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Blitzwing_99 wrote:first off, does intelligence actually provide any benefits in battle?
also, in the help section under XP calculator, what are all those other tactics that dont appear, such as catch and stealth? when will they be obtainable or are they already available but not easy to get?
what are these new robot mode abilities? what exactly do they do?
Blitzwing_99 wrote:first off, does intelligence actually provide any benefits in battle?
Chaoslock wrote:Aside from boosting Repair, the int is only good for unlicking certain tactics for certain alt. classes (see the help->tactics page for more)
For autobots, Int can boost the damage received, too. :P
higher stats->higher level->more damage received
Mogwai Prime wrote:Chaoslock wrote:Aside from boosting Repair, the int is only good for unlicking certain tactics for certain alt. classes (see the help->tactics page for more)
For autobots, Int can boost the damage received, too. :P
higher stats->higher level->more damage received
I have got to know how you unlick something .... that has got to be pure entertainment to watch
Live Free or Die!!!
It is currently used in repair.Netminder wrote:Wasn't int supposed to be used to help your mech decide who to attack? It's also supposed to be involved in the repair stat.
Chaoslock wrote:unlicking
Me, Grimlock! wrote:Chaoslock wrote:unlicking
Whoa.![]()
Whoa.
Hey! I happen to lick our languageChaoslock wrote:Oops... Stupid keyboard... Stupid english language...
Omega Sentinel wrote:It is currently used in repair.Netminder wrote:Wasn't int supposed to be used to help your mech decide who to attack? It's also supposed to be involved in the repair stat.
I am designing it to also increase your chances of hitting the opponent with the highest XP.
chrisjbrandon wrote:Omega Sentinel wrote:It is currently used in repair.Netminder wrote:Wasn't int supposed to be used to help your mech decide who to attack? It's also supposed to be involved in the repair stat.
I am designing it to also increase your chances of hitting the opponent with the highest XP.
Doesn't also make it harder for the Judges to posses you?
Deadboy wrote:At the moment the points in robot abilities do not count towards levelling.
Prowl Pants wrote:Deadboy wrote:At the moment the points in robot abilities do not count towards levelling.
So I should think of the robot abilities points as permenant minicons, then? Boosting stats and such?
QuietStorm wrote:Are these abilities even implemented yet or are they just for superficial value? I'm not seeing any better performances, and in fact my guys are performing less than they did before with these newfound "abilities."
Word.
QuietStorm wrote:Are these abilities even implemented yet or are they just for superficial value? I'm not seeing any better performances, and in fact my guys are performing less than they did before with these newfound "abilities."
Word.
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