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PSP Go = EPIC FAIL!

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PSP Go = EPIC FAIL!

Postby Galvatron628 » Thu Jun 04, 2009 11:30 am

Sony is making the biggest mistake since the PS3 launch pricing...

Why would anyone want this thing? Sure it has 16GB of onboard memory, and bluetooth, but it also features a smaller screen, and no UMD drive. I guess thats fine for a budget model, but sony announced $250 as the price! I think I'll stick with my PSP 2000 model!
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Re: PSP Go = EPIC FAIL!

Postby Shadowman » Thu Jun 04, 2009 11:38 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Cormaster628 wrote:Sony is making the biggest mistake since the PS3 launch pricing...

Why would anyone want this thing? Sure it has 16GB of onboard memory, and bluetooth, but it also features a smaller screen, and no UMD drive. I guess thats fine for a budget model, but sony announced $250 as the price! I think I'll stick with my PSP 2000 model!


I think, for once, I agree with you. No UMD drive? Are they serious? Do they expect people to only ever download games? I thought they fired Ken Kutaragi over bad design like this.

I mean, the DSi dropping the GBA slot was one thing, at least you could still play DS games, but what the hell kind of design is it to remove the UMD drive, and then charge an extra $100 just for the system? I'll stick with my PSP-1000, thanks VERY much.
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Re: PSP Go = EPIC FAIL!

Postby Galvatron628 » Thu Jun 04, 2009 11:56 am

Sony's dying to try to break into the iPhone market and I think thats exactly what the PSP Go is. I already heard rumors of a Sony Ericsson Phone version coming out too. But good luck breaking into that market without a touch screen or an accelerometer!

For all the ripping I did on DSi, honestly if I was in the market for a new DS, I'd pay the extra $40 to buy a DSi over my DS lite. I don't see any point in replacing my DS lite with one, but the DSi is clearly the superior model, and worth the extra money. I can't say the same about the PSP Go! Like you said at least the DSi still has the gamecard slot!
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Re: PSP Go = EPIC FAIL!

Postby Duke of Luns » Thu Jun 04, 2009 8:24 pm

While I don't have a PSP, I definitely won't be getting this one. Downloadable only games just seems stupid and tedious. You also couldn't take advantage of any games on sale at your local store either.
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Re: PSP Go = EPIC FAIL!

Postby Galvatron628 » Fri Jun 05, 2009 12:27 am

Duke of Luns wrote:While I don't have a PSP, I definitely won't be getting this one. Downloadable only games just seems stupid and tedious. You also couldn't take advantage of any games on sale at your local store either.


Yeah thats another problem I have with it. Sony has full control of the pricing! I can tell you this right now: I've thought about downloading some games off the Playstation store, but the price difference is usually $5 - $10 higher! And PSP UMD discs go up to 2 GB so not only is it going to take a while to download a game, but the 16GB isn't going to last very long either! Now it is expandable with a memory stick micro slot, but higher capacity memory sticks aren't cheap, and with it having a "micro" slot, thats yet another limitation as obviously the full memory sticks feature higher capacities!

I really see the PSP Go being a quick failure. It'll be gone faster than the Virtual Boy!
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Re: PSP Go = EPIC FAIL!

Postby Tweezy » Fri Jun 05, 2009 6:17 pm

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I'm inclined to agree. But Sony is crafty, everyone thought blu ray was going to put sony in it's grave and now it's bigger than ever. I'm with you on the loss of UMD being a bad idea, but I'm gonna wait for a while until I jump to any conclusions.
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Re: PSP Go = EPIC FAIL!

Postby Galvatron628 » Sat Jun 06, 2009 3:58 pm

Well if they make an Sony Ericsson phone version and subsidize the cost yes it could work. Otherwise I don't see how it could!
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Re: PSP Go = EPIC FAIL!

Postby The Happy Locust » Sun Jun 07, 2009 8:39 pm

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Not having a PSP, I'm not the best person to give an opinion, but I find the loss of a UMD drive to be a big mistake. Having memory for downloaded games is a great idea (you should see my virtual console game list), but giving up physical media destroys all possibility for game resale and brick-and-mortal sales, making this a bad industry movie (though probably to Sony's benefit). For current users, this has 2 major reasons against upgrading though. One: any games the player already has are no longer viable due to being unable to read the disc. Two: UMD movies are another loss to this (not exactly a major loss but for those invested, its a kick in the pants).

Of course, I felt the same way about the DSi not having a GBA slot. :-?
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Re: PSP Go = EPIC FAIL!

Postby Galvatron628 » Mon Jun 15, 2009 12:58 am

The Happy Locust wrote:Not having a PSP, I'm not the best person to give an opinion, but I find the loss of a UMD drive to be a big mistake. Having memory for downloaded games is a great idea (you should see my virtual console game list), but giving up physical media destroys all possibility for game resale and brick-and-mortal sales, making this a bad industry movie (though probably to Sony's benefit). For current users, this has 2 major reasons against upgrading though. One: any games the player already has are no longer viable due to being unable to read the disc. Two: UMD movies are another loss to this (not exactly a major loss but for those invested, its a kick in the pants).

