by PsYcHoDyNaMiX » Tue Jun 02, 2009 10:41 am
Thanks for the tips Jin. My sideswipe is great, but I see how it can be an issue. I'll keep in mind to mod it if the latch becomes loose.
I modded my breakaway by dremeling out the front half of the canopy as specified, but instead of cutting away at the rubber nosecone I cut/carved out a notch in the blue swing bar and achieved the same result.
I also noticed that the front landing gear bar didn't sit flush with it's green housing frame when in robot mode, so I cleaned up the part by removing the remnants of the injection stem (near the pivot axle, on its underside).
I didn't remove the two halves for the landing gear bay from the underside of the fuselage as you did because by cleaning up the landing gear already the part sits more flush and I noticed that the fuselage wouldn't be able to go past the body swing bar in robot mode anyways.
***EDIT***
Breakaway is pretty nice now with the mod thanks to Jin. Too bad they didn't make him a voyager size since he is a jet. They could've done so much more with the character/mold/idea. Hell, I just wished all of the deluxes were voyager sized, lol.
Oh, yea... I also filed out the small 'U' shape on the back half of the head to give it a backwards tilt using a needle file and cleaned up the eye piping with nail polish remover (since I didn't have pure acetone laying around).