Wars a dirty business, and I’m as dirty as they come.”

Strength: 8
Intelligence: 7
Dexterity: 7
Speed: 5
Endurance: 9
Courage: 10
Firepower: 8
Accuracy: 8
Melee: 8
Tech Skill: 6
Charisma: 7
Rank: 8

Profile:
The fact that Roadbuster has made himself into a walking weapons arsenal is a testament to his only true passion: combat. He’s bored out of his mind if he’s not in the middle of a heated firefight, so much so that he becomes uncharacteristically quiet and withdrawn if he hasn’t fought in a while. Roadbuster only feels alive when he’s heading to a battle, fighting on the battlefield or just stepping away from another victory. He starts to perk up immediately when planning for a mission and then truly starts to shine once the bullets and plasma blasts start flying. He’s fearless and unconventional fighter who won’t hesitate to launch a surprise attack on unsuspecting Decepticons, just to pass the time. Roadbuster’s intense determination and charismatic quips during battle inspire other Autobots; he’s always there to motivate the troops when they need it most. He’s such a natural leader and fighter that some Autobots are concerned about what he’ll do after the war is finally over. They wonder, secretly, if death in battle might be the only thing that saves Roadbuster from a melancholy lifetime of looking back at his glory days.

Weapons and Abilities:
Roadbuster has above-average intelligence, and great physical strength and endurance. He’s an excellent solider and field commander. In his vehicle mode, he can traverse the roughest terrain at speeds up to 65 mph, with range of 600 miles. He’s armed with a powerful laser-targeted cannon in this mode as well as a series of explosive and smoke canisters (all useable in his robot mode). As a robot, he has a shoulder-mounted shrapnel rocket launcher that is self-targeting and has a 360 degree attack range. He’s also armed with a rapid-fire automatic rifle that fires armor-piercing rounds.

Weaknesses:
Subject is physically very powerful, but he is prone to wearing down his weapons through overuse. His desire for combat sometimes causes him jump into a battle before thinking through the consequences.

Sample Post:
The sound of incoming Deceptcion artillery screaming through the air roused Roadbuster to jump up from where he was concealed in the trench line and begin to run as hard as he could to get to safety. The incoming rounds impacted not far from where he had just been and tore the area apart, the shockwave even managed to knock the large Autobot forward. Mud and dirt clung to his chest and face plate, but he didn’t stop to wipe it off, he just got back up and began running again, clutching his auto-rifle to his chest. The ‘Cons had hit this world like a sledgehammer, jumping to stage 5 without much warning and a small fleet entered the system and invaded. The small Autobot force that had been here trying to counter the ‘Cons infiltration team was outmatched, but that didn’t stop them from trying to halt the enemy as best they could. That’s what brought Roadbuster to this southern city.

This entire area was a heavy industry sector, and as can be expected the ‘Cons wanted it. So Roadbuster had taken a small team, dug a defense line and did their damnedest to hold it. Unfortunately they were outnumbered, seemed no matter how many ‘Cons they managed to frag there were two more right behind him. Normally Roadbuster would be enjoying himself, reveling in the thrill of a new battle against impossible odds, but the truth was he was still an Autobot, he hated seeing those he was trying to protect being blown apart around him and watching his team mates die. Though that only fueled the fire within him to keep driving and to fight as hard as he could.

With a grunt he dove into a new position, slammed a fresh magazine into his rifle and popped up from behind his cover. His weapon chattered mercilessly as he pointed it right at an advancing team of Decepticons. He emptied his clip and then dove down again, he didn’t bother to track to see how many he hit, he saw a few go down, but he wasn’t sure if that was from being shot or taking cover. It didn’t matter, he just wanted them to hold still.

“He ‘Cons!” He yelled out so they could here him. “I got a present for ya that will send you right back to Unicron’s left aft section!”

He sprung up from his cover again, this time swinging his heavy cannon and rocket launcher into range, the cannons laser dropping right over the center of the pack Decepticon formation. He unleashed the firepower from both weapons and watched as his rockets spun and dodged through the air and homed in front on their target, hitting half an astrosecond right after his cannon shell. The result explosions sent blasted and twisted pieces of Decepticon hurtling through the air. If any of them survived that they were in no condition to fight.

Roadbuster relaxed for a moment and took stock of the situation. The city was ablaze, thick clouds of oily smoke rose into the red sky, and fires were burning unchecked. Sounds of the surviving Autobots could be herd exchanging fire with other Decepticon teams deeper in the city. The situation seemed hopeless, but this is where Roadbuster thrived, he lived for times like these to snatch a victory from the closing jaws of defeat. Even though so many had died already he was determined to punish the ‘Cons and save those he could.

“Roadbuster to command. ‘Cons hit us with greater force then anticipated, most of my team is dead, those that survived are scattered and fighting to stay alive. Most of the city has been destroyed. I am going to attempt to rally what forces I can and try to retake the city, baring that I will aim for extraction. Will give a status update with in a few cycles.”

He killed the com line and reloaded his weapons. He transformed and sped into the ruined city and headed right for the nearest Autobot IFF signal.


Approved. Enjoy!
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Skill: 10

Re: New NEW Character Applications

Postby Insidious » Thu Nov 11, 2010 8:26 am

Motto: "Clarity of thought before rashness of action."
Weapon: Oxidating Laser
For the Nebulos arc

Cyclonus

Allegiance: Decepticon
Function: Aerospace Commander of the Second Expansion Fleet
Alt. mode: Cybertronian Space Jet
Weapons: Oxidating Laser, Side-mounted Lasers, Incendiary Bomb Rack
Special Abilities: Able to reach escape velocity from a planet’s gravitational pull, interplanetary travel capability
Height: 35 ft / 10.68 m
Quote: "Compassion is the Autobots’ downfall."

Strength: 08
Intelligence: 08
Dexterity: 09
Speed: 10
Endurance: 08
Courage: 09
Firepower: 08
Accuracy: 09
Melee: 09
Tech Skill: 06
Charisma: 08
Rank: 08

Profile: Cyclonus radiates might and confidence. Although he is intelligent and powerful, he doesn’t use his abilities to attain political advancement like some lesser Decepticons. He is a cold, consummate professional who harbors deep seated contempt for those who would undermine the Decepticon cause and goals for the sake of personal advancement. Cyclonus know that his formidable powers would allow him to rule over the Decepticons if he wished; instead, he places his faith and loyalty in his cause, and, moreover, his commander. He is a harsh but fair lieutenant who has earned the respect of his troops as well as the disdain of those who seek to overthrow Megatron. They know anyone seeking command for himself would have to face the merciless Cyclonus first, and that’s a risk few are willing to take. To that end, Megatron knows that wherever Cyclonus is sent, he is sending a loyal extension of himself.

Cyclonus was created as part of the same project as Scourge and Sixshot. He was designed as an advanced vision of the standard aerial combatant that had dominated the skies of Cybertron for generations, with heightened speed, strength and dexterity. It is obvious to most that Cyclonus was built as a challenge to Starscream. His capabilities and fierce loyalty to Megatron seem to put the two Decepticons on a collision course.

Abilities: Cyclonus is one of the most physically powerful Transformers in existence, as well as being highly intelligent. In his jet mode, he can reach speeds of Mach 5 in the atmosphere. He is capable of reaching escape velocity and traveling between planets in a standard solar system. He is armed with two side mounted lasers and an incendiary bomb rack. In robot mode, he wields an oxidating laser that fuses its targets’ internal mechanisms.

Weaknesses: Cyclonus exhibits no known physical weaknesses.

Sample Post:

“These creatures are not prepared,” Cyclonus said quietly, staring at a personal view screen on the bridge of the Semper Tyrannis. Already, the Decepticons had made their presence forcefully known, and what was the response?

