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Transformers War for Cybertron: Siege Discussion Thread

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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SpikeyTigertron » Thu Aug 01, 2019 10:22 pm

WJ88 what a top five base modes?
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Stargrave » Thu Aug 01, 2019 10:51 pm

Motto: "It’s all the in the reflexes"
Weapon: Glass Gas Gun
william-james88 wrote:
Skritz wrote:People are annoyed by slightly incorrect Targetmasters (as Battlemasters) but honestly I'm just a bit underwhelmed by the Micromasters in Siege. They look good but the lack of things such as playset and their poopy combined gun mode (safe for the plane sword mold and the military patrol who look legit good) leaves me wishing for more like playsets. Next line seem they are doing the two-vehicle combiner so maybe we'll see more cool stuff from Micromasters.

We have a bunch of city bots and all TR leaders become bases, we have all the playsets we need.


Dude watch the blasphemy, there’s never enough playsets :lol:
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby william-james88 » Thu Aug 01, 2019 10:52 pm

Motto: "'till All Are One"
SpikeyTigertron wrote:WJ88 what a top five base modes?

I started that once but it got kinda boring when it was mainly G1 toys few of us own.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SpikeyTigertron » Fri Aug 02, 2019 4:21 am

william-james88 wrote:
SpikeyTigertron wrote:WJ88 what a top five base modes?

I started that once but it got kinda boring when it was mainly G1 toys few of us own.

Limit the scope to outside G1? Or omitting the “city bots” at least- if you want to count some of the Prime trailers, like Armada.

Titan’s Return has how many?

Prime/God Ginrai
Sixshot/Greatshot (sort of)
Overlord/Skyshadow
Blaster/Soundwave
....?

Then (new) Fort Max/Tyripticon?

And now Omega?


Really hoping we get track packs. I know Warden was being cheeky if owned more than one Omega you could get creative.

Looked like Astrotrain had “base connections”. Wonder if we’ll get other leaders to join that ecosystem?
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby blackeyedprime » Fri Aug 02, 2019 6:27 am

Motto: "Me Grimlock, you slag."
Weapon: Particle Beam Cannon
The Beast wars 2 active working water fall feature would win. Craziest base ever, the BW figures might not have had stickers but you could still do some damage to, or torture (rust) a few bots that had springs. The Siege Micromasters can even use it as a jacuzzi/onsen (kind of surprised it didnt turn up in the legends manga...)
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby william-james88 » Fri Aug 02, 2019 7:49 am

Motto: "'till All Are One"
SpikeyTigertron wrote:
william-james88 wrote:
SpikeyTigertron wrote:WJ88 what a top five base modes?

I started that once but it got kinda boring when it was mainly G1 toys few of us own.

Limit the scope to outside G1?


Theres not much of a point then, since all the comments section will be like "why you no G1?".

basically, when it comes to base modes and playsets, aside from TR Trypticon (who I find pretty cool), G1 is where its at and everything else pales in comparison. And the reason why that is, is because g1 is the definitive era when all kids played with toys and the accent was on play features more than anything else. It was the golden age of toys, before the game industry started truly competing with the industry for kids' time and (their parent's) money.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby blackeyedprime » Fri Aug 02, 2019 8:03 am

Motto: "Me Grimlock, you slag."
Weapon: Particle Beam Cannon
quick heads up and for those in UK, check the toysightings and go duckhunting at Smyths for a Siege sideswipe at £1

I need more incentive to go to Barnsley than to pick up two Cogs at £5 each, just becasue it's Barnsley.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby ThunderThruster » Fri Aug 02, 2019 8:07 am

Weapon: Twin Shoulder-Mounted Rocket Launchers
SpikeyTigertron wrote:https://tfwiki.net/wiki/Landcross_(Victory)

Not to derail much further from siege.... but if I understand this right.... the combiner is made up of 3 “duocons” which would be six “micro masters”.... so this could be done at *maybe* micro master scale or “scout” sized with battletrap/flywheels as a predecessor?!

Also if anyone wants clearer/close ups of any of that 10 pack, let me know


They're not even "duocons". They are 6 individual bots who can combine shirts/pants style much like Energon did (but long before Energon was conceived). The media just always portrays them in the same paired combinations.

