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by william-james88 » Sun Dec 15, 2019 4:25 pm
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aronjlove wrote:And that's without his coal car or weapons.
Question for everyone, is it still a coal car if it doesn't look like one nor have any coal? While the locomotive part looks earthly in general, when you attach the supposed tender, it gives it more of a sci fi look to me. Especially due to the treads on both the top and bottom of the weapon wagon.
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by aronjlove » Sun Dec 15, 2019 6:44 pm
While I definitely didn't like the TR Optimus, Octone is a sweet figure. His tank trailer look is nicer than the Optimus one and the jet wings are actually wings and not just little stubs lol.
william-james88 wrote:aronjlove wrote:And that's without his coal car or weapons.
Question for everyone, is it still a coal car if it doesn't look like one nor have any coal? While the locomotive part looks earthly in general, when you attach the supposed tender, it gives it more of a sci fi look to me. Especially due to the treads on both the top and bottom of the weapon wagon.
The part the connects Astrotrain to the tender spins so you can rotate it 180 degrees and it looks even weirder.
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by Emerje » Sun Dec 15, 2019 9:59 pm
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william-james88 wrote:aronjlove wrote:And that's without his coal car or weapons.
Question for everyone, is it still a coal car if it doesn't look like one nor have any coal?
Steam train Tenders carry more water than coal (about six times more by weight according to Wikipedia) so it isn't too much of a stretch to think of it as a covered tender since only small part of it would be actual fuel. But you're right, it's far too cybertronian to be a Earth train tender so maybe it's actually an energon tender?
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by D-Maximal_Primal » Sun Dec 15, 2019 10:30 pm
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Emerje wrote:william-james88 wrote:aronjlove wrote:And that's without his coal car or weapons.
Question for everyone, is it still a coal car if it doesn't look like one nor have any coal?
Steam train Tenders carry more water than coal (about six times more by weight according to Wikipedia) so it isn't too much of a stretch to think of it as a covered tender since only small part of it would be actual fuel. But you're right, it's far too cybertronian to be a Earth train tender so maybe it's actually an energon tender?
Emerje
It's still a tender to me, it just can't go by the nickname "coal car" anymore since Cybertron
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by Jelze Bunnycat » Tue Dec 17, 2019 4:44 pm
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OK, does anyone pay close attention to the packaging of their toys? If so, can anyone tell me why the new waves are in EU packaging all of a sudden?
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by no-one » Tue Dec 17, 2019 4:49 pm
JelZe GoldRabbit wrote:OK, does anyone pay close attention to the packaging of their toys? If so, can anyone tell me why the new waves are in EU packaging all of a sudden?
Ah, so that's what's going on. I noticed a bunch of different languages when I got Impactor last month and just checked the Apeface box I picked up this weekend and it's the same thing.
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by Sentinel_Primal » Tue Dec 17, 2019 5:14 pm
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carytheone wrote:JelZe GoldRabbit wrote:OK, does anyone pay close attention to the packaging of their toys? If so, can anyone tell me why the new waves are in EU packaging all of a sudden?
Ah, so that's what's going on. I noticed a bunch of different languages when I got Impactor last month and just checked the Apeface box I picked up this weekend and it's the same thing.
Is that why the weapon names are in Cybertronian now?
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by Rodimus Prime » Tue Dec 17, 2019 5:23 pm
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I noticed that as well, but didn't give it much thought. It's what's inside that counts.
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by no-one » Tue Dec 17, 2019 5:24 pm
Rodimus Prime wrote:I noticed that as well, but didn't give it much thought. It's what's inside that counts.