Silence.

Others within their ranks may have found it eerie. For Cyclonus, it was simply an indication of this society’s inherent weakness. A stronger civilization would have responded in kind to the announcement that had been broadcast. Responded with force. If these…Nebulans…thought that by offering no response, the Decepticons would proceed with more mercy, they were sorely mistaken. The fact that this civilization was either unwilling or unable to mount any form of credible resistance merely took the sport out of it; however, Cyclonus was not here for sport or for the thrill of the hunt--as other Decepticons inevitably would be. If the infiltration protocols enacted on this planet proved to benefit the Decepticon empire as a whole, and Megatron specifically, then that was Cyclonus’ only true concern.

“Prepared for what?” another Decepticon asked. Cyclonus did not even turn to see who it was. Instead, he idly flipped through the various readouts that the Tyrannis was gathering from the planet’s surface. He saw nothing encouraging. He looked forward to being able to set foot on the planet for himself, at some point.

“Their defeat, at best. Their annihilation, at worst. There is likely something of value to be learned here. Or taken. I hope that we will have the chance to do so before all that we see before us is fire and ruin.”

"Cheerful as ever, Cyclonus," the other mech said.

"Practical," Cyclonus responded coldly, before returning his attention solely to the screen in front of him.
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Re: New NEW Character Applications

Postby Cryhavok » Thu Nov 11, 2010 11:40 am

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
Insidious wrote:For the Nebulos arc

Cyclonus

Allegiance: Decepticon
Function: Aerospace Commander of the Second Expansion Fleet
Alt. mode: Cybertronian Space Jet
Weapons: Oxidating Laser, Side-mounted Lasers, Incendiary Bomb Rack
Special Abilities: Able to reach escape velocity from a planet’s gravitational pull, interplanetary travel capability
Height: 35 ft / 10.68 m
Quote: "Compassion is the Autobots’ downfall."

Strength: 08
Intelligence: 08
Dexterity: 09
Speed: 10
Endurance: 08
Courage: 09
Firepower: 08
Accuracy: 09
Melee: 09
Tech Skill: 06
Charisma: 08
Rank: 08

Profile: Cyclonus radiates might and confidence. Although he is intelligent and powerful, he doesn’t use his abilities to attain political advancement like some lesser Decepticons. He is a cold, consummate professional who harbors deep seated contempt for those who would undermine the Decepticon cause and goals for the sake of personal advancement. Cyclonus know that his formidable powers would allow him to rule over the Decepticons if he wished; instead, he places his faith and loyalty in his cause, and, moreover, his commander. He is a harsh but fair lieutenant who has earned the respect of his troops as well as the disdain of those who seek to overthrow Megatron. They know anyone seeking command for himself would have to face the merciless Cyclonus first, and that’s a risk few are willing to take. To that end, Megatron knows that wherever Cyclonus is sent, he is sending a loyal extension of himself.

Cyclonus was created as part of the same project as Scourge and Sixshot. He was designed as an advanced vision of the standard aerial combatant that had dominated the skies of Cybertron for generations, with heightened speed, strength and dexterity. It is obvious to most that Cyclonus was built as a challenge to Starscream. His capabilities and fierce loyalty to Megatron seem to put the two Decepticons on a collision course.

Abilities: Cyclonus is one of the most physically powerful Transformers in existence, as well as being highly intelligent. In his jet mode, he can reach speeds of Mach 5 in the atmosphere. He is capable of reaching escape velocity and traveling between planets in a standard solar system. He is armed with two side mounted lasers and an incendiary bomb rack. In robot mode, he wields an oxidating laser that fuses its targets’ internal mechanisms.

Weaknesses: Cyclonus exhibits no known physical weaknesses.

Sample Post:

“These creatures are not prepared,” Cyclonus said quietly, staring at a personal view screen on the bridge of the Semper Tyrannis. Already, the Decepticons had made their presence forcefully known, and what was the response?

Silence.

Others within their ranks may have found it eerie. For Cyclonus, it was simply an indication of this society’s inherent weakness. A stronger civilization would have responded in kind to the announcement that had been broadcast. Responded with force. If these…Nebulans…thought that by offering no response, the Decepticons would proceed with more mercy, they were sorely mistaken. The fact that this civilization was either unwilling or unable to mount any form of credible resistance merely took the sport out of it; however, Cyclonus was not here for sport or for the thrill of the hunt--as other Decepticons inevitably would be. If the infiltration protocols enacted on this planet proved to benefit the Decepticon empire as a whole, and Megatron specifically, then that was Cyclonus’ only true concern.

“Prepared for what?” another Decepticon asked. Cyclonus did not even turn to see who it was. Instead, he idly flipped through the various readouts that the Tyrannis was gathering from the planet’s surface. He saw nothing encouraging. He looked forward to being able to set foot on the planet for himself, at some point.

“Their defeat, at best. Their annihilation, at worst. There is likely something of value to be learned here. Or taken. I hope that we will have the chance to do so before all that we see before us is fire and ruin.”

"Cheerful as ever, Cyclonus," the other mech said.

"Practical," Cyclonus responded coldly, before returning his attention solely to the screen in front of him.


Fixed the specs for you with Aetrius. Approved, enjoy. :)
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Rank: 9
Courage: 9
Firepower: 10+
Skill: 10

Re: New NEW Character Applications

Postby Rebirth Megatron » Sat Nov 13, 2010 10:36 pm

Weapon: Dual Laser Beam Rifle
Name: Highbrow
Allegiance: Autobot
Function: ELECTRONIC WARFARE
Alt. mode: Dual propeller helicopter
Weapons: Acid Rainmaker Rifles
Special Abilities: Enhanced sensory, tracking and anti sensory systems.
Height: 31 feet/9.45 meters
Quote: War is the playground of the ignorant.

Strength: 07

Intelligence:07

Dexterity: 06

Speed: 06

Endurance: 06

Courage: 06

Firepower: 06

Accuracy: 07

Melee: 04

Tech Skill: 08

Charisma: 05

Rank:

Profile: Highbrow considers warfare a barbaric solution to problems, worthy of only the most primitive sentient creatures. He believes civilized folk should talk about their differences, a talent for which he seemingly has an endless capacity. Hardhead claims that Highbrow's voice box burns enough fuel by itself to power all the Autobots on their team for a year. Although that is doubtful, Highbrow does talk a lot and uses a lot of words that nobody understands. Even Chromedome often finds himself fruitlessly searching through his extensive vocabulary. Highbrow considers himself intellectually superior to the other Autobots. They think he's a self-righteous snob. Highbrow's biggest disappointment in life is that circumstance has forced him to lower himself to participate in the very activity he most loathes - fighting.

Abilities: In helicopter mode, Highbrow has twin three-bladed rotors that enable him to lift up to 22,000 pounds of cargo, and, with the help of two small vectored-thrust turbofan engines, reach a maximum speed of 1200 mph. More accurately, Highbrow's designation is a jet helicopter. He's packed with equipment designed to detect, monitor and record enemy communications; target-indicating radar whose signals can be relayed to ground stations; magnetic, infrared and audio sensors for detecting enemy robots and vehicles; and a variety of anti-detection systems to protect himself. His range is 800 miles. In robot mode, Highbrow uses two acid rainmaker rifles, which shoot streams of highly corrosive acid.

Weaknesses: Sometimes the thrust of Highbrow's jet engines overpower his rotors, sending him spinning out of control when in helicopter mode.

Sample Post: Highbrow was finding the discussion he was having with the maintenance worker standing across from him absolutely trying. "No, no, no. I have given you a gratuitous amount of information pertaining to the my current predicament. It is not my my problem if my thrice mentioned and thorough explanation proves to beyond the limited scope of your comprehension but I refuse to alter my linguistic preferences to defer to you in such narrow terminology as you are used to. Therefore you are required to extrapolate what you can of our dialogue and hurry with your repairs."

