TFClub Project Deva Update and Possible Reflector
Re: TFClub Project Deva Update and Possible Reflector
Posted by DTR69 Fri Feb 04, 2011 12:04 pm
Th most important thing about transformers is that they can transform, additional parts kinda defeat the purpose, and for a toy small parts are a bad idea as they can get lost, then when you think of a real life scenario, where are all these extra parts beeing kept when in battle, yes some are added on as missle launchers, but the complaint was about realism, and those parts definently give the game away.
My other point is, that transformers are all about design and look, if they didn't transform into bad ass robots, none of us would be interested, as they are toys I think we all can agree, robot mode takes priority over alt mode. even though I feel mp starscream turned out really well, alot of people hate dthe hip kibble, I think as the basic form was inspired by a samurai, that swords would of been a nice addition and made the hip kibble more functional, just as devastators forearms become missle launchers and have a dual function. Anyways, The best mp's sacrafice alt mode for robot mode, look at MP convoy, Vs MP megatron, megatron would of looked alot better if the gun proportions were altered slightly to make the robot mode better, even the sight scope, was too big for robot mode, and scale ddown still would of worked in gun mode, and wouldnt of looked half as out of place in gun mode as it does as a fusion cannon in Meg's bot mode. If we wanted realistic alt modes over robot modes hen we would collect die cast models of alt modes, robot mode is what we display so that takes priority.
The fact that the forearm is made from the tracks is a genius idea, and works really well. The whole point of devastator is it's combined form, if you have inetentions of displaying this figure in it's amller robot modes or in it's alt modes, then you are seriously wasting your money,as the G1 figures have decent enough alt modes, it's the combined form that needs a revamp and thats exactly what we are getting. My only concerns are that the scale and weight may limit posability, and that we have seen so many prototypes in the past that are still yet to come to life, I am worried they might run out of funding, but I am very happy that they are trying, and it looks really god, too good to be true.
I also hope that that is def not the way it will be combined, as the waist look like it's off centre, hook should be centred over long haul not shifted to oneside.
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Re: TFClub Project Deva Update and Possible Reflector
Posted by DTR69 Fri Feb 04, 2011 12:04 pm
Th most important thing about transformers is that they can transform, additional parts kinda defeat the purpose, and for a toy small parts are a bad idea as they can get lost, then when you think of a real life scenario, where are all these extra parts beeing kept when in battle, yes some are added on as missle launchers, but the complaint was about realism, and those parts definently give the game away.
My other point is, that transformers are all about design and look, if they didn't transform into bad ass robots, none of us would be interested, as they are toys I think we all can agree, robot mode takes priority over alt mode. even though I feel mp starscream turned out really well, alot of people hate dthe hip kibble, I think as the basic form was inspired by a samurai, that swords would of been a nice addition and made the hip kibble more functional, just as devastators forearms become missle launchers and have a dual function. Anyways, The best mp's sacrafice alt mode for robot mode, look at MP convoy, Vs MP megatron, megatron would of looked alot better if the gun proportions were altered slightly to make the robot mode better, even the sight scope, was too big for robot mode, and scale ddown still would of worked in gun mode, and wouldnt of looked half as out of place in gun mode as it does as a fusion cannon in Meg's bot mode. If we wanted realistic alt modes over robot modes hen we would collect die cast models of alt modes, robot mode is what we display so that takes priority.
The fact that the forearm is made from the tracks is a genius idea, and works really well. The whole point of devastator is it's combined form, if you have inetentions of displaying this figure in it's amller robot modes or in it's alt modes, then you are seriously wasting your money,as the G1 figures have decent enough alt modes, it's the combined form that needs a revamp and thats exactly what we are getting. My only concerns are that the scale and weight may limit posability, and that we have seen so many prototypes in the past that are still yet to come to life, I am worried they might run out of funding, but I am very happy that they are trying, and it looks really god, too good to be true.
I also hope that that is def not the way it will be combined, as the waist look like it's off centre, hook should be centred over long haul not shifted to oneside.
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Re: TFClub Project Deva Update and Possible Reflector
Posted by Requiem Prime Fri Feb 04, 2011 3:09 pm
Accuracy in any mode is a weird thing to hold on to in this fandom. As much as I love my Bruticus Done Right (courtesy of Fansproject) I was never a fan of the concept of their weapons being intrinsic to the combined mode because sometimes I get the vibe they need all their luggage. Though it does lead to a fun scenario worthy of Robot Chicken.
"Combaticons! UNITE!"
"Um... Onslaught? I lost my missle racks."
"WHAT! DAMMIT Whirl, those become Bruticus' shoulders. Well that's just great; what's a giant robot going to do without arms! Stomp around?"
"Ease up 'slaught; it's better than last week when you lost one of the pods that become his feet?"
"Oh, shut up Brawl!"
"Hey! I'm as much a part of this team as anyone!"
"Sure you are, Mr. All-I-have-to-do-is-turn-back-into-a-tank."
