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Scratchbuild - fan character: Furystrike

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Scratchbuild - fan character: Furystrike

Postby Chocobo Assassin » Sun Mar 25, 2007 12:11 am

Here's something I've been working on forever. Started it last year sometime. I don't really remember when, exactly. But I just started working on it again this week. It's my own design of my friend's character. His name is Furystrike. I can't really think of anything else to say, so if you have any questions about it, feel free to ask.

Pics of the Headmaster component (I've added swivel guns to his shoulders since I took these pics, which you'll see in the later pics of the big bot mode. I've also made it so its fists flip into the forearms)
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And the body. I haven't connected the chest to the mid-section or the mid-section to the hips yet. I won't until it's almost done, that way I can paint it easier. Unlike other Headmasters, this one DOES have neck articulation, so he can turn his head 360 degrees.

First 2 pics demonstrate the cover for the power guage (never mind my pudgy fingers!)
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Postby Pyroclasm » Sun Mar 25, 2007 8:02 am

Motto: "Vampires don't *sparkle*. They burn!"
Looks very promising. :) What is his Alt mode going to be?
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Postby evilratbat » Sun Mar 25, 2007 9:25 am

nice work with the stryene there building up the character
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Postby DTM » Sun Mar 25, 2007 1:24 pm

Headmasters? Looks cool
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Postby gawd6sic6 » Sun Mar 25, 2007 1:27 pm

headmasters. they had a mini bot that transformed into its head when in bot mode. the bots had meters on their chest that showed their powers too when the head was attatched.
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Postby Transtopias Rodimus Prime » Sun Mar 25, 2007 9:57 pm

dude!
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Postby Chocobo Assassin » Mon Mar 26, 2007 11:19 am

alt mode is gonna be a half-track tank...thingy with a rail gun a la Metal Gear Rex.

Here's a crappy drawing I did of an early design for it.
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and here's the bot mode (I'd shown this here in the art board when it was still just one board lol)
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Thanks for the kind words, guys!
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Postby DTM » Mon Mar 26, 2007 2:36 pm

The alt mode looks like Scorponok. Those drawings don't look crappy, you should see mine.
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Postby TM Devastator » Mon Mar 26, 2007 3:52 pm

Hot damn that's awesome. The Headmaster's legs are really dinky, but otherwise he I can't imagine this guy looking much better.
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Postby Chocobo Assassin » Mon Mar 26, 2007 5:10 pm

I haven't finished the legs on the headmaster yet. The yellow parts are just the thighs and the white blocks are just the knees. It'll look better when it's done, I promise lol
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Postby Tramp » Mon Mar 26, 2007 6:03 pm

Definately an interesting design. One question though. Where does the headmaster pilot sit in vehicle mode?
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Postby Chocobo Assassin » Mon Mar 26, 2007 6:09 pm

I was gonna put him in the driver's seat, room granting. If not there, then in the turret somewhere.
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Postby Tramp » Mon Mar 26, 2007 6:17 pm

Chocobo Assassin wrote:I was gonna put him in the driver's seat, room granting. If not there, then in the turret somewhere.

If the front cockpit forms the legs, you won't be able to. That's why, with the Jr headmaster, Hosehead, they had his headmanster partner sit behind the cab instead of in the cab. Also, based on your drawing, he couldn't fit into the turret either because the rail gun gets in the way. The only way the headmaster partner could fit in the cockpit is if the cockpit was fully contained in the one leg, and even then that might not work if the robot thigh fills up most of that space in vehicle mode, which, based on the drawing, it looks like it might.

If you're open to suggestions, you might want to consider removing the smaller cannon, and moving the rail gun over to the right-hand side and riasing it up a bit. Then, move the cockpit completely over to the left-hand side of the vehicle and raise it a bit higher to so that the cockpit would be on top of the thigh, instead of the thigh filling it.
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Postby Chocobo Assassin » Tue Mar 27, 2007 4:50 am

Actually, I have an idea of what I'm gonna do to get it to fit in the driver's seat. If that fails (I dun think it will, but just in case) I'll take your suggestion under consideration.

I have a lot more space to work with than Headmaster Jr. would (this bot's gonna be maybe an inch and a half shorter than Cybertron Metroplex) so I'm not too worried about not having enough room.
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Postby Autobot Shade 0066 » Tue Mar 27, 2007 5:27 pm

Awesome, totaly awesome.
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