>
shop.seibertron.com amazon.seibertron.com Facebook Twitter X YouTube Pinterest Instagram Myspace LinkedIn Patreon Podcast RSS
This page runs on affiliate links — your clicks may earn us a few Shanix. Want the full transmission? Roll out to our Affiliate Disclosure.

Takara Interviews Transformers ROTF Designer Hisashi Yuki

Feel free to discuss anything about any of the thousands of Transformer toys here. Anything from Generation 1 all the way to the soon to be released, the never to be released or the hope to be released is fair game! Want to show off your stuff? Please post your's and see others in the Transformers Collections Forum.

Takara Interviews Transformers ROTF Designer Hisashi Yuki

Postby First Gen » Sun Aug 30, 2009 8:17 pm

Motto: "Til All Are One."
Weapon: Dual Laser Cannon
Takara Tomy has posted an interview on their home site with Transformers Designer Hisashi Yuki. Mr. Yuki is credited for designing some of the films Transformers included the films namesake The Fallen, along with "The Doctor" Scalpel and Sideways.

Mr. Yuki is not new to the franchise, though. He's also credited with creating previous Transformers such as RID Optimus Prime and Lio Convoy.

The interview is in Japanese, but thanks to a most awesome translation by TFW2005.com board member SydneyY , those of us who aren't familiar with the language can be in the know.

Check out the translated interview here and then let us know what you think by clicking Discuss this topic above.
Image
newsig by sserrano03, on Flickr

http://forallmankind.wordpress.com/

Follow me on Twitter, unlike most, I'm interesting :)

Http://twitter.com/stevenrocks5937
First Gen
Faction Commander
Posts: 4112
News Credits: 1014
Joined: Tue Oct 24, 2006 11:56 am
Location: Neenah, WI.
Watch First Gen on YouTube
Buy from First Gen on eBay
Alt Mode: A Truck
Strength: 8
Intelligence: 9
Speed: 6
Endurance: 8
Rank: 7
Courage: 10
Firepower: 7
Skill: 10

Re: Takara Interviews Transformers ROTF Designer Hisashi Yuki

Postby Convotron » Sun Aug 30, 2009 8:25 pm

Motto: "When in doubt, transform and roll out!"
Weapon: Saber Blade
Nice interview. It's great to get the perspective from one of the designers, especially someone with such a history with Transformers. He's the man behind Fire Convoy and BT Skids. Very cool!
Toys for sale, S.H. Figuarts, Revoltech, Robot Damashii, Figma, and more!

Discounts for purchases of 3 items or more! See sales thread for details.


Image

Never forget the Oath Sworn Through Courage!
User avatar
Convotron
City Commander
Posts: 3399
News Credits: 2
Joined: Sat Jul 25, 2009 12:13 am
Location: Canadia
Strength: 7
Intelligence: 7
Speed: 7
Endurance: 10+
Rank: 7
Courage: 10+
Firepower: 9
Skill: 10

Re: Takara Interviews Transformers ROTF Designer Hisashi Yuki

Postby TulioDude » Sun Aug 30, 2009 8:30 pm

Motto: "Never doubt the awesomess."
Weapon: Energo-Sword
That was really niece,i would look for more of this. :D
Silverwing wrote:Also, I feel compelled to give the obligatory: :michaelbay: :michaelbay: :michaelbay: :michaelbay: :michaelbay: :michaelbay: :michaelbay: :michaelbay: :michaelbay: :michaelbay:
One for each year of the Movieverse's decade strong tenure. Here's to a few more explosive years!


Here is my DeviantArt page and my Tumblr blog.
User avatar
TulioDude
Gestalt
Posts: 2529
News Credits: 7
Joined: Sat May 09, 2009 7:20 pm
Strength: 9
Intelligence: 9
Speed: 5
Endurance: 9
Rank: 3
Courage: 8
Firepower: 8
Skill: 7

Re: Takara Interviews Transformers ROTF Designer Hisashi Yuki

Postby tyranus » Mon Aug 31, 2009 12:25 am

good stuff. :D
tyranus
Mini-Con
Posts: 6
Joined: Wed Oct 17, 2007 1:37 am

Re: Takara Interviews Transformers ROTF Designer Hisashi Yuki

Postby tom brokaw » Mon Aug 31, 2009 2:14 am

wow really cool.... i like the pic with him sitting with the toys he designed all around him.... that must be a really cool feeling
User avatar
tom brokaw
Gestalt
Posts: 2336
News Credits: 4
Joined: Sat Jul 21, 2007 5:07 am
Location: Los Angeles

Re: Takara Interviews Transformers ROTF Designer Hisashi Yuki

Postby Mykltron » Mon Aug 31, 2009 4:43 am

Motto: "If I win again I'm still the champion. If you win HAH! that's just impossible.