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Re: TFClub Project Deva Update and Possible Reflector
Posted by MINDVVIPE Fri Feb 04, 2011 3:57 pm
Requiem Prime wrote:I'm sure they do combine fine. Besides the fact it's a very awkward angle, you can tell Long Haul was edited in. The lighting on him is stronger and nearly shadowless compared to the other two. Also the fact they did it is largely why the shot looks so awkward. This was just give to us an idea. A small taste- and it is delicious.
Accuracy in any mode is a weird thing to hold on to in this fandom. As much as I love my Bruticus Done Right (courtesy of Fansproject) I was never a fan of the concept of their weapons being intrinsic to the combined mode because sometimes I get the vibe they need all their luggage. Though it does lead to a fun scenario worthy of Robot Chicken.
"Combaticons! UNITE!"
"Um... Onslaught? I lost my missle racks."
"WHAT! DAMMIT Whirl, those become Bruticus' shoulders. Well that's just great; what's a giant robot going to do without arms! Stomp around?"
"Ease up 'slaught; it's better than last week when you lost one of the pods that become his feet?"
"Oh, shut up Brawl!"
"Hey! I'm as much a part of this team as anyone!"
"Sure you are, Mr. All-I-have-to-do-is-turn-back-into-a-tank."
Hahahaha, imagine if Robot chicken did do a sketch with Bruticus! man, i'd cringe as they trashed it with battle damage and melted parts and what not, hahaha. They need more TF skits, all of them have been gold, especially Jazz trying to follow the rest with half his body left, hehehe.

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Re: TFClub Project Deva Update and Possible Reflector
Posted by El Duque Fri Feb 04, 2011 4:42 pm
MINDVVIPE wrote:Requiem Prime wrote:I'm sure they do combine fine. Besides the fact it's a very awkward angle, you can tell Long Haul was edited in. The lighting on him is stronger and nearly shadowless compared to the other two. Also the fact they did it is largely why the shot looks so awkward. This was just give to us an idea. A small taste- and it is delicious.
Accuracy in any mode is a weird thing to hold on to in this fandom. As much as I love my Bruticus Done Right (courtesy of Fansproject) I was never a fan of the concept of their weapons being intrinsic to the combined mode because sometimes I get the vibe they need all their luggage. Though it does lead to a fun scenario worthy of Robot Chicken.
"Combaticons! UNITE!"
"Um... Onslaught? I lost my missle racks."
"WHAT! DAMMIT Whirl, those become Bruticus' shoulders. Well that's just great; what's a giant robot going to do without arms! Stomp around?"
"Ease up 'slaught; it's better than last week when you lost one of the pods that become his feet?"
"Oh, shut up Brawl!"
"Hey! I'm as much a part of this team as anyone!"
"Sure you are, Mr. All-I-have-to-do-is-turn-back-into-a-tank."
Hahahaha, imagine if Robot chicken did do a sketch with Bruticus! man, i'd cringe as they trashed it with battle damage and melted parts and what not, hahaha. They need more TF skits, all of them have been gold, especially Jazz trying to follow the rest with half his body left, hehehe.
It would be awesome if they could get enough content to release a TF DVD.
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Re: TFClub Project Deva Update and Possible Reflector
Posted by MINDVVIPE Fri Feb 04, 2011 5:16 pm
El Duque wrote:It would be awesome if they could get enough content to release a TF DVD.
They seem to be circling the drain lately, They should just do what they did for the Star Wars movies, but with He-Man, Transformers, Gi-Joe... That'd keep me interested.

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Re: TFClub Project Deva Update and Possible Reflector
Posted by VYPER ALPHA Fri Feb 04, 2011 5:33 pm
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Re: TFClub Project Deva Update and Possible Reflector
Posted by DTR69 Fri Feb 04, 2011 8:51 pm
Requiem Prime wrote:I'm sure they do combine fine. Besides the fact it's a very awkward angle, you can tell Long Haul was edited in. The lighting on him is stronger and nearly shadowless compared to the other two. Also the fact they did it is largely why the shot looks so awkward. This was just give to us an idea. A small taste- and it is delicious.
Accuracy in any mode is a weird thing to hold on to in this fandom. As much as I love my Bruticus Done Right (courtesy of Fansproject) I was never a fan of the concept of their weapons being intrinsic to the combined mode because sometimes I get the vibe they need all their luggage. Though it does lead to a fun scenario worthy of Robot Chicken.
"Combaticons! UNITE!"
"Um... Onslaught? I lost my missle racks."
"WHAT! DAMMIT Whirl, those become Bruticus' shoulders. Well that's just great; what's a giant robot going to do without arms! Stomp around?"
"Ease up 'slaught; it's better than last week when you lost one of the pods that become his feet?"
"Oh, shut up Brawl!"
"Hey! I'm as much a part of this team as anyone!"
"Sure you are, Mr. All-I-have-to-do-is-turn-back-into-a-tank."