Rodimus Prime wrote:
ThunderThruster wrote:
Rodimus Prime wrote:That Ratchet is a really good figure, I just wish it had a comic accurate head. Otherwise it's a must have. I just hope Walgreens around here won't drop the ball with him like they did with Wreck-Gar.

Microbot wrote:That Ratchet is a really good figure, I just wish it had a comic accurate head. Otherwise, it's a must-have! It's a shame in Italy will be really hard to get it! Really a shame! :evil: :evil: :evil:

Which would make little sense in line that is stated to be based/influenced by the cartoon.

Shouldn't be surprised by this though, as people have been bitching about not getting show accurate <insert part> on figures based on the original toys for years, so why would it change that we're getting a line intent on homaging the show.
You're generalizing and assuming that that's why I want a comic head. Not so. I never cared about cartoon accuracy or original toy accuracy. Never. I was brought up on the Marvel comics, and I have always wanted my figures to represent the characters from the pages.

As I said Which would make little sense in line that is stated to be based/influenced by the cartoon.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby ZeroWolf » Fri Aug 02, 2019 8:14 am

Motto: "My past no longer binds my future..."
Weapon: Battle Blades
blackeyedprime wrote:quick heads up and for those in UK, check the toysightings and go duckhunting at Smyths for a Siege sideswipe at £1

I need more incentive to go to Barnsley than to pick up two Cogs at £5 each, just becasue it's Barnsley.

I'd glady jump on Sideswipe for a quid... I just can't get toy closest smyths :(
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby sol magnus » Fri Aug 02, 2019 8:28 am

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With the reveal of Cyberverse Deadlock, I have to wonder why Deadlock wouldn't have been a (ahem) lock for Siege. I mean, it's his whole backstory wrapped up in bow - and by making him at all, it shows Hasbro is committed to the character.

Thoughts?
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby william-james88 » Fri Aug 02, 2019 8:34 am

Motto: "'till All Are One"
sol magnus wrote:With the reveal of Cyberverse Deadlock, I have to wonder why Deadlock wouldn't have been a (ahem) lock for Siege. I mean, it's his whole backstory wrapped up in bow - and by making him at all, it shows Hasbro is committed to the character.

Thoughts?


I 100% see a Siege deadlock coming soon. After all, it's the perfect redeco option for a siege toy that has few redeco options.

Image

Also, I forget who was the fellow canadian that was worried the Rainmakers wouldnt make it to Canada. Turns out they are coming to TRU later this year.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby sol magnus » Fri Aug 02, 2019 8:43 am

Motto: "This is the most beautiful thing in the entire universe. Ok, give me the bomb."
Weapon: Laser Rifle
william-james88 wrote:
sol magnus wrote:With the reveal of Cyberverse Deadlock, I have to wonder why Deadlock wouldn't have been a (ahem) lock for Siege. I mean, it's his whole backstory wrapped up in bow - and by making him at all, it shows Hasbro is committed to the character.

Thoughts?


I 100% see a Siege deadlock coming soon. After all, it's the perfect redeco option for a siege toy that has few redeco options.

Image

Also, I forget who was the fellow canadian that was worried the Rainmakers wouldnt make it to Canada. Turns out they are coming to TRU later this year.

Interesting. A redecoed Springer. I could see it.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SpikeyTigertron » Fri Aug 02, 2019 9:08 am

sol magnus wrote:
william-james88 wrote:
sol magnus wrote:With the reveal of Cyberverse Deadlock, I have to wonder why Deadlock wouldn't have been a (ahem) lock for Siege. I mean, it's his whole backstory wrapped up in bow - and by making him at all, it shows Hasbro is committed to the character.

Thoughts?


I 100% see a Siege deadlock coming soon. After all, it's the perfect redeco option for a siege toy that has few redeco options.

Image

Also, I forget who was the fellow canadian that was worried the Rainmakers wouldnt make it to Canada. Turns out they are coming to TRU later this year.

Interesting. A redecoed Springer. I could see it.


