Transformers War for Cybertron: Siege Discussion Thread

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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SpikeyTigertron » Sun Mar 10, 2019 3:43 pm

Upgrade complete?
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SgtNateV » Sun Mar 10, 2019 3:57 pm

Motto: "No one wants to be a slaggin' loser."
Weapon: Dual-Sonic Disrupter Gun
I've noticed these two little flaps on Jetfire's chest and I'm wondering what they could be for. Are they covering up additional effect pegs? Are they attachment points for the chest armor?
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby -Kanrabat- » Sun Mar 10, 2019 6:08 pm

Motto: "Love it? GET IT!
It's that simple."
Weapon: Mace
Most likely where the armor plug in.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Ironhidensh » Sun Mar 10, 2019 6:29 pm

Motto: "Tell those damned kids to stay off my lawn!!!"
Weapon: Big Cannon
landing gear for jetmode is my guess
Photobucket can die now.

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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Hellscream9999 » Sun Mar 10, 2019 6:32 pm

Motto: "Never forgive, never forget."
Weapon: Black Magic
Ironhidensh wrote:landing gear for jetmode is my guess

I think it is for the armor, those bits actually end up on the side of the jet mode and well off the ground, if you look back at the pics fro toy fair
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Sentinel_Primal » Sun Mar 10, 2019 6:34 pm

Weapon: Twin Swords
So, I just picked up Ultra Magnus today, and he's awesome. If I could change one thing about him though, it'd be to add a pair of 5mm ports onto the blue bumper so you could add the missiles to Cabnus. As he is though, it's a very nice representation of Magnus. Still trying to decide how I'll display him though. I love the armored mode, but Cabnus and Prime look SO good together
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Hellscream9999 » Sun Mar 10, 2019 6:56 pm

Motto: "Never forgive, never forget."
Weapon: Black Magic
Sentinel_Primal wrote:So, I just picked up Ultra Magnus today, and he's awesome. If I could change one thing about him though, it'd be to add a pair of 5mm ports onto the blue bumper so you could add the missiles to Cabnus. As he is though, it's a very nice representation of Magnus. Still trying to decide how I'll display him though. I love the armored mode, but Cabnus and Prime look SO good together

I actually like keeping him in his beefiest of vehicle modes, with cog riding on top of his carrier section
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SpikeyTigertron » Sun Mar 10, 2019 10:17 pm

Hellscream9999 wrote:
Sentinel_Primal wrote:So, I just picked up Ultra Magnus today, and he's awesome. If I could change one thing about him though, it'd be to add a pair of 5mm ports onto the blue bumper so you could add the missiles to Cabnus. As he is though, it's a very nice representation of Magnus. Still trying to decide how I'll display him though. I love the armored mode, but Cabnus and Prime look SO good together

I actually like keeping him in his beefiest of vehicle modes, with cog riding on top of his carrier section


Better yet, use Cog to weaponize the trailer.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Hellscream9999 » Sun Mar 10, 2019 10:30 pm

Motto: "Never forgive, never forget."
Weapon: Black Magic
SpikeyTigertron wrote:
Hellscream9999 wrote:
Sentinel_Primal wrote:So, I just picked up Ultra Magnus today, and he's awesome. If I could change one thing about him though, it'd be to add a pair of 5mm ports onto the blue bumper so you could add the missiles to Cabnus. As he is though, it's a very nice representation of Magnus. Still trying to decide how I'll display him though. I love the armored mode, but Cabnus and Prime look SO good together

I actually like keeping him in his beefiest of vehicle modes, with cog riding on top of his carrier section


Better yet, use Cog to weaponize the trailer.

I would not wanna be near magnus' bumper when he gets turbo-boosted by cogs' jet boosters :shock:
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Skritz » Mon Mar 11, 2019 3:13 pm

Hellscream9999 wrote:
SpikeyTigertron wrote:
Hellscream9999 wrote:
Sentinel_Primal wrote:So, I just picked up Ultra Magnus today, and he's awesome. If I could change one thing about him though, it'd be to add a pair of 5mm ports onto the blue bumper so you could add the missiles to Cabnus. As he is though, it's a very nice representation of Magnus. Still trying to decide how I'll display him though. I love the armored mode, but Cabnus and Prime look SO good together

I actually like keeping him in his beefiest of vehicle modes, with cog riding on top of his carrier section


Better yet, use Cog to weaponize the trailer.

