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It Is Him wrote:That was my 3rd or 4th Overbite, so I say he was pretty dispensable.
BeastProwl wrote:Wait, WHAT HAPPENED? He just, ripped off their heads because they were attached to him?
JelZe GoldRabbit wrote:It Is Him wrote:That was my 3rd or 4th Overbite, so I say he was pretty dispensable.
Is he that fragile or something? I had mine break the locking bit inside his legs, so now his legs won't stay extended. The only blemish in my otherwise perfect King Poseidon. I know Sinnertwin is rather fragile in the head...
It Is Him wrote:BeastProwl wrote:Wait, WHAT HAPPENED? He just, ripped off their heads because they were attached to him?
Basically, yes, it was all Snaptrap's fault. Behind Snaptrap's scramble-city connector port is a spring. I suspect that the spring became too tense - either from years of going unplayed with or from extreme Florida heat while sitting in a garage. When I stuck the male combiner ports (Overbite's and Sinnertwin's heads) in Snaptrap's female ports, they clicked in fine. But, when I went to rotate the limb, the spring didn't want to give way. Rotating Sinnertwin's and Overbite's bodies caused the heads to twist off. Normally the spring would have given way and the limb would have rotated properly, but instead I now have two decapitated bots.
Burn wrote:It Is Him wrote:BeastProwl wrote:Wait, WHAT HAPPENED? He just, ripped off their heads because they were attached to him?
Basically, yes, it was all Snaptrap's fault. Behind Snaptrap's scramble-city connector port is a spring. I suspect that the spring became too tense - either from years of going unplayed with or from extreme Florida heat while sitting in a garage. When I stuck the male combiner ports (Overbite's and Sinnertwin's heads) in Snaptrap's female ports, they clicked in fine. But, when I went to rotate the limb, the spring didn't want to give way. Rotating Sinnertwin's and Overbite's bodies caused the heads to twist off. Normally the spring would have given way and the limb would have rotated properly, but instead I now have two decapitated bots.
ohhhhhh i've come close to experiencing that problem. When I first unpacked my collection and put the combiners together I carefully checked to see if things were moving, when they didn't I grabbed a nice big flat head screwdriver and used it to the female connectors and loosen them up a bit.
Flux Convoy wrote:Wait. You twist the limbs to get them out? I've usually leaned them left or right a little and work them from side to side. they always come out pretty easily for me. Sorry to hear about the fatalities. At least those guys aren't too difficult to replace.
It Is Him wrote: Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!
You're forgetting the Scramble City design.Flux Convoy wrote:It Is Him wrote: Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!
...but Sinnertwin is a leg.![]()
Mykltron wrote:The same thing happened to my Superion. I started to notice that the heads were twisting so I stopped. It's easier to pull them out and reposition them than rotate the arms.You're forgetting the Scramble City design.Flux Convoy wrote:It Is Him wrote: Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!
...but Sinnertwin is a leg.![]()
I, too, am a stickler for cartoon accuracy.Flux Convoy wrote:Mykltron wrote:The same thing happened to my Superion. I started to notice that the heads were twisting so I stopped. It's easier to pull them out and reposition them than rotate the arms.You're forgetting the Scramble City design.Flux Convoy wrote:It Is Him wrote: Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!
...but Sinnertwin is a leg.![]()
No, I'm poking fun. I don't use Scramble modes. Each gestalt had a specific layout and I use those.
Mykltron wrote:I, too, am a stickler for cartoon accuracy.Flux Convoy wrote:Mykltron wrote:The same thing happened to my Superion. I started to notice that the heads were twisting so I stopped. It's easier to pull them out and reposition them than rotate the arms.You're forgetting the Scramble City design.Flux Convoy wrote:It Is Him wrote: Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!
...but Sinnertwin is a leg.![]()
No, I'm poking fun. I don't use Scramble modes. Each gestalt had a specific layout and I use those.
Mykltron wrote:I, too, am a stickler for cartoon accuracy.Flux Convoy wrote:Mykltron wrote:The same thing happened to my Superion. I started to notice that the heads were twisting so I stopped. It's easier to pull them out and reposition them than rotate the arms.You're forgetting the Scramble City design.Flux Convoy wrote:It Is Him wrote: Oh, i wasn't trying to twist them out. I was just trying to rotate them so I can make the arms look bigger bot's arms look cooler!
...but Sinnertwin is a leg.![]()
No, I'm poking fun. I don't use Scramble modes. Each gestalt had a specific layout and I use those.
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