Yeah, but unlike people, it's not pink and squishy
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by Wolfman Jake » Tue Dec 17, 2019 5:32 pm
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My guess is that the packaging has been "standardized" for all of the Hasbro markets so that they can just design one package per unique item, allowing them to cut costs on developing multiple packages with different languages and making it easier to distribute products worldwide.
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by Wolfman Jake » Tue Dec 17, 2019 6:06 pm
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So, I got around to opening Siege Spinister last night. He's great overall, but there is one big flaw in my copy, at least. the bottom "cockpit leg" won't tab into place correctly. There is a big gap left between the cockpit and the fuselage above. No amount of fiddling will close that gap and let the tabs stay in place in their slots. Every other tab and slot on the figure works perfectly fine. It's a shame, really. Otherwise, he's a terrific addition to the Siege line. I've got him dual wielding "Shrute" and Singe right now, with his blue and purple guns attacked to his forearms. He's ready to do some damage. I hope Needlenose is coming up in Earthrise!
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by Sentinel_Primal » Tue Dec 17, 2019 6:57 pm
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Wolfman Jake wrote: I hope Needlenose is coming up in Earthrise!
I think Hasbro is too considering they've put him into the polls twice now
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by Jeddostotle7 » Tue Dec 17, 2019 8:37 pm
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Wolfman Jake wrote:So, I got around to opening Siege Spinister last night. He's great overall, but there is one big flaw in my copy, at least. the bottom "cockpit leg" won't tab into place correctly. There is a big gap left between the cockpit and the fuselage above. No amount of fiddling will close that gap and let the tabs stay in place in their slots. Every other tab and slot on the figure works perfectly fine. It's a shame, really. Otherwise, he's a terrific addition to the Siege line. I've got him dual wielding "Shrute" and Singe right now, with his blue and purple guns attacked to his forearms. He's ready to do some damage. I hope Needlenose is coming up in Earthrise!
I've got that same problem, and I don't know how to fix it.
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by SiegeFan » Tue Dec 17, 2019 8:54 pm
Same here with Spinister.
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by Jelze Bunnycat » Tue Dec 17, 2019 11:45 pm
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Jeddostotle7 wrote:Wolfman Jake wrote:So, I got around to opening Siege Spinister last night. He's great overall, but there is one big flaw in my copy, at least. the bottom "cockpit leg" won't tab into place correctly. There is a big gap left between the cockpit and the fuselage above. No amount of fiddling will close that gap and let the tabs stay in place in their slots. Every other tab and slot on the figure works perfectly fine. It's a shame, really. Otherwise, he's a terrific addition to the Siege line. I've got him dual wielding "Shrute" and Singe right now, with his blue and purple guns attacked to his forearms. He's ready to do some damage. I hope Needlenose is coming up in Earthrise!
I've got that same problem, and I don't know how to fix it.
Have you tried transforming that cockpit before the fuselage? Once the panel with the rotor is snapped in you won't have any wiggle room.
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by Hellscream9999 » Wed Dec 18, 2019 5:04 am
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Jeddostotle7 wrote:Wolfman Jake wrote:So, I got around to opening Siege Spinister last night. He's great overall, but there is one big flaw in my copy, at least. the bottom "cockpit leg" won't tab into place correctly. There is a big gap left between the cockpit and the fuselage above. No amount of fiddling will close that gap and let the tabs stay in place in their slots. Every other tab and slot on the figure works perfectly fine. It's a shame, really. Otherwise, he's a terrific addition to the Siege line. I've got him dual wielding "Shrute" and Singe right now, with his blue and purple guns attacked to his forearms. He's ready to do some damage. I hope Needlenose is coming up in Earthrise!
I've got that same problem, and I don't know how to fix it.
So I was having this issue too, and just figured it out, I swiveled his thigh at the pelvis for his vehicle mode, and not his actual thigh swivel which raises his legs far enough for everything to tab into place, hope this helps
I am not a G1 fan, please treat my opinions as such.
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by aronjlove » Wed Dec 18, 2019 8:45 am
Hellscream9999 wrote:Jeddostotle7 wrote:Wolfman Jake wrote:So, I got around to opening Siege Spinister last night. He's great overall, but there is one big flaw in my copy, at least. the bottom "cockpit leg" won't tab into place correctly. There is a big gap left between the cockpit and the fuselage above. No amount of fiddling will close that gap and let the tabs stay in place in their slots. Every other tab and slot on the figure works perfectly fine. It's a shame, really. Otherwise, he's a terrific addition to the Siege line. I've got him dual wielding "Shrute" and Singe right now, with his blue and purple guns attacked to his forearms. He's ready to do some damage. I hope Needlenose is coming up in Earthrise!
I've got that same problem, and I don't know how to fix it.
So I was having this issue too, and just figured it out, I swiveled his thigh at the pelvis for his vehicle mode, and not his actual thigh swivel which raises his legs far enough for everything to tab into place, hope this helps

Are you all talking about the space circled in the attached pic? Website I uses for inline image is down
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- sprinister Capture.PNG (391.81 KiB) Viewed 54636 times
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by Wolfman Jake » Wed Dec 18, 2019 11:29 am
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-Edward Hoagland"
- Weapon: Retractable Mecha-Fangs
aronjlove wrote:Hellscream9999 wrote:Jeddostotle7 wrote:Wolfman Jake wrote:So, I got around to opening Siege Spinister last night. He's great overall, but there is one big flaw in my copy, at least. the bottom "cockpit leg" won't tab into place correctly. There is a big gap left between the cockpit and the fuselage above. No amount of fiddling will close that gap and let the tabs stay in place in their slots. Every other tab and slot on the figure works perfectly fine. It's a shame, really. Otherwise, he's a terrific addition to the Siege line. I've got him dual wielding "Shrute" and Singe right now, with his blue and purple guns attacked to his forearms. He's ready to do some damage. I hope Needlenose is coming up in Earthrise!
I've got that same problem, and I don't know how to fix it.
So I was having this issue too, and just figured it out, I swiveled his thigh at the pelvis for his vehicle mode, and not his actual thigh swivel which raises his legs far enough for everything to tab into place, hope this helps