Weapon: tea cup."
Soooo.... he had to design toys without knowing what role they play in the film or what they would actually look like on film. Nice one. No wonder a lot of the toys so far have been inaccurate! Some people need to be sacked.

The only exception is that Hasui (Shogo Hasui) always wants to design Starscream and we let him.


He's got a lot to answer for.
Image

Why not take a look at My TF Repaints? Updated 23rd January 2015
User avatar
Mykltron
Guardian Of Seibertron
Posts: 5979
News Credits: 9
Joined: Sat Feb 09, 2008 6:43 am
Location: Nearby. Watching.

Re: Takara Interviews Transformers ROTF Designer Hisashi Yuki

Postby starfish » Mon Aug 31, 2009 5:03 am

Mykltron wrote:Soooo.... he had to design toys without knowing what role they play in the film or what they would actually look like on film. Nice one. No wonder a lot of the toys so far have been inaccurate! Some people need to be sacked.


I think that's a tad unfair, for three reasons...

1) The fewer people who know the plot of the film, the better for Dreamworks so as to avoid early spoilers. We know the filmmakers resent the release of spoliers, hence Bay's misinformation campaigns (Megatron will only appear in flashback, etc.) As such, it makes sense not to let too many people know what's going to happen.

2) It takes a long time to design a transformer, from concept to prototype to production. As such, a lot of the ROTF figures were in the design stage a year or two before the film's release, in order so that the toys would be ready when the film came out. Let's not forget that ROTF was a troubled production thanks to the writer's strike, and there were many last-minute changes that we know of (such as the presence of Jolt, for example). As such, it's no surprise that some of the toys resemble earlier stages of character development, such as Leader Megatron. That's not something people should be sacked for, it's just a necessary evil when the CGI designs are in a constant state of flux and the toy designers are working to deadlines.

3) Anyway, why should it matter what the role of the character is in the film? The designers should always give their best when designing the toys. It's no use saying "oh well, Sideways is only in the film for three seconds, let's not bother so much when designing him." I for one am glad that the Hasbro and Takara designers lavish the same care and attention they do on Bumblebee as they do on no-mark characters such as Jolt. It shouldn't matter how many scenes a character is in, the designers should work to their very best regardless of screen-time or character importance.

Stay happy x.
User avatar
starfish
Combiner
Posts: 407
News Credits: 2
Joined: Tue Jul 17, 2007 12:47 pm

Re: Takara Interviews Transformers ROTF Designer Hisashi Yuki

Postby tom brokaw » Mon Aug 31, 2009 5:49 am

starfish wrote:
Mykltron wrote:Soooo.... he had to design toys without knowing what role they play in the film or what they would actually look like on film. Nice one. No wonder a lot of the toys so far have been inaccurate! Some people need to be sacked.

.... 2) It takes a long time to design a transformer, from concept to prototype to production. As such, a lot of the ROTF figures were in the design stage a year or two before the film's release, in order so that the toys would be ready when the film came out....

starfish is right. that concept to production phase usually takes about a year. so while pre production of the movie is beginning, shortly after the toys will be in the designing stages as well. this early on, the toy designers have only the concept art passed down to them by the movie studios to work with. so im sure the designers were already designing the toys before production of the movie was completely finished
User avatar
tom brokaw
Gestalt
Posts: 2336
News Credits: 4
Joined: Sat Jul 21, 2007 5:07 am
Location: Los Angeles

Re: Takara Interviews Transformers ROTF Designer Hisashi Yuki

Postby fenrir72 » Mon Aug 31, 2009 8:01 am

Motto: "Power to the strong and the right!"
Weapon: Plasma Cannon
Mr Yuki Hisashi, the uber engineering designer of Neo Unicron, Big Convoy and Fire Convoy among others.......has categorically stated the immense contribution RID had on the resurgence of TF interest in the early 2000? Wow, imagine to much chargin what that statement would mean to anonymous "know-it alls" who think otherwise....... :-B
User avatar
fenrir72
God Of Transformers
Posts: 10540
News Credits: 60
Joined: Wed Aug 10, 2005 4:37 am
Location: SEA
Buy from fenrir72 on eBay
Alt Mode: Mobile Ground Fortress
Strength: 9
Intelligence: 9
Speed: 6
Endurance: 10+
Rank: 9
Courage: 10
Firepower: 8
Skill: 9

Re: Takara Interviews Transformers ROTF Designer Hisashi Yuki

Postby Mykltron » Mon Aug 31, 2009 2:53 pm

Motto: "If I win again I'm still the champion. If you win HAH! that's just impossible.