Of course, I felt the same way about the DSi not having a GBA slot. :-?


Yeah as a PSP owner I don't feel compelled to upgrade at all. And as for UMD movie collection, I really don't have one, as i just don't see the point of buying a movie on UMD only to be able to play it on my PSP, when I can just as easily rip a DVD to my computer, and encode it for the PSP. UMD movies were basically a flop from day one so its not a major loss in that aspect, but it is a loss for gamers.

PSP GO means no more deals. I bought my PSP in may after seeing how many UMD games had dropped to $15 or $10 on Newegg.com or Amazon. The same games on PSN tend to go for $20 to $25. That of course is a plus for Sony, but a minus for the consumer. Also anyone who wants one keep in mind, 16GB isn't a whole lot when an average UMD game is around 1 to 1.5 GB. you'll fill that 16GB quick!
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Re: PSP Go = EPIC FAIL!

Postby Shadowman » Mon Jun 15, 2009 1:14 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Cormaster628 wrote:Also anyone who wants one keep in mind, 16GB isn't a whole lot when an average UMD game is around 1 to 1.5 GB. you'll fill that 16GB quick!


To be fair, though, if you delete a game off of your PSP after buying it on the PlayStation Store, you can download and play it as many times as you want.

On a related note, the original Metal Gear Solid is coming to the PlayStation store. Considering the PSP doesn't have controller ports, or PS1 memory card, or rumble, it seems like this would have some side effects when fighting Psycho Mantis.
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Re: PSP Go = EPIC FAIL!

Postby Galvatron628 » Mon Jun 15, 2009 4:20 am

Shadowman wrote:
Cormaster628 wrote:Also anyone who wants one keep in mind, 16GB isn't a whole lot when an average UMD game is around 1 to 1.5 GB. you'll fill that 16GB quick!


To be fair, though, if you delete a game off of your PSP after buying it on the PlayStation Store, you can download and play it as many times as you want.

On a related note, the original Metal Gear Solid is coming to the PlayStation store. Considering the PSP doesn't have controller ports, or PS1 memory card, or rumble, it seems like this would have some side effects when fighting Psycho Mantis.


You can play any original PSone game on PSP. I have the original Wipeout on mine, but I don't mess with it much. If its like PS3, you have to create a "virtual memory card" to save. I'll find out soon since FFVII is now on PSN, and i plan on purchasing and downloading it right after I beat Crises Core. What better way to play FFVII than right after you beat the prequel?

On that note I did have FFVII a long time ago, on PC of all things. I didn't have a Playstation when it came out so I got it on PC. Oh yes it was 1998 and I spent a lot of money getting it to run "perfect" on my PC. would of been cheaper just to buy a Playstation in the long run, but i Got stubborn with it. I remember buying a Soundblaster AWE64 so the soundtrack to FFVII would play perfectly...

Can't wait to download that game... so nostalgic! Anyway as to what you were saying, the biggest problem I see with PSone support is no R2 and L2 buttons. The analog sticks were kinda optional on all PSone games, hence the "analog" button on both the DualShock, and DualShock 2 controllers, so only having one Analog won't affect the games, but I really am curious to see how Sony makes up for the fact that 2 important buttons that have been there since 1995 on all other Playstation systems aren't there to play original PSone games!
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Re: PSP Go = EPIC FAIL!

Postby Shadowman » Mon Jun 15, 2009 11:12 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Actually the nub functions as L2 and R2, by pushing it left or right.

And I already know about PSOne Classics, I've got Symphony of the Night, FF7, Spyro the Dragon, and Crash Bandicoot to my name. What I meant, is that Psycho Mantis can't be beaten like any normal enemy; he dodges everything you try to hit him with. The only way to beat him is to switch the controller to the second controller port. Seeing as how the PSP doesn't have controller ports, it seems like it would cause a few side-effect.

Also, before the fight, Mantis would show off his psychic powers by describing your playing style so far, (How you've dealt with traps and enemies) naming the games on your memory card, and making the controller move by having you set it on a hard surface, and making it move. No rumble on the PSP, no PS1 memory card, either.
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Re: PSP Go = EPIC FAIL!

Postby Galvatron628 » Mon Jun 15, 2009 2:22 pm

Shadowman wrote:Actually the nub functions as L2 and R2, by pushing it left or right.

And I already know about PSOne Classics, I've got Symphony of the Night, FF7, Spyro the Dragon, and Crash Bandicoot to my name. What I meant, is that Psycho Mantis can't be beaten like any normal enemy; he dodges everything you try to hit him with. The only way to beat him is to switch the controller to the second controller port. Seeing as how the PSP doesn't have controller ports, it seems like it would cause a few side-effect.