I would not wanna be near magnus' bumper when he gets turbo-boosted by cogs' jet boosters :shock:


I wouldn't want to be Magnus either because that 'trailer' can't turn. Say hello to the dragster armored car carrier from HELL.
:michaelbay:
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Jeddostotle7 » Mon Mar 11, 2019 3:31 pm

Weapon: Ion-Charge Disperser Rifle
Hellscream9999 wrote:
SpikeyTigertron wrote:
Hellscream9999 wrote:
Sentinel_Primal wrote:So, I just picked up Ultra Magnus today, and he's awesome. If I could change one thing about him though, it'd be to add a pair of 5mm ports onto the blue bumper so you could add the missiles to Cabnus. As he is though, it's a very nice representation of Magnus. Still trying to decide how I'll display him though. I love the armored mode, but Cabnus and Prime look SO good together

I actually like keeping him in his beefiest of vehicle modes, with cog riding on top of his carrier section


Better yet, use Cog to weaponize the trailer.

I would not wanna be near magnus' bumper when he gets turbo-boosted by cogs' jet boosters :shock:


Well, to be fair, if it was coming your way, you wouldn't really be near it for very long. Technically speaking, you wouldn't be at all, afterwards.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby D-Maximal_Primal » Mon Mar 11, 2019 5:05 pm

Motto: "There are no impossibilities in the multiverse, just small minds unable to comprehend the possibilities"
Weapon: Star Saber Sword
Skritz wrote:Say hello to the dragster armored car carrier from HELL.
:michaelbay:

This right here is basically a summation of Siege and everything you can do with it and it is awesome
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SpikeyTigertron » Mon Mar 11, 2019 5:33 pm

Whether one has made peace with the “new” deluxe sizes..... or not.... i’m Loving the scale of everything
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SpikeyTigertron » Mon Mar 11, 2019 5:48 pm

Curious if Springer will be a “larger” voyager
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Skritz » Mon Mar 11, 2019 5:50 pm

SpikeyTigertron wrote:Whether one has made peace with the “new” deluxe sizes..... or not.... i’m Loving the scale of everything


I mean, are they really that small? I got Skythread who is basically a 'deluxe minus' for that line and he's mostly in scale with CW deluxes and a smidge smaller than TR deluxes.
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Interview about Siege Omega Supreme with new Image of Details and Gimmicks

Postby william-james88 » Mon Mar 11, 2019 5:51 pm

Hasbro Pulse released an interview with John Warden about Omega Supreme, read it below and check out the detailed images of the mold.

Welcome to the first edition of Hasbro Pulse: Behind the Design, where we talk to the product designers behind some of your favorite toys and collectibles. We sat down with the Transformers Senior Design Manager, John W., to get the scoop on the recently revealed War for Cybertron: Siege – Omega Supreme figure.

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Hasbro Pulse: 
This figure…pretty darn big. Exactly how big is this Omega Supreme?

John: 
He’s approximately 2 feet tall. You really have to look at this character – a lot of people judge the height of the character by the head. For some fans, it will be up for debate, but we’re saying he’s about 2 feet tall and is the largest in the Siege toy line. What’s interesting about a character like this is that not only is he big, but he has a solid feel to him, too. We’ve been listening to the fans and we’re trying to eliminate some of those plastic voids.

Hasbro Pulse: 
Before we go any further, I have to ask, does this Omega Supreme figure have waist articulation?

John: 
He does, he definitely does. We get that question a lot! “He’s cool, but does he have waist articulation?” It’s funny how much the G1 toy design has influenced people’s opinion. I remember as a kid this guy really throwing down in the cartoon, and he would bend at his waist, and could do all this different cool stuff. I remember playing with the G1 toy as a kid, and thinking to myself, “Wow…not only is it smaller than the cartoon, but it’s definitely not moving like the cartoon.” Fans of Siege know there’s a lot of articulation we built into these figures, and we wanted to make sure that the Titan Class character also had the same level of articulation.

 Image

Hasbro Pulse:

I imagine with a figure so large, you’re dealing with challenges you wouldn’t otherwise see on smaller figures. What would you say was your biggest challenge when designing this figure?