Weapon: tea cup."
starfish wrote:
Mykltron wrote:Soooo.... he had to design toys without knowing what role they play in the film or what they would actually look like on film. Nice one. No wonder a lot of the toys so far have been inaccurate! Some people need to be sacked.


I think that's a tad unfair, for three reasons...

1) The fewer people who know the plot of the film, the better for Dreamworks so as to avoid early spoilers. We know the filmmakers resent the release of spoliers, hence Bay's misinformation campaigns (Megatron will only appear in flashback, etc.) As such, it makes sense not to let too many people know what's going to happen.

2) It takes a long time to design a transformer, from concept to prototype to production. As such, a lot of the ROTF figures were in the design stage a year or two before the film's release, in order so that the toys would be ready when the film came out. Let's not forget that ROTF was a troubled production thanks to the writer's strike, and there were many last-minute changes that we know of (such as the presence of Jolt, for example). As such, it's no surprise that some of the toys resemble earlier stages of character development, such as Leader Megatron. That's not something people should be sacked for, it's just a necessary evil when the CGI designs are in a constant state of flux and the toy designers are working to deadlines.

3) Anyway, why should it matter what the role of the character is in the film? The designers should always give their best when designing the toys. It's no use saying "oh well, Sideways is only in the film for three seconds, let's not bother so much when designing him." I for one am glad that the Hasbro and Takara designers lavish the same care and attention they do on Bumblebee as they do on no-mark characters such as Jolt. It shouldn't matter how many scenes a character is in, the designers should work to their very best regardless of screen-time or character importance.

Stay happy x.


Are you serious? You think it's okay that the toy designers are kept in the dark when designing the toys that we are going to buy? It's for this reason that the most expensive Megatron in the ROTF range only bears a passing resemblance to the CGI. And the designer said that the Doctor's toy and films microscope modes aren't the same. Okay, so the designers don't need to know the plot, but Hisashi Yuki said:

As for the characterization ideas, we hardly had any information as to how he would be featured in the story, which made it very difficult for me to come up with a character-based gimmicks.


Granted that is not as important as knowing what the guy will look like but if the CGI and toy designers worked together we'd have a more accurate toy line.
Image

Why not take a look at My TF Repaints? Updated 23rd January 2015
User avatar
Mykltron
Guardian Of Seibertron
Posts: 5979
News Credits: 9
Joined: Sat Feb 09, 2008 6:43 am
Location: Nearby. Watching.

Re: Takara Interviews Transformers ROTF Designer Hisashi Yuki

Postby magnusalpha » Mon Aug 31, 2009 3:14 pm

Motto: "Do not be afraid of the unknown. Seek it out."
Weapon: Sword
starfish wrote:
3) Anyway, why should it matter what the role of the character is in the film? The designers should always give their best when designing the toys. It's no use saying "oh well, Sideways is only in the film for three seconds, let's not bother so much when designing him." I for one am glad that the Hasbro and Takara designers lavish the same care and attention they do on Bumblebee as they do on no-mark characters such as Jolt. It shouldn't matter how many scenes a character is in, the designers should work to their very best regardless of screen-time or character importance.

Stay happy x.


I was not under the impression *at all* that he was referring to whether or not a character had a large number of scenes. As he was speaking from a toy designer's perspective, it seemed more like he was referring to what sorts of actions they performed in the course of the film, so they could come up with interesting toy gimmicks that mimicked those actions.

Does that partially hinge on the robot's screen time? Sure. The more you're on screen, the more time there is for you to pull a neat trick that could show up in the toy, but was talking about what the robots actually do, not how long or how many times they were on screen.
Image
User avatar
magnusalpha
Fuzor
Posts: 243
Joined: Sun Jun 07, 2009 2:18 am
Location: Portland, OR
Buy from magnusalpha on eBay

Re: Takara Interviews Transformers ROTF Designer Hisashi Yuki

Postby starfish » Tue Sep 01, 2009 8:05 am

Mykltron wrote:Are you serious? You think it's okay that the toy designers are kept in the dark when designing the toys that we are going to buy? It's for this reason that the most expensive Megatron in the ROTF range only bears a passing resemblance to the CGI. And the designer said that the Doctor's toy and films microscope modes aren't the same.