"Look buddy, I got several people waiting on me to do the repair work in this building and the last think I need is some stuffy jerk talking to big and holding me up." The worker stood there, holding a large wrench, tapping on it with his left pointer finger. "Either spell it out or you're out of luck."

"Fine, I shall endeavor to adjust to some sort of middle ground. I was entering my daily log within this console when all of the sudden it began a most erratic flashing of light and a sound like the loading of a modem before the screen began to irregularly illuminate and then it ceased to function." Highbrow says.

"So your computer flickered out and died on ya?" The worker asked, hoping his assessment would be accurate.

"Have I not articulated that face numerously? Now can you inform myself as to why such a device would react so abnormally?" Highbrow was clearly feeling as insulted and agitated as the worker.

"Likely for the same reason as it took so long for me to get what you were saying. A sentence from you is a data overload. I'll get a new monitor and have it up in half a day." The Worker says, turning to leave.

"What a unpleasant little man. It is like I conversed with an otherworldly entity borne from an unholy amalgamation of Hardhead and Grimlock." Highbrow remarked as the worker left. "Now in order to make time pass with expedience I suppose I should evacuate the premises and seek more stimulating activities with which I may be able to lose myself in. Perhaps Brainstorm is in need of a higher mentality in his latest project?" On this thought Highbrow himself leaves the room to seek out his comrade.

-------------------------------------

Name: Hooligan
Allegiance: Decepticon
Sub-group: Cyberjet
Function: Hit and Run Specialist
Alt. mode: F=22 Raptor
Weapons: Arm Mounted Missile Launcher
Special Abilities: none
Height: 25 feet/ 7.62 meters
Quote: I'll break your funny bone!

Strength: 05

Intelligence: 03

Dexterity: 09

Speed: 08

Endurance: 04

Courage: 03

Firepower: 07

Accuracy: 06

Melee: 05

Tech Skill: 06

Charisma: 02

Rank:

Profile: Hooligan is one of the most dangerous Decepticons ever known, but not for his combat ability. He is a rival to Skywarp when it comes to playing pranks, however unlike the ebony Seeker Hooligan has not limits. Anyone is fair game to his cruel and harmful pranks, even Megatron who he had once pour sugar into his fuel tank...which he almost didn't survive. He even has a hobby which involves him blowing up Earth Airliners point blank with his missile launcher. He has no real explanation as to why except for it being fun for him.

Abilities: Hooligan is something of an idiot savant when it comes to designing traps for his pranks. He can create crude yet elaborate designs that have surprising effectiveness, especially for a man of his limited mentality. He can reach a maximum flight sped of mach 2.2. He can fire missiles from his swinging arm cannon as well as from below in his vehicle mode. He is a decent close range fighter and has a special finishing move wehre he uses his extending wings to shut on his foes necks, decapitating them.

Weaknesses: His habits of pranking anyone and anyone is thought to be the eventual death of him due to a lack of common sense.

Sample Post: Before he put m into stasis with his fists Megatron asked me how could I dare to do that to him. I find it real funny that some of these mechs are expecting some sort of grandiose plot that involves some sort of solid reasoning as to why I filled our leaders fuel tank with sugar.

I really don't get it. Why does him being him make him so unattainable by guys like me? Sure the guy is tough, not even Space Case is dumb enough to deny that. That's coming from a guy whose answer to 1+1 is yes. Saying that I think I can see where they are coming from. He IS our leader and the mightiest in our ranks. Normally that makes for someone no one wants to tangle with.

What I don't get is why is me pulling a prank on him something so big? I don't apply any sort of reasoning in my targets. I go with my gut and see where it takes me. As I lie here, unaware to how I'm being put back together in the medbay I find myself wanting to laugh at all of them. The answer is quite simple really. Why did I do it?

Because I could.

--------------------------------------

Name: Horri-Bull
Allegiance: Decepticon
Function: Ground Trooper
Alt. mode: Bull
Weapons: Concussion Blaster, Flame Tail, Horns
Special Abilities: Black Cloud Smokescreen, smells horrible (trust me, it deserves to be listed)
Height: 33 ' = 10.06 m
Quote: Smash all that stands and trample the rest.

Strength: 08

Intelligence: 06

Dexterity: 04

Speed: 05

Endurance: 08

Courage: 08

Firepower: 07

Accuracy: 05

Melee: 06

Tech Skill: 04

Charisma: 01

Rank:

Profile: If ever there were a Decepticon worth avoiding, Horri-Bull is it. It's not just that he's a bad tempered bully with a penchant for smashing through anything (or anyone) in his path and then coming back and grinding them into dust. No, why so many Transformers (be they Autobot or Decepticon) tend to go out of their way to avoid Horri-Bull, is that when it comes to personal hygiene, Horri-Bull leaves a lot to be desired. Even he can't remember the last time he had a steam bath, and his body is coated with several years worth of grime and grease. To make matters worse, a glitch in his internal fuel lines means that he continually regurgitates used oil as a black sludge that then drips (or worse, sprays) from his mouth as he talks. This, combined with the fact that he has a habit of belching noxious clouds of black smoke from his nose goes some way to explaining why he is such a solitary character. Many wonder why Horri-Bull doesn't at least wash, or have his fuel lines repaired. The fact is, he likes being an odious slob, feeling it somehow sets him apart from the run-of-the-mill Decepticon warrior

Abilities: Though somewhat limited in the brain department, Horri-Bull is both very strong and very tough (though it's rumored that a good percentage of his armor plating is actually dirt). He's a lumbering engine of destruction, wielding (in robot mode) a concussion blaster with an effective range of over twelve miles. In bull mode, he's even more densely armored, and uses a tail flame thrower to incinerate his enemies. If Horri-Bull wishes to hide himself from enemy view (and it's not an option he often feels constrained to use), he can emit an effective - if odorous - smokescreen by exhaling dense clouds of black smoke. He's by no means fast, but he always gets the job done!

Weaknesses: Horri-Bull has few actual weaknesses, but does tend to find himself isolated from back-up in battles. It's also said that if the wind is blowing in the wrong direction, Horri-Bull is something of a liability, as his foes can smell him a mile off!

Sample Post: Horri-Bull hated sentry duty. Not just because it was boring. Not just because it didn't involve smashing things on a regular basis but it was done solely to let the base air out after accumulating too much of the lumbering Decepticon's trademark filth and stench. A fact he found all the more annoying but the fact that he was often prodded out by his comrades at gun point when he didn't want to leave.

Fortunately they were station on a marshy planet and there was a nearby bog for him to wallow in. Horri-Bull's sole comfort was the warm, dirty waters that prevailed in this dirty, humid environment. He often let himself sink in up to his optics in beast mode doing his best Skullcruncher immitation as he waited for Autobots to come by. The waters did something to weaken his scent and thus granted him some concealment.

His eyes darted to the left, seeing something moving underwater. "Trying to sneak in eh?" He says, converting to robot mode and firing at the spot the thing was moving. But what rose out of the water was what looked like an ominous pair of jaws attached to the planet's most dangerous predator. Horri-Bull scoffed and fired again, th shots get the beast angry enough to charge. However when it got close it began to recoil. "Can't stand my smell huh? Too bad for you that it's not negotiable." He gets in close enough to force the beasts jaws open and cram the gun barrel inside, firing several times until the beast dies. "Well I can't say this was boring." He remarked before reverting to his beast mode, watching as the waters claimed the beast's body. He then returns to his spot and continues to wallow, waiting to be relived.
Rebirth Megatron
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Posts: 934
News Credits: 3
Joined: Fri Oct 03, 2003 1:12 pm
Strength: 8
Intelligence: 10
Speed: 5
Endurance: 6
Rank: 7
Courage: 8
Firepower: 10
Skill: 9

Re: New NEW Character Applications

Postby Insidious » Mon Nov 15, 2010 10:24 am

Motto: "Clarity of thought before rashness of action."
Weapon: Oxidating Laser
((NPC for the Nebulos 'Bots.))