Are you all talking about the space circled in the attached pic? Website I uses for inline image is down

Yes, that's the spot I'm talking about.
Hellscream9999 wrote:So I was having this issue too, and just figured it out, I swiveled his thigh at the pelvis for his vehicle mode, and not his actual thigh swivel which raises his legs far enough for everything to tab into place, hope this helps

I'll have to try it when I get home tonight!
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by Hellscream9999 » Wed Dec 18, 2019 2:02 pm
- Motto: "Never forgive, never forget."
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Wolfman Jake wrote:aronjlove wrote:Hellscream9999 wrote:Jeddostotle7 wrote:Wolfman Jake wrote:So, I got around to opening Siege Spinister last night. He's great overall, but there is one big flaw in my copy, at least. the bottom "cockpit leg" won't tab into place correctly. There is a big gap left between the cockpit and the fuselage above. No amount of fiddling will close that gap and let the tabs stay in place in their slots. Every other tab and slot on the figure works perfectly fine. It's a shame, really. Otherwise, he's a terrific addition to the Siege line. I've got him dual wielding "Shrute" and Singe right now, with his blue and purple guns attacked to his forearms. He's ready to do some damage. I hope Needlenose is coming up in Earthrise!
I've got that same problem, and I don't know how to fix it.
So I was having this issue too, and just figured it out, I swiveled his thigh at the pelvis for his vehicle mode, and not his actual thigh swivel which raises his legs far enough for everything to tab into place, hope this helps

Are you all talking about the space circled in the attached pic? Website I uses for inline image is down

Yes, that's the spot I'm talking about.
Hellscream9999 wrote:So I was having this issue too, and just figured it out, I swiveled his thigh at the pelvis for his vehicle mode, and not his actual thigh swivel which raises his legs far enough for everything to tab into place, hope this helps

I'll have to try it when I get home tonight!

I have everything transformed correctly and tabbed together, and I still have that gap, I think it's a clearance thing for the torso to collapse in bot mode, I can tell cuz the leg does sit flush to the body in vehicle mode
I am not a G1 fan, please treat my opinions as such.
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by Jelze Bunnycat » Wed Dec 18, 2019 2:32 pm
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Hellscream9999 wrote:Wolfman Jake wrote:aronjlove wrote:Hellscream9999 wrote:Jeddostotle7 wrote:Wolfman Jake wrote:So, I got around to opening Siege Spinister last night. He's great overall, but there is one big flaw in my copy, at least. the bottom "cockpit leg" won't tab into place correctly. There is a big gap left between the cockpit and the fuselage above. No amount of fiddling will close that gap and let the tabs stay in place in their slots. Every other tab and slot on the figure works perfectly fine. It's a shame, really. Otherwise, he's a terrific addition to the Siege line. I've got him dual wielding "Shrute" and Singe right now, with his blue and purple guns attacked to his forearms. He's ready to do some damage. I hope Needlenose is coming up in Earthrise!
I've got that same problem, and I don't know how to fix it.
So I was having this issue too, and just figured it out, I swiveled his thigh at the pelvis for his vehicle mode, and not his actual thigh swivel which raises his legs far enough for everything to tab into place, hope this helps

Are you all talking about the space circled in the attached pic? Website I uses for inline image is down

Yes, that's the spot I'm talking about.
Hellscream9999 wrote:So I was having this issue too, and just figured it out, I swiveled his thigh at the pelvis for his vehicle mode, and not his actual thigh swivel which raises his legs far enough for everything to tab into place, hope this helps

I'll have to try it when I get home tonight!

I have everything transformed correctly and tabbed together, and I still have that gap, I think it's a clearance thing for the torso to collapse in bot mode, I can tell cuz the leg does sit flush to the body in vehicle mode
So for it to work:
1) Hips facing forward (robot mode position)
2) Thighs facing out
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by Hellscream9999 » Wed Dec 18, 2019 2:37 pm
- Motto: "Never forgive, never forget."
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JelZe GoldRabbit wrote:So for it to work:
1) Hips facing forward (robot mode position)
2) Thighs facing out
this is how I orient everything to get the best result:
I am not a G1 fan, please treat my opinions as such.
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by Jelze Bunnycat » Wed Dec 18, 2019 2:41 pm
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Is that how it's shown in the instructions?
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by Hellscream9999 » Wed Dec 18, 2019 4:09 pm
- Motto: "Never forgive, never forget."
- Weapon: Black Magic
JelZe GoldRabbit wrote:Is that how it's shown in the instructions?
Dunno, but everything fits together better than any other configuration I've tried
*shrugs*
I am not a G1 fan, please treat my opinions as such.
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