I honestly don't think it's a case of people being deliberately left in the dark. All I'm saying is that the design of Megatron changed numorous times before the eventual details were finalised, and in order to get the toys in the shops - and on time - the only possible solution would be to use older information.

Look at it this way - changes were being made to the film even in the weeks leading up to the eventual release. Assume, for argument's sake, that Megatron's design was only finalised, say, in January of this year. In order then to get a fully screen-accurate Megatron, we would then have to wait a year (maybe 18 months) to see that toy pass the design & prototype stage. Had the makers used the final screen model, we woudln't have had a Megatron toy at all until maybe next summer.

Do you really think that would be a good idea for Hasbro from a marketing point of view, for thir showcase Deception toy not to be available until a year after the film's release?

Anyway, that's my understanding.

Stay happy always x.
User avatar
starfish
Combiner
Posts: 407
News Credits: 2
Joined: Tue Jul 17, 2007 12:47 pm

Re: Takara Interviews Transformers ROTF Designer Hisashi Yuki

Postby Counterpunch » Tue Sep 01, 2009 8:25 am

Motto: "Everything I do is divinely sanctioned."
Weapon: Jawbreaker Cannon
fenrir72 wrote:Mr Yuki Hisashi, the uber engineering designer of Neo Unicron, Big Convoy and Fire Convoy among others.......has categorically stated the immense contribution RID had on the resurgence of TF interest in the early 2000? Wow, imagine to much chargin what that statement would mean to anonymous "know-it alls" who think otherwise....... :-B


What? Where did that come from?

RiD has pretty much universally been loved for its new molds.

People were frantically importing Car Robots because of the delay in getting RiD toys in the States.

Personally, it was the RiD show that reminded me that Transformers was back in the public eye.

Unless I'm missing something, I don't know of any real RiD detractors that have a real hate-on for the show or toys.
Image
User avatar
Counterpunch
Podcast Host
Posts: 11360
News Credits: 127
Joined: Wed Mar 05, 2003 10:56 pm
Strength: 6
Intelligence: 8
Speed: 6
Endurance: 5
Rank: 9
Courage: 9
Firepower: 4
Skill: 7

Re: Takara Interviews Transformers ROTF Designer Hisashi Yuki

Postby GuyIncognito » Tue Sep 01, 2009 8:35 am

I thought the most interesting thing was the fact that each size class has a maximum number of parts allowed.
User avatar
GuyIncognito
Faction Commander
Posts: 4722
News Credits: 12
Joined: Thu Dec 06, 2007 10:06 am
Location: Bucks County, Pennsylvania
Buy from GuyIncognito on eBay

Re: Takara Interviews Transformers ROTF Designer Hisashi Yuki

Postby Convotron » Tue Sep 01, 2009 10:27 am

Motto: "When in doubt, transform and roll out!"
Weapon: Saber Blade
Yeah, I wonder what how they decided what the maximum number of parts per class should be. Cost, I suppose...
Toys for sale, S.H. Figuarts, Revoltech, Robot Damashii, Figma, and more!

Discounts for purchases of 3 items or more! See sales thread for details.


Image

Never forget the Oath Sworn Through Courage!
User avatar
Convotron
City Commander
Posts: 3399
News Credits: 2
Joined: Sat Jul 25, 2009 12:13 am
Location: Canadia
Strength: 7
Intelligence: 7
Speed: 7
Endurance: 10+
Rank: 7
Courage: 10+
Firepower: 9
Skill: 10

Re: Takara Interviews Transformers ROTF Designer Hisashi Yuki

Postby starfish » Tue Sep 01, 2009 6:00 pm

Counterpunch wrote:
fenrir72 wrote:Mr Yuki Hisashi, the uber engineering designer of Neo Unicron, Big Convoy and Fire Convoy among others.......has categorically stated the immense contribution RID had on the resurgence of TF interest in the early 2000? Wow, imagine to much chargin what that statement would mean to anonymous "know-it alls" who think otherwise....... :-B


What? Where did that come from?

RiD has pretty much universally been loved for its new molds.

People were frantically importing Car Robots because of the delay in getting RiD toys in the States.

Personally, it was the RiD show that reminded me that Transformers was back in the public eye.

Unless I'm missing something, I don't know of any real RiD detractors that have a real hate-on for the show or toys.


Indeed.