John: 
Like all Transformers War for Cybertron: Siege toys, we partner with Takara Tomy – they are really the legends of converting from robot to vehicle or beast or whatever it is that these characters convert into. The experts at Takara Tomy presented a bunch of big challenges out of the gate. Our job at Hasbro is to carry that vision and communicate, “Here are some of the big things that we want out of the character,” and give Takara Tomy a list of priorities. I think probably the biggest challenge out of the gate was we had a pretty darn big wish list for this character. Trying to get everything into a character this scale was a challenge. The hardest thing of all is really when you have a big character, like all Titan Class characters, you’re dealing with the weight of the character and the physics of it – how do you retain poses and how do you allow the thing to convert? In the case of Omega Supreme, part of his conversion is that he (to use the parlance of Transformers fandom) is a parts-Transformer, so he actually breaks apart into a couple different pieces, like the 80s version did. Having the pieces connect in a robust way that still allows him to articulate to retain those cool poses was a huge challenge. So, in summary, we asked for the moon and we got a space station.

Hasbro Pulse: 
You talked about this figure as a parts-Transformer and how he breaks into all these different parts. Can you walk us through all the parts that make up Omega Supreme?

Image

 

John: 
First there is his robot mode that features a lot of G1 cues, like his movable hand that’s so classic to Omega Supreme. He also has Fire Blasts – these little clear effects parts that we’ve been including across the line. Omega Supreme has special ones that compound onto each other and can be posed out in his hands or across his body by way of the 3mm port system to give a frozen-in-the-moment-of-battle effect for the big robot. When you break him down into his vehicle/base mode, he has a rocket base station with a track. We’ve elevated the track so it’s more like a perimeter defense wall. And then, he of course has a tank that can fit on this track. It’s not motorized, but we have allowed it to connect to that track and move around on it in a cool way, like a monorail does, hanging off the side a little bit.

Image

Then we have this huge rocket. The rocket is really, really impressive. When you see it in person, it’s a nice, fully detailed, very realistic-looking space-themed vehicle with an awesome cockpit up at the top. You can open that up and find all sorts of cool little sensor details on the inside and it perfectly fits the Micromaster Autobot Countdown figure. Omega Supreme is the only place you can get this Micromaster character. This is actually more of a throwback to the rocket base Micromaster set from the late 80s. Not to totally geek out on it, but the original Omega Supreme didn’t come with a Micromaster, so this is a way for us to bring Micromasters into the whole experience of the Titan Class. This is what we usually do with our toy lines; we try to let the Titan Class guy epitomize whatever the ecosystem is for the year, like when we did Predaking. We put the Prime Master Onyx Prime figure in there just because it was part of the ecosystem of the Power of the Primes. And for Omega Supreme, the ecosystem is about weaponizing and armoring up with a combat system. It’s also about these Micromasters so we’re hoping fans are satisfied by being able to get not just a cool G1 character, but also something that becomes the pinnacle of their whole collection.

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Hasbro Pulse: 
What was your favorite part about this figure? Is there anything that you hope fans notice? Is there anything that you’re like, THIS is the coolest part right here, this is it?

John: 
I could geek out for a long time on this thing, but between Hasui-san at Takara Tomy and I, we really built in all sorts of little Easter eggs into this figure. I don’t want to spoil them all here, but one of my favorite things about this figure is outside of the little canopy inside of the rocket for the Countdown figure, there are little hidden places to put your Micromaster figures across the whole thing. One of the challenges we faced by making this come apart into two different components to form the rocket base was that you got a lot of really unusual geometry in the rocket base part. You have these voids, you have a half cylinder piece going through the whole thing, and also a section where the tank fits inside of it. Even back in the 80s, this gantry tower kind of thing that came with Omega Supreme was kind of an afterthought.

Once you start to play with Omega Supreme, and you start to unfold all the pieces, you’ll find that there are a lot of little details designed in the figure, and I’m only going to give away one secret: In the 80s, the tracks on the outside were in this round circle that went around the rocket base. We designed the track elements to connect in different ways, so if you were lucky enough to have multiple guardian robots, you could connect the tracks together and create a highway of sorts. The connection system that we’re using on there is the same connection system we’ve used in the past on Fortress Maximus and I think even some of the Titans Return characters had them. So, if you’re one of those people who has a huge collection of base-forming robots, you can start to connect them together.

 
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please contact us using this form.

