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War for Cybertron 2: The Fall of Cybertron Revealed

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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby toyguruman » Thu Oct 20, 2011 7:02 pm

Motto: "mumbo perhaps...jumbo perhaps not"
Weapon: Proton Rifle
this game will be epic...or as grimlock would say....me grimlock think me game good,but fire bad
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby El Duque » Thu Oct 20, 2011 9:54 pm

Motto: "I ain't got time to bleed!"
Weapon: Gattling Gun
gameinformer has posted their latest Transformers: Fall of Cybertron article, "The Enemies & AI Of Transformers: Fall Of Cybertron". Click here to learn more about the game's IA, meet some of new enemies, and check out more screenshots.

High Moon has improved the responsiveness of all of its enemies for Fall of Cybertron, but that’s only one of the key changes to the AI. In order to communicate how its enemies react to the world, High Moon has implemented some overt animation and sound effects that help distinguish each character. Whenever possible, enemies in Transformers: Fall of Cybertron undergo physical transformation changes that will cue players into enemy behavior and weaknesses.


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If a player hides from the Guardian’s battle mode, the Guardian will shift into investigate mode and begin scanning the environment for signs of their prey


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Leapers don’t go into a full transformation, but they do shift into a wedge shape as they jump into the air. This air attack is one of the Leapers’ more powerful moves. Players will have to dodge this move and attack from behind in order to defeat these monstrosities


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Crawlers will not attack while in flight, so their unique transformation sound signals players that it is time to crawl out of cover and find a better firing position. This is a good example of how High Moon’s visual and auditory cues aid players in combat


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Enemy AI often influences a character’s design. For example, the Guardian’s battle mode is big and bulky, which represents how tough a challenge the Guardian will be in combat
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Thu Oct 20, 2011 10:03 pm

Motto: "Can't do a job halfway. What's worth doing is worth doing well, I say."
Weapon: Saber Blade
You know who I want to see in this game? Makeshift. He was one of the few cool characters in Exiles, so it'd be sweet if they could work him in somehow. Even as a NPC.

If not him, then at least throw in some Shifters as CPU enemies.
"When there's gold feathers, punch behind you!!"

Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Blurrz » Thu Oct 20, 2011 11:13 pm

Motto: "scream drive faster"
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What are the Geth doing here...?
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby MINDVVIPE » Thu Oct 20, 2011 11:33 pm

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Blurrz wrote:What are the Geth doing here...?

As well as the security camera robots from futurama
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Shadowman » Fri Oct 21, 2011 12:31 am

Motto: "May God have mercy on my enemies, because I sure as hell won't."
MINDVVIPE wrote:
Blurrz wrote:What are the Geth doing here...?

As well as the security camera robots from futurama


And a Glorft battle mech from Megas XLR.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby SlyTF1 » Fri Oct 21, 2011 11:30 am

Motto: "If my first sacrifice wasn't enough, maybe you would prefer to pay with your funky blood."
Weapon: Sword
Shadowman wrote:
MINDVVIPE wrote:
Blurrz wrote:What are the Geth doing here...?

As well as the security camera robots from futurama


And a Glorft battle mech from Megas XLR.


I miss that show. :-( They should start making movies and video games for that. There where assloads of TF references too. Like The Matrix was in one episode. And so was Unicron.

This game is looking so much better than WFC. I want more battles like the Iacon battle in WFC. Ones that take place in big areas. Plus, I want to be able to hide behind cover.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby El Duque » Fri Oct 21, 2011 1:35 pm

Motto: "I ain't got time to bleed!"
Weapon: Gattling Gun
gameinformer has published their latest exclusive Transformers: Fall of Cybertron article, "Transformers: Resurrecting The Dinobots". In addition to awesome art and screenshots mirrored below, the article also contains two videos, "The Story Behind the Dinobots" and "Designing the Dinobots", which can be viewed by clicking here.

Two things unite every sane person in the world: pumpkin pie and the unrivaled awesomeness of dinosaurs. In the '80s, Hasbro capitalized on the popularity of these beasts by creating the memorable team of elite Transformers called the Dinobots. Once a pillar of Transformers fiction, the proud Dinobots went the way of the dodo as the series chose to emphasize other characters. Thankfully, High Moon Studios couldn't let them go, as the Dinobots return to the fight in Transformers: Fall of Cybertron. Led by the robotic Tyrannosaurus Rex named Grimlock, these five transforming robots will be an intricate part of the story. Check out the first video below to learn how High Moon Studios built a new origin story that logically allowed for robotic dinosaurs on the alien planet of Cybertron.


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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Fri Oct 21, 2011 1:38 pm

Motto: "Can't do a job halfway. What's worth doing is worth doing well, I say."
Weapon: Saber Blade
So... what are they gonna name the Triceratops this time? ;)

Swoop is lookin' good! Glad he still looks relatively the same as he did before.
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"When there's gold feathers, punch behind you!!"

Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Iron Prime » Fri Oct 21, 2011 1:55 pm

Weapon: Energo-Sword
SWEET! I can't wait for pics of the whole team!
*Formerly Snarlus Prime

sto_vo_kor_2000 wrote:You are honorable enough to join the house of STO :grin:

Let us pick up arms and join the battle :twisted:
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Gripen1974 » Fri Oct 21, 2011 2:02 pm

Motto: "Speed, Stealth and Storms is the 3 S that is essential tools for a good recon run"
Weapon: Rapid-Fire Sonic Shell Cannons
I am missing the stegosaur Snarl for he is my Favorite
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Zequem » Fri Oct 21, 2011 2:02 pm

Motto: ""Run, Bunny, run!""
Weapon: Laser Rifle
I want to play with Grimlock already and smash some Decepticreeps with that huge sword! :D

btw, any idea if Grimlock (or any other Dinobot) has a gun as a weapon? In those videos where they showed character modeling and their transformation, it was said that they try to make the gun-arm point forward so you can start shooting immediately, which was the case with Optimus and Jazz. However, Grimlock didn't have his arm pointed forward, so does that mean that he only has a melee weapon?
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Doubledealer93 » Fri Oct 21, 2011 2:02 pm

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we BETTER get some damn toys of these! :-x
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Fri Oct 21, 2011 2:03 pm

Motto: "Can't do a job halfway. What's worth doing is worth doing well, I say."
Weapon: Saber Blade
The second video isn't working. :???:
"When there's gold feathers, punch behind you!!"

Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Iron Prime » Fri Oct 21, 2011 2:05 pm

Weapon: Energo-Sword
Gripen1974 wrote:I am missing the stegosaur Snarl for he is my Favorite

Mine too!

Doubledealer93 wrote:we BETTER get some damn toys of these! :-x

I second this. Can't wait for updated Dinobots!
*Formerly Snarlus Prime

sto_vo_kor_2000 wrote:You are honorable enough to join the house of STO :grin:

Let us pick up arms and join the battle :twisted:
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Fri Oct 21, 2011 2:10 pm

Motto: "Can't do a job halfway. What's worth doing is worth doing well, I say."
Weapon: Saber Blade
Zequem wrote:btw, any idea if Grimlock (or any other Dinobot) has a gun as a weapon? In those videos where they showed character modeling and their transformation, it was said that they try to make the gun-arm point forward so you can start shooting immediately, which was the case with Optimus and Jazz. However, Grimlock didn't have his arm pointed forward, so does that mean that he only has a melee weapon?
The latest video confirmed htat Grimlock only has a sword and shield. no gun. His only ranged weapon comes in the form of throwing his enemies at each other.
"When there's gold feathers, punch behind you!!"

Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Vic » Fri Oct 21, 2011 2:21 pm

Weapon: Twin Swords
Slag is very cool looking. I, too, hope they don't screw with his name.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Heckfire » Fri Oct 21, 2011 2:30 pm

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...b-but...I don't like pumpkin pie... :sad:
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Fri Oct 21, 2011 2:30 pm

Motto: "Can't do a job halfway. What's worth doing is worth doing well, I say."
Weapon: Saber Blade
Vic wrote:Slag is very cool looking. I, too, hope they don't screw with his name.
"Slag" is a swear word in Britain. So, there's not a certainty that they can use that name.
"When there's gold feathers, punch behind you!!"

Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Mindmaster » Fri Oct 21, 2011 2:37 pm

Motto: "For I have dipped my hands in muddied waters, and, withdrawing them, find 'tis better to be a commander than a common man!"
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Swoop could use a little blue on him. Otherwise, I was surprised to see that all the designs are remarkably similar to their original counterparts. Really psyched for this game! :grin: =P~
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Vic » Fri Oct 21, 2011 2:39 pm

Weapon: Twin Swords
Sabrblade wrote:
Vic wrote:Slag is very cool looking. I, too, hope they don't screw with his name.
"Slag" is a swear word in Britain. So, there's not a certainty that they can use that name.


Quite aware of that. Calling him "Snarl" to me doesn't work. He was the only Dinobot toy I had as a kid. Calling him "Slag" is only right, IMO.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Chaoslock » Fri Oct 21, 2011 2:47 pm

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Iron Prime wrote:
Doubledealer93 wrote:we BETTER get some damn toys of these! :-x

I second this. Can't wait for updated Dinobots!


Third. And pronto.
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Sabrblade » Fri Oct 21, 2011 2:49 pm

Motto: "Can't do a job halfway. What's worth doing is worth doing well, I say."
Weapon: Saber Blade
Vic wrote:
Sabrblade wrote:
Vic wrote:Slag is very cool looking. I, too, hope they don't screw with his name.
"Slag" is a swear word in Britain. So, there's not a certainty that they can use that name.


Quite aware of that. Calling him "Snarl" to me doesn't work. He was the only Dinobot toy I had as a kid. Calling him "Slag" is only right, IMO.
I'm not saying they should call him Snarl (If they did, what would they call the Stegosaurus?). I'm just saying that there's a possibility they can't call him Slag.
"When there's gold feathers, punch behind you!!"

Shadowman wrote:This is Sabrblade we're talking about. His ability to store trivial information about TV shows is downright superhuman.
Caelus wrote:My wife pointed out something interesting about the prehistoric Predacons. I said that everyone was complaining because transforming for them mostly consisted of them just standing up-right. She essentially said, 'So? That's what our ancestors did.'
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Forgotten » Fri Oct 21, 2011 3:05 pm

Motto: ""Give me a piece of break" - my 3 year old son"
Danke mein freunds. I has new wallpapers thanks to this report now. :grin:
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Re: War for Cybertron 2: The Fall of Cybertron Revealed

Postby Shadowman » Fri Oct 21, 2011 3:11 pm

Motto: "May God have mercy on my enemies, because I sure as hell won't."
Sabrblade wrote:
Vic wrote:Slag is very cool looking. I, too, hope they don't screw with his name.
"Slag" is a swear word in Britain. So, there's not a certainty that they can use that name.


It's also a swear word on Cybertron, which is why I thought that changed it. It didn't make a whole lot of sense to have a character named after your in-universe swear.
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