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But...Henry921 wrote:Sabrblade wrote:Skywarp's forearms and hands are now purple instead of black.welcometothedarksyde wrote:mirageandjazz1197 wrote:Skywarp looks.............different.
They both appear to have new shoulder designs...for some reason
Gotta get that toy accuracy.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
Transformers: Rise of the Dark Spark
Two universes collide
Even as Transformers fans cross their fingers that Michael Bay’s next movie iteration turns out well, Activision is moving forward with a new video game for the robots in disguise. For a few years now, we’ve become accustom to new Transformers game iterations that were either part of the War for Cybertron arc, or other (usually less compelling) installments connected to the movie universe. New developer Edge of Reality is breaking that trend, with an entry that attempts to link the two fictions together.
“The player controls Transformers characters on both Earth and Cybertron,” says producer Andy Owen. “Each character looks different and true to lore in each environment. The worlds are connected by the mysterious, ancient relic known as the Dark Spark, which acts as a portal of sorts to flash the story back and forth between them.” In this new twist on the established fiction, the Dark Spark in an antithesis to the Matrix of Leadership commonly carried by Optimus Prime. “It allows anyone who wields it to bend the fabric of the universe to their will,” says Owen – helping to explain how these two seemingly disparate timelines connect up in the story.
In the movie universe, the story is clearly meant to be set around or after the events of the upcoming Age of Extinction movie. Meanwhile, back on the robots’ home planet, Owen explains that this new game occurs before the resolution of Fall of Cybertron – which concludes with the majority of the cast departing the planet. “Fans really love Cybertron, and we really love the environments,” says Owen. “We thought there were still interesting stories that could be told within the context of the war and with the great cast of characters, so we’ve kept it anchored before the Ark launches.”
Gameplay hews closely to the style established in Fall of Cybertron, presenting a discrete single-player story focused on third-person action and shooting, with regular shifts between a multitude of characters. Rise of the Dark Spark also brings the return of the cooperative Escalation mode, in which a team of robots defends against increasingly challenging waves of attackers. Between the two modes, Rise of the Dark Spark includes over 40 playable characters, although it’s fair to assume that at least some of those characters are re-skins of established heroes and villains in the two different universes.
While it sounds like Edge of Reality is maintaining many of the central gameplay elements that made High Moon Studios’ games so much fun, the new studio is also exploring a few innovations. “One of the best [new features] is the unified leveling system, where you can play the game in either Campaign or Escalation mode, and all of your levels and unlocks carry over,” says Owen. XP is earned through defeating foes, but also by completing distinctions and challenges. “Distinctions are small combat-related feats you can complete, and challenges are more level-based,” says Owen. In addition to providing increased XP awards, these tasks also unlock gear boxes that include new items, characters, weapons, and weapon upgrades.
Escalation mode also includes some new twists, such as offensive and defensive installations, as well as a new addition called power foes, in which your cooperative team must occasionally contend with named boss encounters. “You might be fighting a wave of enemies, and all of a sudden you’re facing off versus Megatron himself,” says Owen. Rise of the Dark Spark also includes a new gameplay-altering feature called hacks, which in practice sound like the skulls of the Halo games, letting you set universal behaviors like higher enemy health or exploding robot upon death.
Given the positive reaction I’ve had to the Cybertron games, and the questionable storytelling that characterizes the movie fiction, I’m wary of this move to mix the two together. Even so, I’m hopeful that the best story ideas and gameplay dynamics can rise to the top, even as we all continue to wait and hope for a true sequel to High Moon’s Fall of Cybertron.
» Matt Miller
Handheld strategy
Details are scarce, but Activision has also brought on developer WayForward to create a separate 3DS game that bears the same title – a tactical RPG starring the Autobots and Decepticons. “This version features a compelling twist allowing fans to play through a tactical strategy game,” says produce Andy Owen. “Players will plot their next move on detailed strategic maps and then engage in epic one-on-one 3D battle sequences featuring over 50 Transformers characters.”
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
Seems like the previous belief of this game's WFC/FOC parts being set in between WFC and FOC was a misinterpretation of this article's info, as it'll really take place during FOC. I'd wager it'd best fit after Chapter IX (Megatron's revival) but before the end of Chapter XII (when Grimlock blows the Space Bridge open).Rodimus Prime wrote:So basically they're putting 2 games together, and cutting the gameplay of each in half. I was interested in this, but considering the movie games aren't nearly to the level of the Cybertron games, I think this won't be as fun. Also, I'm not sure how the Cybertron story will fit in, and if it will mess with the Fall of Cybertron story at all.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
Will you be ready when two worlds collide? Check out the exclusive new trailer for TRANSFORMERS: RISE OF THE DARK SPARK available June 24 for Xbox One, Xbox 360, PS4, PS3, Wii U, 3DS, and PC.
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
Rodimus Prime wrote:You can't make me disappear. I am not feet.
SlyTF1 wrote:Just because there are no trophies for it doesn't mean it's not there. People always complain about having to play multiplayer to platinum a game. Maybe the developers are finally listening.
It wasn't private at first. I watched it this morning when it was first posted. It was made private later in the day.Ultra Markus wrote:so why post a video no one can see... pretty lame!
Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
It Is Him wrote:WayForward
BeastProwl wrote:It Is Him wrote:WayForward
You see, when people post WayForward I get my hopes up. Ive never played a bad WayForward game. Then again ive only played 2 of them, so my hopes could mean squat here.
