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Transformers War for Cybertron: Siege Discussion Thread

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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Sentinel_Primal » Sat Oct 12, 2019 6:50 pm

Weapon: Thermal Sword
blackeyedprime wrote:not sure if apeface being the size of a deluxe is good or bad, at least it will fit in with TR monsterbots and explains why its got nothing to make the robot head look bigger in robot mode which is what I feared back then. Think I'd just go with the G1 toys if I had the money (and be able to get snap dragon).

Wait, what? *goes back and looks at the comparison shot of Crosshairs, Astrotrain and Apeface* Ugh, I was so focused on Astrotrain that I didn't notice Apeface's size! :BOOM: Ah well, at least that means I might not need to reorganize the Decepticon half of the shelf to accommodate another Voyager figure
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby blackeyedprime » Sat Oct 12, 2019 7:42 pm

Motto: "Me Grimlock, you slag."
Weapon: Particle Beam Cannon
JelZe GoldRabbit wrote:
blackeyedprime wrote:not sure if apeface being the size of a deluxe is good or bad, at least it will fit in with TR monsterbots and explains why its got nothing to make the robot head look bigger in robot mode which is what I feared back then. Think I'd just go with the G1 toys if I had the money (and be able to get snap dragon).


He's a small Voyager yes, but Spinister and the Ironhide mold are quite big for Deluxes. Also, Apeface's bulk is concentrated in his backpack and the back of his legs.


animated lockhead was big for a deluxe....and deluxe priced. We are now paying voyager prices for for deluxes and getting voyagers that are deluxes. Crazy. TR Blur was pretty much a standard sized deluxe to me. If anything its got my hopes up that they are charging deluxe prices for legends sized figures so that earthrise cliffjumper can go with the other mini bots.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby william-james88 » Sat Oct 12, 2019 8:01 pm

Motto: "'till All Are One"
blackeyedprime wrote:
JelZe GoldRabbit wrote:
blackeyedprime wrote:not sure if apeface being the size of a deluxe is good or bad, at least it will fit in with TR monsterbots and explains why its got nothing to make the robot head look bigger in robot mode which is what I feared back then. Think I'd just go with the G1 toys if I had the money (and be able to get snap dragon).


He's a small Voyager yes, but Spinister and the Ironhide mold are quite big for Deluxes. Also, Apeface's bulk is concentrated in his backpack and the back of his legs.


animated lockhead]


Lockhead Martin?
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby STngAR » Sat Oct 12, 2019 9:01 pm

Weapon: No Weapon
I'm more impressed by the banana box and little bananas, nice addition. Kidding aside I really like him. I dig how they got the 2 different faces on that headmaster, and I dont mind the look of the battle damage.

Oh, and when is Ratchet supposed to hit Walgreen's i the US
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Jelze Bunnycat » Sat Oct 12, 2019 9:10 pm

Motto: "The only good is knowledge, and the only evil is ignorance."
blackeyedprime wrote:
JelZe GoldRabbit wrote:
blackeyedprime wrote:not sure if apeface being the size of a deluxe is good or bad, at least it will fit in with TR monsterbots and explains why its got nothing to make the robot head look bigger in robot mode which is what I feared back then. Think I'd just go with the G1 toys if I had the money (and be able to get snap dragon).


He's a small Voyager yes, but Spinister and the Ironhide mold are quite big for Deluxes. Also, Apeface's bulk is concentrated in his backpack and the back of his legs.


animated lockhead was big for a deluxe....and deluxe priced. We are now paying voyager prices for for deluxes and getting voyagers that are deluxes. Crazy. TR Blur was pretty much a standard sized deluxe to me. If anything its got my hopes up that they are charging deluxe prices for legends sized figures so that earthrise cliffjumper can go with the other mini bots.


Lockdown ;) And he was indeed taller, but not necessarily significantly heavier. Remember, Size Class is dictated by weight and plastic amount, not volume. Armada Tidal Wave is another example of being taller than his Size Class would suggest.

STngAR wrote:Oh, and when is Ratchet supposed to hit Walgreen's i the US :MAXIMAL:


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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby -Kanrabat- » Sat Oct 12, 2019 10:34 pm

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It's that simple."
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Siege Apeface have a very weak jet mode. Really, a square with a nosecone and wings tacked on. Ugly and sad. However, it knock the ape AND bot mode out of the park, making the ugly jet mode an afterthought instead of a dealbreaker.