Also, before the fight, Mantis would show off his psychic powers by describing your playing style so far, (How you've dealt with traps and enemies) naming the games on your memory card, and making the controller move by having you set it on a hard surface, and making it move. No rumble on the PSP, no PS1 memory card, either.


I haven't played any of the Metal Gear Solids... Maybe I should start!

But that boss fight does sound impossible without the ports.
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Re: PSP Go = EPIC FAIL!

Postby Shadowman » Mon Jun 15, 2009 2:53 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Cormaster628 wrote:I haven't played any of the Metal Gear Solids... Maybe I should start!


If you're going to, get Twin Snakes on Gamecube (Or the original PS1 if you prefer), and Metal Gear Solid 3: Subsistence, rather than Snake Eater. Subsistence, while not changing the story, happens to include the original Metal Gear, and Metal Gear 2: Solid Snake, both of which are canon, and brought up many, many times. Metal Gear Solid 2 also has a somewhat similar version called Substance, but that doesn't include anything major except for a skateboarding game (Not part of the story) a few VR missions, and happens to be the only Metal Gear Solid game on Xbox.

Cormaster628 wrote:But that boss fight does sound impossible without the ports.


In Metal Gear Solid 4, Mantis makes a cameo where he attempts to read your memory card, only to find he's incapable of reading the PS3's hard drive. If you're using Sixaxis rather than Dual Shock 3, he'll be irritated that he can't use his telepathy to move your controller. It was a really awesome scene.
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Re: PSP Go = EPIC FAIL!

Postby Galvatron628 » Mon Jun 15, 2009 3:40 pm

Shadowman wrote:
Cormaster628 wrote:I haven't played any of the Metal Gear Solids... Maybe I should start!


If you're going to, get Twin Snakes on Gamecube (Or the original PS1 if you prefer), and Metal Gear Solid 3: Subsistence, rather than Snake Eater. Subsistence, while not changing the story, happens to include the original Metal Gear, and Metal Gear 2: Solid Snake, both of which are canon, and brought up many, many times. Metal Gear Solid 2 also has a somewhat similar version called Substance, but that doesn't include anything major except for a skateboarding game (Not part of the story) a few VR missions, and happens to be the only Metal Gear Solid game on Xbox.

Cormaster628 wrote:But that boss fight does sound impossible without the ports.


In Metal Gear Solid 4, Mantis makes a cameo where he attempts to read your memory card, only to find he's incapable of reading the PS3's hard drive. If you're using Sixaxis rather than Dual Shock 3, he'll be irritated that he can't use his telepathy to move your controller. It was a really awesome scene.


LOL thats some crazy stuff.
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Re: PSP Go = EPIC FAIL!

Postby Shadowman » Mon Jun 15, 2009 5:08 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Cormaster628 wrote:LOL thats some crazy stuff.


Psycho Mantis repeated disregards the fourth wall. Although he's not the only one, it's questionable at times if there even IS a fourth wall. (Such as Otacon telling Snake to change discs, only to realize that, unlike MGS1 and Twin Snakes, MGS4 is on dual-layered Blu-Ray, and there's no need for a second disc)
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Re: PSP Go = EPIC FAIL!

Postby UltraPrimal » Tue Jun 16, 2009 12:23 pm

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Shadowman wrote:
Cormaster628 wrote:LOL thats some crazy stuff.


Psycho Mantis repeated disregards the fourth wall. Although he's not the only one, it's questionable at times if there even IS a fourth wall. (Such as Otacon telling Snake to change discs, only to realize that, unlike MGS1 and Twin Snakes, MGS4 is on dual-layered Blu-Ray, and there's no need for a second disc)

lol, yeah, that was awesome. "Otacon, get a grip!" MGS was the only reason I bought a PS3. After picking up Twin Snakes for the NGC, I was hooked. There's also an Essentials Collection out there. It has the first 3 games, the later 2 are the directors cut versions without the 2nd discs, and goes for $30.
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Re: PSP Go = EPIC FAIL!

Postby Wadie2193 » Mon Jun 22, 2009 5:54 pm

I'm not too keen on the idea of no UMDs, I like to have a hard copy of a game, I'm old fashioned. I don't mind apps on my iPod Touch.
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Re: PSP Go = EPIC FAIL!

Postby ashe5k » Tue Jun 23, 2009 2:13 pm

Motto: "He who hesitates, is lost."
With the release of the Go they aren't dropping the support of the regular PSP-3000 or the UMD's as they realize they'd quickly tick off anyone who had previously bought a PSP. I rather like having my UMDs. I just downloaded Final Fantasy VII and had to clear some movies off my memory stick to fit it on there and I've got a 4 GB stick.
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