Name: Rad
Quote: "Think before you shoot, but shoot before you're shot!"
Function: Aerospace Engineer
Alt mode(s): Cybertronian air transport
Weapons (if any): Lionizer - Atom Smasher rifle
Allegiance: Autobot
Sub-group: N/A
Special Abilities: None
Height: 26 ft

Strength: 5
Intelligence: 9
Dexterity: 5
Speed: 2
Endurance: 8
Courage: 9
Firepower: 5
Accuracy: 7
Melee: 6
Tech Skill: 8
Charisma: 6
Rank: 5

Profile: With more moves than an all-pro halfback, this clever, cool-headed daredevil is adept at calculating the coefficient of friction for a rocket booster. Sometimes to save on energy, he uses some of the modified tools he has made to work on equipment or sometimes defend him if needed to be. He is sometimes more of a loner preferring the machines he is working on to other Autobot company. He will work with others if the job needs him to.

Rad is a two-fisted 'bot of science. Equally at home on the battlefield and in the laboratory, Rad's inherent level-headedness keeps his quick-tempered partner Lionizer from atomizing everything in their path. It also makes him incredibly popular amongst his teammates because of his sheer amount of skill, though he never lets it get to his head, nor does he let those few who hate him for his skills get him down.

Abilities: He can fix almost any machine even though he prefers to work on aerospace technology. He also can modify most machines if given the time and equipment. However, he has troubles coming up with new ideas and building them from scratch. He also possesses an almost symbiotic relationship with his Cybertronian partner Lionizer, whom he encountered ages ago on the streets of Cybertron.

Weaknesses: Too often his loner act has gotten him into situations that he almost didn’t survive. It is more of an independent mind and fear that others won’t accept his ideas that makes him a loner. The other problem is he has trouble speaking above the heads of most and making adjustments to where they can understand him. Only ones like Wheeljack and Perceptor would be able to hold a good technical conversation with him.

Sample Post:

Rad was not sure that he had ever, in his considerable number of vorns, encountered a planet as tranquil as Nebulos. Though a very capable combatant here, at long last, was a world where he had been able to quietly attend to his research. Research that would ultimately benefit the Autobot cause. And, hopefully, Cybertron as a whole one day. He was anxious to be able to make contact with the likes of Perceptor, Brainstorm and Quickmix and other similarly-minded Autobots who would be able to appreciate what he had done here and perhaps point new directions to take it. Or, as was inevitably the case when one was a scientist, find its flaws and send him back to the proverbial drawing board.

Like a sudden crash, however, his research was now no longer a priority. The natives of Nebulos had been blissfully unaware of their presence for a long time, and they had formed something of a beautiful coexistence that way. Were they, as creatures, not given the ability to transform their appearance for that very purpose. Now they were all too aware.

Thanks to the Decepticons.

How much strife and chaos in the universe could be laid directly at the feet of the rebellion that Megatron had lead against the planet so many vorns ago? Whatever his original intentions, they had been corrupted so drastically that Rad wondered whether or not Megatron and his inner circle even remembered what they had originally railed against. But even that did not matter. What mattered was the fact that the Decepticons were here. Rad was determined to have their effect on the Nebulans be as minimal as possible. Given their resources, he didn’t know how likely that was, but he could hope.
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Re: New NEW Character Applications

Postby Cryhavok » Mon Nov 15, 2010 10:27 am

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
Dynamax wrote:Name: Highbrow
Allegiance: Autobot
Function: ELECTRONIC WARFARE
Alt. mode: Dual propeller helicopter
Weapons: Acid Rainmaker Rifles
Special Abilities: Enhanced sensory, tracking and anti sensory systems.
Height: 33 feet/10.06 meters
Quote: War is the playground of the ignorant.

Strength: 07
Intelligence:07
Dexterity: 07
Speed: 07
Endurance: 06
Courage: 06
Firepower: 06
Accuracy: 08
Melee: 06
Tech Skill: 09
Charisma: 07
Rank: 06

Profile: Highbrow considers warfare a barbaric solution to problems, worthy of only the most primitive sentient creatures. He believes civilized folk should talk about their differences, a talent for which he seemingly has an endless capacity. Hardhead claims that Highbrow's voice box burns enough fuel by itself to power all the Autobots on their team for a year. Although that is doubtful, Highbrow does talk a lot and uses a lot of words that nobody understands. Even Chromedome often finds himself fruitlessly searching through his extensive vocabulary. Highbrow considers himself intellectually superior to the other Autobots. They think he's a self-righteous snob. Highbrow's biggest disappointment in life is that circumstance has forced him to lower himself to participate in the very activity he most loathes - fighting.

Abilities: In helicopter mode, Highbrow has twin three-bladed rotors that enable him to lift up to 22,000 pounds of cargo, and, with the help of two small vectored-thrust turbofan engines, reach a maximum speed of 1200 mph. More accurately, Highbrow's designation is a jet helicopter. He's packed with equipment designed to detect, monitor and record enemy communications; target-indicating radar whose signals can be relayed to ground stations; magnetic, infrared and audio sensors for detecting enemy robots and vehicles; and a variety of anti-detection systems to protect himself. His range is 800 miles. In robot mode, Highbrow uses two acid rainmaker rifles, which shoot streams of highly corrosive acid.

Weaknesses: Sometimes the thrust of Highbrow's jet engines overpower his rotors, sending him spinning out of control when in helicopter mode.

Sample Post: Highbrow was finding the discussion he was having with the maintenance worker standing across from him absolutely trying. "No, no, no. I have given you a gratuitous amount of information pertaining to the my current predicament. It is not my my problem if my thrice mentioned and thorough explanation proves to beyond the limited scope of your comprehension but I refuse to alter my linguistic preferences to defer to you in such narrow terminology as you are used to. Therefore you are required to extrapolate what you can of our dialogue and hurry with your repairs."

"Look buddy, I got several people waiting on me to do the repair work in this building and the last think I need is some stuffy jerk talking to big and holding me up." The worker stood there, holding a large wrench, tapping on it with his left pointer finger. "Either spell it out or you're out of luck."

"Fine, I shall endeavor to adjust to some sort of middle ground. I was entering my daily log within this console when all of the sudden it began a most erratic flashing of light and a sound like the loading of a modem before the screen began to irregularly illuminate and then it ceased to function." Highbrow says.

"So your computer flickered out and died on ya?" The worker asked, hoping his assessment would be accurate.

"Have I not articulated that face numerously? Now can you inform myself as to why such a device would react so abnormally?" Highbrow was clearly feeling as insulted and agitated as the worker.

"Likely for the same reason as it took so long for me to get what you were saying. A sentence from you is a data overload. I'll get a new monitor and have it up in half a day." The Worker says, turning to leave.

"What a unpleasant little man. It is like I conversed with an otherworldly entity borne from an unholy amalgamation of Hardhead and Grimlock." Highbrow remarked as the worker left. "Now in order to make time pass with expedience I suppose I should evacuate the premises and seek more stimulating activities with which I may be able to lose myself in. Perhaps Brainstorm is in need of a higher mentality in his latest project?" On this thought Highbrow himself leaves the room to seek out his comrade.

-------------------------------------

Name: Hooligan
Allegiance: Decepticon
Sub-group: Cyberjet
Function: Hit and Run Specialist
Alt. mode: F=22 Raptor
Weapons: Arm Mounted Missile Launcher
Special Abilities: none
Height: 25 feet/ 7.62 meters
Quote: I'll break your funny bone!