So, yeah, I'm definitely getting him. :APPLAUSE:
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Seibertron » Sat Oct 12, 2019 11:08 pm

Motto: "'Til All Are One!"
Weapon: Twin Shock-Concussion Missiles
-Kanrabat- wrote:Siege Apeface have a very weak jet mode. Really, a square with a nosecone and wings tacked on. Ugly and sad. However, it knock the ape AND bot mode out of the park, making the ugly jet mode an afterthought instead of a dealbreaker.

So, yeah, I'm definitely getting him. :APPLAUSE:


The G1 jet mode for Apeface was essentially the same. A square box with wings and a nosecone on top. The gorilla mode is amazing compared to the very poorly designed (but man I still have nostalgic feelings for it) gorilla mode of the G1 figure.

My only complaint with this figure is the odd choice in color plastic for that off-white color of the G1 toy and Titans Return Titan Master. It comes out as a yellowish white which is a bummer. But other than that, he's a fun toy!

Here's hoping for a Snapdragon to complete the 1987 Headmasters cast at long last!
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby -Kanrabat- » Sat Oct 12, 2019 11:25 pm

Motto: "Love it? GET IT!
It's that simple."
Weapon: Vibro-Axe
Seibertron wrote:The G1 jet mode for Apeface was essentially the same. A square box with wings and a nosecone on top.


Basically the same, yes, but much better executed on the G1. The nosecone is much bigger and the ape arms work as long air intakes, making the jet way more streamlined. However, the bot was G1 basic (obviously) and the gorilla was horrible.

The only triple changer that break the "must sacrifice a mode so that the other two look good" rule is G1 Snapdragon. The bot is great, the jet is perfect, and the dragon manage to be awesome with what they had to work with.
I'm really curious about how that basically "perfect" design will be updated?
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Seibertron » Sun Oct 13, 2019 12:52 am

Motto: "'Til All Are One!"
Weapon: Twin Shock-Concussion Missiles
-Kanrabat- wrote:
Seibertron wrote:The G1 jet mode for Apeface was essentially the same. A square box with wings and a nosecone on top.


Basically the same, yes, but much better executed on the G1. The nosecone is much bigger and the ape arms work as long air intakes, making the jet way more streamlined. However, the bot was G1 basic (obviously) and the gorilla was horrible.

The only triple changer that break the "must sacrifice a mode so that the other two look good" rule is G1 Snapdragon. The bot is great, the jet is perfect, and the dragon manage to be awesome with what they had to work with.
I'm really curious about how that basically "perfect" design will be updated?


Isn't G1 Astrotrain the best example? I feel like all of the others suffer except for G1 Astrotrain.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Jelze Bunnycat » Sun Oct 13, 2019 1:21 am

Motto: "The only good is knowledge, and the only evil is ignorance."
Seibertron wrote:
-Kanrabat- wrote:
Seibertron wrote:The G1 jet mode for Apeface was essentially the same. A square box with wings and a nosecone on top.


Basically the same, yes, but much better executed on the G1. The nosecone is much bigger and the ape arms work as long air intakes, making the jet way more streamlined. However, the bot was G1 basic (obviously) and the gorilla was horrible.

The only triple changer that break the "must sacrifice a mode so that the other two look good" rule is G1 Snapdragon. The bot is great, the jet is perfect, and the dragon manage to be awesome with what they had to work with.
I'm really curious about how that basically "perfect" design will be updated?


Isn't G1 Astrotrain the best example? I feel like all of the others suffer except for G1 Astrotrain.


Astrotrain does too, the middle (wings to cockpit) of the shuttle doesn't exactly look the part when compared to the real deal, but we look past that because it was rendered as such in the cartoon I think. Blitzwing scores just as high with the jet cockpit visible in tank mode in both the toy and cartoon. The rest...

