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Transformers War for Cybertron: Siege Discussion Thread

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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Sabrblade » Thu Aug 01, 2019 2:40 pm

Motto: "Can't do a job halfway. What's worth doing is worth doing well, I say."
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SpikeyTigertron wrote:
ZeroWolf wrote:Still waiting for Battle Gaia and Guard City redecos Takara...


Is battle Gaia different from Baligus,
Yes.

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Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Sabrblade » Thu Aug 01, 2019 2:42 pm

Motto: "Can't do a job halfway. What's worth doing is worth doing well, I say."
Weapon: Saber Blade
ZeroWolf wrote:Thats the Micromaster Combiners putting their power with Guard City (a Defensor redeco) to destroy Battle Gaia (a Bruticus redeco) its from the Japanese only Operation Combiner toyline which also saw Metroplex redecoed in to the Decepticon Metro Titan. I can't remember if the story was told through story pages like the Return of Convoy was :-?
Metrotitan was from Zone, two toylines before Operation Combination.

And yes, it was told through story pages with no manga.
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Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SpikeyTigertron » Thu Aug 01, 2019 2:46 pm

https://tfwiki.net/wiki/Landcross_(Victory)

Not to derail much further from siege.... but if I understand this right.... the combiner is made up of 3 “duocons” which would be six “micro masters”.... so this could be done at *maybe* micro master scale or “scout” sized with battletrap/flywheels as a predecessor?!

Also if anyone wants clearer/close ups of any of that 10 pack, let me know
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SpikeyTigertron » Thu Aug 01, 2019 2:48 pm

Sabrblade wrote:
SpikeyTigertron wrote:
ZeroWolf wrote:Still waiting for Battle Gaia and Guard City redecos Takara...


Is battle Gaia different from Baligus,
Yes.

Image
Image


Could see that in Selects. That’s a sweet deco
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Jelze Bunnycat » Thu Aug 01, 2019 2:57 pm

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SpikeyTigertron wrote:https://tfwiki.net/wiki/Landcross_(Victory)

Not to derail much further from siege.... but if I understand this right.... the combiner is made up of 3 “duocons” which would be six “micro masters”.... so this could be done at *maybe* micro master scale or “scout” sized with battletrap/flywheels as a predecessor?!

Also if anyone wants clearer/close ups of any of that 10 pack, let me know


You've already provided pics of some of the anomaly, namely Fireline using the Red Heat head instead of the Topshot one. Kudos for that. :)
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Stargrave » Thu Aug 01, 2019 3:07 pm

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I was watching the intro to Victory on YouTube earlier it just came up randomly and I was wishful thinking oh this is totally going to be ‘Siege’ phase 3.

I would love to see what they do with a Siege (Generations/WFC) styled Road Caesar. All of em, I mean Generations styles for all of em, I’ve wanted those toys since I learned they existed forever ago.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SpikeyTigertron » Thu Aug 01, 2019 3:16 pm

Stargrave wrote:I was watching the intro to Victory on YouTube earlier it just came up randomly and I was wishful thinking oh this is totally going to be ‘Siege’ phase 3.

I would love to see what they do with a Siege (Generations/WFC) styled Road Caesar. All of em, I mean Generations styles for all of em, I’ve wanted those toys since I learned they existed forever ago.


I'm suddenly sad that Star Convoy ended up being in Selects and a retool of PotP Prime, instead of a retool of TR Prime T_T... need more base mode!
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SpikeyTigertron » Thu Aug 01, 2019 3:17 pm

speaking of "bases" that could be some Major Kudos if they do Tidal Wave right as a Commander class. If the aircraft carrier and "landing boat" could be compatible with micromasters.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SpikeyTigertron » Thu Aug 01, 2019 3:19 pm

JelZe GoldRabbit wrote:
SpikeyTigertron wrote:https://tfwiki.net/wiki/Landcross_(Victory)

Not to derail much further from siege.... but if I understand this right.... the combiner is made up of 3 “duocons” which would be six “micro masters”.... so this could be done at *maybe* micro master scale or “scout” sized with battletrap/flywheels as a predecessor?!

Also if anyone wants clearer/close ups of any of that 10 pack, let me know


You've already provided pics of some of the anomaly, namely Fireline using the Red Heat head instead of the Topshot one. Kudos for that. :)


Thanks! yeah, all in all there were more "changes" than I was expecting. That seemed to be the biggest one. But I think Cratermaker also had a different chest/head as well.