Strength: 05
Intelligence: 03
Dexterity: 09
Speed: 08
Endurance: 04
Courage: 03
Firepower: 07
Accuracy: 06
Melee: 05
Tech Skill: 06
Charisma: 02
Rank: 4

Profile: Hooligan is one of the most dangerous Decepticons ever known, but not for his combat ability. He is a rival to Skywarp when it comes to playing pranks, however unlike the ebony Seeker Hooligan has not limits. Anyone is fair game to his cruel and harmful pranks, even Megatron who he had once pour sugar into his fuel tank...which he almost didn't survive. He even has a hobby which involves him blowing up Earth Airliners point blank with his missile launcher. He has no real explanation as to why except for it being fun for him.

Abilities: Hooligan is something of an idiot savant when it comes to designing traps for his pranks. He can create crude yet elaborate designs that have surprising effectiveness, especially for a man of his limited mentality. He can reach a maximum flight sped of mach 2.2. He can fire missiles from his swinging arm cannon as well as from below in his vehicle mode. He is a decent close range fighter and has a special finishing move wehre he uses his extending wings to shut on his foes necks, decapitating them.

Weaknesses: His habits of pranking anyone and anyone is thought to be the eventual death of him due to a lack of common sense.

Sample Post: Before he put m into stasis with his fists Megatron asked me how could I dare to do that to him. I find it real funny that some of these mechs are expecting some sort of grandiose plot that involves some sort of solid reasoning as to why I filled our leaders fuel tank with sugar.

I really don't get it. Why does him being him make him so unattainable by guys like me? Sure the guy is tough, not even Space Case is dumb enough to deny that. That's coming from a guy whose answer to 1+1 is yes. Saying that I think I can see where they are coming from. He IS our leader and the mightiest in our ranks. Normally that makes for someone no one wants to tangle with.

What I don't get is why is me pulling a prank on him something so big? I don't apply any sort of reasoning in my targets. I go with my gut and see where it takes me. As I lie here, unaware to how I'm being put back together in the medbay I find myself wanting to laugh at all of them. The answer is quite simple really. Why did I do it?

Because I could.

--------------------------------------

Name: Horri-Bull
Allegiance: Decepticon
Function: Ground Trooper
Alt. mode: Bull
Weapons: Concussion Blaster, Flame Tail, Horns
Special Abilities: Black Cloud Smokescreen, smells horrible (trust me, it deserves to be listed)
Height: 33 ' = 10.06 m
Quote: Smash all that stands and trample the rest.

Strength: 08
Intelligence: 06
Dexterity: 05
Speed: 05
Endurance: 08
Courage: 08
Firepower: 07
Accuracy: 06
Melee: 08
Tech Skill: 04
Charisma: 03
Rank: 05

Profile: If ever there were a Decepticon worth avoiding, Horri-Bull is it. It's not just that he's a bad tempered bully with a penchant for smashing through anything (or anyone) in his path and then coming back and grinding them into dust. No, why so many Transformers (be they Autobot or Decepticon) tend to go out of their way to avoid Horri-Bull, is that when it comes to personal hygiene, Horri-Bull leaves a lot to be desired. Even he can't remember the last time he had a steam bath, and his body is coated with several years worth of grime and grease. To make matters worse, a glitch in his internal fuel lines means that he continually regurgitates used oil as a black sludge that then drips (or worse, sprays) from his mouth as he talks. This, combined with the fact that he has a habit of belching noxious clouds of black smoke from his nose goes some way to explaining why he is such a solitary character. Many wonder why Horri-Bull doesn't at least wash, or have his fuel lines repaired. The fact is, he likes being an odious slob, feeling it somehow sets him apart from the run-of-the-mill Decepticon warrior

Abilities: Though somewhat limited in the brain department, Horri-Bull is both very strong and very tough (though it's rumored that a good percentage of his armor plating is actually dirt). He's a lumbering engine of destruction, wielding (in robot mode) a concussion blaster with an effective range of over twelve miles. In bull mode, he's even more densely armored, and uses a tail flame thrower to incinerate his enemies. If Horri-Bull wishes to hide himself from enemy view (and it's not an option he often feels constrained to use), he can emit an effective - if odorous - smokescreen by exhaling dense clouds of black smoke. He's by no means fast, but he always gets the job done!

Weaknesses: Horri-Bull has few actual weaknesses, but does tend to find himself isolated from back-up in battles. It's also said that if the wind is blowing in the wrong direction, Horri-Bull is something of a liability, as his foes can smell him a mile off!

Sample Post: Horri-Bull hated sentry duty. Not just because it was boring. Not just because it didn't involve smashing things on a regular basis but it was done solely to let the base air out after accumulating too much of the lumbering Decepticon's trademark filth and stench. A fact he found all the more annoying but the fact that he was often prodded out by his comrades at gun point when he didn't want to leave.

Fortunately they were station on a marshy planet and there was a nearby bog for him to wallow in. Horri-Bull's sole comfort was the warm, dirty waters that prevailed in this dirty, humid environment. He often let himself sink in up to his optics in beast mode doing his best Skullcruncher immitation as he waited for Autobots to come by. The waters did something to weaken his scent and thus granted him some concealment.

His eyes darted to the left, seeing something moving underwater. "Trying to sneak in eh?" He says, converting to robot mode and firing at the spot the thing was moving. But what rose out of the water was what looked like an ominous pair of jaws attached to the planet's most dangerous predator. Horri-Bull scoffed and fired again, th shots get the beast angry enough to charge. However when it got close it began to recoil. "Can't stand my smell huh? Too bad for you that it's not negotiable." He gets in close enough to force the beasts jaws open and cram the gun barrel inside, firing several times until the beast dies. "Well I can't say this was boring." He remarked before reverting to his beast mode, watching as the waters claimed the beast's body. He then returns to his spot and continues to wallow, waiting to be relived.


Nice to see you again here. Question though, are all of these characters aimed for Nebulos or elsewhere as well? Horri-Bull doesn't fit elsewhere but the two others could as well function on Earth. Specs corrected in quote above.
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Re: New NEW Character Applications

Postby Cryhavok » Mon Nov 15, 2010 10:32 am

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
Insidious wrote:((NPC for the Nebulos 'Bots.))

Name: Rad
Quote: "Think before you shoot, but shoot before you're shot!"
Function: Aerospace Engineer
Alt mode(s): Cybertronian air transport
Weapons (if any): Lionizer - Atom Smasher rifle
Allegiance: Autobot
Sub-group: N/A
Special Abilities: None
Height: 26 ft

Strength: 5
Intelligence: 9
Dexterity: 7
Speed: 2
Endurance: 8
Courage: 9
Firepower: 7
Accuracy: 7
Melee: 7
Tech Skill: 9
Charisma: 6
Rank: 5

Profile: With more moves than an all-pro halfback, this clever, cool-headed daredevil is adept at calculating the coefficient of friction for a rocket booster. Sometimes to save on energy, he uses some of the modified tools he has made to work on equipment or sometimes defend him if needed to be. He is sometimes more of a loner preferring the machines he is working on to other Autobot company. He will work with others if the job needs him to.

Rad is a two-fisted 'bot of science. Equally at home on the battlefield and in the laboratory, Rad's inherent level-headedness keeps his quick-tempered partner Lionizer from atomizing everything in their path. It also makes him incredibly popular amongst his teammates because of his sheer amount of skill, though he never lets it get to his head, nor does he let those few who hate him for his skills get him down.

Abilities: He can fix almost any machine even though he prefers to work on aerospace technology. He also can modify most machines if given the time and equipment. However, he has troubles coming up with new ideas and building them from scratch. He also possesses an almost symbiotic relationship with his Cybertronian partner Lionizer, whom he encountered ages ago on the streets of Cybertron.

