Crazy Eyes is all about the perfect shot. He lives to annhilate his opponents without them ever knowing what hit them. He lives for the glory of the headshot. He enjoys nothing more than putting a round into an Autobots optic sensors from a mile away. Crazy Eyes was brought out of his stasis due to Bloodlust pretty much sentencing Cannon Fodder to be intombed in the CR chamber due to his incompetence.
Crazy Eyes was once a premier game hunter on Cybertron. He enjoyed having the power to take a life or preserve it. His sick sense of humor would often lead him to disable his targets legs and that would enable him to walk over at his mercy and put the finishing round into his targets head from point blank range. His dementia spiraled even farther down the dark path when hunting partners wouldn't come back and Crazy Eyes would come back without his "friend" and minus some ammo. When the war broke out, he enlisted into the Decepticon Army, seeing as how his morbid enjoyment wasn't exactly along the Autobot lines. He soon became known as an expert sniper, racking up a very high body count in a short amount of time. Enjoys causing chaos in the middle of the battle when both forces are engaged and suddenly the commander's head explodes completely catching the opposing force by suprise. Crazy Eyes also is excellent at counter-sniper activity. Enabling him to detect, triangulate and eliminate any sniper threat, unfortunately the sniper has to of fired first.
On top of his excellent sniping abilities, he also a superb tracker and scout. True, he's not nearly as good as Backstabber, but he gets the job done well. He actually prefers just to go out with his Targetmaster partner (even though he's more like issued gear) and stalk some careless Autobots who didn't cover up their tracks. He can track any small amount of ion trail for a range of 10 miles easily. Should the trail go on much longer than that, his chance of finding a target diminishes by 10% every 1/4 mile.
His optics are top notch as well, being able to spot retrorat movement at a distance of 2 miles.
His targeting computer and processing center are able to predict where the enemy's next move will be and he can "lead" his target with eerie precognition.
I know why you're all wondering why his name is Crazy Eyes, here it is. His optic sensors can look at seperate directions at once and they don't have a standard tint, they're constantly changing from red, blue, green, yellow, orange...etc. He can never look straight at you, one eye is always tilted (transformers equivilent to lazy eyes only they're controlled).
His targetmaster, Misfeed, is actually treated as a micro transformer and not a piece of issued gear like many other snipers treat their targetmasters as. Misfeed actually forms the bipod and scope of Crazy Eyes in rifle mode. With Misfeed's zoom abilities, the duo can accurately pinpoint an enemy target up to 4 miles away. Misfeed is also like a small field medic, making sure that Crazy Eyes is maintained and won't jam in combat. Misfeed also helps to calculate the mathmatics in order to hit their target. He actually is so good he can get Crazy Eyes to bounce an energy beam off of certain surfaces and smack their target in the face.
Abilities: Able to hit a target with a 98% hit rate @ 4 miles. Can see up to 2 miles with his own optics, up to 4 if using Misfeed's scope mode. Can track the smallest trail for 10 miles. Expert at camoflauge. Best Anti-sniper weapon in the Death Knights. Can predict enemy movements and shoot before they know where they're going.
Weaknesses: Insists on head shots. Doesn't like to shoot an opponent and watch them die slowly, wants them dead on impact (except when he's feeling extremely cruel, then he will disable an opponent limb from limb and then pop them in the head), unfortunately, this often delays his shots. Is known to miss at the most inopportune times. Should there be to much going on in the battle, his processors will overheat, shutting him down for 5 minutes at a time.
Crazy Eyes' recent battles
MISSION HISTORY
Crazy Eyes does not currently have any mission logs available.
ARENA HISTORY
Crazy Eyes does not currently have any arena logs available.
[ Incoming message. Source unknown. ]
[ Click to attempt signal recovery... ]
> COMM LINK: ONLINE
> SIGNAL SOURCE: MOON BASE ONE (DARK SIDE)
> ENCRYPTION: AUTOBOT CYBER-LEVEL 4
> TRANSMISSION TYPE: AUDIO-VISUAL
> STATUS: STABLE ☑
> PLAYBACK BEGINNING...
> DECRYPTION KEY: 5 ROBOT POINTS
> MESSAGE: "IT'S THE END OF THE WORLD AS WE KNOW IT..."
> RESPONSE: "...AND I FEEL FINE."