Might be a little "big" or Drift (Deadlock) but outside of them reusing Counter/Punch... it's the next best thing... The shoulders very much remind me of Dreadlock/Drift. Was it ever mentioned if Drifts design was riffed off of Springer originally?

Springers guns combining into a sniper rifle is makin more sense!
Last edited by SpikeyTigertron on Fri Aug 02, 2019 9:10 am, edited 1 time in total.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SpikeyTigertron » Fri Aug 02, 2019 9:09 am

Would this also make Dreadlock/Drift an officially triple changer backing up the movie cannon?
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SpikeyTigertron » Fri Aug 02, 2019 9:11 am

william-james88 wrote:
SpikeyTigertron wrote:
william-james88 wrote:
SpikeyTigertron wrote:WJ88 what a top five base modes?

I started that once but it got kinda boring when it was mainly G1 toys few of us own.

Limit the scope to outside G1?


Theres not much of a point then, since all the comments section will be like "why you no G1?".

basically, when it comes to base modes and playsets, aside from TR Trypticon (who I find pretty cool), G1 is where its at and everything else pales in comparison. And the reason why that is, is because g1 is the definitive era when all kids played with toys and the accent was on play features more than anything else. It was the golden age of toys, before the game industry started truly competing with the industry for kids' time and (their parent's) money.


Good points, and while I kick myself for not getting the Encore reissue of Fort Max.... I still think he's the crown jewel. Maybe it's a "you had to have played with it" but I never understood the appeal of Scorpinok/Zarak.

I do kind of wish that TR Fort Max kept more of Metroplex's internals... the lower les bein completely waisted made me sad, and that's one of the more interesting parts of Metroplex imo….

But I really kind of hope we shy away from the HUGE titans like Metroplex and Fort Max... While I imagine the new Scorpinok (we're presumably getting) might be on that scale, Devy/Omega/Predaking are big enough imo….
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby william-james88 » Fri Aug 02, 2019 9:17 am

Motto: "'till All Are One"
SpikeyTigertron wrote:
william-james88 wrote:
SpikeyTigertron wrote:
william-james88 wrote:
SpikeyTigertron wrote:WJ88 what a top five base modes?

I started that once but it got kinda boring when it was mainly G1 toys few of us own.

Limit the scope to outside G1?


Theres not much of a point then, since all the comments section will be like "why you no G1?".

basically, when it comes to base modes and playsets, aside from TR Trypticon (who I find pretty cool), G1 is where its at and everything else pales in comparison. And the reason why that is, is because g1 is the definitive era when all kids played with toys and the accent was on play features more than anything else. It was the golden age of toys, before the game industry started truly competing with the industry for kids' time and (their parent's) money.


Good points, and while I kick myself for not getting the Encore reissue of Fort Max.... I still think he's the crown jewel. Maybe it's a "you had to have played with it" but I never understood the appeal of Scorpinok/Zarak.

Thanks. As for Scorpinok, the appeal is that unlike other city bots, his base mode is a third mode and not his primary alt mode. And he still pulls it off. So you get a very good and super imposing bot mode (biggest Decepticon sold in the US), plus a decent alt mode with a cool crawling feature. And added to that you get a base mode with lots of accessories to make it look unique and independent from the other two modes, with 3 different ramps.

So while he is not the best city bot by a long shot, the fact that he still pulls it off decently enough while also having two other good modes is a pretty cool feat.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Stargrave » Fri Aug 02, 2019 9:30 am

Motto: "It’s all the in the reflexes"
Weapon: Glass Gas Gun
william-james88 wrote:
SpikeyTigertron wrote:
william-james88 wrote:
SpikeyTigertron wrote:
william-james88 wrote:
SpikeyTigertron wrote:WJ88 what a top five base modes?

I started that once but it got kinda boring when it was mainly G1 toys few of us own.

Limit the scope to outside G1?


Theres not much of a point then, since all the comments section will be like "why you no G1?".

basically, when it comes to base modes and playsets, aside from TR Trypticon (who I find pretty cool), G1 is where its at and everything else pales in comparison. And the reason why that is, is because g1 is the definitive era when all kids played with toys and the accent was on play features more than anything else. It was the golden age of toys, before the game industry started truly competing with the industry for kids' time and (their parent's) money.