Weaknesses: Too often his loner act has gotten him into situations that he almost didn’t survive. It is more of an independent mind and fear that others won’t accept his ideas that makes him a loner. The other problem is he has trouble speaking above the heads of most and making adjustments to where they can understand him. Only ones like Wheeljack and Perceptor would be able to hold a good technical conversation with him.

Sample Post:

Rad was not sure that he had ever, in his considerable number of vorns, encountered a planet as tranquil as Nebulos. Though a very capable combatant here, at long last, was a world where he had been able to quietly attend to his research. Research that would ultimately benefit the Autobot cause. And, hopefully, Cybertron as a whole one day. He was anxious to be able to make contact with the likes of Perceptor, Brainstorm and Quickmix and other similarly-minded Autobots who would be able to appreciate what he had done here and perhaps point new directions to take it. Or, as was inevitably the case when one was a scientist, find its flaws and send him back to the proverbial drawing board.

Like a sudden crash, however, his research was now no longer a priority. The natives of Nebulos had been blissfully unaware of their presence for a long time, and they had formed something of a beautiful coexistence that way. Were they, as creatures, not given the ability to transform their appearance for that very purpose. Now they were all too aware.

Thanks to the Decepticons.

How much strife and chaos in the universe could be laid directly at the feet of the rebellion that Megatron had lead against the planet so many vorns ago? Whatever his original intentions, they had been corrupted so drastically that Rad wondered whether or not Megatron and his inner circle even remembered what they had originally railed against. But even that did not matter. What mattered was the fact that the Decepticons were here. Rad was determined to have their effect on the Nebulans be as minimal as possible. Given their resources, he didn’t know how likely that was, but he could hope.


Go ahead. Some specs changed in the quote above.
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Re: New NEW Character Applications

Postby Rebirth Megatron » Mon Nov 15, 2010 5:24 pm

Weapon: Dual Laser Beam Rifle
I would say Highbrow would be Nebulan based alongside Horri-Bull considering he's also a future Headmaster but Hooligan would be more aimed for Earth. Highbrow can be intigrated elsewhre though should it be needed.

(No sigs please)
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Re: New NEW Character Applications

Postby Insidious » Tue Nov 16, 2010 10:05 am

Motto: "Clarity of thought before rashness of action."
Weapon: Oxidating Laser
((As requested, for service upon Scorponok's vessel))

Reflector

Allegiance: Decepticons
Function: Spy
Alt. mode: Cybertronian recorder
Weapons: Cybertronian rifle, internal flash disruptors
Special Abilities: Highly advanced visual scanners that can "see" through a variety of camouflage techniques
Height: 15ft / 4.57m
Quote: "See and you can know, know and you can destroy."

Strength: 07
Intelligence: 08
Dexterity: 06
Speed: 01
Endurance: 06
Courage: 07
Firepower: 06
Accuracy: 08
Melee: 04
Tech Skill: 09
Charisma: 05
Rank: 07

Profile: Reflector is not one, but three robots, designed as something of an experiment to allow one individual mechanoid mind to be at different locations at the same time. Though once comprised of three separate Cybertronians: Viewfinder, Spectro and Spyglass--all capable spies and intelligence gatherers in their own right, the experimentation process removed all but the most basic memories of their former individuality. The three share the same mind, and have gradually taken on similar paint schemes, though their original body structures and physical individualism remains in tact. The three components transform into a reliable, handheld visual recorder which is used for gathering and transmitting visual information both in still and live formats.

Reflector loves to observe things: vegetation, architecture, native topography, and particularly his comrades' mistakes. Likes to blackmail his associates and is impressed with his own ability. Whereas Soundwave has become the standard bearer in terms of audio detection and manipulation, Reflector strives to become the same in the visual realm.

Despite all of this, Reflector has no aspirations for command. Instead, he uses his deceptive skills to secure the power base of someone else, and enjoys the benefits of security and privilege that their being in power provides to him.

Abilities: Has highly-developed infra-red vision that can record images in darkness, through camouflage and at great distances. In camera mode, can emit powerful flash explosion that leaves enemy blind and disorientated for up to 15 seconds

Weaknesses: Subject is not physically designed for combat and can be easily overwhelmed in such scenarios.

Sample Post:

The three composite units who comprised the Decepticon known as Reflector sat at their respective monitoring stations aboard the bridge of the Semper Tyrannis. One monitored incoming and outgoing communications, another kept a watchful pair of optics on the ship’s own internal systems and the third manned the helm, ready to move the ship wherever High Commander Scorponok so ordered.

Reflector was genuinely surprised that the natives had responded in the manner in which they had, and even more so that the mighty Scorponok had been generous enough to allow them even two of their native hours to contemplate the demand that had been made of them. Other worlds had not been as fortunate. Reflector did not dare voice such an opinion however. His place was to observe and report, and it was a function he excelled at achieving.

Only when an oddly familiar datastream spread across the spy grid that Black Shadow had established did Reflector speak. Spyglass was the one who turned to face the High Commander, but when he spoke, so two did the other two units, in unison.

“Datanet registering Cybertronian presence within Nebulos’ capital structure, High Commander. No Decepticon signatures recognized yet.”
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Re: New NEW Character Applications

Postby Cryhavok » Tue Nov 16, 2010 1:08 pm

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
Dynamax wrote:I would say Highbrow would be Nebulan based alongside Horri-Bull considering he's also a future Headmaster but Hooligan would be more aimed for Earth. Highbrow can be intigrated elsewhre though should it be needed.

(No sigs please)


Alright, all three get green light. Horri-Bull would be part of Scorponok's troops, Highbrown can start in 'bot infiltration base on Nebulos to boost bot side a bit and Hooligan can be pain for Megatron and Starscream on Earth. Just keep in mind that if he tries a prank on Megatron again, he is dead. ;)
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Re: New NEW Character Applications

Postby Cryhavok » Tue Nov 16, 2010 1:09 pm

Motto: ""It is all about pain.""
Weapon: Fusion-Powered Anti-Gravity Gun
Insidious wrote:((As requested, for service upon Scorponok's vessel))

Reflector

Allegiance: Decepticons
Function: Spy
Alt. mode: Cybertronian recorder
Weapons: Cybertronian rifle, internal flash disruptors
Special Abilities: Highly advanced visual scanners that can "see" through a variety of camouflage techniques
Height: 15ft / 4.57m
Quote: "See and you can know, know and you can destroy."

Strength: 07
Intelligence: 08
Dexterity: 06
Speed: 01
Endurance: 06
Courage: 07
Firepower: 06
Accuracy: 08
Melee: 04
Tech Skill: 09
Charisma: 05
Rank: 07

Profile: Reflector is not one, but three robots, designed as something of an experiment to allow one individual mechanoid mind to be at different locations at the same time. Though once comprised of three separate Cybertronians: Viewfinder, Spectro and Spyglass--all capable spies and intelligence gatherers in their own right, the experimentation process removed all but the most basic memories of their former individuality. The three share the same mind, and have gradually taken on similar paint schemes, though their original body structures and physical individualism remains in tact. The three components transform into a reliable, handheld visual recorder which is used for gathering and transmitting visual information both in still and live formats.

Reflector loves to observe things: vegetation, architecture, native topography, and particularly his comrades' mistakes. Likes to blackmail his associates and is impressed with his own ability. Whereas Soundwave has become the standard bearer in terms of audio detection and manipulation, Reflector strives to become the same in the visual realm.

Despite all of this, Reflector has no aspirations for command. Instead, he uses his deceptive skills to secure the power base of someone else, and enjoys the benefits of security and privilege that their being in power provides to him.