I totaly agree that it's a photoshop mock up, but as it has there logo in the corner, it's not an outsider having a go, it's the creators, and I would of thought they would of done it more acuratly since they know how it combines, and although a little more tricky, a little masking and some well placed guess work would of given a much more truer appearence, and if they can design that, how did that poor mock up come out of the same camp.
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Re: TFClub Project Deva Update and Possible Reflector
Posted by MINDVVIPE Fri Feb 04, 2011 8:58 pm
Whats killer is that if you have MP Grimlock, he looks like he matches up with Devastator in scale, in regards to the clip.

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Re: TFClub Project Deva Update and Possible Reflector
Posted by puttster3 Sat Feb 05, 2011 1:34 am
Hmmmm, maybe I should of gotten those Animated Dinobots after all. Oh well, atleast I will have a henkei Grimlock from TF source soon, the chrome can blind Devastator while he's charging, thus evening the scale... that or make him a more noticeable target and easier to hit with laser fireMINDVVIPE wrote:http://www.youtube.com/watch?v=GtL-vssxQko
Whats killer is that if you have MP Grimlock, he looks like he matches up with Devastator in scale, in regards to the clip.
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Re: TFClub Project Deva Update and Possible Reflector
Posted by El Duque Mon Feb 07, 2011 11:24 am
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Re: TFClub Project Deva Update and Possible Reflector
Posted by Electron Mon Feb 07, 2011 12:02 pm
Previous experiences with tfc and there shadow rollar, and his floopy everything
heads not fantastic, just waiting on the price, colours and general quality
look forward to in hand reviews
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Re: TFClub Project Deva Update and Possible Reflector
Posted by DTR69 Mon Feb 07, 2011 12:35 pm
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Re: TFClub Project Deva Update and Possible Reflector
Posted by El Duque Mon Feb 07, 2011 12:55 pm
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Re: TFClub Project Deva Update and Possible Reflector
Posted by puttster3 Mon Feb 07, 2011 2:28 pm
Actually, its not just the legs. Look at some of the older images where you see Scavenger in colour in arm mode.El Duque wrote:Some of the previous images of Longhaul gave better views of the connector pegs for the legs. They appeared to be similar to the connectors on the Energon combiners.
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Re: TFClub Project Deva Update and Possible Reflector
Posted by Requiem Prime Mon Feb 07, 2011 3:45 pm
Their Reflector robots may be scout or better! It's all looking great!
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Re: TFClub Project Deva Update and Possible Reflector
Posted by RK_Striker_JK_5 Mon Feb 07, 2011 5:24 pm
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Re: TFClub Project Deva Update and Possible Reflector
Posted by KNOOM842 Mon Feb 07, 2011 10:48 pm
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Re: TFClub Project Deva Update and Possible Reflector
Posted by AshesOfPain Tue Feb 08, 2011 6:53 pm
Requiem Prime wrote:Huh, Long Haul is smaller than I thought, making for a nicely defined torso. Does anyone else see the front and back of Hook as pecs?
Their Reflector robots may be scout or better! It's all looking great!
That kinda makes sense. I can see it.
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Re: TFClub Project Deva Update and Possible Reflector
Posted by El Duque Wed Feb 23, 2011 9:38 am
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Re: TFClub Project Deva Update and Possible Reflector
Posted by RK_Striker_JK_5 Wed Feb 23, 2011 9:54 am
I have a spot on my neo-G1 shelf all picked out. C'mon, preorders!
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Re: TFClub Project Deva Update and Possible Reflector
Posted by Dread_Wing Wed Feb 23, 2011 10:02 am
The Cons are doing really well out of the third party companies this year, Devastator, Reflector x2 and the Insecticons (in both Classics and Hearts of Steel forms)
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Re: TFClub Project Deva Update and Possible Reflector
Posted by Jesterhead Wed Feb 23, 2011 1:06 pm
Dread_Wing wrote: I am loving project Deva, I really hope I will be able to afford all this 3rd party goodness.
You won't. But, you know you'll buy them anyway!
I honestly don't see me buying very much from Hasbro this year haha!

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Re: TFClub Project Deva Update and Possible Reflector
Posted by AshesOfPain Wed Feb 23, 2011 5:29 pm
RK_Striker_JK_5 wrote:So.. he's about Deluxe-class, if my eyes aren't deceiving me.
I have a spot on my neo-G1 shelf all picked out. C'mon, preorders!
I'm agreeing with you on that size call. Which should make this 3rd party Deva larger than the G1, as G1 bonecrusher is about the size of a current scout class.
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Re: TFClub Project Deva Update and Possible Reflector
Posted by Dread_Wing Wed Feb 23, 2011 7:42 pm
Jesterhead wrote:Dread_Wing wrote: I am loving project Deva, I really hope I will be able to afford all this 3rd party goodness.
You won't. But, you know you'll buy them anyway!![]()
I honestly don't see me buying very much from Hasbro this year haha!
You are probably right...
I need more money!!!
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