Good points, and while I kick myself for not getting the Encore reissue of Fort Max.... I still think he's the crown jewel. Maybe it's a "you had to have played with it" but I never understood the appeal of Scorpinok/Zarak.

Thanks. As for Scorpinok, the appeal is that unlike other city bots, his base mode is a third mode and not his primary alt mode. And he still pulls it off. So you get a very good and super imposing bot mode (biggest Decepticon sold in the US), plus a decent alt mode with a cool crawling feature. And added to that you get a base mode with lots of accessories to make it look unique and independent from the other two modes, with 3 different ramps.

So while he is not the best city bot by a long shot, the fact that he still pulls it off decently enough while also having two other good modes is a pretty cool feat.


He’s a great base mode. I’ll always remember being sold hard when he emerged in base mode from the ground in Rebirth.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Stargrave » Fri Aug 02, 2019 9:31 am

Motto: "It’s all the in the reflexes"
Weapon: Glass Gas Gun
william-james88 wrote:
sol magnus wrote:With the reveal of Cyberverse Deadlock, I have to wonder why Deadlock wouldn't have been a (ahem) lock for Siege. I mean, it's his whole backstory wrapped up in bow - and by making him at all, it shows Hasbro is committed to the character.

Thoughts?


I 100% see a Siege deadlock coming soon. After all, it's the perfect redeco option for a siege toy that has few redeco options.

Image

Also, I forget who was the fellow canadian that was worried the Rainmakers wouldnt make it to Canada. Turns out they are coming to TRU later this year.


I think that’s brilliant swords car mode helicopter mode sniper rifle I mean that’s perfect I would be on board 100% for that.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby SpikeyTigertron » Fri Aug 02, 2019 9:32 am

william-james88 wrote:
SpikeyTigertron wrote:
william-james88 wrote:
SpikeyTigertron wrote:
william-james88 wrote:
SpikeyTigertron wrote:WJ88 what a top five base modes?

I started that once but it got kinda boring when it was mainly G1 toys few of us own.

Limit the scope to outside G1?


Theres not much of a point then, since all the comments section will be like "why you no G1?".

basically, when it comes to base modes and playsets, aside from TR Trypticon (who I find pretty cool), G1 is where its at and everything else pales in comparison. And the reason why that is, is because g1 is the definitive era when all kids played with toys and the accent was on play features more than anything else. It was the golden age of toys, before the game industry started truly competing with the industry for kids' time and (their parent's) money.


Good points, and while I kick myself for not getting the Encore reissue of Fort Max.... I still think he's the crown jewel. Maybe it's a "you had to have played with it" but I never understood the appeal of Scorpinok/Zarak.

Thanks. As for Scorpinok, the appeal is that unlike other city bots, his base mode is a third mode and not his primary alt mode. And he still pulls it off. So you get a very good and super imposing bot mode (biggest Decepticon sold in the US), plus a decent alt mode with a cool crawling feature. And added to that you get a base mode with lots of accessories to make it look unique and independent from the other two modes, with 3 different ramps.

So while he is not the best city bot by a long shot, the fact that he still pulls it off decently enough while also having two other good modes is a pretty cool feat.


Ah! I will admit I don't miss the motorized features. But it now makes me wonder what the new Tyrpiticon could have looked like with a little more love. I'm still shocked it didn't have a premium SDCC release (I still haven't gotten all the stickers on that thing- though that's mostly because I hate those foil stickers).

Wonder if Skorpinok comes with tampos this time?
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Stargrave » Fri Aug 02, 2019 9:48 am

Motto: "It’s all the in the reflexes"
Weapon: Glass Gas Gun
The idea of a Siege-styled Drift/Deadlock gets me so excited for some reason I’d love that. Another defector like Impactor you know? I love that kind of character stuff.

Now let’s s flip it who do you think would be an Autobot who went to the Decepticons?

Like a current Autobot, you could change up the paint, whatever you want.

Who’s the bad apple gang? Help me out here.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Sentinel_Primal » Fri Aug 02, 2019 10:05 am

Weapon: Thermal Sword
Stargrave wrote:The idea of a Siege-styled Drift/Deadlock gets me so excited for some reason I’d love that. Another defector like Impactor you know? I love that kind of character stuff.