Abilities: Has highly-developed infra-red vision that can record images in darkness, through camouflage and at great distances. In camera mode, can emit powerful flash explosion that leaves enemy blind and disorientated for up to 15 seconds

Weaknesses: Subject is not physically designed for combat and can be easily overwhelmed in such scenarios.

Sample Post:

The three composite units who comprised the Decepticon known as Reflector sat at their respective monitoring stations aboard the bridge of the Semper Tyrannis. One monitored incoming and outgoing communications, another kept a watchful pair of optics on the ship’s own internal systems and the third manned the helm, ready to move the ship wherever High Commander Scorponok so ordered.

Reflector was genuinely surprised that the natives had responded in the manner in which they had, and even more so that the mighty Scorponok had been generous enough to allow them even two of their native hours to contemplate the demand that had been made of them. Other worlds had not been as fortunate. Reflector did not dare voice such an opinion however. His place was to observe and report, and it was a function he excelled at achieving.

Only when an oddly familiar datastream spread across the spy grid that Black Shadow had established did Reflector speak. Spyglass was the one who turned to face the High Commander, but when he spoke, so two did the other two units, in unison.

“Datanet registering Cybertronian presence within Nebulos’ capital structure, High Commander. No Decepticon signatures recognized yet.”


Go ahead.
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Skill: 10

Re: New NEW Character Applications

Postby Barak » Tue Nov 23, 2010 2:08 pm

Motto: ""Good? Bad? I'm the mech with the biggest gun.""
Weapon: Gattling Gun
Grotusque

Allegiance: Autobots
Sub-group: Monsterbots
Function: Military Strategist
Alt. mode: Sabertoothed Cat-like Monnster with Wings.
Weapons:
• Vaporator
• Double-barreled blaster
Height: 33 ft
Quote: "If it ain't fun to do, it ain't worth doing."


Strength: 07
Intelligence: 09
Dexterity: 07
Speed: 01
Endurance: 06
Courage: 10
Firepower: 07
Accuracy: 07
Melee: 08
Tech Skill: 06
Charisma: 08
Rank: 08


Profile: Grotusque laughs at life and everything in it. Why shouldn't he when nothing out there could ever be as frightening as his own reflection in the mirror? Still, Grotusque gamely laughs off even his own hideous appearance and alternate mode with a joke about Primus having had a little too much high-grade energon that day.

He's jovial, upbeat, and irreverent by nature despite his frightening exterior. To the frequent amusement (and sometimes annoyance) of his comrades, Grotusque can be counted on to fill the air with laughter and lighthearted jokes in even the darkest or least appropriate of situations. To their dismay he's simply incapable of taking anything totally seriously. Yet they have little other reason to complain; Grotusque's courage is legendary and he's a top-notch fighter. Fighting is fun, in Grotusque's opinion, or he simply wouldn't do it, and, in the end, death is as much a joke as life, so smile and laugh a little, and enjoy yourself while you're here.

Abilities: Grotusque's a top-notch warrior. He has above average strength, and his courage is legendary. He's also quite brilliant at his function as strategist, with a sharp and analytical mind that's perfect for planning masterful campaigns (and witty quips). In robot mode, wields a vaporator which gassifies a target's fuel, leaving it inopertive. In creature mode, has indestructible tusks. Flies at 45 mph, can leap 3 miles at a time.

Weaknesses: Grotusque lighthearted nature, and his complete inability to take anything serious can make him understimate his enemies, or to lost focus of the battle.

Sample Post: The loud noise of explosions could be heard. Debris flew all over the place.

"Holy Primus, are we in a pickle now!!" Grotusque yelled as he shot at a 'Con. Behind him, several Autbots were taking cover, and shooting at anything that moved outside their perimeter, but the 'Cons were too many.

"Sir, we're surrounded!!!" A terrified Autobot looked at Grotusque, his face denoted fear, and that wasn't good.

The Monsterbot looked at the smaller 'Bot, and smiled. "Good, that way we can't miss our shots, don't you think?" He quickly raised his Vaporator and shot at a flying 'Con that was trying to penetrate their defenses.

When the shot impacted, the 'Con started to lose fuel at an alarming rate. He quickly lost it all, and fall to the ground, plummenting agaisnt the ground. "See, these 'Cons are glorified bugs!! Come on troops, keep fighting!!"

As the 'Cons continued their assault, they pushed the defending Autobots more and more. "Sir, if we don't do something, they're going to destroy us all!!"

The Monsterbot quickly analyzed the situation, looking for the best plan to get them all out of there. "I got it. Let's teach these decepticreeps a lesson." He paused for a moment, a gave a look to his troops. The 'Cons had just stopped their assault, but Grotusque knew better. They were planning something.

"All right, we're going to ambush them. I need you." He said as he looked at a group of 'Bots. "To hid under the debris, and when I give the signal, you're going to pop out and attack them from behind. The rest of us are going to stay here, and defend this position, and when when I give you the signal, you slaughther them."

The group quickly took their positions, and as Grotusque predicted, the 'Cons arrived again. The group was now smaller, but the Monsterbot knew they were going to hold it.

But there was one problem. The 'Cons only attacked in small groups. They were going to need some sort of bait, and he knew he was the only one capable of doing it.

He quickly Transformed, and headed towards where the 'Cons were coming. "Come on, you slaggers, come and get me!!!Hahahahaha!!" The plan worked. The 'Cons started to chase him and shoot him. "You fraggers CAN'T hit me!!"

As he approached his defensive position, he transformed again, and took cover. When the 'Con passed his hiding team, he gave the signal. The 'Cons, now taking fire from both sides, were quickly slaughtered. Some of them tried to escape, but Grotusque wouldn't allow it. He had hidden one of his snipers in a building, and he was taking any 'Con that tried to escape. "See, those fraggers didn't stand a chance. Hahahahahaha!!!"
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Firepower: 8
Skill: 8

Re: New NEW Character Applications

Postby Aetrius » Wed Nov 24, 2010 9:17 am

Blackstrike wrote:Grotusque

Allegiance: Autobots
Sub-group: Monsterbots
Function: Military Strategist
Alt. mode: Sabertoothed Cat-like Monnster with Wings.
Weapons:
• Vaporator
• Double-barreled blaster
Height: 33 ft
Quote: "If it ain't fun to do, it ain't worth doing."


Strength: 07
Intelligence: 09
Dexterity: 07
Speed: 01
Endurance: 06
Courage: 10
Firepower: 07
Accuracy: 07
Melee: 08
Tech Skill: 06
Charisma: 08
Rank: 08


Profile: Grotusque laughs at life and everything in it. Why shouldn't he when nothing out there could ever be as frightening as his own reflection in the mirror? Still, Grotusque gamely laughs off even his own hideous appearance and alternate mode with a joke about Primus having had a little too much high-grade energon that day.

He's jovial, upbeat, and irreverent by nature despite his frightening exterior. To the frequent amusement (and sometimes annoyance) of his comrades, Grotusque can be counted on to fill the air with laughter and lighthearted jokes in even the darkest or least appropriate of situations. To their dismay he's simply incapable of taking anything totally seriously. Yet they have little other reason to complain; Grotusque's courage is legendary and he's a top-notch fighter. Fighting is fun, in Grotusque's opinion, or he simply wouldn't do it, and, in the end, death is as much a joke as life, so smile and laugh a little, and enjoy yourself while you're here.

Abilities: Grotusque's a top-notch warrior. He has above average strength, and his courage is legendary. He's also quite brilliant at his function as strategist, with a sharp and analytical mind that's perfect for planning masterful campaigns (and witty quips). In robot mode, wields a vaporator which gassifies a target's fuel, leaving it inopertive. In creature mode, has indestructible tusks. Flies at 45 mph, can leap 3 miles at a time.