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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SGMLordMirage » Mon Mar 11, 2019 6:01 pm

Motto: "In my book: Treat as hostile here and now, apologize later!"
Weapon: Air-To-Ground Missiles
:BOWDOWN: :BOWDOWN: :BOWDOWN: :BOWDOWN:
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Sentinel_Primal » Mon Mar 11, 2019 6:34 pm

Weapon: Twin Swords
Oh god, I'm really excited for him. But there is an issue... Those claws worry me. Clear plastic is fine, but those are joints that'll be used a lot and I'm worried about them breaking
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Flashwave » Mon Mar 11, 2019 6:48 pm

Motto: "Our society's downfall will not be this war. The war IS our society. That which will get us will be the little things. Some humanoid race, some tossed cannon, the little things that no one looks out for. THAT is for what we must be vigilant."
Weapon: Twin Shoulder-Mounted Rocket Launchers
I cant seem to get myself to spring for Cog, but I would love to see if someone could build somethi g suitably like the Blue Bolts gun from RID Mags out of his pieces
Skritz wrote:
Hellscream9999 wrote:
SpikeyTigertron wrote:
Hellscream9999 wrote:
Sentinel_Primal wrote:So, I just picked up Ultra Magnus today, and he's awesome. If I could change one thing about him though, it'd be to add a pair of 5mm ports onto the blue bumper so you could add the missiles to Cabnus. As he is though, it's a very nice representation of Magnus. Still trying to decide how I'll display him though. I love the armored mode, but Cabnus and Prime look SO good together

I actually like keeping him in his beefiest of vehicle modes, with cog riding on top of his carrier section


Better yet, use Cog to weaponize the trailer.

I would not wanna be near magnus' bumper when he gets turbo-boosted by cogs' jet boosters :shock:


I wouldn't want to be Magnus either because that 'trailer' can't turn. Say hello to the dragster armored car carrier from HELL.
:michaelbay:

That Steamroll card posted last weekend seems awfully fitting. *THWAM!*
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SpikeyTigertron » Mon Mar 11, 2019 6:57 pm

“there are little hidden places to put your Micromaster figures across the whole thing.“. So I bet his calves do open up and there are play features in there.

Wonder if the comment about “multiple guardians” means we’ll see the Omega Sentinel on Pulse/SDCC?
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby padfoo » Mon Mar 11, 2019 6:59 pm

Weapon: Concussion Cannon
This version of Omega is simply amazing and is one of the best in this entire line.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SciFi80sGameFan » Mon Mar 11, 2019 7:43 pm

Big disapointment. Not motorized. Gonna look real foolish for us 40 year olds (because we're the only ones that can afford this - NOT kids) to look like 5 year olds pushing a tank around a track. CHOO-CHOO, anyone? Please, Major Pass!
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Cobotron » Mon Mar 11, 2019 7:57 pm

Motto: "Free your mind, and your ass will follow!"
Weapon: Sword
I'm 43 and I have absolutely no problem pushing the tank around the track. Sounds like a hoot, actually.
If I were concerned about "looking foolish" playing with my toys, I would have dropped out of collecting when I was 12.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby D-Maximal_Primal » Mon Mar 11, 2019 8:01 pm

Motto: "There are no impossibilities in the multiverse, just small minds unable to comprehend the possibilities"
Weapon: Star Saber Sword
Cobotron wrote:I'm 43 and I have absolutely no problem pushing the tank around the track. Sounds like a hoot, actually.
If I were concerned about "looking foolish" playing with my toys, I would have dropped out of collecting when I was 12.

D-Max likes this ;)^

My apartment has somewhere around 720 Transformers proudly displayed in the main living room, I take a different one to work every day. I have no problems with playing with my toys and having the fun with them that they deserve.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SGMLordMirage » Mon Mar 11, 2019 8:09 pm

Motto: "In my book: Treat as hostile here and now, apologize later!"
Weapon: Air-To-Ground Missiles
D-max, that would be an awesome pic to see of your living room. I guess for the sake of showing off ages and having a little fun with our transformers, I will be 48 in June. :). Any consolation, I rotate what I have with me here in Virginia in my one display case and at work.
Back to Omega Supreme, I know if i could afford it, i would almost buy two of these, just to display in both modes. I know my future transformers room back home, won’t have room for that!
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Transformers Podcast: Twincast / Podcast #224 - TCG Siege Strategy
Twincast / Podcast #224:
"TCG Siege Strategy"
MP3 · iTunes · RSS · View · Discuss · Ask
Posted: Thursday, May 30th, 2019

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