Cobotron wrote:Burn wrote:Cobotron wrote:Burn wrote:I stick by what I said, I prefer BT/Alt Tracks. This guy is needlessly over-complicated.
That's the same mold as Battle Ravage, right? I do like that figure a lot, but I find most BT/Alts to be frustratingly over complicated. I didn't think Tracks was any more complicated than say, Wheeljack.
Wheeljack/Grimlock was an incredibly complicated figure that I still can't transform without taking the damn doors off. It's the waist, there's three damn points of movement there that get me every time!
Sorry Chief, I meant
MP Tracks and Wheeljack. The WJ/Grim BT/Alt mold is one I have never, and am hesitant to experience.
I previously owned 2 Binaltech molds. Jazz and Smokescreen (sold them off). Awesome but wtf with the paint (so much chipping

) ? And the scale was equally oompha awesome!
Track's over complication was due to the incorporation of the backpack into the car structure and not as separate add-on. That I stand by. Not to mention the severe disadvantage of designing a robot/car hybrid in such a smaller scale compared to the binaltechs.
Another thing I am taking back about the back gap of Tracks which I severely criticized. This is due to the design limitations of the base figure. I remember similar weird results of figures with a big gap in the back.
Among them are:
1. G1 Getaway
2. VF1S Takatoku 1/55 (though not as overt) aka G1 Jetfire
3. VF Yamato 1/60 ( issue was dealt with with a parts forming accessory included with the Kanzen Henkei Armor set that covered up the ugly gap)
4. Hi-Metal R Valkyrie series 1/100 also has the unsightly gap but the neck locks in place
So, not giving TT a free pass but the are times when engineering and aesthetics get compromised due to the "canvass" you are forced to work with.
Another with with the binaltech/alternators, a lot of the parts tend to fall off.