Weaknesses: Grotusque lighthearted nature, and his complete inability to take anything serious can make him understimate his enemies, or to lost focus of the battle.

Sample Post: The loud noise of explosions could be heard. Debris flew all over the place.

"Holy Primus, are we in a pickle now!!" Grotusque yelled as he shot at a 'Con. Behind him, several Autbots were taking cover, and shooting at anything that moved outside their perimeter, but the 'Cons were too many.

"Sir, we're surrounded!!!" A terrified Autobot looked at Grotusque, his face denoted fear, and that wasn't good.

The Monsterbot looked at the smaller 'Bot, and smiled. "Good, that way we can't miss our shots, don't you think?" He quickly raised his Vaporator and shot at a flying 'Con that was trying to penetrate their defenses.

When the shot impacted, the 'Con started to lose fuel at an alarming rate. He quickly lost it all, and fall to the ground, plummenting agaisnt the ground. "See, these 'Cons are glorified bugs!! Come on troops, keep fighting!!"

As the 'Cons continued their assault, they pushed the defending Autobots more and more. "Sir, if we don't do something, they're going to destroy us all!!"

The Monsterbot quickly analyzed the situation, looking for the best plan to get them all out of there. "I got it. Let's teach these decepticreeps a lesson." He paused for a moment, a gave a look to his troops. The 'Cons had just stopped their assault, but Grotusque knew better. They were planning something.

"All right, we're going to ambush them. I need you." He said as he looked at a group of 'Bots. "To hid under the debris, and when I give the signal, you're going to pop out and attack them from behind. The rest of us are going to stay here, and defend this position, and when when I give you the signal, you slaughther them."

The group quickly took their positions, and as Grotusque predicted, the 'Cons arrived again. The group was now smaller, but the Monsterbot knew they were going to hold it.

But there was one problem. The 'Cons only attacked in small groups. They were going to need some sort of bait, and he knew he was the only one capable of doing it.

He quickly Transformed, and headed towards where the 'Cons were coming. "Come on, you slaggers, come and get me!!!Hahahahaha!!" The plan worked. The 'Cons started to chase him and shoot him. "You fraggers CAN'T hit me!!"

As he approached his defensive position, he transformed again, and took cover. When the 'Con passed his hiding team, he gave the signal. The 'Cons, now taking fire from both sides, were quickly slaughtered. Some of them tried to escape, but Grotusque wouldn't allow it. He had hidden one of his snipers in a building, and he was taking any 'Con that tried to escape. "See, those fraggers didn't stand a chance. Hahahahahaha!!!"


If you want to play him on Nebulos, his rank will be 6. The bot team is too top-heavy already - too many generals, not enough grunts. You can always assume he got busted down for some infraction considering his penchant for inappropriate behavior. Anyway, make that change and you can go ahead.
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Strength: 10
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Endurance: 10
Rank: 10
Courage: 10
Firepower: 8
Skill: 10

Re: New NEW Character Applications

Postby Barak » Wed Nov 24, 2010 1:29 pm

Motto: ""Good? Bad? I'm the mech with the biggest gun.""
Weapon: Gattling Gun
OOC: I could swear that I wrote Rank 6 like you told me instead of rank 8. Well, mistakes happenes.


Grotusque

Allegiance: Autobots
Sub-group: Monsterbots
Function: Military Strategist
Alt. mode: Sabertoothed Cat-like Monnster with Wings.
Weapons:
• Vaporator
• Double-barreled blaster
Height: 33 ft
Quote: "If it ain't fun to do, it ain't worth doing."


Strength: 07
Intelligence: 09
Dexterity: 07
Speed: 01
Endurance: 06
Courage: 10
Firepower: 07
Accuracy: 07
Melee: 08
Tech Skill: 06
Charisma: 08
Rank: 06


Profile: Grotusque laughs at life and everything in it. Why shouldn't he when nothing out there could ever be as frightening as his own reflection in the mirror? Still, Grotusque gamely laughs off even his own hideous appearance and alternate mode with a joke about Primus having had a little too much high-grade energon that day.

He's jovial, upbeat, and irreverent by nature despite his frightening exterior. To the frequent amusement (and sometimes annoyance) of his comrades, Grotusque can be counted on to fill the air with laughter and lighthearted jokes in even the darkest or least appropriate of situations. To their dismay he's simply incapable of taking anything totally seriously. Yet they have little other reason to complain; Grotusque's courage is legendary and he's a top-notch fighter. Fighting is fun, in Grotusque's opinion, or he simply wouldn't do it, and, in the end, death is as much a joke as life, so smile and laugh a little, and enjoy yourself while you're here.

Abilities: Grotusque's a top-notch warrior. He has above average strength, and his courage is legendary. He's also quite brilliant at his function as strategist, with a sharp and analytical mind that's perfect for planning masterful campaigns (and witty quips). In robot mode, wields a vaporator which gassifies a target's fuel, leaving it inopertive. In creature mode, has indestructible tusks. Flies at 45 mph, can leap 3 miles at a time.

Weaknesses: Grotusque lighthearted nature, and his complete inability to take anything serious can make him understimate his enemies, or to lost focus of the battle.

Sample Post: The loud noise of explosions could be heard. Debris flew all over the place.

"Holy Primus, are we in a pickle now!!" Grotusque yelled as he shot at a 'Con. Behind him, several Autbots were taking cover, and shooting at anything that moved outside their perimeter, but the 'Cons were too many.

"Sir, we're surrounded!!!" A terrified Autobot looked at Grotusque, his face denoted fear, and that wasn't good.

The Monsterbot looked at the smaller 'Bot, and smiled. "Good, that way we can't miss our shots, don't you think?" He quickly raised his Vaporator and shot at a flying 'Con that was trying to penetrate their defenses.

When the shot impacted, the 'Con started to lose fuel at an alarming rate. He quickly lost it all, and fall to the ground, plummenting agaisnt the ground. "See, these 'Cons are glorified bugs!! Come on troops, keep fighting!!"

As the 'Cons continued their assault, they pushed the defending Autobots more and more. "Sir, if we don't do something, they're going to destroy us all!!"

The Monsterbot quickly analyzed the situation, looking for the best plan to get them all out of there. "I got it. Let's teach these decepticreeps a lesson." He paused for a moment, a gave a look to his troops. The 'Cons had just stopped their assault, but Grotusque knew better. They were planning something.

"All right, we're going to ambush them. I need you." He said as he looked at a group of 'Bots. "To hid under the debris, and when I give the signal, you're going to pop out and attack them from behind. The rest of us are going to stay here, and defend this position, and when when I give you the signal, you slaughther them."

The group quickly took their positions, and as Grotusque predicted, the 'Cons arrived again. The group was now smaller, but the Monsterbot knew they were going to hold it.

But there was one problem. The 'Cons only attacked in small groups. They were going to need some sort of bait, and he knew he was the only one capable of doing it.

He quickly Transformed, and headed towards where the 'Cons were coming. "Come on, you slaggers, come and get me!!!Hahahahaha!!" The plan worked. The 'Cons started to chase him and shoot him. "You fraggers CAN'T hit me!!"

As he approached his defensive position, he transformed again, and took cover. When the 'Con passed his hiding team, he gave the signal. The 'Cons, now taking fire from both sides, were quickly slaughtered. Some of them tried to escape, but Grotusque wouldn't allow it. He had hidden one of his snipers in a building, and he was taking any 'Con that tried to escape. "See, those fraggers didn't stand a chance. Hahahahahaha!!!"
Barak
Combiner
Posts: 426
Joined: Sat Jul 10, 2010 4:20 pm
Strength: 6
Intelligence: 8
Speed: 6
Endurance: 8
Rank: 6
Courage: 8
Firepower: 8
Skill: 8

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