I previously wasn't even paying attention/aware all the sports cars were different.

Makes me wish there was more variation in the planes... but I think they also got the lion's share of the paint too.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Jelze Bunnycat » Thu Aug 01, 2019 3:23 pm

Motto: "The only good is knowledge, and the only evil is ignorance."
SpikeyTigertron wrote:
JelZe GoldRabbit wrote:
SpikeyTigertron wrote:https://tfwiki.net/wiki/Landcross_(Victory)

Not to derail much further from siege.... but if I understand this right.... the combiner is made up of 3 “duocons” which would be six “micro masters”.... so this could be done at *maybe* micro master scale or “scout” sized with battletrap/flywheels as a predecessor?!

Also if anyone wants clearer/close ups of any of that 10 pack, let me know


You've already provided pics of some of the anomaly, namely Fireline using the Red Heat head instead of the Topshot one. Kudos for that. :)


Thanks! yeah, all in all there were more "changes" than I was expecting. That seemed to be the biggest one. But I think Cratermaker also had a different chest/head as well.

I previously wasn't even paying attention/aware all the sports cars were different.


Indeed, some of the guys have previously unused tooling (that may see main retail release later):

- Cratermarker uses G1 Bombshock's head
- Irontread uses G1 Big Hauler's design
- Ricon uses G1 Hydraulic's design

Monster Truck Patrol's a go :lol:

Also curious is that while Cratermaker and Fireline's decos are based on Zone Autobots Powerbomb and Gunlift, they're Decepticons here. Them both using alt heads may be intended to reinforce they're different from their inspirations.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby o.supreme » Thu Aug 01, 2019 3:27 pm

Motto: "Quis custodiet ipsos custodes"
SpikeyTigertron wrote:I'm suddenly sad that Star Convoy ended up being in Selects and a retool of PotP Prime, instead of a retool of TR Prime T_T... need more base mode!


Yeah I discussed it in the Selects thread when Star Convoy was first announced. Turns out Everyone hates his bade mode though (yeah it's pretty cheesy), but still, I think it's pretty cool, you ST may be the only other one ;) . I think some fans took PotP leader prime and tried to fabricate what they thought a base mode could be for the new Selects Star Convoy...

The Lines for 2020 and 2021 have yet to be revealed. We've been given quite a bit in Siege alone, so I have little doubt there will be many more surprises in store in the next 2 years.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Rodimus Prime » Thu Aug 01, 2019 3:47 pm

Motto: "Individual freedom above all else."
ThunderThruster wrote:
Rodimus Prime wrote:That Ratchet is a really good figure, I just wish it had a comic accurate head. Otherwise it's a must have. I just hope Walgreens around here won't drop the ball with him like they did with Wreck-Gar.

Microbot wrote:That Ratchet is a really good figure, I just wish it had a comic accurate head. Otherwise, it's a must-have! It's a shame in Italy will be really hard to get it! Really a shame! :evil: :evil: :evil:

Which would make little sense in line that is stated to be based/influenced by the cartoon.

Shouldn't be surprised by this though, as people have been bitching about not getting show accurate <insert part> on figures based on the original toys for years, so why would it change that we're getting a line intent on homaging the show.
You're generalizing and assuming that that's why I want a comic head. Not so. I never cared about cartoon accuracy or original toy accuracy. Never. I was brought up on the Marvel comics, and I have always wanted my figures to represent the characters from the pages.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SpikeyTigertron » Thu Aug 01, 2019 4:47 pm

Rodimus Prime wrote:
ThunderThruster wrote:
Rodimus Prime wrote:That Ratchet is a really good figure, I just wish it had a comic accurate head. Otherwise it's a must have. I just hope Walgreens around here won't drop the ball with him like they did with Wreck-Gar.

Microbot wrote:That Ratchet is a really good figure, I just wish it had a comic accurate head. Otherwise, it's a must-have! It's a shame in Italy will be really hard to get it! Really a shame! :evil: :evil: :evil:

Which would make little sense in line that is stated to be based/influenced by the cartoon.

Shouldn't be surprised by this though, as people have been bitching about not getting show accurate <insert part> on figures based on the original toys for years, so why would it change that we're getting a line intent on homaging the show.
You're generalizing and assuming that that's why I want a comic head. Not so. I never cared about cartoon accuracy or original toy accuracy. Never. I was brought up on the Marvel comics, and I have always wanted my figures to represent the characters from the pages.


