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Question for the Mods

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Re: Question for the Mods

Postby -Soundwave- » Tue Mar 29, 2011 2:35 pm

Motto: "Cries and screams are music to my Audios."
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_Anshin_ wrote:Actually I think we are in need of somebody with a gregarious personality that the troops can rally behind. I was thinking of borrowing my ex's cheerleader outfit, but I think that would just end up scaring everybody instead of inspiring them.

Indeed. I think I might have nightmares about it already. lol Keep at them. Some may come around sooner or later.
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Re: Question for the Mods

Postby Psychout » Fri Apr 22, 2011 6:47 am

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_Anshin_ wrote:but Now I just need Psychout to complete my trophy case.


Come and get 'em... :twisted:
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Re: Question for the Mods

Postby _Anshin_ » Fri Apr 22, 2011 8:33 am

Psychout wrote:
_Anshin_ wrote:but Now I just need Psychout to complete my trophy case.


Come and get 'em... :twisted:

Challenge Accepted!

Thank you for being a part of my trophy case
Darq kicks Psychout. Psychout has gone into stasis lock!

Now the question is do you get the center mantle, or do I put you in front of Burn to keep the case looking classy?
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Re: Question for the Mods

Postby -Soundwave- » Fri Apr 22, 2011 11:58 am

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lol that was fast. lol
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Re: Question for the Mods

Postby _Anshin_ » Fri Apr 22, 2011 12:13 pm

Sustain wrote:lol that was fast. lol

That's what she said.... Oh wait, um... Hey did I mention I get to go home now?
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Re: Question for the Mods

Postby Psychout » Sat Apr 23, 2011 7:08 am

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Sustain wrote:lol that was fast. lol

*shrug* he's a medic that's not been reset in nearly 2 years, he gets killed a lot.

The rest of the team are generally more robust :lol:
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Re: Question for the Mods

Postby _Anshin_ » Sat Apr 23, 2011 7:25 am

Psychout wrote:
Sustain wrote:lol that was fast. lol

*shrug* he's a medic that's not been reset in nearly 2 years, he gets killed a lot.

The rest of the team are generally more robust :lol:

Quiet robust
02:42 Ripclaw punches Nemesis Wheelie. Nemesis Wheelie has gone into stasis lock! :grin:
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Re: Question for the Mods

Postby Psychout » Sat Apr 23, 2011 7:52 am

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Lol, me and my big mouth.

I really should look at my results occasionally, I've got no idea who gets killed and when.
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Re: Question for the Mods

Postby _Anshin_ » Sat Apr 23, 2011 8:32 am

Its ok. I can tell you without even having my old data that You, Burn, and Sustain have destroyed me more than I could even put up against you guys. I just happen to be lucky lately, but honestly last weekend and this Tuesday/Wednesday night was pretty much a total wipe. If you had caught me on that day I think you would have been one of the people that had my bots locked out 0/0 for 12 rounds.
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Re: Question for the Mods

Postby Psychout » Sat Apr 23, 2011 9:19 am

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Have dumped them back in for another round, if you fancy a rematch?
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Re: Question for the Mods

Postby _Anshin_ » Sat Apr 23, 2011 9:21 am

Get somebody else in the match with EviltheCar.

I only have one open slot.. Warblade vs Evil...
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Re: Question for the Mods

Postby Psychout » Sat Apr 23, 2011 10:02 am

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Weapon: Black Magic
Not doing very well this weekend am I? :lol:
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Re: Question for the Mods

Postby _Anshin_ » Sat Apr 23, 2011 10:23 am

Honestly it could have gone either way. There are only two builds that I have that I put good faith in. Warblade probably won't be any good till level 4 or 5.
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Re: Question for the Mods

Postby -Soundwave- » Sat Apr 23, 2011 11:35 am

Motto: "Cries and screams are music to my Audios."
Weapon: Shoulder Mounted Rocket Launcher
Out of curiosity, do you pay attention to win % and kill count Anshin?
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Re: Question for the Mods

Postby _Anshin_ » Sat Apr 23, 2011 11:47 am

Yes. I factor little things in, such as things such as I call Fair Game Match Ratio. Pretty much I weight my wins /losses vs how fairly matched the game was. For example if I have a 3v3 and it turns out to be a 1v3 in my favor this gets rated lower than a 3v3 match. If its a 3v3 but its lvl 1 vs lvl 3s this also gets weighted differently.