Beast Wars was good an' all, but it was great to see the franchise going back to its roots, with toy robots that transformed into recognisable toy cars and other vehicles. Hell, even the latter days of G1 were filled up pretty much with futuristic vehicles like Blurr, the Technobots and the Pretenders, and when G2 did ordinary vehicles, they were in horrendously unrealistic day-glo colours... so for many people RiD represented the first 'proper' Transformers since 1986!
User avatar
starfish
Combiner
Posts: 407
News Credits: 2
Joined: Tue Jul 17, 2007 12:47 pm


Return to Transformers Toys Discussion


[ Incoming message. Source unknown. ] No Signal - Please Stand By [ Click to attempt signal recovery... ]


Transformers and More @ The Seibertron Store

Visit shop.seibertron.com to buy "Transformers WINDBLADE #4 con cvr Vol 2 IDW Comics 2015 convention"
NEW!
Transformers WINDB ...
Visit shop.seibertron.com to buy "TRANSFORMERS #22 Cvr E 1:50 Image Comics 2025 0525IM445 22E (CA) Parr"
TRANSFORMERS #22 C ...
Visit shop.seibertron.com to buy "FCBD Transformers Worst Bot Ever Image Comics 2025 1224IM253 (CA) Marz Jr"
FCBD Transformers ...
Visit shop.seibertron.com to buy "TRANSFORMERS #13 Cvr D 1:25 Image Comics 2024 0824IM445 13D (CA) Fornes"
TRANSFORMERS #13 C ...
Visit shop.seibertron.com to buy "TRANSFORMERS #2 2nd ptg Cvr C Cliffjumper Image Comics 2023 (CA) Howard 250626"
TRANSFORMERS #2 2n ...
Visit shop.seibertron.com to buy "THE TRANSFORMERS #1 40th Anniversary Cvr A Image Comics 2024 Skybound 01A"
NEW!
THE TRANSFORMERS # ...
Visit shop.seibertron.com to buy "Transformers WORST BOT EVER TPB Image Comics 2025 0425IM471 TP (CA) Marz Jr"
Transformers WORST ...
Visit shop.seibertron.com to buy "ENERGON UNIVERSE #1 Cvr C 1:10 Image Comics 2025 Special 0325IM289 1C (CA)Hughes"
NEW!
ENERGON UNIVERSE # ...
Visit shop.seibertron.com to buy "TRANSFORMERS #2 2nd ptg Cvr A Duke Image Comics 2023 (CA) Howard 250626"
TRANSFORMERS #2 2n ...
Visit shop.seibertron.com to buy "TRANSFORMERS #8 2nd ptg Cvr B Ultra Magnus Image Comics 2024 0524IM977 Howard"
NEW!
TRANSFORMERS #8 2n ...
Visit shop.seibertron.com to buy "TRANSFORMERS #2 2nd ptg Cvr A Duke Image Comics 2023 1023IM897 (CA) Howard"
TRANSFORMERS #2 2n ...
Visit shop.seibertron.com to buy "TRANSFORMERS #22 Cvr D 1:25 Image Comics 2025 0525IM444 22D (CA) Yashiro"
TRANSFORMERS #22 C ...
Visit shop.seibertron.com to buy "TRANSFORMERS #11 Cvr A Image Comics 2024 Skybound 0624IM358 11A (CA) Johnson"
TRANSFORMERS #11 C ...
Visit shop.seibertron.com to buy "THE TRANSFORMERS Compendium TP Vol 01 Direct Market Image Comics 2025 0325IM840"
THE TRANSFORMERS C ...
These are affiliate links. We may earn a commission.
Details subject to change. See listing for latest price and availability.

Featured Products on Amazon.com

Buy "Transformers Attacker 15 Bania Action Figure" on AMAZON
Buy "Transformers Studio Series 09 Voyager Class Movie 2 Thundercracker" on AMAZON
Buy "Transformers Power of the Primes Punch-Counterpunch and Prima Prime" on AMAZON
Buy "Transformers Masterpiece Movie Series Barricade MPM-5" on AMAZON
Buy "Transformers Generations Titans Return Deluxe Twin Twist and Flameout" on AMAZON
Buy "Transformers Studio Series Number 14 Voyager Class Autobot Ironhide" on AMAZON
Buy "Transformers: Generations Power of The Primes Voyager Class Grimlock" on AMAZON
Buy "Masterpiece MPM-7 Bumblebee" on AMAZON
Buy "Hasbro Transformers Generations Legends Class Windcharger Figure" on AMAZON
Buy "Transformers Generations Titans Return Titan Master Furos and Hardhead" on AMAZON
Buy "Transformers Generations Leader Class Starscream Figure Action Figure" on AMAZON
Buy "Transformers Generations Titans Return Decepticon Krok and Gatorface" on AMAZON
These are affiliate links. We may earn a commission.
Details subject to change. See listing for latest price and availability.