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Bouncinator
Level 9 Decepticon
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Team: | Crimson Fists [RDD] |
Commander: | Rolltide |
Faction: | Decepticon |
Level: | 9 |
Total XP: | 51,655,243xp |
Weapon: | |
Doing: | Inactive |
Bouncinator's Bio
[Rolltide's Personal Archive]
Bouncinator....where do I start. As humans would say "he is the bothersome fly that just won't leave you alone and you can't get rid of". Once named Slipstream he would soar above the battlefield slinging insults at the enemy before attacking from above. Then our team met up with Venomous Prime. The nutty Decepticon started calling me Bouncinator as a joking insult. Slipstream announced that night that he was no longer Slipstream but would go as Bouncinator. He wanted to make sure I never forgot the insult.
He has spent the last several cycles with a tank alt mode but has always complained that he wanted back in the sky where he belonged. I had Mal Practice disable his scanning mechanism one night when he went into temporary stasis after having to much contaminated energon, so he's been stuck in tank mode. He has proven to be a capable warrior so is worth keeping around.....I guess. Mal Practice has approached me lately about installing triple changer tech in Bouncinator so he could pick a sky alt and keep his tank alt.
I am considering this request, though I wonder what Mal Practice's curiosity with my team as he has already installed triple change tech on Jazz and even wants me to try it out.
Bouncinator's recent battles
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