WFC Apeface is boxier and more stoutly proportioned in jet mode than G1, yes, but he looks more like a solid piece in Beast Mode instead of a jet folded in half me thinks. Robot Mode also looks better with the body measurements. Kinda funny: the G1 has the Beast Mode as the weakest, WFC has changed that to the Jet Mode. :lol:
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby AllNewSuperRobot » Sun Oct 13, 2019 2:43 am

Motto: "Guilty or Innocent?
Always Guilty..."
Weapon: Particle Beam Cannon
He is smaller than G1 and MP Primal... Yikes. :shock:

Apeface has gone from homage to King Kong to Diddy Kong :P Also quite agree with -Kanrabat-, Snapdragon was always the superior of the two. I do genuinely look forward to a new version of him. They did neaten up Apeface's Beast Mode, which is all Snapdragon would need also. Since his jet mode was one of the best G1 Transformers jets.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby blackeyedprime » Sun Oct 13, 2019 4:54 am

Motto: "Me Grimlock, you slag."
Weapon: Particle Beam Cannon
If apeface had been a bit bigger they could have given him a functioning jet cockpit even if it was done like TR megatrons. Sadly he's going to be out of scale for me even if they do a new galvatron voyager they are probably not going to be the same size in robot mode. Still likely to pick apeface up until I can replace him (hopefully weijang up scales it).

*yeagh animated lockdown :), was typing after being on the booze.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby -Kanrabat- » Sun Oct 13, 2019 5:50 am

Motto: "Love it? GET IT!
It's that simple."
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Seibertron wrote:Isn't G1 Astrotrain the best example? I feel like all of the others suffer except for G1 Astrotrain.


Oh yeah, can't believe I forgot him. I even own the toy too. The only flaws I can think of are his dinky arms in bot mode. But that's more nitpicking than anything else. There's also the shuttle thrusters in train mode, but it's way too crazy and awesome to be considered a real flaw.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby DeathReviews » Sun Oct 13, 2019 8:28 am

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STngAR wrote:I'm more impressed by the banana box and little bananas, nice addition. Kidding aside I really like him. I dig how they got the 2 different faces on that headmaster, and I dont mind the look of the battle damage. :MAXIMAL:


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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Flashwave » Sun Oct 13, 2019 12:22 pm

Motto: "Our society's downfall will not be this war. The war IS our society. That which will get us will be the little things. Some humanoid race, some tossed cannon, the little things that no one looks out for. THAT is for what we must be vigilant."
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I think my complaint with Apeface's jet mode comes from the cockpit. On the G1 figure, the cockpit is this massive feature dominating the entire jet. But in Siege, he suffers from Tiny Cockpit Syndrome like Springer, which means there is this huge, flat, wasted space that os just entirely jarring. The wings and tailfins are not super great, but I feel like if thTcockpit were bigger/closer to them it would all stitch together better. But thats pkay
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Ultra Markus » Sun Oct 13, 2019 12:30 pm

Motto: "“You either die a hero or you live long enough to see yourself become the villain.” - Harvey Dent in The Dark Knight"
Weapon: 16 Cannons
i wished they retained the look of the original g1 jet mode
but the the modes are a lot better
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby STngAR » Sun Oct 13, 2019 6:15 pm

Weapon: No Weapon
JelZe GoldRabbit wrote:
STngAR wrote:Oh, and when is Ratchet supposed to hit Walgreen's i the US :MAXIMAL:


After the Holiday Shopping Season Reset, so closer to Black Friday.



thanks for the info. Only thing that sucks is the closet Walgreens to me is 35 miles away in another state :MAXIMAL:
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby D-Maximal_Primal » Sun Oct 13, 2019 8:49 pm

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Weapon: Armor Axe
Had a pretty nice Hometown find this weekend. Was planning to pass on retail Impactor, but in hand he looked good enough to get both versions.

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Neither figure has disappointed. Impactor is a big deluxe figure, and his transformation is solid, involved, and the tank mode is wonderfully bulky. Robot mode is pretty beefy too, and he is a lot less hollow than he looked originally. He is a pretty dang good mold.

Mirage is also stellar. The transformation is incredibly intuitive and solid, the alt mode is really slick, and robot mode is clean and fantastic.

And he also has some really nice wheels. Look at this. half treaded, half slick, with some cool patterns between the 2. and the whole robot mode is super clean. He is pretty dang special

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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Wolfman Jake » Sun Oct 13, 2019 9:13 pm

Motto: ""A mountain with a wolf on it stands a little taller."
-Edward Hoagland"
Weapon: Retractable Mecha-Fangs
I couldn't agree with you more, D-Maximal_Primal. Mirage and Impactor are great figures. I picked them both up myself this weekend, and am VERY happy with them!