Now let’s s flip it who do you think would be an Autobot who went to the Decepticons?

Like a current Autobot, you could change up the paint, whatever you want.

Who’s the bad apple gang? Help me out here.

Well, in the current Siege line, then that's a toughy... I'd like to say Prowl because of IDW, but that's not right... But if it's just the fiction in general, then maybe the Monsterbots given their rougher nature?
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby AcademyofDrX » Fri Aug 02, 2019 10:08 am

The shoulders are a pretty good match, too
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby sol magnus » Fri Aug 02, 2019 10:19 am

Motto: "This is the most beautiful thing in the entire universe. Ok, give me the bomb."
Weapon: Laser Rifle
Sentinel_Primal wrote:
Stargrave wrote:The idea of a Siege-styled Drift/Deadlock gets me so excited for some reason I’d love that. Another defector like Impactor you know? I love that kind of character stuff.

Now let’s s flip it who do you think would be an Autobot who went to the Decepticons?

Like a current Autobot, you could change up the paint, whatever you want.

Who’s the bad apple gang? Help me out here.

Well, in the current Siege line, then that's a toughy... I'd like to say Prowl because of IDW, but that's not right... But if it's just the fiction in general, then maybe the Monsterbots given their rougher nature?

Not Prowl. Even after being forced to work for Megatron (shooting Wheeljack in the head) and forcibly turned into the head of Devastator he didn't turn, the Constructicons did.

Grimlock was and is always the closest thing to a Decepticon amongst the Autobots.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Sentinel_Primal » Fri Aug 02, 2019 10:25 am

Weapon: Thermal Sword
sol magnus wrote:
Sentinel_Primal wrote:
Stargrave wrote:The idea of a Siege-styled Drift/Deadlock gets me so excited for some reason I’d love that. Another defector like Impactor you know? I love that kind of character stuff.

Now let’s s flip it who do you think would be an Autobot who went to the Decepticons?

Like a current Autobot, you could change up the paint, whatever you want.

Who’s the bad apple gang? Help me out here.

Well, in the current Siege line, then that's a toughy... I'd like to say Prowl because of IDW, but that's not right... But if it's just the fiction in general, then maybe the Monsterbots given their rougher nature?

Not Prowl. Even after being forced to work for Megatron (shooting Wheeljack in the head) and forcibly turned into the head of Devastator he didn't turn, the Constructicons did.

Grimlock was and is always the closest thing to a Decepticon amongst the Autobots.

I was more referring to some of his more sketchy tactics when I said Prowl, but I suppose he only did that because he was trying to further the Autobot cause
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby sol magnus » Fri Aug 02, 2019 10:29 am

Motto: "This is the most beautiful thing in the entire universe. Ok, give me the bomb."
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Sentinel_Primal wrote:
sol magnus wrote:
Sentinel_Primal wrote:
Stargrave wrote:The idea of a Siege-styled Drift/Deadlock gets me so excited for some reason I’d love that. Another defector like Impactor you know? I love that kind of character stuff.

Now let’s s flip it who do you think would be an Autobot who went to the Decepticons?

Like a current Autobot, you could change up the paint, whatever you want.

Who’s the bad apple gang? Help me out here.

Well, in the current Siege line, then that's a toughy... I'd like to say Prowl because of IDW, but that's not right... But if it's just the fiction in general, then maybe the Monsterbots given their rougher nature?

Not Prowl. Even after being forced to work for Megatron (shooting Wheeljack in the head) and forcibly turned into the head of Devastator he didn't turn, the Constructicons did.

Grimlock was and is always the closest thing to a Decepticon amongst the Autobots.

I was more referring to some of his more sketchy tactics when I said Prowl, but I suppose he only did that because he was trying to further the Autobot cause


They're "Heroic Autobots" for a reason.

But the potential was always baked in with some characters - Sunstreaker, Thundercracker and Grimlock were always teetering in my playworld when I was a kid. Nobody ever switched sides, though. Seemed like too much even then.
'Til All Are One.
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