Hopefully we get "recon medic" Ratchet in Selects to be a comic recolor... I mean... we got Marvel Impactor and everyone lost their **** lol (and not necessarily in a good way lol)
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SpikeyTigertron » Thu Aug 01, 2019 4:57 pm

I wonder if we'll get a Van-transformer crossover with MLP or another Hasbro brand for a "traditional 80s panel van" sometime lol (probably not in siege though those molds could work... bonus points for "swappable panels" with alternate art lol
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SpikeyTigertron » Thu Aug 01, 2019 5:37 pm

The Star Convoy we deserve! Also those dianaughts (little silver/orange dude) are about $5 a pop just FYI T_T
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Skritz » Thu Aug 01, 2019 6:42 pm

People are annoyed by slightly incorrect Targetmasters (as Battlemasters) but honestly I'm just a bit underwhelmed by the Micromasters in Siege. They look good but the lack of things such as playset and their poopy combined gun mode (safe for the plane sword mold and the military patrol who look legit good) leaves me wishing for more like playsets. Next line seem they are doing the two-vehicle combiner so maybe we'll see more cool stuff from Micromasters.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby -Kanrabat- » Thu Aug 01, 2019 6:56 pm

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Skritz wrote:People are annoyed by slightly incorrect Targetmasters (as Battlemasters) but honestly I'm just a bit underwhelmed by the Micromasters in Siege. They look good but the lack of things such as playset and their poopy combined gun mode (safe for the plane sword mold and the military patrol who look legit good) leaves me wishing for more like playsets. Next line seem they are doing the two-vehicle combiner so maybe we'll see more cool stuff from Micromasters.


I use my city bots as Micromasters playsets. I bought 2 G1 teams. One for my encore G1 Fortmax and one for my Scorponok. Then I bought the Siege military duo for my Gen Metroplex and the jet-sword for my TR Trypticon.

The do interact superbly well with the city modes.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Sentinel_Primal » Thu Aug 01, 2019 7:36 pm

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-Kanrabat- wrote:
Skritz wrote:People are annoyed by slightly incorrect Targetmasters (as Battlemasters) but honestly I'm just a bit underwhelmed by the Micromasters in Siege. They look good but the lack of things such as playset and their poopy combined gun mode (safe for the plane sword mold and the military patrol who look legit good) leaves me wishing for more like playsets. Next line seem they are doing the two-vehicle combiner so maybe we'll see more cool stuff from Micromasters.


I use my city bots as Micromasters playsets. I bought 2 G1 teams. One for my encore G1 Fortmax and one for my Scorponok. Then I bought the Siege military duo for my Gen Metroplex and the jet-sword for my TR Trypticon.

The do interact superbly well with the city modes.

My Metroplex is currently being crewed by the Autobot micromasters (and a few spare minicons) and I think these guys work better than the Titan Masters for crewing the titans. Really hoping Scorponok's next year's titan for the Decepticon micromasters to have a home
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Wireless_Phantom » Thu Aug 01, 2019 8:03 pm

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Sentinel_Primal wrote:
-Kanrabat- wrote:
Skritz wrote:People are annoyed by slightly incorrect Targetmasters (as Battlemasters) but honestly I'm just a bit underwhelmed by the Micromasters in Siege. They look good but the lack of things such as playset and their poopy combined gun mode (safe for the plane sword mold and the military patrol who look legit good) leaves me wishing for more like playsets. Next line seem they are doing the two-vehicle combiner so maybe we'll see more cool stuff from Micromasters.


I use my city bots as Micromasters playsets. I bought 2 G1 teams. One for my encore G1 Fortmax and one for my Scorponok. Then I bought the Siege military duo for my Gen Metroplex and the jet-sword for my TR Trypticon.

The do interact superbly well with the city modes.