My old spreadsheets had it worked out great, but I forgot the formula I used. It pretty much gave me a high point on which character would do best in certain situations.
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Re: Question for the Mods

Postby -Soundwave- » Sat Apr 23, 2011 12:01 pm

Motto: "Cries and screams are music to my Audios."
Weapon: Shoulder Mounted Rocket Launcher
That would be an interesting formula. I may have to start adding that to my sheet. I am curious on just how accurate the game % is and I don't remember if it counts no shows as part of your win.
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Re: Question for the Mods

Postby _Anshin_ » Sat Apr 23, 2011 12:08 pm

You know I have never tried to compare what I have against the game counter. I for the most part figured it worked off of a numbers thing, and since I didn't start to keep records till about 6-8 months ago I knew my numbers would be way off.
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Re: Question for the Mods

Postby -Soundwave- » Sat Apr 23, 2011 12:16 pm

Motto: "Cries and screams are music to my Audios."
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Being a percentage I would imagine it would be close, the factor of if it counts no shows might make a difference.
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Re: Question for the Mods

Postby _Anshin_ » Sat Apr 23, 2011 12:35 pm

Not too sure about that. If we look at a 1000 fight segment, if you won 863, the game would show you as having 86% win ratio. If you won 866, unless the game developers didn't use rounding, the game would show you 87% win ratio. Now if we started counting from point 800 to 900 (100 round sample). You would look like you won 66%. If what you said is true about the zero fight wins is true this may have a larger impact on the number returns.
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Re: Question for the Mods

Postby -Soundwave- » Sat Apr 23, 2011 12:39 pm

Motto: "Cries and screams are music to my Audios."
Weapon: Shoulder Mounted Rocket Launcher
I see. I think Curiosity has the best of me anyway. I'm probably going to see what I can conjure up for my excel.
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Re: Question for the Mods

Postby Burn » Sat Apr 23, 2011 4:11 pm

Motto: "Freedom is the right of all sentient beings to randomly click things in the Admin Panel to see what it breaks."
Sustain wrote:That would be an interesting formula. I may have to start adding that to my sheet. I am curious on just how accurate the game % is and I don't remember if it counts no shows as part of your win.


It does.
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Re: Question for the Mods

Postby -Soundwave- » Sat Apr 23, 2011 8:06 pm

Motto: "Cries and screams are music to my Audios."
Weapon: Shoulder Mounted Rocket Launcher
Ah thanks Burn.
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Re: Question for the Mods

Postby -Soundwave- » Fri Apr 29, 2011 4:08 am

Motto: "Cries and screams are music to my Audios."
Weapon: Shoulder Mounted Rocket Launcher
So for the heck of it I tracked all my team members for an entire week Wins and losses, which really got annoying after a while. BUT I was curious, and here is what came of it.


Each player has something looks similar to this

Name: Thundertron Total XP: 2,979,717
Total Kills: 2401
XP Gained: 55,210
Kills Gained: 21
Total Missions Taken Place: 20 Easy math with =SUM(Q7,Q8)
Missions Won: 15
Missions Lost: 5
Win Percentage: 75 Which looks like: =P7/(P7+P8)*100

I don't really do this that detailed very often so took me a bit to decide how I wanted to work it.


So at the bottom of my list I have:

Total Team Xp: 34,709,873
Average Xp Gained Per Con: 42,451
Team XP Gained: 509,407
Total Team Kills: 26,666 LOL, Sorry.
Team Kills Gained: 188
% Increase For Team: 1.4%
Total Missions: 304
Total Wins: 221
Total Losses: 92
Win Percentage: 71%

Which made me giggle for a second as that's exactly what my team page says, here though I get to see each ones Numbers, again which can be seen on there page too. I think this has shown me though that most of my higher XP intakes are done in losing missions. Nice shiny high %'s look pretty, but 10k XP for a loss I'll take it.
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