Mirage is a fantastic G1 update to the character. The proportions are right. He's got all the requisite accessories. The only thing really missing is his "26" racing number, which I'm sure ReproLabels will remedy in short order. The transformation is fun, I love how the back wheels tuck into the back of the torso to fill it out. The translucent blue plastic parts look great in both modes. All of the strong points easily outweigh the drawbacks, like the cheatsy robot mode chest and the arms stuck unceremoniously under the spoiler. Overall, he bridges the design gap between Siege and Earthrise very well, fitting in either aesthetic without much issue (thanks in part to his distinct lack of battle damage paint apps).

Impactor is very impressive. He's another big deluxe, like Ironhide and Ratchet. The transformation is intuitive and fun. He's got a "presence" posed on a shelf among other more well-known G1 characters. He just oozes "cool" without even trying. Looking at him in my display, I can't help but smile, and I have VERY little emotional connection to the character, as I never read the UK G1 comics. That's impressive to me that this toy can just draw me in completely on its own merits with no attachment to the fictional character. I really don't see many drawbacks to the figure, besides the hollow parts in the shins, which I hardly notice in person. Even the head sculpt is fine with me. It's supposed to be more strictly original G1 than IDW, so it makes sense that it emulates the 80's comic book design more than the contemporary one. Impactor is just a very pleasant surprise for me in this latter part of the Siege chapter of the War for Cybertron Trilogy.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Stargrave » Sun Oct 13, 2019 10:48 pm

Motto: "It’s all the in the reflexes"
Weapon: Glass Gas Gun
Mirage has one of the (if not thee) best weapons assortments in the deluxe class. Side by side with Sideswipe I’m like, just a rifle more and they’d have had him right. Mirage pulls off what Sideswipe, Red Alert, and even Hound could not: rifle, rocket launcher, rocket. Put a bow on it. Boom.

The faux parts and lack of numbering on his chest are admittedly accentuated by how huge his chest is. His chest is to Transformers what Bruce Campbell’s chin is to horror movies. Sweet Christmas.

Impactor tells a story just standing there. He’s got so much going and in loud colors but somehow, it all fits and blends. He even joins the shoulder canon club with the rest of the afore mentioned bots, but in such a unique way. He looks like a big miner who became a warrior and that’s exactly who he is.

So much awesome! :lol:
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Stargrave » Sun Oct 13, 2019 10:52 pm

Motto: "It’s all the in the reflexes"
Weapon: Glass Gas Gun
Thanks to the cards I was interested enough to learn who Detritus is. A G1 Hound repaint who’s a Junkion mercenary? Uh, yes please! Totally hadn’t heard of him before now I need him :lol:

I hope with the mostly Cybertronian designs the mercs will be a Siege offshoot like through exclusives or whatever. I dunno, I’m not as in love with Earthrise as I am with Siege. I’m a very loyal but very fickle lover. Earthrise has yet to woo me.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Stargrave » Mon Oct 14, 2019 1:12 am

Motto: "It’s all the in the reflexes"
Weapon: Glass Gas Gun
Optimized to be Weaponized
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Best fit for Cog as feet in that configuration.
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby Deadput » Mon Oct 14, 2019 1:48 am

Motto: "Let's kick the tires and light the fires!"
Weapon: Fusion Blaster Cannon
Those back wheels on Mirage?

That's the stuff, it looks so good.
Va'al wrote:
Deadput wrote:Actually I don't know my mother's name is Valerie so is Va'al actually my mother?

Yes. Now go to your room and don't play with yourself.


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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby TF-fan kev777 » Mon Oct 14, 2019 12:45 pm

Got my ship notification for the Amazon Fan Vote 3 pack. My power dashers should be complete tomorrow! :KREMZEEK:

I wonder how long until ebay sees a glut of Holo Mirages... :-?
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Re: Transformers War for Cybertron: Siege Discussion Thread

Postby D-Maximal_Primal » Mon Oct 14, 2019 5:28 pm

Motto: "There are no impossibilities in the multiverse, just small minds unable to comprehend the possibilities"
Weapon: Armor Axe
took Impactor to work, and wow he is so good. He's got the presence and the posability! I wish his hips had a little more movement, but he also gets an ab crunch and 2-way ankle tilts, so it works out.

enjoy some poses!

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