Sabrblade wrote:A friend of mine who has a subscription to Game Informer let me borrow his May 2014 issue to let me transcribe its article on Rise of the Dark Spark for all to see:Transformers: Rise of the Dark Spark
Handheld strategy
Details are scarce, but Activision has also brought on developer WayForward to create a separate 3DS game that bears the same title – a tactical RPG starring the Autobots and Decepticons. “This version features a compelling twist allowing fans to play through a tactical strategy game," says produce Andy Owen. “Players will plot their next move on detailed strategic maps and then engage in epic one-on-one 3D battle sequences featuring over 50 Transformers characters."
Aligned - Choose your allegiance.
Peace through Tyranny - Defeat 250 Autobots.
It Was An Honor - Defeat 250 Decepticons or mercenaries.
Short Circuit - Reach Level 5.
Perfect - Reach Level 10.
You Got The Touch - Reach Level 25.
Covenant of Primus - Activate Prime Mode.
It’s The Thought That Counts - Open 3 Gear Boxes.
Tough - Make it through Wave 5 in Escalation.
Double Tough - Make it through Wave 10 in Escalation.
Double Tough Hard - Make it through Wave 15 in Escalation.
Hmm, Upgrades - Upgrade any installation to max level in Escalation.
You Get Nothing, Good Day Sir - Slow down the reverse engineering project.
Make Peace, Not War - Destroy Lockdown's Weapon Caches.
Somebody's Watching Me - Find all the Stalker's Observations.
Make It Rain - Discover the fate of the Entrepreneur.
Spoils of War - Listen to all the Veteran's laments.
Snitches Get Stitches - As Drift, destroy all the Anti-Alien Propaganda Billboards.
My Blade Has Tasted Better - As Drift, defeat 25 enemies with the Blade Dash ability.
Spectacularly Amazing! - As Sideswipe, get through the whole chasm using less than 6 grapples.
Softly Softly Catchee Monkey - As Swindle, defeat Cliffjumper without causing any collateral damage.
No One Gets Outta Here Alive! - Destroy everything outside the Gates of Kaon.
What Could Go Wrong? - As Optimus, complete the rescue of Cliffjumper without using the turret.
I'd Like To Leave Here Please - As Jetfire, escape the ruins of Trypticon without taking any damage from the laser gates.
Sting Like A... - As Bumblebee, defeat a sniper with a melee attack.
Tread Lightly - As Grimlock, prevent Optimus from falling below 50% health while defending him.
Give Me The News Doc - Heal 50000 health points amongst you and your allies.
Need... Oil... Can - Defeat 75 enemies that are slowed.
Bleeding Edge - Complete the game with a HACK active.
Of Merit and Distinction - Earn 250 Combat Distinctions.
Challenge Accepted - Complete 50 Challenges.
Blasters! Blasters! Blasters! - Unlock every weapon.
This Weapon of Iron & Wood - Fully upgrade a primary weapon.
VROOM-pire! - Defeat 50 enemies by siphoning their health away with the Energon Harvester.
Y U Heff 2 B Mad? - Use the V32.Cybr Corrupt@r on a Power Foe and have them defeat an enemy.
Shadow Company - Defeat 25 enemies after using the Cloak ability.
Thumbs Up Soldier! - Defeat 35 enemies using throwback damage from the Kinetic Capacitor Shield ability.
Marked for Destruction - Defeat 50 enemies marked with E.D.U.
Turret Buddy - Defeat 25 enemies with your Battle Sentry.
healing.exe - Repair 5000 points of damage with your Repair Sentry.
Quartermaster - Resupply 250 times with the Ammo Supply Core.
Totally OP - Defeat 100 enemies with the Riot Cannon.
I Hope You Have Insurance - Heal 15000 health points with your Heal Beam.
Scrapped - Use Explosive Path to defeat 35 enemies.
Tormenta - Use Thunder Blast to earn 35 multi kills.
Loadsa Money - Earn 25000 Energon Shards.
What Does This Do? - Use 50 T.E.C.H.
It's Not A Sprint - Drive or Fly 26 miles (42km).
[b]Full Metal Jacket[/b] - Reload 1000 times.
Welcome to Earth! - Defeat Lockdown.
Va'al wrote:I keep track of everyone. Backwards.
There are atandarfs to maintain.
LOST Cybertronian wrote:Hey, If Mindmaster survived then you should do just fine.
It Is Him wrote:It sounds like getting to level 25 is for competitive multiplayer.
Similarly, the game's levelling system will be shared across the single and multiplayer portions of the game, so experience earned in one can be used in the other to unlock new characters, abilities and weapons.
Va'al wrote:I keep track of everyone. Backwards.
There are atandarfs to maintain.
LOST Cybertronian wrote:Hey, If Mindmaster survived then you should do just fine.
Gearslide wrote:Having played both War for Cybertron and Fall of Cybertron, I can honestly say that I won't miss the removal of PVP multiplayer. It was tolerable in the first one, and I couldn't bring myself to play it in the second. And both rapidly degenerated into lobbies of people boosting achievements/trophies.
Besides, I always like Co-op over PVP in games, and Escalation in WFC was one of my favorite things in any game. Looking forward to how it plays in this, even if High Moon isn't making the game.
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