My Metroplex is currently being crewed by the Autobot micromasters (and a few spare minicons) and I think these guys work better than the Titan Masters for crewing the titans. Really hoping Scorponok's next year's titan for the Decepticon micromasters to have a home


I'd hope that he's the next Titan. I can't really think of anyone else who they would prioritize over rapping up the main city bots.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby TulioDude » Thu Aug 01, 2019 8:17 pm

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Since they seen to be having fun with the micromasters,I hope they homage the Armada minicons,especially the main weapons teams from the series
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby -Kanrabat- » Thu Aug 01, 2019 8:18 pm

Motto: "Love it? GET IT!
It's that simple."
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Wireless_Phantom wrote:
Sentinel_Primal wrote:
-Kanrabat- wrote:
Skritz wrote:People are annoyed by slightly incorrect Targetmasters (as Battlemasters) but honestly I'm just a bit underwhelmed by the Micromasters in Siege. They look good but the lack of things such as playset and their poopy combined gun mode (safe for the plane sword mold and the military patrol who look legit good) leaves me wishing for more like playsets. Next line seem they are doing the two-vehicle combiner so maybe we'll see more cool stuff from Micromasters.


I use my city bots as Micromasters playsets. I bought 2 G1 teams. One for my encore G1 Fortmax and one for my Scorponok. Then I bought the Siege military duo for my Gen Metroplex and the jet-sword for my TR Trypticon.

The do interact superbly well with the city modes.

My Metroplex is currently being crewed by the Autobot micromasters (and a few spare minicons) and I think these guys work better than the Titan Masters for crewing the titans. Really hoping Scorponok's next year's titan for the Decepticon micromasters to have a home


I'd hope that he's the next Titan. I can't really think of anyone else who they would prioritize over rapping up the main city bots.


Overquoting to say that I'm skipping on Omega Supreme, but I would REALLY be exited for a new Scorponok. The original G1 is impressive enough as it is, I wonder what improvements the modernised version would have appart a bigger size and obviously better articulations points.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby william-james88 » Thu Aug 01, 2019 8:43 pm

Motto: "'till All Are One"
Skritz wrote:People are annoyed by slightly incorrect Targetmasters (as Battlemasters) but honestly I'm just a bit underwhelmed by the Micromasters in Siege. They look good but the lack of things such as playset and their poopy combined gun mode (safe for the plane sword mold and the military patrol who look legit good) leaves me wishing for more like playsets. Next line seem they are doing the two-vehicle combiner so maybe we'll see more cool stuff from Micromasters.

We have a bunch of city bots and all TR leaders become bases, we have all the playsets we need.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Jelze Bunnycat » Thu Aug 01, 2019 10:10 pm

Motto: "The only good is knowledge, and the only evil is ignorance."
TulioDude wrote:Since they seen to be having fun with the micromasters,I hope they homage the Armada minicons,especially the main weapons teams from the series
Image
Image
Image


The Air Strike Patrol homages the Star Saber (albeit without the grip and hilt formed by Sonar), in fact Storm Cloud's transformation is somewhat similar to Jetstorm who forms the bottom half of the blade:

Image
Transformers Armada Jetstorm (Mach) Gallery
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SpikeyTigertron » Thu Aug 01, 2019 10:17 pm

JelZe GoldRabbit wrote:
TulioDude wrote:Since they seen to be having fun with the micromasters,I hope they homage the Armada minicons,especially the main weapons teams from the series
Image
Image
Image


The Air Strike Patrol homages the Star Saber (albeit without the grip and hilt formed by Sonar), in fact Storm Cloud's transformation is somewhat similar to Jetstorm who forms the bottom half of the blade:

Image
Transformers Armada Jetstorm (Mach) Gallery


They could easily add Sonar as part of a selects or general release, he could plug right into the bottom of the current duo(s).
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SpikeyTigertron » Thu Aug 01, 2019 10:20 pm

william-james88 wrote:
Skritz wrote:People are annoyed by slightly incorrect Targetmasters (as Battlemasters) but honestly I'm just a bit underwhelmed by the Micromasters in Siege. They look good but the lack of things such as playset and their poopy combined gun mode (safe for the plane sword mold and the military patrol who look legit good) leaves me wishing for more like playsets. Next line seem they are doing the two-vehicle combiner so maybe we'll see more cool stuff from Micromasters.

We have a bunch of city bots and all TR leaders become bases, we have all the playsets we need.


I consider the weapon mode a fun bonus that really doesn’t impact the figures themselves individually. But yeah the military and jets do it best. Though the rescue duo is growing in me...

As for play sets snag a Titan’s Return (or bumblee) Soundwave. Or a Blaster. Best of the leader bases imo. However, Sky Shadow/Overlord is good too.
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